TOPIC | Coliseum loot and monsters
@maki Guard drops in Mire now. Enemy pack was 2 cerdaes and a unicorn.
[img]https://i.imgur.com/RBVdXcy.png[/img]
Sap dropped in the Mire but I was distracted and clicked fight on, it was a three-pack that had Shellion in it.
Sap dropped in the Mire but I was distracted and clicked fight on, it was a three-pack that had Shellion in it.
@Maki
Haste dropped in the Mire from a pack of Shellion, and either Mistwatch Shellion or Blackwing Croaker.
[img]https://i.imgur.com/L02FU6c.png[/img]
@Maki
Haste dropped in the Mire from a pack of Shellion, and either Mistwatch Shellion or Blackwing Croaker.
Haste dropped in the Mire from a pack of Shellion, and either Mistwatch Shellion or Blackwing Croaker.
Updated to here!
New battle stones in the Mire:
[item=Aid][item=Eliminate][item=Guard][item=Haste][item=Sap][item=Ward][item=Diseased Acuity Fragment][item=Natural Might Fragment][item=Berserker]
New monsters and items in Harpy's Roost [url=https://www1.flightrising.com/forums/ann/2781757](thread)[/url]:
[center][item=Mesacliff Assassin] -> [item=Blue Fly][item=Striated Stone]
[item=Windcarve Bladedancer] -> [item=Craig Fly][item=Striated Rock][/center]
@Maki Found new battle stones in some venues!
Scorched Forest:
[item=meditate][item=scratch][item=rune slash][item=natural acuity fragment][item=natural might fragment]
Blooming Grove:
[item=scratch]
Bamboo Falls:
[item=sap][item=diseased acuity fragment]
Thunderhead Savanna:
[item=contuse][item=natural might fragment]
Waterway:
[item=meditate][item=sear][item=mana bolt]
Volcanic Vents:
[item=scratch][item=natural acuity fragment][item=dark acuity fragment]
Rainsong Jungle:
[item=rune slash]
Crystalline Pools:
[item=scratch][item=diseased might fragment][item=frozen might fragment][item=rally][item=berserker][item=field manual]
Harpy's Roost:
[item=guard][item=mana bolt][item=natural might fragment]
@Maki Found new battle stones in some venues!
Scorched Forest:
Blooming Grove:
Bamboo Falls:
Thunderhead Savanna:
Waterway:
Volcanic Vents:
Rainsong Jungle:
Crystalline Pools:
Harpy's Roost:
Scorched Forest:
Blooming Grove:
Bamboo Falls:
Thunderhead Savanna:
Waterway:
Volcanic Vents:
Rainsong Jungle:
Crystalline Pools:
Harpy's Roost:
It seems all the battlestones have been added to all the venues, but I'm still waiting for an official announcement [emoji=guardian confused size=1]
What we have so far:
[b]Training Fields[/b] -
[b]Woodland Path[/b]
[item=Sap]
[b]Scorched Forest[/b]
[item=Meditate][item=scratch][item=Rune Slash][item=Natural Acuity Fragment][item=Natural Might Fragment]
[b]Sandswept Delta[/b] -
[b]Blooming Grove[/b]
[item=Scratch][item=Tincture of Dissolution]
[b]Forgotten Cave[/b]
[item=Anticipate][item=Clobber][item=Haste][item=Sap][item=Shred]
[b]Bamboo Falls[/b]
[item=Sap][item=Diseased Acuity Fragment]
[b]Thunderhead Savanna[/b]
[item=Contuse][item=Bolster][item=Natural Might Fragment]
[b]Redrock Cove[/b]
[item=Sap][item=Scholar]
[b]Waterway[/b]
[item=Meditate][item=Sear][item=Mana Bolt][item=Sap]
[b]Arena[/b] -
[b]Volcanic Vents[/b]
[item=Scratch][item=Natural Acuity Fragment][item=Dark Acuity Fragment]
[b]Rainsong Jungle[/b]
[item=Rune Slash]
[b]Boreal Wood[/b]
[item=Mana Bolt][item=Flame Bolt][item=Bolster][item=Reflect][item=Sap][item=Aquatic Might Fragment]
[b]Crystal Pools[/b]
[item=Scratch][item=Rally][item=Diseased Might Fragment][item=Frozen Might Fragment][item=Berserker][item=Field Manual]
[b]Harpy's Roost[/b]
[item=Mana Bolt][item=Bolster][item=Guard][item=Haste][item=Shred][item=Natural Might Fragment][item=Major Health Potion]
[b]Ghostlight Ruins[/b]
[item=Ambush]
[b]Mire[/b]
[item=Eliminate]
[b]Kelp Beds[/b] -
[b]Golem Workshop[/b] -
It seems all the battlestones have been added to all the venues, but I'm still waiting for an official announcement
What we have so far:
Training Fields -
Woodland Path
Scorched Forest
Sandswept Delta -
Blooming Grove
Forgotten Cave
Bamboo Falls
Thunderhead Savanna
Redrock Cove
Waterway
Arena -
Volcanic Vents
Rainsong Jungle
Boreal Wood
Crystal Pools
Harpy's Roost
Ghostlight Ruins
Mire
Kelp Beds -
Golem Workshop -
What we have so far:
Training Fields -
Woodland Path
Scorched Forest
Sandswept Delta -
Blooming Grove
Forgotten Cave
Bamboo Falls
Thunderhead Savanna
Redrock Cove
Waterway
Arena -
Volcanic Vents
Rainsong Jungle
Boreal Wood
Crystal Pools
Harpy's Roost
Ghostlight Ruins
Mire
Kelp Beds -
Golem Workshop -
@Maki it does seem that way, yeah!
I just got an Ambush in the Ghostlight Ruins:
[img]https://i.imgur.com/DcTNA68.png[/img]
[quote name="Undel" date="2019-12-02 19:46:45" ]
[color=darkred]We were switching some loot from static drops to conditional loot (basically moving it from saying "x monster drops this" and doing it for each monster in a venue to "all monsters in x venue drop this)[/color]
[/quote]
From [url=https://www1.flightrising.com/forums/bug/2785628/2#post_41446666]here[/url].
Undel wrote on 2019-12-02 19:46:45:
We were switching some loot from static drops to conditional loot (basically moving it from saying "x monster drops this" and doing it for each monster in a venue to "all monsters in x venue drop this)
From here.