@Nekomata Hi!! I'm so sorry to bother you, but why is the % coverage the mean divided by 255?
TOPIC | Accent Coverage Percentage Checking!
Thanks I tried it on my accents and every seem to be save even with all the painting o.o was not sure. Lets see if FR see it the same way xD
Wow, this was really helpful. I think that's partly why my TCC accent was rejected, I should have submitted it as a skin. (I could have sworn that it covered a lot less that 50% but apparently it covers more than 80%???)
Wow, this was really helpful. I think that's partly why my TCC accent was rejected, I should have submitted it as a skin. (I could have sworn that it covered a lot less that 50% but apparently it covers more than 80%???)
Self ping so I can bookmark on my own PC @UnicornCrazy
Self ping so I can bookmark on my own PC @UnicornCrazy
My pencil is my wand, my imagination my magic. I spin worlds from words and planets from pencils, for I am a writer and an artist and above all a creator.
ey/em, FR+8,
ey/em, FR+8,
Oh thanks for that tutorial, it's going to help me a lot ♥
Oh thanks for that tutorial, it's going to help me a lot ♥
@Nekomata Does the accent have to be completely finished and merged? Or can you check it at different stages?
@Nekomata Does the accent have to be completely finished and merged? Or can you check it at different stages?
@Nekomata
nevermind i am missing multiple tools necessary for this in CS4, i'll find some other way to do it.
great guide! however, i have CS4, and the first CTRL step doesnt work for me? is there any alternative to that step or do i have to go and subtract every little transparent part manually, which i am doing right now but it sucks (plus its probably really inexact). please help?
nevermind i am missing multiple tools necessary for this in CS4, i'll find some other way to do it.
@Nekomata
nevermind i am missing multiple tools necessary for this in CS4, i'll find some other way to do it.
great guide! however, i have CS4, and the first CTRL step doesnt work for me? is there any alternative to that step or do i have to go and subtract every little transparent part manually, which i am doing right now but it sucks (plus its probably really inexact). please help?
nevermind i am missing multiple tools necessary for this in CS4, i'll find some other way to do it.