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TOPIC | [Plague/Wind Subspecies] - Wyrms
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[center][center][size=3][emoji=plague rune size=1][url=https://www1.flightrising.com/forums/drs/2812242/1#post_2812242]Intro[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029701]Lore[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029705]Standards[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029706]Registry[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029709]Graphics[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029710]Pinglist[/url][emoji=wind rune size=1][/size][/center] [img]https://i.imgur.com/WhJ3yjC.png[/img] [font=constantia][size=7][color=#8C220A]WYRMS[/color][/size][/font] [img]https://imgur.com/3XL1CAi.png[/img] [img]https://66.media.tumblr.com/07655acabf5f30100a4bbe954460a1eb/tumblr_o1zrsv44JN1ufdm5xo3_400.png[/img] [img]https://66.media.tumblr.com/bf0ee1560a1e5f417ef4ce55c3b49528/tumblr_nlk2qk9u0l1sz016vo10_500.png[/img][/center] [center][font=century][size=5][i]The exact time is unknown, but a long count of years ago (accounts vary greatly), a wandering group of spirals left the Windswept Plateau - as Wind dragons are known to do - only to be waylaid while crossing the Scarred Wasteland. Many of their number fell ill and quickly succumbed to the various diseases that run rampant in the wastes, and the survivors had to adapt quickly to their new, inhospitable home. Since then, the Wyrms have grown in number and strength, and have made their home among the Plague dragons. Many still retain the wanderlust of their Wind ancestors and have spread beyond the Scarred Wasteland to other parts of Sornieth, though a majority have adopted the mentality of their Plague brethren, becoming ruthless in their drive to adapt to the ever-changing wastes, and thusly remain in the unforgiving lands of their birth.[/i][/size][/font] [img]https://66.media.tumblr.com/e3746a35ab84eb6224e6c051d27ba2d6/tumblr_nlk2qk9u0l1sz016vo5_500.png[/img] [img]https://66.media.tumblr.com/07655acabf5f30100a4bbe954460a1eb/tumblr_o1zrsv44JN1ufdm5xo3_400.png[/img][/center] [center][font=century][size=6][color=#8C220A]SPOTLIGHT[/color][/size][/center] [center][url=https://flightrising.com/main.php?dragon=56434658] [img]https://flightrising.com/rendern/350/564347/56434658_350.png[/img] [/url] [size=4][i]dadminkestler's Minaira[/i][/size][/center] [center][img]https://66.media.tumblr.com/07655acabf5f30100a4bbe954460a1eb/tumblr_o1zrsv44JN1ufdm5xo3_400.png[/img][/center] [font=century][size=6][color=#8C220A]RELATED THREADS[/color][/size][/font] [LIST] [*] [url=https://www1.flightrising.com/forums/baz/2814564]Wyrm Subspecies Sales[/url] [*]Writing and Lore (TBA) [/LIST] [center][img]https://i.imgur.com/WhJ3yjC.png[/img][/center]

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WYRMS

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The exact time is unknown, but a long count of years ago (accounts vary greatly), a wandering group of spirals left the Windswept Plateau - as Wind dragons are known to do - only to be waylaid while crossing the Scarred Wasteland. Many of their number fell ill and quickly succumbed to the various diseases that run rampant in the wastes, and the survivors had to adapt quickly to their new, inhospitable home.

Since then, the Wyrms have grown in number and strength, and have made their home among the Plague dragons. Many still retain the wanderlust of their Wind ancestors and have spread beyond the Scarred Wasteland to other parts of Sornieth, though a majority have adopted the mentality of their Plague brethren, becoming ruthless in their drive to adapt to the ever-changing wastes, and thusly remain in the unforgiving lands of their birth.


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tumblr_o1zrsv44JN1ufdm5xo3_400.png
SPOTLIGHT

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dadminkestler's Minaira
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RELATED THREADS
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A FAQs
Buying Maroon Tert G1s
Tarot Shop
Wishlist
Clan Lore
AAAAAAAAAAA qC8XNby.png
[center][center][size=3][emoji=plague rune size=1][url=https://www1.flightrising.com/forums/drs/2812242/1#post_2812242]Intro[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029701]Lore[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029705]Standards[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029706]Registry[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029709]Graphics[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029710]Pinglist[/url][emoji=wind rune size=1][/size][/center] [img]https://i.imgur.com/WhJ3yjC.png[/img] [font=constantia][size=7][color=#8C220A]LORE[/color][/size][/font] [columns][left][img]https://66.media.tumblr.com/c7fdbee01a50d4ecd476c5951af669a7/tumblr_nlis0bmiz91sz016vo10_250.png[/img][/left][nextcol][right][size=4][color=#418C0A][i]Many years ago - and even longer than one might think - a clan of spirals from the Windswept Plateau felt the familiar call of wanderlust, the allure of faraway places and tales spread on the wind enough to bring them to the decision to depart their home. Their departure was not sorrowful, though it was bittersweet, with the clan receiving tokens from friends so they would never forget where they had come from no matter how far away they might roam. Keeping the gifts close, the spirals allowed themselves to be carried away on the sweet breeze, eager to see and explore all they could.[/i][/color][/right][/columns] [columns][left][size=4][color=#8B8C0A][i]Eventually, though, they crossed over the Scarred Wasteland, the sea of pestilence and decay a far cry from the soft green land of their birth. Great shapes of roving beasts and the packs of ravenous dragons could be seen below as they crossed the wastes. As much as they loathed the very thought of resting in this godforsaken place, the spirals had journeyed long and were in desperate need of food and sleep. Unable to push on any further, they came to rest in the Wandering Contagion, finding as safe a place as they could to lay their head. Little did they know, however, that their fate was already sealed as the very air they breathed began to infect them...[/i][/color][/size][/left][nextcol][right][right][img]https://66.media.tumblr.com/a552fe2af3ec70b2dc5324c888fc13f8/tumblr_nlis0bmiz91sz016vo7_250.png[/img][/right][/columns] [center][img]https://66.media.tumblr.com/07655acabf5f30100a4bbe954460a1eb/tumblr_o1zrsv44JN1ufdm5xo3_400.png[/img][/center] [center][font=constantia][size=7][color=#8C220A]ORIGINS[/color][/size][/font] [size=4][color=#8C220A][i]After they were infected, those Wyrms that survived the many strains of plague and disease rampant in the Wasteland dared not venture beyond the Wandering Contagion for fear of spreading the sickness. This caution does not apply to modern Wyrms, who, upon adopting the Plague mentality, now desire to bring glory to the Plaguebringer by spreading Her Glorious diseases. Of course, there are a number of Wyrms that desire no such thing, content to live and let live as they continue to adapt to their ever-changing home. The Wyrms that venture beyond the Wasteland to spread their pestilence, like many spirals, tire quickly, and are prone to settling down in new clans. They are usually scientifically-minded, taking to building their lairs on the edges of their clan's, where they spend their time experimenting. They dislike interruptions to the point of reacting with violence if provoked. Usually they are quiet, though, and are happiest when left alone to their own devices. Even if those devices are [b]suspect[/b] to their non-Wyrm clanmates. For those that remain in the Scarred Wasteland, life is a constant challenge as they face the harsh reality of living in this inhospitable land. Wyrms here are just as savage as any other dragons residing in the wastes, vicious and without mercy. They might not be as ravenous as mirrors, but a clan of Wyrms will defend their territory without hesitation, strangling foes when their traps and poisons fail to keep enemies at bay. Any Wyrm that finds themselves in a clan outside of their own kind may struggle to find a place, but will usually take on a role as a hunter or warrior, their ferocity and loyalty to their clan making them a terrifying ally.[/i][/color][/size] [img]https://66.media.tumblr.com/07655acabf5f30100a4bbe954460a1eb/tumblr_o1zrsv44JN1ufdm5xo3_400.png[/img] [font=constantia][size=7][color=#8C220A]EYE LORE[/color][/size][/font] [size=4][color=#8C220A][b]GOAT EYES[/b] Wyrms with goat eyes are known for their hyper-focus, and are usually made lookouts for their clan. Their ability to remain still as stone for hours on end is uncanny, making this a perfect duty for them. While they are capable of great focus, goat-eyed Wyrms are unusually timid for their species, known to flee from foes instead of facing them. While this would normally be considered shameful, they are exempt, so long as they raise the alarm as they flee. [b]FACET EYES[/b] Those Wyrms born with faceted eyes are able to see the world around them with hundreds of lenses, able to use this ability to their advantage in both combat and hunting. They are held in high regard by their clans for their prowess, and facet-eyed Wyrms usually head their clan's hunters and warriors. [b]MULTI-GAZE EYES[/b] The many eyes lining the length of a Wyrm are, unfortunately, considered a hindrance by many. While they are able to see in almost every direction at once, the sheer number of eyes gives them more soft spots able to be taken advantage of in battle. For this reason, multi-gaze Wyrms are mostly scouts, going out before the main group of warriors to look for enemies before reporting their findings back to the clan. [b]PRIMAL EYES[/b] Unfortunately, all primal-eyed Wyrms are completely blind. While they cannot see the world around them, their mental prowess is unmatched, turning their minds inward and tapping into unseen powers. A clan that hatches a primal-eyed Wyrm considers themselves greatly blessed, the dragon lifted up to a sort of patriarchal or matriarchal status. With their mental acuity and arcane knowledge, many of them become oracles, seers, or magi, giving counsel and prophecies to any who seek their wisdom. [b]GLOWING EYES[/b] The only Wyrms possessing glowing eyes are the Spectralwyrms - Wyrms that have died and been revived by unknown means. No other Wyrms have these eyes, as it is a sign of whatever parasite or magic has brought the dragon back. [b]DARK SCLERA[/b] Believed to be a sign of the Shade, Wyrms with dark sclera are feared by any and all dragons they cross, even those in their own clan. Wyrms with these eyes are devoid of any and all emotion, many completely mute - though whether this is by choice remains to be seen. They devour anything that moves and, if not kept in check, will kill indiscriminately. Some Wyrms with dark scleras have even been known to turn on their own clan. For this reason alone, many are driven from their clans and out into the wastes. [center][img]https://66.media.tumblr.com/07655acabf5f30100a4bbe954460a1eb/tumblr_o1zrsv44JN1ufdm5xo3_400.png[/img][/center] [center][font=constantia][size=7][color=#8C220A]FAMILIARS[/color][/size][/font][/center] [size=4][color=#8C220A]Wyrms are known to keep a variety of familiars, from those seen in their ancestors' homelands to the more vicious beasts seen in the wastes. These are, of course, their favored familiars; Wyrms will keep any familiar that is brave (or fool) enough to ally themselves with them.[/color][/size] [item=blackwing croaker][item=heartred croaker][item=conjoined skink][item=algae-bottom slarg][item=tar-trooper slarg][item=redfin wavespinner][item=maren warlock][item=goliath mountain beetle][item=longwing epiptite][item=vermillion epiptite][item=autumn millifae][item=corpse cleaner][item=crowned bonepriest][item=hydra scorpion][item=ashspine widow][item=silky webwing][item=webwing alpha][item=death seeker][item=hooded dodo][item=Harlequin Feathercroak][item=Sable Feathercroak][item=Dire Vulture][item=Flesh Forager][item=Tatterwing Carcass][item=Shatterbone Vulture][item=Anomalous Nekomata][item=Wasteland Collector][item=dire hyena][item=scythe kamaitachi][item=Nochnyr][item=Janustrap][item=Rosaline Strangler][item=Ancient Fungus][item=Blooming Hedgehide][item=Overwatered Seedling][item=cursed bat][item=runic bat][item=rat king][item=ghostly rat lord][item=mossy cerdae][item=kelpie][item=swamphunt kelpie][item=death's-head stag][item=Serpenta][item=scarlet serpenta][item=acid-tongue serpenta][item=pronghorn hunter][item=pronghorn stomper][item=nightmare][item=infestation hound][item=Mottled Sea Serpent][item=Shattered Serpent][item=Giant White Toridae][item=Sewer Toridae][item=Serthis Potionmaster][item=flamescale venomcaster][item=flamescale illusionist][item=Malevolent Spirit] [item=Contagion Gem Guardian][item=Contaminated Ambassador][item=Aerborne Ambassador][item=Spirit of Plague][item=Spirit of Wind][item=Enduring Goblin][item=gusting goblin][item=Deadland Disciple][item=hurricane herald][item=Graveyard Guardian][item=Cloudkeeper Herald][item=plague sprite][item=wind sprite] [center][img]https://66.media.tumblr.com/07655acabf5f30100a4bbe954460a1eb/tumblr_o1zrsv44JN1ufdm5xo3_400.png[/img][/center] [center][font=constantia][size=7][color=#8C220A]TOKENS[/color][/size][/font][/center] [size=4][color=#8C220A]Some Wyrms still hold tokens passed down from their ancestors; objects held sacred as they remind them of their origins. Others collect trophies, the things taken from felled prey and enemies alike. Sometimes these are worn, yet others are placed somewhere they can be looked on with the admiration they deserve.[/color] [b]APPAREL:[/b] For the hunters and warriors, anything taken from their quarry is looked on as a symbol of power. This usually means armor and bones and includes, but is not limited to: [item=crown of bones][item=boneyard tatters][item=bleak birdskull headdress][item=carapace arm][item=skeletal chimes][item=Fiendflesh Grimplate] For the roaming Wyrms, their apparel focuses less on victories in battle and more on their ancient heritage, or, for the more scientifically-minded, practicality: [item=black protective eyewear][item=white plague doctor mask][item=windbound mask][item=bamboo breeze cape][item=verdant starsilk cloak] [b]WEAPONS:[/b] An unarmed Wyrm is still formidable, but they still prefer to be prepared. [item=cleaver][item=traditional broadsword][item=ravenskull broadsword] [b]TOKENS[/b] Preferred hoards vary by Wyrm, but many find solace in relics from ancestors or trophies from foes, including: [item=gustborne balloon][item=wind tome][item=plague tome][item=wind runestone][item=plague runestone][item=plaguebringer bone scrimshaw][item=rotting plaguebringer effigy][item=windsinger painted vase][item=playful windsinger puppet] [center][img]https://66.media.tumblr.com/07655acabf5f30100a4bbe954460a1eb/tumblr_o1zrsv44JN1ufdm5xo3_400.png[/img][/center]

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LORE
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Many years ago - and even longer than one might think - a clan of spirals from the Windswept Plateau felt the familiar call of wanderlust, the allure of faraway places and tales spread on the wind enough to bring them to the decision to depart their home. Their departure was not sorrowful, though it was bittersweet, with the clan receiving tokens from friends so they would never forget where they had come from no matter how far away they might roam. Keeping the gifts close, the spirals allowed themselves to be carried away on the sweet breeze, eager to see and explore all they could.
Eventually, though, they crossed over the Scarred Wasteland, the sea of pestilence and decay a far cry from the soft green land of their birth. Great shapes of roving beasts and the packs of ravenous dragons could be seen below as they crossed the wastes. As much as they loathed the very thought of resting in this godforsaken place, the spirals had journeyed long and were in desperate need of food and sleep. Unable to push on any further, they came to rest in the Wandering Contagion, finding as safe a place as they could to lay their head. Little did they know, however, that their fate was already sealed as the very air they breathed began to infect them...
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tumblr_o1zrsv44JN1ufdm5xo3_400.png
ORIGINS

After they were infected, those Wyrms that survived the many strains of plague and disease rampant in the Wasteland dared not venture beyond the Wandering Contagion for fear of spreading the sickness. This caution does not apply to modern Wyrms, who, upon adopting the Plague mentality, now desire to bring glory to the Plaguebringer by spreading Her Glorious diseases. Of course, there are a number of Wyrms that desire no such thing, content to live and let live as they continue to adapt to their ever-changing home.

The Wyrms that venture beyond the Wasteland to spread their pestilence, like many spirals, tire quickly, and are prone to settling down in new clans. They are usually scientifically-minded, taking to building their lairs on the edges of their clan's, where they spend their time experimenting. They dislike interruptions to the point of reacting with violence if provoked. Usually they are quiet, though, and are happiest when left alone to their own devices. Even if those devices are suspect to their non-Wyrm clanmates.

For those that remain in the Scarred Wasteland, life is a constant challenge as they face the harsh reality of living in this inhospitable land. Wyrms here are just as savage as any other dragons residing in the wastes, vicious and without mercy. They might not be as ravenous as mirrors, but a clan of Wyrms will defend their territory without hesitation, strangling foes when their traps and poisons fail to keep enemies at bay. Any Wyrm that finds themselves in a clan outside of their own kind may struggle to find a place, but will usually take on a role as a hunter or warrior, their ferocity and loyalty to their clan making them a terrifying ally.


tumblr_o1zrsv44JN1ufdm5xo3_400.png

EYE LORE

GOAT EYES
Wyrms with goat eyes are known for their hyper-focus, and are usually made lookouts for their clan. Their ability to remain still as stone for hours on end is uncanny, making this a perfect duty for them. While they are capable of great focus, goat-eyed Wyrms are unusually timid for their species, known to flee from foes instead of facing them. While this would normally be considered shameful, they are exempt, so long as they raise the alarm as they flee.

FACET EYES
Those Wyrms born with faceted eyes are able to see the world around them with hundreds of lenses, able to use this ability to their advantage in both combat and hunting. They are held in high regard by their clans for their prowess, and facet-eyed Wyrms usually head their clan's hunters and warriors.

MULTI-GAZE EYES
The many eyes lining the length of a Wyrm are, unfortunately, considered a hindrance by many. While they are able to see in almost every direction at once, the sheer number of eyes gives them more soft spots able to be taken advantage of in battle. For this reason, multi-gaze Wyrms are mostly scouts, going out before the main group of warriors to look for enemies before reporting their findings back to the clan.

PRIMAL EYES
Unfortunately, all primal-eyed Wyrms are completely blind. While they cannot see the world around them, their mental prowess is unmatched, turning their minds inward and tapping into unseen powers. A clan that hatches a primal-eyed Wyrm considers themselves greatly blessed, the dragon lifted up to a sort of patriarchal or matriarchal status. With their mental acuity and arcane knowledge, many of them become oracles, seers, or magi, giving counsel and prophecies to any who seek their wisdom.

GLOWING EYES
The only Wyrms possessing glowing eyes are the Spectralwyrms - Wyrms that have died and been revived by unknown means. No other Wyrms have these eyes, as it is a sign of whatever parasite or magic has brought the dragon back.

DARK SCLERA
Believed to be a sign of the Shade, Wyrms with dark sclera are feared by any and all dragons they cross, even those in their own clan. Wyrms with these eyes are devoid of any and all emotion, many completely mute - though whether this is by choice remains to be seen. They devour anything that moves and, if not kept in check, will kill indiscriminately. Some Wyrms with dark scleras have even been known to turn on their own clan. For this reason alone, many are driven from their clans and out into the wastes.

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FAMILIARS

Wyrms are known to keep a variety of familiars, from those seen in their ancestors' homelands to the more vicious beasts seen in the wastes. These are, of course, their favored familiars; Wyrms will keep any familiar that is brave (or fool) enough to ally themselves with them.

Blackwing Croaker Heartred Croaker Conjoined Skink Algae-Bottom Slarg Tar-Trooper Slarg Redfin Wavespinner Maren Warlock Goliath Mountain Beetle Longwing Epiptite Vermillion Epiptite Autumn Millifae Corpse Cleaner Crowned Bonepriest Hydra Scorpion Ashspine Widow Silky Webwing Webwing Alpha Death Seeker Hooded Dodo Harlequin Feathercroak Sable Feathercroak Dire Vulture Flesh Forager Tatterwing Carcass Shatterbone Vulture Anomalous Nekomata Wasteland Collector Dire Hyena Scythe Kamaitachi Nochnyr Janustrap Rosaline Strangler Ancient Fungus Blooming Hedgehide Overwatered Seedling Cursed Bat Runic Bat Rat King Ghostly Rat Lord Mossy Cerdae Kelpie Death's-Head Stag Serpenta Scarlet Serpenta Acid-Tongue Serpenta Pronghorn Hunter Pronghorn Stomper Nightmare Infestation Hound Mottled Sea Serpent Shattered Serpent Giant White Toridae Sewer Toridae Serthis Potionmaster Flamescale Venomcaster Flamescale Illusionist Malevolent Spirit

Contagion Gem Guardian Contaminated Ambassador Aerborne Ambassador Spirit of Plague Spirit of Wind Enduring Goblin Gusting Goblin Deadland Disciple Hurricane Herald Graveyard Guardian Cloudkeeper Herald Plague Sprite Wind Sprite
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TOKENS

Some Wyrms still hold tokens passed down from their ancestors; objects held sacred as they remind them of their origins. Others collect trophies, the things taken from felled prey and enemies alike. Sometimes these are worn, yet others are placed somewhere they can be looked on with the admiration they deserve.

APPAREL:

For the hunters and warriors, anything taken from their quarry is looked on as a symbol of power. This usually means armor and bones and includes, but is not limited to:
Crown of Bones Boneyard Tatters Bleak Birdskull Headdress Carapace Arm Skeletal Chimes Fiendflesh Grimplate

For the roaming Wyrms, their apparel focuses less on victories in battle and more on their ancient heritage, or, for the more scientifically-minded, practicality:
Black Protective Eyewear White Plague Doctor Mask Windbound Mask Bamboo Breeze Cape Verdant Starsilk Cloak

WEAPONS:

An unarmed Wyrm is still formidable, but they still prefer to be prepared.
Cleaver Traditional Broadsword Ravenskull Broadsword

TOKENS

Preferred hoards vary by Wyrm, but many find solace in relics from ancestors or trophies from foes, including:
Gustborne Balloon Wind Tome Plague Tome Wind Runestone Plague Runestone Plaguebringer Bone Scrimshaw Rotting Plaguebringer Effigy Windsinger Painted Vase Playful Windsinger Puppet

tumblr_o1zrsv44JN1ufdm5xo3_400.png
R6ZJKtW.gif
A FAQs
Buying Maroon Tert G1s
Tarot Shop
Wishlist
Clan Lore
AAAAAAAAAAA qC8XNby.png
[center][center][size=3][emoji=plague rune size=1][url=https://www1.flightrising.com/forums/drs/2812242/1#post_2812242]Intro[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029701]Lore[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029705]Standards[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029706]Registry[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029709]Graphics[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029710]Pinglist[/url][emoji=wind rune size=1][/size][/center] [img]https://i.imgur.com/WhJ3yjC.png[/img] [font=constantia][size=7][color=#8C220A]SUBSPECIES STANDARDS[/color][/size][/font][/center] [center][img]https://i.imgur.com/VLbN6mY.png[/img][/center] [b]GENERAL GUIDELINES[/b] [LIST] [*]The Wyrm subspecies applies to spirals only [*]Wyrms must be Wind or Plague flight [center][emoji=wind rune size=1][emoji=plague rune size=1][/center] [size=4][color=#8C220A][i]Through adaptation, many varieties of Wyrm have taken refuge in the Wandering Contagion and beyond...[/i][/color][/size] [center][img]https://66.media.tumblr.com/07655acabf5f30100a4bbe954460a1eb/tumblr_o1zrsv44JN1ufdm5xo3_400.png[/img][/center] [center][img]https://i.imgur.com/WhJ3yjC.png[/img] [font=constantia][size=7][color=#8C220A]BLIGHTWYRM[/color][/size][/font] [img]https://i.imgur.com/JXPqZOP.png[/img] [size=4][color=#8C220A][i]Descendents of the first of the spirals to fall ill to the many strains of pestilence that thrive in the Scarred Wasteland. They remain the closest in mindset to their ancestors, retaining their wanderlust and are the most likely to leave the wastes.[/i][/color][/size] [b]PRIMARY:[/b] [i]tomato - coral[/i] bar, fade, giraffe, jupiter, leopard, ripple, slime, speckle [b]SECONDARY:[/b] [i]tomato - coral[/i] blend, clouded, current, daube, freckle, hex, saturn [b]TERTIARY:[/b] [i]avocado - spring[/i] gembond[/center] [center][img]https://i.imgur.com/WhJ3yjC.png[/img] [font=constantia][size=7][color=#8C220A]ROTWYRM[/color][/size][/font] [img]https://i.imgur.com/vRZ0Map.png[/img] [size=4][color=#8C220A][i]As time passed, the old Wyrms changed further, bodies of their weaker members showing further signs of decay. Many did not survive, but the Rotwyrms are the descendants of those that did. Despite their rotting bodies, they are almost impossibly strong, and incredibly hungry. Perhaps something about living so close to death taught them secrets...[/i][/color][/size] [b]PRIMARY:[/b] [i]dirt - rust, carmine - coral[/i] giraffe [b]SECONDARY:[/b] [i]dirt - rust, garnet - coral[/i] hex [b]TERTIARY:[/b] [i]dirt - rust, sanguine/blood, forest - swamp, spring - moss[/i] crackle, veined[/center] [center][img]https://i.imgur.com/WhJ3yjC.png[/img] [font=constantia][size=7][color=#8C220A]HORRORWYRM[/color][/size][/font] [img]https://i.imgur.com/HUnc3xK.png[/img] [size=4][color=#8C220A][i]The most magically adept of the Wyrms, relying solely on breath and elemental magic in battle. They are the most in tune with the energies around them and many act as spiritual counselors to their clanmates. Horrorwyrms are skilled arcane craftsmen as well, and are known to craft talismans from the bones of fallen foes to protect the clan.[/i][/color][/size] [b]PRIMARY:[/b] [i]tomato - crimson[/i] crystal, iridescent, metallic, slime, fade [b]SECONDARY:[/b] [i]tomato - crimson[/i] facet, shimmer, alloy, sludge, blend [b]TERTIARY:[/b] [i]tomato - crimson, avocado - moss[/i] ghost, runes, capsule, veined[/center] [center][img]https://i.imgur.com/WhJ3yjC.png[/img] [font=constantia][size=7][color=#8C220A]DREADWYRM[/color][/size][/font] [img]https://i.imgur.com/TXCfhWX.png[/img] [size=4][color=#8C220A][i]Bleached by disease and their penchant for eating nothing but bone for weeks on end, Dreadwyrms are among the most ferocious of their kind. They care little for weapons, instead coiling around prey and foe and constricting. Because of their aggressive nature, most Wyrm clans are capable of sustaining only one mature Dreadwyrm. Mating pairs are rare, considering their desire to kill one another on sight.[/i][/color][/size] [b]PRIMARY:[/b] [i]antique, white[/i] basic, cherub, iridescent, metallic, ripple, skink [b]SECONDARY:[/b] [i]antique, white[/i] basic, shimmer, alloy, current, spinner [b]TERTIARY:[/b] [i]crimson - blood[/i]: smirch || [i]antique, white[/i]: crackle || [i]silver - dust, forest - swamp[/i]: ghost[/center] [center][img]https://i.imgur.com/WhJ3yjC.png[/img] [font=constantia][size=7][color=#8C220A]DEATHWYRM[/color][/size][/font] [img]https://i.imgur.com/7tUu6ST.png[/img] [size=4][color=#8C220A][i]Like Dreadwyrms, Deathwyrms are ferocious, but unlike them, this ferocity is directed only to enemies of the clan. Unrelenting warriors, Deathwyrms stop at nothing in battle, relying on a combination of tooth and claw and poisons to destroy their quarry. When not in battle, however, they are quiet and docile, and usually found telling tales of their latest victory to any hatchlings in the clan.[/i][/color][/size] [b]PRIMARY:[/b] [i]coal - eldritch[/i] bar, falcon, giraffe, jupiter, leopard [b]SECONDARY:[/b] [i]coal - eldritch[/i] daub, peregrine, hex, saturn, clouded [b]TERTIARY:[/b] [i]tomato - berry[/i] runes, ghost, smirch, thylacine[/center] [center][img]https://i.imgur.com/WhJ3yjC.png[/img] [font=constantia][size=7][color=#8C220A]HOLLOWYRM[/color][/size][/font] [img]https://i.imgur.com/x71kJsj.png[/img] [size=4][color=#8C220A][i]The most scientifically minded of the Wyrms, Hollowyrms are skilled at crafting poisons and other elixirs. They do not socialize much with their clanmates, usually far too absorbed with their work to leave their lairs. This doesn't mean they won't speed to aid their clanmates when under attack, however. And despite their reclusive nature, Hollowyrms are oddly nurturing when it comes to hatchlings, and an adult will take in abandoned eggs or hatchlings without hesitation.[/i][/color][/size] [b]PRIMARY:[/b] [i]white - smoke[/i] bar, cherub, vipera [b]SECONDARY:[/b] [i]white - smoke[/i] daub, seraph [b]TERTIARY:[/b] [i]white - smoke, thistle - mist[/i] ghost[/center] [center][img]https://i.imgur.com/WhJ3yjC.png[/img] [font=constantia][size=7][color=#8C220A]SPECTRALWYRM[/color][/size][/font] [img]https://i.imgur.com/AVhnHoK.png[/img] [size=4][color=#8C220A][i]When a Wyrm dies, the body is sometimes known to live on. Whether because it is possessed by a spirit or demon, animated by some parasite, or simply because the soul of the departed is simply too stubborn to move on remains to be seen. Being a creature of death, Spectralwyrms are typically necromancers, channeling the voices of the dead. They rarely are seen in combat, but maybe that's just because there are no survivors to speak of them...[/i] [b]ALL SPECTRALWYRMS MUST HAVE GLOWING EYES[/b][/color][/size] [b]PRIMARY:[/b] [i]coal - midnight[/i] slime [b]SECONDARY:[/b] [i]coal - midnight[/i] sludge [b]TERTIARY:[/b] [i]antique/white, crocodile - moss[/i] ghost, capsule[/center] [center][img]https://66.media.tumblr.com/07655acabf5f30100a4bbe954460a1eb/tumblr_o1zrsv44JN1ufdm5xo3_400.png[/img][/center]

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SUBSPECIES STANDARDS
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GENERAL GUIDELINES
  • The Wyrm subspecies applies to spirals only
  • Wyrms must be Wind or Plague flight

    Through adaptation, many varieties of Wyrm have taken refuge in the Wandering Contagion and beyond...
    tumblr_o1zrsv44JN1ufdm5xo3_400.png
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    BLIGHTWYRM

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    Descendents of the first of the spirals to fall ill to the many strains of pestilence that thrive in the Scarred Wasteland. They remain the closest in mindset to their ancestors, retaining their wanderlust and are the most likely to leave the wastes.

    PRIMARY: tomato - coral
    bar, fade, giraffe, jupiter, leopard, ripple, slime, speckle
    SECONDARY: tomato - coral
    blend, clouded, current, daube, freckle, hex, saturn
    TERTIARY: avocado - spring
    gembond
    WhJ3yjC.png
    ROTWYRM

    vRZ0Map.png

    As time passed, the old Wyrms changed further, bodies of their weaker members showing further signs of decay. Many did not survive, but the Rotwyrms are the descendants of those that did. Despite their rotting bodies, they are almost impossibly strong, and incredibly hungry. Perhaps something about living so close to death taught them secrets...

    PRIMARY: dirt - rust, carmine - coral
    giraffe
    SECONDARY: dirt - rust, garnet - coral
    hex
    TERTIARY: dirt - rust, sanguine/blood, forest - swamp, spring - moss
    crackle, veined
    WhJ3yjC.png
    HORRORWYRM

    HUnc3xK.png

    The most magically adept of the Wyrms, relying solely on breath and elemental magic in battle. They are the most in tune with the energies around them and many act as spiritual counselors to their clanmates. Horrorwyrms are skilled arcane craftsmen as well, and are known to craft talismans from the bones of fallen foes to protect the clan.

    PRIMARY: tomato - crimson
    crystal, iridescent, metallic, slime, fade
    SECONDARY: tomato - crimson
    facet, shimmer, alloy, sludge, blend
    TERTIARY: tomato - crimson, avocado - moss
    ghost, runes, capsule, veined
    WhJ3yjC.png
    DREADWYRM

    TXCfhWX.png

    Bleached by disease and their penchant for eating nothing but bone for weeks on end, Dreadwyrms are among the most ferocious of their kind. They care little for weapons, instead coiling around prey and foe and constricting. Because of their aggressive nature, most Wyrm clans are capable of sustaining only one mature Dreadwyrm. Mating pairs are rare, considering their desire to kill one another on sight.

    PRIMARY: antique, white
    basic, cherub, iridescent, metallic, ripple, skink
    SECONDARY: antique, white
    basic, shimmer, alloy, current, spinner
    TERTIARY: crimson - blood: smirch || antique, white: crackle || silver - dust, forest - swamp: ghost
    WhJ3yjC.png
    DEATHWYRM

    7tUu6ST.png

    Like Dreadwyrms, Deathwyrms are ferocious, but unlike them, this ferocity is directed only to enemies of the clan. Unrelenting warriors, Deathwyrms stop at nothing in battle, relying on a combination of tooth and claw and poisons to destroy their quarry. When not in battle, however, they are quiet and docile, and usually found telling tales of their latest victory to any hatchlings in the clan.

    PRIMARY: coal - eldritch
    bar, falcon, giraffe, jupiter, leopard
    SECONDARY: coal - eldritch
    daub, peregrine, hex, saturn, clouded
    TERTIARY: tomato - berry
    runes, ghost, smirch, thylacine
    WhJ3yjC.png
    HOLLOWYRM

    x71kJsj.png

    The most scientifically minded of the Wyrms, Hollowyrms are skilled at crafting poisons and other elixirs. They do not socialize much with their clanmates, usually far too absorbed with their work to leave their lairs. This doesn't mean they won't speed to aid their clanmates when under attack, however. And despite their reclusive nature, Hollowyrms are oddly nurturing when it comes to hatchlings, and an adult will take in abandoned eggs or hatchlings without hesitation.

    PRIMARY: white - smoke
    bar, cherub, vipera
    SECONDARY: white - smoke
    daub, seraph
    TERTIARY: white - smoke, thistle - mist
    ghost
    WhJ3yjC.png
    SPECTRALWYRM

    AVhnHoK.png

    When a Wyrm dies, the body is sometimes known to live on. Whether because it is possessed by a spirit or demon, animated by some parasite, or simply because the soul of the departed is simply too stubborn to move on remains to be seen. Being a creature of death, Spectralwyrms are typically necromancers, channeling the voices of the dead. They rarely are seen in combat, but maybe that's just because there are no survivors to speak of them...
    ALL SPECTRALWYRMS MUST HAVE GLOWING EYES


    PRIMARY: coal - midnight
    slime
    SECONDARY: coal - midnight
    sludge
    TERTIARY: antique/white, crocodile - moss
    ghost, capsule
    tumblr_o1zrsv44JN1ufdm5xo3_400.png
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[center][center][size=3][emoji=plague rune size=1][url=https://www1.flightrising.com/forums/drs/2812242/1#post_2812242]Intro[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029701]Lore[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029705]Standards[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029706]Registry[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029709]Graphics[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029710]Pinglist[/url][emoji=wind rune size=1][/size][/center] [img]https://i.imgur.com/WhJ3yjC.png[/img] [font=constantia][size=7][color=#8C220A]REGISTRY[/color][/size] [size=4][i]If you're interested in registering one of your dragons here, please message or ping @dadminkestler![/i][/font] [center][img]https://i.imgur.com/1lK4t0f.png[/img][/center] [center][size=5][color=#418C0A]BLIGHTWYRMS[/color][/size][/center] [center][img]https://i.imgur.com/WhJ3yjC.png[/img][/center] [center][size=5][color=#418C0A]ROTWYRM[/color][/size][/center] [columns][url=https://flightrising.com/main.php?dragon=58389709] [img]https://flightrising.com/rendern/avatars/583898/58389709.png[/img] [/url][/columns] [center][img]https://i.imgur.com/WhJ3yjC.png[/img][/center] [center][size=5][color=#418C0A]HORRORWYRM[/color][/size][/center] [columns][url=https://flightrising.com/main.php?dragon=56434658] [img]https://flightrising.com/rendern/avatars/564347/56434658.png[/img] [/url][/columns] [center][img]https://i.imgur.com/WhJ3yjC.png[/img][/center][/center] [center][size=5][color=#418C0A]DREADWYRM[/color][/size][/center] [center][img]https://i.imgur.com/WhJ3yjC.png[/img][/center] [center][size=5][color=#418C0A]DEATHWYRM[/color][/size][/center] [center][img]https://i.imgur.com/WhJ3yjC.png[/img][/center] [center][size=5][color=#418C0A]HOLLOWYRM[/color][/size][/center] [columns][url=https://flightrising.com/main.php?dragon=53683478] [img]https://flightrising.com/rendern/avatars/536835/53683478.png[/img] [/url][/columns] [center][img]https://i.imgur.com/WhJ3yjC.png[/img][/center] [center][size=5][color=#418C0A]SPECTRALWYRM[/color][/size][/center] [center][img]https://i.imgur.com/WhJ3yjC.png[/img][/center] [center][img]https://66.media.tumblr.com/07655acabf5f30100a4bbe954460a1eb/tumblr_o1zrsv44JN1ufdm5xo3_400.png[/img][/center]

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REGISTRY

If you're interested in registering one of your dragons here, please message or ping @dadminkestler!

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BLIGHTWYRMS
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ROTWYRM

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HORRORWYRM

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DREADWYRM
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DEATHWYRM
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HOLLOWYRM

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SPECTRALWYRM
WhJ3yjC.png
tumblr_o1zrsv44JN1ufdm5xo3_400.png
R6ZJKtW.gif
A FAQs
Buying Maroon Tert G1s
Tarot Shop
Wishlist
Clan Lore
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[center][center][size=3][emoji=plague rune size=1][url=https://www1.flightrising.com/forums/drs/2812242/1#post_2812242]Intro[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029701]Lore[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029705]Standards[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029706]Registry[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029709]Graphics[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029710]Pinglist[/url][emoji=wind rune size=1][/size][/center] [img]https://i.imgur.com/WhJ3yjC.png[/img] [font=constantia][size=7][color=#8C220A]GRAPHICS[/color][/size][/font] [font=constantia][size=5][color=#8C220A][i]Please feel free to use these in your signature, bios for your Wyrms, or anywhere else![/i][/color][/size][/font][/center] [center][img]https://i.imgur.com/VLbN6mY.png[/img] [code][url=https://www1.flightrising.com/forums/drs/2812242][img]https://i.imgur.com/VLbN6mY.png[/img][/url][/code] [img]https://i.imgur.com/1lK4t0f.png[/img] [code][url=https://www1.flightrising.com/forums/drs/2812242][img]https://i.imgur.com/1lK4t0f.png[/img][/url][/code] [img]https://i.imgur.com/Hmqmd2u.png[/img] [code][url=https://www1.flightrising.com/forums/drs/2812242][img]https://i.imgur.com/Hmqmd2u.png[/img][/url][/code] [size=2][i]These banners made by dadminkestler[/i][/size][/center] [center][img]https://66.media.tumblr.com/07655acabf5f30100a4bbe954460a1eb/tumblr_o1zrsv44JN1ufdm5xo3_400.png[/img][/center] [center][font=constantia][size=5][color=#8C220A][i]Graphics used in this hub:[/i][/color][/size][/font][/center] [LIST] [*] [url=https://www1.flightrising.com/forums/cc/2423018]Cross-flight dividers[/url] by DuskAwakening [*] [url=https://banyan-fr.tumblr.com/post/138627887239/free-simple-gold-silver-and-dark-iron-dividers]Silver divider[/url] by Banyan [*] [url=https://frtaurelia.tumblr.com/post/114139990865/since-i-couldnt-find-any-vertical-flight-region]Vertical flight region banners[/url] and [url=https://frtaurelia.tumblr.com/post/114205746535/i-made-some-horizontal-flight-banners-too-these]horizontal flight region banners[/url] by Taurelia [/LIST] [center][img]https://66.media.tumblr.com/07655acabf5f30100a4bbe954460a1eb/tumblr_o1zrsv44JN1ufdm5xo3_400.png[/img][/center]

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GRAPHICS

Please feel free to use these in your signature, bios for your Wyrms, or anywhere else!
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Code:
[url=https://www1.flightrising.com/forums/drs/2812242][img]https://i.imgur.com/VLbN6mY.png[/img][/url]

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Code:
[url=https://www1.flightrising.com/forums/drs/2812242][img]https://i.imgur.com/1lK4t0f.png[/img][/url]

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Code:
[url=https://www1.flightrising.com/forums/drs/2812242][img]https://i.imgur.com/Hmqmd2u.png[/img][/url]

These banners made by dadminkestler
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Graphics used in this hub:
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A FAQs
Buying Maroon Tert G1s
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[center][center][size=3][emoji=plague rune size=1][url=https://www1.flightrising.com/forums/drs/2812242/1#post_2812242]Intro[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029701]Lore[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029705]Standards[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029706]Registry[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029709]Graphics[/url] || [url=https://www1.flightrising.com/forums/drs/2812242/1#post_42029710]Pinglist[/url][emoji=wind rune size=1][/size][/center] [img]https://i.imgur.com/WhJ3yjC.png[/img] [font=constantia][size=7][color=#8C220A]PINGLIST[/color][/size][/font] [img]https://66.media.tumblr.com/07655acabf5f30100a4bbe954460a1eb/tumblr_o1zrsv44JN1ufdm5xo3_400.png[/img] [size=5][color=#8C220A]General[/color][/size] [img]https://66.media.tumblr.com/07655acabf5f30100a4bbe954460a1eb/tumblr_o1zrsv44JN1ufdm5xo3_400.png[/img]

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PINGLIST

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General



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And we're live! Any questions/comments feel free to ping or message me!
And we're live! Any questions/comments feel free to ping or message me!
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A FAQs
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The sales hub is now up here! Feel free to check it out! I have a couple Hollowyrm babies available there!
The sales hub is now up here! Feel free to check it out! I have a couple Hollowyrm babies available there!
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A FAQs
Buying Maroon Tert G1s
Tarot Shop
Wishlist
Clan Lore
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