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Dragon Trading

Arrange Crossroads exchanges with other players.
TOPIC | Open up a door!
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@Riverflower In that case door 1~
@Riverflower In that case door 1~
@Ratana You open the little door, and water gushes out! It nearly knocks you off your feet. You're soaking wet, but still, you step in to see what's inside. An array of creatures lay before you: [img]http://flightrising.com/images/cms/food/90.png[/img] @InfinityLuck460 You use all your strength to push the solid stone door open. With a final hard push, you open the door, and it swings open with a screeching sound. Covering your ears from the awful noise, you peer inside the dark room, walking in. You trip over something, and fall onto more things. You wonder what they are, and find out... [img]http://flightrising.com/images/cms/battle_items/734.png[/img] @Abu Entranced, you reach for the obsidian door. [i]That's it[/i], the door hisses. [i]Open me![/i] It opens with a soft hiss, and wisps of dark smoke drifts out of the room. A shimmering Skydancer walks out with a Storm Seeker perched on his head! [img]http://flightrising.com/rendern/350/261122/26112134_350.png?mtime=V7h44QACec4.png[/img] [img]http://flightrising.com/images/cms/familiar/373.png[/img] "Greetings, newcomer. My name is Shadowshimmer, and this is my familiar. Would you care to take us into your Clan?"
@Ratana
You open the little door, and water gushes out! It nearly knocks you off your feet. You're soaking wet, but still, you step in to see what's inside. An array of creatures lay before you:
90.png

@InfinityLuck460
You use all your strength to push the solid stone door open. With a final hard push, you open the door, and it swings open with a screeching sound. Covering your ears from the awful noise, you peer inside the dark room, walking in. You trip over something, and fall onto more things. You wonder what they are, and find out...
734.png

@Abu
Entranced, you reach for the obsidian door. That's it, the door hisses. Open me! It opens with a soft hiss, and wisps of dark smoke drifts out of the room. A shimmering Skydancer walks out with a Storm Seeker perched on his head!
26112134_350.png?mtime=V7h44QACec4.png
373.png

"Greetings, newcomer. My name is Shadowshimmer, and this is my familiar. Would you care to take us into your Clan?"
MyfNmKq.png
@Ratana @InfinityLuck460 Sorry, there were supposed to be more images than that. I'm still a noob, and don't know how to make it so that there are multiple images next to each other! I'm giving you more than just one item, don't worry!
@Ratana @InfinityLuck460 Sorry, there were supposed to be more images than that. I'm still a noob, and don't know how to make it so that there are multiple images next to each other! I'm giving you more than just one item, don't worry!
MyfNmKq.png
there's two boards 0_0
there's two boards 0_0
Seeking Coatls and Currency for Forum Games
Saving up for lair expansion
Door 1:
You walk down a path laid with wildflowers of every color. Tall grasses grow besides it, seeming to hide you as you follow the twists and turns of the flowerbeds. You stop at an ornate door, gilded gold with large jewels interlaid. There seems to be music coming from the other side. All you have to do is open it to find out.

Door 2:
You walk down a muddy path. Not just a little muddy. Mud up to your ankle, threatening to suck you in and keep you from reaching the end of the path. But you manage your way there and see...a door? At least, you think it may be. It's more like a pile of sticks, covered in mud, with some suspicious looking algae on top. You can hear things moving on the other side. Or inside. Or maybe it's the algae that's making that noise. You can find out if you're brave enough to touch it.

Door 3:
You walk through a sandy desert, the red heat blasting down on your back. You can hear water in the distance. At least, you think you can. There appears to be a door up ahead. A tall door, made of palm trees that's swaying in what is an otherwise nonexistent breeze. The palms look so cool, so inviting. If only you can reach that door, you can find solace from the heat.
Door 1:
You walk down a path laid with wildflowers of every color. Tall grasses grow besides it, seeming to hide you as you follow the twists and turns of the flowerbeds. You stop at an ornate door, gilded gold with large jewels interlaid. There seems to be music coming from the other side. All you have to do is open it to find out.

Door 2:
You walk down a muddy path. Not just a little muddy. Mud up to your ankle, threatening to suck you in and keep you from reaching the end of the path. But you manage your way there and see...a door? At least, you think it may be. It's more like a pile of sticks, covered in mud, with some suspicious looking algae on top. You can hear things moving on the other side. Or inside. Or maybe it's the algae that's making that noise. You can find out if you're brave enough to touch it.

Door 3:
You walk through a sandy desert, the red heat blasting down on your back. You can hear water in the distance. At least, you think you can. There appears to be a door up ahead. A tall door, made of palm trees that's swaying in what is an otherwise nonexistent breeze. The palms look so cool, so inviting. If only you can reach that door, you can find solace from the heat.
MhwSPIj.png
Door 1 for me please
Door 1 for me please
Seeking Coatls and Currency for Forum Games
Saving up for lair expansion
@Abu

Edit:
I'll chose door 1!

2, then.
@Abu

Edit:
I'll chose door 1!

2, then.
kQXO8qG.gifvGD9pLb.png
I'm gonna chose door 3 please ;)
@Abu
I'm gonna chose door 3 please ;)
@Abu

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@kinleeya You nudge the ornate door open and your view is obscured by the overwhelming amount of flowers on the other side. You stumble and look down. Scattered on the ground are broken bones, chains, and...you edge backwards. Maybe this place isn't quite what you expected it to be. [img]http://flightrising.com/images/cms/trinket/8098.png[/img][img]http://flightrising.com/images/cms/trinket/3671.png[/img][img]http://flightrising.com/images/cms/trinket/191.png[/img][img]http://flightrising.com/images/cms/familiar/16475.png[/img] @SpringLeaf You give a slight push to the pile and it suddenly EXPLODES in a mess of mud and gunk. A small snapper is suddenly in your face, talking a million miles a minute and you're pretty sure, even the bits you can understand, that none of it is making any sense. Until she slows down enough that you can hear, "And I can come see your lair? Huh? Huh! My mom won't mind! And I have lunch!" And she's shoving something into your face. Huh. Looks like you found out what was on the other side after all. [url=http://flightrising.com/main.php?dragon=26273109] [img]http://flightrising.com/rendern/350/262732/26273109_350.png[/img] [/url] [img]http://flightrising.com/images/cms/food/23.png[/img][img]http://flightrising.com/images/cms/food/19.png[/img][img]http://flightrising.com/images/cms/food/21.png[/img] @Blabla247 The desert seemed to have played a trick on you, as the door was actually just an old, broken wooden door that leads into a small hut filled with - more sand. But you do notice a few items strewn about the floor. You pick them up, hoping they'll bring you more luck than the last passerby. [img]http://flightrising.com/images/cms/equipment/942.png[/img][img]http://flightrising.com/images/cms/equipment/11508.png[/img][img]http://flightrising.com/images/cms/trinket/182.png[/img]
@kinleeya
You nudge the ornate door open and your view is obscured by the overwhelming amount of flowers on the other side. You stumble and look down. Scattered on the ground are broken bones, chains, and...you edge backwards. Maybe this place isn't quite what you expected it to be.
8098.png3671.png191.png16475.png


@SpringLeaf
You give a slight push to the pile and it suddenly EXPLODES in a mess of mud and gunk. A small snapper is suddenly in your face, talking a million miles a minute and you're pretty sure, even the bits you can understand, that none of it is making any sense. Until she slows down enough that you can hear, "And I can come see your lair? Huh? Huh! My mom won't mind! And I have lunch!" And she's shoving something into your face. Huh. Looks like you found out what was on the other side after all.

26273109_350.png

23.png19.png21.png


@Blabla247
The desert seemed to have played a trick on you, as the door was actually just an old, broken wooden door that leads into a small hut filled with - more sand. But you do notice a few items strewn about the floor. You pick them up, hoping they'll bring you more luck than the last passerby.
942.png11508.png182.png
MhwSPIj.png
You are walking through tunnels in a dungeon an come across several doors. Wich one do you pick?

Door 1: Made of sleek metal and suspicously clean. You can hear nothing from beyond it, but that might only be because the door is so think and properly closed.

Door 2: A very red door, made of heavy wood and bolted shut with several locks. But with some work you figure you can open it. But do you really want to? You think you can hear some faint sounds coming from beyond...

Door 3: This door is made of packed earth. How does it work? Like every other door. It would just melt in the rain. Godd thing we are inside then. It is made from different types of earth, they paint pretty patterns on it, almost like marble. All is silent beyond.
You are walking through tunnels in a dungeon an come across several doors. Wich one do you pick?

Door 1: Made of sleek metal and suspicously clean. You can hear nothing from beyond it, but that might only be because the door is so think and properly closed.

Door 2: A very red door, made of heavy wood and bolted shut with several locks. But with some work you figure you can open it. But do you really want to? You think you can hear some faint sounds coming from beyond...

Door 3: This door is made of packed earth. How does it work? Like every other door. It would just melt in the rain. Godd thing we are inside then. It is made from different types of earth, they paint pretty patterns on it, almost like marble. All is silent beyond.
kQXO8qG.gifvGD9pLb.png
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