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TOPIC | The Bloody Blues Mafia Game Thread
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The Bloody Blues

GAME THREAD

Mafia aka Werewolf is a hidden information game, pitting the uninformed majority against the informed minority. The Mafia/Wolves know each other, and coordinate to pick off the Townies/Sheep one at a time. The Townies/Sheep must deduce who the Mafia/Wolves are before they are all killed.

I will provide flavor text!

ROLES

Before play begins, I (the GM) will give y'all (the players) your roles, chosen randomly. Not all roles may be used, depending on the number of people in the game!

How does this game work?

There are two phases: Day and Night. In the Day, all players may hypothesize and converse as they see fit as to who the Mafia/Wolves are. Before the end of the Day phase, the players must decide whether or not they will execute someone by a majority vote. In the night, there will be no conversation in this thread AT ALL. Players who have a power role will tell me (the GM) what actions they want to take.

The following Day after, murders will be revealed. The players may again decide who to execute (if at all) with their majority vote.

Players removed by execution or inaction in the game may not post in this thread.

The current out-of-game thread is here POST PENDING.

Have fun!!
The Bloody Blues

GAME THREAD

Mafia aka Werewolf is a hidden information game, pitting the uninformed majority against the informed minority. The Mafia/Wolves know each other, and coordinate to pick off the Townies/Sheep one at a time. The Townies/Sheep must deduce who the Mafia/Wolves are before they are all killed.

I will provide flavor text!

ROLES

Before play begins, I (the GM) will give y'all (the players) your roles, chosen randomly. Not all roles may be used, depending on the number of people in the game!

How does this game work?

There are two phases: Day and Night. In the Day, all players may hypothesize and converse as they see fit as to who the Mafia/Wolves are. Before the end of the Day phase, the players must decide whether or not they will execute someone by a majority vote. In the night, there will be no conversation in this thread AT ALL. Players who have a power role will tell me (the GM) what actions they want to take.

The following Day after, murders will be revealed. The players may again decide who to execute (if at all) with their majority vote.

Players removed by execution or inaction in the game may not post in this thread.

The current out-of-game thread is here POST PENDING.

Have fun!!
jotaro-kid.gif
RULES

Do not be inappropriately rude/cruel. A game where players accuse each other of murder is a very tense one. But in the end, it is still a game. No personal attacks should be made, and they will not be tolerated.

If a problem comes up as to inappropriate behavior, talk to me, the GM. I will deal swift justice to the people acting wrongly.

Tell me if you're going to be absent! Not playing is not a valid strategy in this game. After two nights of uninformed absence, I will replace you with someone else/remove you from the game.

Be an active player. The minimum for posting is once per Day phase. It is no fun if no one posts-part of this game is the thrilling discussions.

Follow the theme. Please follow the flavor text as to what the roles are!!

If you ever have any questions, please feel free to ask me.

REGULATIONS

DO NOT post on this thread during the night phase. DO NOT discuss theory or anything other than light chat on the out of game thread.

NO out of game communication. Don't PM another player to ask what their role is. All talking and discussing must happen in this thread. Period.

DO NOT post screenshots of the nighttime activities. If you are blocked, you must paraphrase the wording.

DO NOT edit your posts beyond spelling errors/getting peoples' pronouns wrong. Etc, small things like that. Any major edits is cheating.
[/center]

RULES

Do not be inappropriately rude/cruel. A game where players accuse each other of murder is a very tense one. But in the end, it is still a game. No personal attacks should be made, and they will not be tolerated.

If a problem comes up as to inappropriate behavior, talk to me, the GM. I will deal swift justice to the people acting wrongly.

Tell me if you're going to be absent! Not playing is not a valid strategy in this game. After two nights of uninformed absence, I will replace you with someone else/remove you from the game.

Be an active player. The minimum for posting is once per Day phase. It is no fun if no one posts-part of this game is the thrilling discussions.

Follow the theme. Please follow the flavor text as to what the roles are!!

If you ever have any questions, please feel free to ask me.

REGULATIONS

DO NOT post on this thread during the night phase. DO NOT discuss theory or anything other than light chat on the out of game thread.

NO out of game communication. Don't PM another player to ask what their role is. All talking and discussing must happen in this thread. Period.

DO NOT post screenshots of the nighttime activities. If you are blocked, you must paraphrase the wording.

DO NOT edit your posts beyond spelling errors/getting peoples' pronouns wrong. Etc, small things like that. Any major edits is cheating.
[/center]

jotaro-kid.gif
[size=7]ORDER[/size] [size=5][b]When voting[/b][/size] Use this format: [code][b]I am casting my vote for @username.[/b][/code] [code][b]I am withdrawing my vote for @username.[/b][/code] [code][b]I abstain from voting.[/b][/code] [size=5][b]Night Actions[/b][/size] Those Townie power roles and the Mafia actions will be enacted in this order. [b]Blocking first.[/b] These are the roles of the escort/consort/jailor/doctor. If two of these roles target the same target, the player who informs me of their move first is the action that is done first. For example, if a jailor and a consort target a player, and the consort informs me thru PM of their move first, the consort's block will go through. [b]Investigating second.[/b] These are the roles of the detective and the medium. Order does not matter. [b]Killing last.[/b] These are the roles of the mafioso and the vigilante. There can be only one mafia kill per night; a second kill means a vigilante is in play. If mafioso and the vigilante target the same player, the killer who informs me first via PM makes the kill. [/center]
ORDER

When voting

Use this format:
Code:
[b]I am casting my vote for @username.[/b]
Code:
[b]I am withdrawing my vote for @username.[/b]
Code:
[b]I abstain from voting.[/b]

Night Actions
Those Townie power roles and the Mafia actions will be enacted in this order.

Blocking first. These are the roles of the escort/consort/jailor/doctor. If two of these roles target the same target, the player who informs me of their move first is the action that is done first.

For example, if a jailor and a consort target a player, and the consort informs me thru PM of their move first, the consort's block will go through.

Investigating second. These are the roles of the detective and the medium. Order does not matter.

Killing last. These are the roles of the mafioso and the vigilante. There can be only one mafia kill per night; a second kill means a vigilante is in play. If mafioso and the vigilante target the same player, the killer who informs me first via PM makes the kill.
[/center]
jotaro-kid.gif
A MONSTER LURKS…

From the darkness of the bedrock, buried miles below the surface of the freshly-tilled soil, a creature awakened.

His throat tingled like a needle jab and burned like caustics raced down his throat. He needed something to drink.

Clawing upwards, slowly slowly, he reached the surface a full month after his awakening.

Soil and rock clung to their hair. Grubs and baby insects teeter tottered over their skin, desperately searching for comfy places to live.

Staggering over to the nearest stream, the creature guzzled gallon upon gallon of water, but nothing could ease the burn, stop the needle pains.

A scream echoing up the dale road reached for the creature's ear, beckoning him to the site of an accident.

Upon the road, an unfortunate Aurii, a child of the sun, had met their fate crushed under a tree. Dead, freshly so, the Aurii's golden blood called to the monster.

And he drank and drank and his thirst was quenched, his burning soothed.

In his right mind again, the creature set off for the closest Aurii village, Adan.

♦?♦?♦?♦?♦?♦?♦?♦?♦?♦?♦?♦?♦?♦?♦?♦?♦?

No one noticed when he first arrived, amongst all the fresh faces from the mountain city, far away. Tanned skin, tawny hair and loamy eyes, they blended right in with the earthy feel of the town.

No one knew what would come the following morning...
A MONSTER LURKS…

From the darkness of the bedrock, buried miles below the surface of the freshly-tilled soil, a creature awakened.

His throat tingled like a needle jab and burned like caustics raced down his throat. He needed something to drink.

Clawing upwards, slowly slowly, he reached the surface a full month after his awakening.

Soil and rock clung to their hair. Grubs and baby insects teeter tottered over their skin, desperately searching for comfy places to live.

Staggering over to the nearest stream, the creature guzzled gallon upon gallon of water, but nothing could ease the burn, stop the needle pains.

A scream echoing up the dale road reached for the creature's ear, beckoning him to the site of an accident.

Upon the road, an unfortunate Aurii, a child of the sun, had met their fate crushed under a tree. Dead, freshly so, the Aurii's golden blood called to the monster.

And he drank and drank and his thirst was quenched, his burning soothed.

In his right mind again, the creature set off for the closest Aurii village, Adan.

♦?♦?♦?♦?♦?♦?♦?♦?♦?♦?♦?♦?♦?♦?♦?♦?♦?

No one noticed when he first arrived, amongst all the fresh faces from the mountain city, far away. Tanned skin, tawny hair and loamy eyes, they blended right in with the earthy feel of the town.

No one knew what would come the following morning...
jotaro-kid.gif
Roles

The Villagers

Sun-kissed folk live in the merry town of Adan. Toiling the fields and harvesting from the bountiful woods just beyond their blessed thin borders, these folk made a good living indeed. Nothing troubles them, beyond the occasional rainstorm…or dog bite.

Aurii
also known as Civilians, Townsfolk, or Sheep

Golden-faced, shimmering inhabitants of Adan. The Aurii have never experienced much trouble in their lives. Indeed, these merry folk are fond of growing goldenberries they sell at the market and napping in the sun.

This role has no special powers. They may be more than one per game.

Rubysniffer
also known as Detective or Cop

A casual onlooker might suspect this Aurii of foul play, for they sneak around in the shadows. They creep from mystery to mystery, hunting for clues and connecting threads together. So named after her first victory, the Rubysniffer claims she is the best detective in the entire country. Her mother would say she's read one too many detective novels.

Once every night, the Rubysniffer can target a player to learn their role. There is only one per game.

Bloodhunter
also known as Vigilante

One of the very few Aurii who has ever ventured beyond the golden borders, beyond the silver-and-golden-leaved trees, a thousand years ago. They embarked with much joy and wonder at seeing the Great Beyond. They returned…different. Dull red stains had baked into the skin around their hands and feet, mottling off at the elbow. Their skin, bleached by an unknown power to a pale, jaundiced yellow, revealing the gold and silver veins beneath their skin. The Bloodhunter does not speak of their times away from the Village of Adan. The townsfolk do not ask. Over time, the Bloodhunter has reintegrated themselves into society, as a seeker of lost objects, or a finder of solutions.

Though gentled by the years, an evil spark remains in the depths of their eyes, betraying a willingness to do what is necessary…

Once every night, the Bloodhunter can murder a player. There is only one per game.

Fleshcaller
also known as the Doctor

A fresh-faced Aurii, well versed in the magical arts, both dark and light, of flesh magic. They are an adept in stitching together cut pieces of flesh, removing metal shards and tools from a hurting Aurii, and in general, an excellent scientist. Despite the Fleshcaller's fearsome name, they are welcomed wherever they go in the town of Adan. They are a righteous and courageous soul, and will lay down their life to do what is right.

Once every night, the Fleshcaller can shield a player from death. There is only one per game.

Ironsinger
also known as the Jailor

Strong and stout, this Aurii works with metals of any kind. They are a blacksmith, singing metal into whichever shape they will, whether it be farming implements, weapons of war (of which there is little need for in Adan), pottery, dishes, or lately, modern art. The Ironsinger has recently developed a knack for collecting metal litter from the countryside and singing the pieces into the latest avant-garde masterpiece…in their eyes. The Aurii often joke that the hideousness of the Ironsingers' works of art scare away all the evil from their town.

Unbeknowst to all the Aurii, the Ironsinger served in the War, such a long time ago. Underneath their house lies a storeroom, ordinarily used to house the Ironsinger's emergency weapons, extra rations, or perhaps…a suspected evildoer.

Once every night, the Ironsinger can target a player. This player is skirted away to the Ironsinger's jail cell, where they can ask the prisoner two questions, relayed through the GM. The prisoner is shielded from all attacks and blocks. There is only one per game.

Breathtaker
also known as the Escort

The Breathtaker is a mischievous little imp of an Aurii. Nothing pleases them better than to sneak up to unsuspecting farm animals, and to take their breath away. Beguiling the creatures with entertaining visions, cunning riddles and sweet stories, the Breathtaker enchants his "victims" into a stupor-like state of bliss. Many farmers in the town of Aurii have vowed never to do business with him; on the other hand, his gifts are beneficial to those suffering from night terrors and trauma.

In the upcoming battle, his gifts will be employed in a wholly different manner…

Once every night, the Breathtaker can target a player, and block them from performing any action for a night. There is only one per game.

Lord Auron
also known as the Mayor

Lord Auron is the Lord of the town of Aurii. Installed by the King and Queen Under-the-Mountain far away in the Behemoth Mountains, they have ruled over the town for centuries. A wise and kind Governor they dole out justice and mercy amongst the Aurii. They are trusted and loved, and are a voice that can tilt the scales for or against a person.

Lord Auron can reveal themselves during the Day phase, after which their vote counts as two for as long as they are alive. There is only one per game.

Argentia
also known as the Medium

Argentia is a Silversmile, from the city of Antiqua, far far across the sea. Argentia is skilled in the art of world-weaving. They can travel amongst the many worlds and universes, changing and tweaking their form to stay alive through the different conditions they encounter.

Once per night, Argentia can converse with dead players. They may prepare two questions per player, and an order of who they'd like to speak with the most. Only one set of questions will be answered, however.

Note: this is done to minimize the chance of getting no answers at all.

♦ ♦ ♦ ♦ ♦ ♦ ♦ ♦ ♦

The Beasts

Basal One
also known as the Godfather

The Basal One first arrived in the town quietly, hidden in plain sight. Dirt-ridden and sloven, none of the townsfolk noticed the Basal One taking up residence in an abandoned shack just on the edge of the forest. The Basal One prefers to linger in shadow, and direct others to do his cruel bidding.

He has only one desire--to drink the blood of as many Aurii as he possibly can.

The Basal One directs all Beast activity. He is immune to the Bloodhunter's attacks and to the Ironsinger's traps. They appear as an Aurii to the Rubysniffer. There can be only one per game.

Famulor
also known as the Mafioso, or the Werewolf

The Famulor is a foul creature, synthesized from darkness tainted with pure evil. The Basal One created this Famulor from the darkest shadows at the bottom of a well, and his own blood.

The Famulor is the arms of the Basal One, carrying out his will.

The Famulor is an evil beast brought to life; it kills on the command of its parent. There must be at least one per game-if the Famulor is killed, the Basal One will slay one of his allies, and create a new one. There may be more than one per game.

Illusere
also known as the Consort

The Illusere is a cloud being, seduced to the ground by the Basal One. Ordinarily sweet and mild, this Illusere has decided to throw in its lot with the Basal One, for riches.

The Illusere carries out the deceptions of the Basal One, throwing obstacles in the path of the Aurii.

The Illusere blocks on the command of its master. Once per night, it can stop a player from acting. There is only one per game.

Vistara
also known as the Watcher

Vistara is a playful little devil. She bathes in fire, and bakes the sweetest of goods, using a delicacy only found in the Aurii. Noticing the Basal One's arrival in her town, naturally, she saw an opportunity to procure her favorite ingredient.

Unwilling to expose herself to bodily danger, she watches the goings on at night.

Vistara targets a player to learn of their night actions. She will see a player leave, but not learn what they did, or where they went. If a player visits the player she is watching, Vistara can tell what happens, but not who the visitor is. There is only one per game.
Roles

The Villagers

Sun-kissed folk live in the merry town of Adan. Toiling the fields and harvesting from the bountiful woods just beyond their blessed thin borders, these folk made a good living indeed. Nothing troubles them, beyond the occasional rainstorm…or dog bite.

Aurii
also known as Civilians, Townsfolk, or Sheep

Golden-faced, shimmering inhabitants of Adan. The Aurii have never experienced much trouble in their lives. Indeed, these merry folk are fond of growing goldenberries they sell at the market and napping in the sun.

This role has no special powers. They may be more than one per game.

Rubysniffer
also known as Detective or Cop

A casual onlooker might suspect this Aurii of foul play, for they sneak around in the shadows. They creep from mystery to mystery, hunting for clues and connecting threads together. So named after her first victory, the Rubysniffer claims she is the best detective in the entire country. Her mother would say she's read one too many detective novels.

Once every night, the Rubysniffer can target a player to learn their role. There is only one per game.

Bloodhunter
also known as Vigilante

One of the very few Aurii who has ever ventured beyond the golden borders, beyond the silver-and-golden-leaved trees, a thousand years ago. They embarked with much joy and wonder at seeing the Great Beyond. They returned…different. Dull red stains had baked into the skin around their hands and feet, mottling off at the elbow. Their skin, bleached by an unknown power to a pale, jaundiced yellow, revealing the gold and silver veins beneath their skin. The Bloodhunter does not speak of their times away from the Village of Adan. The townsfolk do not ask. Over time, the Bloodhunter has reintegrated themselves into society, as a seeker of lost objects, or a finder of solutions.

Though gentled by the years, an evil spark remains in the depths of their eyes, betraying a willingness to do what is necessary…

Once every night, the Bloodhunter can murder a player. There is only one per game.

Fleshcaller
also known as the Doctor

A fresh-faced Aurii, well versed in the magical arts, both dark and light, of flesh magic. They are an adept in stitching together cut pieces of flesh, removing metal shards and tools from a hurting Aurii, and in general, an excellent scientist. Despite the Fleshcaller's fearsome name, they are welcomed wherever they go in the town of Adan. They are a righteous and courageous soul, and will lay down their life to do what is right.

Once every night, the Fleshcaller can shield a player from death. There is only one per game.

Ironsinger
also known as the Jailor

Strong and stout, this Aurii works with metals of any kind. They are a blacksmith, singing metal into whichever shape they will, whether it be farming implements, weapons of war (of which there is little need for in Adan), pottery, dishes, or lately, modern art. The Ironsinger has recently developed a knack for collecting metal litter from the countryside and singing the pieces into the latest avant-garde masterpiece…in their eyes. The Aurii often joke that the hideousness of the Ironsingers' works of art scare away all the evil from their town.

Unbeknowst to all the Aurii, the Ironsinger served in the War, such a long time ago. Underneath their house lies a storeroom, ordinarily used to house the Ironsinger's emergency weapons, extra rations, or perhaps…a suspected evildoer.

Once every night, the Ironsinger can target a player. This player is skirted away to the Ironsinger's jail cell, where they can ask the prisoner two questions, relayed through the GM. The prisoner is shielded from all attacks and blocks. There is only one per game.

Breathtaker
also known as the Escort

The Breathtaker is a mischievous little imp of an Aurii. Nothing pleases them better than to sneak up to unsuspecting farm animals, and to take their breath away. Beguiling the creatures with entertaining visions, cunning riddles and sweet stories, the Breathtaker enchants his "victims" into a stupor-like state of bliss. Many farmers in the town of Aurii have vowed never to do business with him; on the other hand, his gifts are beneficial to those suffering from night terrors and trauma.

In the upcoming battle, his gifts will be employed in a wholly different manner…

Once every night, the Breathtaker can target a player, and block them from performing any action for a night. There is only one per game.

Lord Auron
also known as the Mayor

Lord Auron is the Lord of the town of Aurii. Installed by the King and Queen Under-the-Mountain far away in the Behemoth Mountains, they have ruled over the town for centuries. A wise and kind Governor they dole out justice and mercy amongst the Aurii. They are trusted and loved, and are a voice that can tilt the scales for or against a person.

Lord Auron can reveal themselves during the Day phase, after which their vote counts as two for as long as they are alive. There is only one per game.

Argentia
also known as the Medium

Argentia is a Silversmile, from the city of Antiqua, far far across the sea. Argentia is skilled in the art of world-weaving. They can travel amongst the many worlds and universes, changing and tweaking their form to stay alive through the different conditions they encounter.

Once per night, Argentia can converse with dead players. They may prepare two questions per player, and an order of who they'd like to speak with the most. Only one set of questions will be answered, however.

Note: this is done to minimize the chance of getting no answers at all.

♦ ♦ ♦ ♦ ♦ ♦ ♦ ♦ ♦

The Beasts

Basal One
also known as the Godfather

The Basal One first arrived in the town quietly, hidden in plain sight. Dirt-ridden and sloven, none of the townsfolk noticed the Basal One taking up residence in an abandoned shack just on the edge of the forest. The Basal One prefers to linger in shadow, and direct others to do his cruel bidding.

He has only one desire--to drink the blood of as many Aurii as he possibly can.

The Basal One directs all Beast activity. He is immune to the Bloodhunter's attacks and to the Ironsinger's traps. They appear as an Aurii to the Rubysniffer. There can be only one per game.

Famulor
also known as the Mafioso, or the Werewolf

The Famulor is a foul creature, synthesized from darkness tainted with pure evil. The Basal One created this Famulor from the darkest shadows at the bottom of a well, and his own blood.

The Famulor is the arms of the Basal One, carrying out his will.

The Famulor is an evil beast brought to life; it kills on the command of its parent. There must be at least one per game-if the Famulor is killed, the Basal One will slay one of his allies, and create a new one. There may be more than one per game.

Illusere
also known as the Consort

The Illusere is a cloud being, seduced to the ground by the Basal One. Ordinarily sweet and mild, this Illusere has decided to throw in its lot with the Basal One, for riches.

The Illusere carries out the deceptions of the Basal One, throwing obstacles in the path of the Aurii.

The Illusere blocks on the command of its master. Once per night, it can stop a player from acting. There is only one per game.

Vistara
also known as the Watcher

Vistara is a playful little devil. She bathes in fire, and bakes the sweetest of goods, using a delicacy only found in the Aurii. Noticing the Basal One's arrival in her town, naturally, she saw an opportunity to procure her favorite ingredient.

Unwilling to expose herself to bodily danger, she watches the goings on at night.

Vistara targets a player to learn of their night actions. She will see a player leave, but not learn what they did, or where they went. If a player visits the player she is watching, Vistara can tell what happens, but not who the visitor is. There is only one per game.
jotaro-kid.gif
Current Players

1. Sorrowspark
2. FrostyyKittens
3. Sincerity11
4. Ohboyguesswho
5. MediaeLycan
6. Ignis12354
7. DawnSky101
8. Exastasy
9. CheshireGata
10. Viskara
11. CorvvusCorax
12. Tweeter101
13. Luckoftheclaws
Current Players

1. Sorrowspark
2. FrostyyKittens
3. Sincerity11
4. Ohboyguesswho
5. MediaeLycan
6. Ignis12354
7. DawnSky101
8. Exastasy
9. CheshireGata
10. Viskara
11. CorvvusCorax
12. Tweeter101
13. Luckoftheclaws
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Calendar

Day 0 Introductions
Night 1-CorvvusCorax, Lord Auron, The Mayor
Calendar

Day 0 Introductions
Night 1-CorvvusCorax, Lord Auron, The Mayor
jotaro-kid.gif
ONLY CURRENT GAME PLAYERS MAY POST ON THIS THREAD.
ONLY CURRENT GAME PLAYERS MAY POST ON THIS THREAD.
jotaro-kid.gif
@Sorrowspark @FrostyyKittens @Sincerity11 @Ohboyguesswho @MediaeLycan @Ignis12354 @DawnSky101 @Exastasy @Chesiregata @Viskara @CorvvusCorax @Tweeter101 @Luckoftheclaws

Hello players! Let's begin day 0 by introducing ourselves. :D When everyone is finished, I will send you a PM with your role, and the first night shall begin.
@Sorrowspark @FrostyyKittens @Sincerity11 @Ohboyguesswho @MediaeLycan @Ignis12354 @DawnSky101 @Exastasy @Chesiregata @Viskara @CorvvusCorax @Tweeter101 @Luckoftheclaws

Hello players! Let's begin day 0 by introducing ourselves. :D When everyone is finished, I will send you a PM with your role, and the first night shall begin.
jotaro-kid.gif
I'll start. I am the GM of this game, and it's my job to run the game smoothly! I am not a native english speaker, so please forgive me if i make strange errors! my pronouns are they/them.
I'll start. I am the GM of this game, and it's my job to run the game smoothly! I am not a native english speaker, so please forgive me if i make strange errors! my pronouns are they/them.
jotaro-kid.gif
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