@SpringLeaf I'll pick Door 3 please!
TOPIC | Open up a door!
Door 2 please
Door 2 please
Seeking Coatls and Currency for Forum Games
Saving up for lair expansion
Saving up for lair expansion
@CEGAMischief
Door 1: You step inside a lab. It is in a very good condition and tidy, but empty. Wo has their lab down here? Before they come back and question your presence you snipe something from a nearby table and leave with haste.
You find one each of the following:
[img]http://flightrising.com/images/cms/food/10869.png[/img] [img]http://flightrising.com/images/cms/food/10871.png[/img] [img]http://flightrising.com/images/cms/food/10873.png[/img][img]http://flightrising.com/images/cms/trinket/10868.png[/img]
@kinleeya
Door 2: After some quick work with the locks (Hah, locks, somebody is trying to keep you out? How cute!) you open the door and manage do dodge the growling beast emerging from it. Long years of combat allow you to defeat the beast in an epic battle. Afterwards it follows you home and becomes your friend or something. You're not quite sure. But you did find a few things in it's lair:
[img]http://flightrising.com/images/cms/familiar/1035.png[/img][img]http://flightrising.com/images/cms/trinket/191.png[/img][img]http://flightrising.com/images/cms/trinket/6533.png[/img][img]http://flightrising.com/images/cms/trinket/256.png[/img]
@Riverflower
Door 3: Once you step inside you see a crumbled shape in a corner. But as if sensing your presence it moves. A young Spiral wakes up and stares at you. After a moment it starts babbling excitedly about earth and minerals. You turn to leave but it follows you. You don't seem to be able to shake it of. Oh well, who dosen't want another Spiral in their clan?
[url=http://flightrising.com/main.php?dragon=26288333]
[img]http://flightrising.com/rendern/350/262884/26288333_350.png[/img]
[/url]
It brings with it some of what it was collecting:
[img]http://flightrising.com/images/cms/trinket/177.png[/img] [img]http://flightrising.com/images/cms/trinket/182.png[/img][img]http://flightrising.com/images/cms/trinket/183.png[/img][img]http://flightrising.com/images/cms/trinket/185.png[/img]
@CEGAMischief
Door 1: You step inside a lab. It is in a very good condition and tidy, but empty. Wo has their lab down here? Before they come back and question your presence you snipe something from a nearby table and leave with haste.
You find one each of the following:
@kinleeya
Door 2: After some quick work with the locks (Hah, locks, somebody is trying to keep you out? How cute!) you open the door and manage do dodge the growling beast emerging from it. Long years of combat allow you to defeat the beast in an epic battle. Afterwards it follows you home and becomes your friend or something. You're not quite sure. But you did find a few things in it's lair:
@Riverflower
Door 3: Once you step inside you see a crumbled shape in a corner. But as if sensing your presence it moves. A young Spiral wakes up and stares at you. After a moment it starts babbling excitedly about earth and minerals. You turn to leave but it follows you. You don't seem to be able to shake it of. Oh well, who dosen't want another Spiral in their clan?
It brings with it some of what it was collecting:
Door 1: You step inside a lab. It is in a very good condition and tidy, but empty. Wo has their lab down here? Before they come back and question your presence you snipe something from a nearby table and leave with haste.
You find one each of the following:
@kinleeya
Door 2: After some quick work with the locks (Hah, locks, somebody is trying to keep you out? How cute!) you open the door and manage do dodge the growling beast emerging from it. Long years of combat allow you to defeat the beast in an epic battle. Afterwards it follows you home and becomes your friend or something. You're not quite sure. But you did find a few things in it's lair:
@Riverflower
Door 3: Once you step inside you see a crumbled shape in a corner. But as if sensing your presence it moves. A young Spiral wakes up and stares at you. After a moment it starts babbling excitedly about earth and minerals. You turn to leave but it follows you. You don't seem to be able to shake it of. Oh well, who dosen't want another Spiral in their clan?
It brings with it some of what it was collecting:
Door 1:
You walk down a spooky path that is dark and haunting. Dead, black, trees lean over you. It seems like the branches are reaching out to you... An ominous wind blows, giving you icy chills. You definitely would not rather be in this place, but an ancient, battered, mansion awaits you. You walk up to a creaky-looking door. It has a fading gargoyle crudely carved on it. Now, should you enter...?
Door 2:
You walk down a sparkly rainbow path, lined with dotted pink mushrooms. They seem to be staring at you. Wait... do they have eyes!? You quickly hurry down the path, trying not to look at the mushrooms eyeballing you. You come upon a door with a shining gold aura around it. You hear something faint beyond the door, sounding like angels singing...
Door 3:
You walk down a graveyard. Millions of gravestones are on either side of you. Occasionally, you see a huge skeleton of a beast that had once lived. The land is barren and dry, with the only lifeforms that are crows squawking overhead. You come across a door that is built into the ground. You lean over it, noticing that it is lined with gold.
You walk down a spooky path that is dark and haunting. Dead, black, trees lean over you. It seems like the branches are reaching out to you... An ominous wind blows, giving you icy chills. You definitely would not rather be in this place, but an ancient, battered, mansion awaits you. You walk up to a creaky-looking door. It has a fading gargoyle crudely carved on it. Now, should you enter...?
Door 2:
You walk down a sparkly rainbow path, lined with dotted pink mushrooms. They seem to be staring at you. Wait... do they have eyes!? You quickly hurry down the path, trying not to look at the mushrooms eyeballing you. You come upon a door with a shining gold aura around it. You hear something faint beyond the door, sounding like angels singing...
Door 3:
You walk down a graveyard. Millions of gravestones are on either side of you. Occasionally, you see a huge skeleton of a beast that had once lived. The land is barren and dry, with the only lifeforms that are crows squawking overhead. You come across a door that is built into the ground. You lean over it, noticing that it is lined with gold.
Door 1:
You walk down a spooky path that is dark and haunting. Dead, black, trees lean over you. It seems like the branches are reaching out to you... An ominous wind blows, giving you icy chills. You definitely would not rather be in this place, but an ancient, battered, mansion awaits you. You walk up to a creaky-looking door. It has a fading gargoyle crudely carved on it. Now, should you enter...?
Door 2:
You walk down a sparkly rainbow path, lined with dotted pink mushrooms. They seem to be staring at you. Wait... do they have eyes!? You quickly hurry down the path, trying not to look at the mushrooms eyeballing you. You come upon a door with a shining gold aura around it. You hear something faint beyond the door, sounding like angels singing...
Door 3:
You walk down a graveyard. Millions of gravestones are on either side of you. Occasionally, you see a huge skeleton of a beast that had once lived. The land is barren and dry, with the only lifeforms that are crows squawking overhead. You come across a door that is built into the ground. You lean over it, noticing that it is lined with gold.
You walk down a spooky path that is dark and haunting. Dead, black, trees lean over you. It seems like the branches are reaching out to you... An ominous wind blows, giving you icy chills. You definitely would not rather be in this place, but an ancient, battered, mansion awaits you. You walk up to a creaky-looking door. It has a fading gargoyle crudely carved on it. Now, should you enter...?
Door 2:
You walk down a sparkly rainbow path, lined with dotted pink mushrooms. They seem to be staring at you. Wait... do they have eyes!? You quickly hurry down the path, trying not to look at the mushrooms eyeballing you. You come upon a door with a shining gold aura around it. You hear something faint beyond the door, sounding like angels singing...
Door 3:
You walk down a graveyard. Millions of gravestones are on either side of you. Occasionally, you see a huge skeleton of a beast that had once lived. The land is barren and dry, with the only lifeforms that are crows squawking overhead. You come across a door that is built into the ground. You lean over it, noticing that it is lined with gold.
@ALostGoldfish
You push open the creaking door to see complete blackness. After you adjust to the dark, you can make out a peculiar, old bag in the middle of the floor. Glancing around the creepy house, you quickly snatch up the bag and open it to see its contents.
[img]http://flightrising.com/images/cms/food/20.png[/img]
[img]http://flightrising.com/images/cms/food/43.png[/img]
[img]http://flightrising.com/images/cms/trinket/191.png[/img]
[img]http://flightrising.com/images/cms/trinket/190.png[/img]
@RawrrLioness
You open the door, and heavenly light spills out. Blinded, you shield your eyes for a moment. A beautiful Skydancer stands before you, yawning. "Oh... huh? Is it daytime already? Hello! You must be looking for me, right? I'm Nightshade, by the ways. The name seems a bit ironic compared to this place, doesn't it?" The Skydancer babbles on, and seeing that she is friendly, you decide to take her with you.
[img]http://flightrising.com/rendern/350/261831/26183037_350.png?mtime=V7l6RgADAB0.png[/img]
@CEGAMischief
You carefully push open the door, thinking about how strange it is for a room to be underground in the middle of a graveyard. Stepping inside, you smell a strong, musty scent. A pile of items lie in wait for you...
[img]http://flightrising.com/images/cms/trinket/253.png[/img]
[img]http://flightrising.com/images/cms/trinket/193.png[/img]
[img]http://flightrising.com/images/cms/trinket/1064.png[/img]
[img]http://flightrising.com/images/cms/trinket/1246.png[/img]
@ALostGoldfish
You push open the creaking door to see complete blackness. After you adjust to the dark, you can make out a peculiar, old bag in the middle of the floor. Glancing around the creepy house, you quickly snatch up the bag and open it to see its contents.
@RawrrLioness
You open the door, and heavenly light spills out. Blinded, you shield your eyes for a moment. A beautiful Skydancer stands before you, yawning. "Oh... huh? Is it daytime already? Hello! You must be looking for me, right? I'm Nightshade, by the ways. The name seems a bit ironic compared to this place, doesn't it?" The Skydancer babbles on, and seeing that she is friendly, you decide to take her with you.
@CEGAMischief
You carefully push open the door, thinking about how strange it is for a room to be underground in the middle of a graveyard. Stepping inside, you smell a strong, musty scent. A pile of items lie in wait for you...
You push open the creaking door to see complete blackness. After you adjust to the dark, you can make out a peculiar, old bag in the middle of the floor. Glancing around the creepy house, you quickly snatch up the bag and open it to see its contents.
@RawrrLioness
You open the door, and heavenly light spills out. Blinded, you shield your eyes for a moment. A beautiful Skydancer stands before you, yawning. "Oh... huh? Is it daytime already? Hello! You must be looking for me, right? I'm Nightshade, by the ways. The name seems a bit ironic compared to this place, doesn't it?" The Skydancer babbles on, and seeing that she is friendly, you decide to take her with you.
@CEGAMischief
You carefully push open the door, thinking about how strange it is for a room to be underground in the middle of a graveyard. Stepping inside, you smell a strong, musty scent. A pile of items lie in wait for you...
{Phew my turn again! XD}
?
You get lost once again and find 3 doors: Each has a special thing behind it, which one will you pick?
Door 1: It is in a area that it rather dull and dark but when you find the door it automatically makes the pathway much brighter with its golden shine, Who will choose this pretty door?
Door 2: It is a rather light area, with such a boring looking door that you have no idea what is behind the thing.... Who is curious enough to check it out?
Door 3: WHAT THE...!? THERE IS NO DOOR! Oh wait.... there it is..... on the floor... i wonder what could have caused that and what is behind it?
?
You get lost once again and find 3 doors: Each has a special thing behind it, which one will you pick?
Door 1: It is in a area that it rather dull and dark but when you find the door it automatically makes the pathway much brighter with its golden shine, Who will choose this pretty door?
Door 2: It is a rather light area, with such a boring looking door that you have no idea what is behind the thing.... Who is curious enough to check it out?
Door 3: WHAT THE...!? THERE IS NO DOOR! Oh wait.... there it is..... on the floor... i wonder what could have caused that and what is behind it?
{Phew my turn again! XD}
?
You get lost once again and find 3 doors: Each has a special thing behind it, which one will you pick?
Door 1: It is in a area that it rather dull and dark but when you find the door it automatically makes the pathway much brighter with its golden shine, Who will choose this pretty door?
Door 2: It is a rather light area, with such a boring looking door that you have no idea what is behind the thing.... Who is curious enough to check it out?
Door 3: WHAT THE...!? THERE IS NO DOOR! Oh wait.... there it is..... on the floor... i wonder what could have caused that and what is behind it?
?
You get lost once again and find 3 doors: Each has a special thing behind it, which one will you pick?
Door 1: It is in a area that it rather dull and dark but when you find the door it automatically makes the pathway much brighter with its golden shine, Who will choose this pretty door?
Door 2: It is a rather light area, with such a boring looking door that you have no idea what is behind the thing.... Who is curious enough to check it out?
Door 3: WHAT THE...!? THERE IS NO DOOR! Oh wait.... there it is..... on the floor... i wonder what could have caused that and what is behind it?