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TOPIC | Lore (WIP)
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[center][b][i]Introductions[/i][/b][/center] Hello and thanks for visiting my lore thread! [emoji=familiar heart size=1] I made this for world-building purposes. It helps me to write my dragon's bios if I have an environment I can work around. They live in the comfortable paradise of my dreams since that's what I'm here for. I will also keep my "about me" and various info in this thread so everything is in one place! I am open to comments and critiques.~ ~This thread is still somewhat a WIP but most of it is here, however most of my dragon's bios are still incomplete.~ [center][size=1][url=https://www1.flightrising.com/forums/cc/3118848#post_50728746]The Kingdom of Lucernia[/url] | [url=https://www1.flightrising.com/forums/cc/3118848#post_50728748]The Heart of the Kingdom[/url] | [url=https://www1.flightrising.com/forums/cc/3118848#post_50728749]The Residents[/url] | [url=https://www1.flightrising.com/forums/cc/3118848#post_50728750]Culture[/url] [url=https://www1.flightrising.com/forums/cc/3118848#post_50728751]Subspecies[/url] | [url=https://www1.flightrising.com/forums/cc/3118848#post_50729013]About Me[/url] | [url=https://www1.flightrising.com/forums/cc/3118848#post_50729017]Personal Notes[/url][/size][/center]
Introductions
Hello and thanks for visiting my lore thread!

I made this for world-building purposes. It helps me to write my dragon's bios if I have an environment I can work around. They live in the comfortable paradise of my dreams since that's what I'm here for.

I will also keep my "about me" and various info in this thread so everything is in one place!

I am open to comments and critiques.~


~This thread is still somewhat a WIP but most of it is here, however most of my dragon's bios are still incomplete.~




............
She/Her
20s
FR Time +3
-Avatar Dragon-
UMA Sales
.............. Seeking pastel UMAs, click here! Take my gems :D
[center][b][i]The Kingdom of Lucernia[/i][/b] [emoji=gold tiara size=1][/center] It almost feels like time is slowed within the walls. Residents will find that they age much slower, especially after a prolonged time, until they are near immortal. All inhabitants are blessed with incredible beauty, strength, and magical abilities. --------------------------- [center][i]Entry[/i][/center] The Gate Guardians forever stand watch at Lucernia’s entry. Holy and unyielding, their divine presence keeps safe the secrets within the hallowed walls and the beings living inside. Their celestial, perceptive eyes can read intentions and detect a dark heart. No one with any ill will towards the kingdom will make it past the door. Those who are deemed worthy will be allowed inside. Those who aren’t are sent away, by force if necessary. Anyone who is granted permanent residency are considered to have good hearts. No soul is perfect, not even the angels, but as long as one is considerate, well-meaning, and kind, then they could earn a place within the walls. --------------------------- [center][i]Climate[/i][/center] As it is part of Light’s domain, the weather here is always pleasantly warm. There are plenty of cool breezes, light rain, and shade from the many trees to keep everything temperate. ---------------------------- [center][i]Visuals and Aesthetic[/i][/center] Marble white buildings and promenades. Potted plants are seen from verandas on the buildings. Huge patches of colorful flowers wrap around walls and hang from the rooftops, blooming with the effort of green thumbs and magic alike. Blossoming vines twist around pillars and doorways. Nature is delicately integrated into each design choice of the kingdom. The streets are lined with the beautiful pink and cream petaled trees that are a beloved and prominent aspect of the kingdom. These trees are seen all over Lucernia, and thanks to extensive care, the right weather conditions, and skilled nature mages, they bloom almost year-round. Delicate petals are always seen blowing through the air here, to the point where there are entire jobs dedicated to keeping them cleaned up. The trees will lose their blossoms for a short time in winter, but there is a large festival every year when they return. The large white wall is an impressive display from any angle. Lovingly crafted with elegant details, forming spires that pierce the sky. Flowers bloom from the walkways of the wall to hang over the edge in massive clusters, or grow trailing up the towers to their peaks. To many the wall itself is the pride and joy of Lucernia. It is ancient, and was built to protect the inhabitants, and to keep safe the secrets that lie deep within the kingdom. There are several parks with large gazebos where artists will spend time painting, or musicians will sing and play their instruments for a crowd. These community areas are quite popular. Pale paper lanterns float through the streets or hang from the walls all over Lucernia. They are a very popular item to craft, and are kept lit with magical flames. These lanterns provide a warm and gentle glow, and keep the darkest areas lit up at night. Even those afraid of the dark can find comfort here. Rivers can be seen running throughout the kingdom. The waters are warm, and dragons and other inhabitants are always seen leisurely swimming. There are a few small lakes that the rivers run into where the meren population spend a majority of their time. These waters are stocked full of fish. The enchanted forest surrounding the walls are considered protected grounds. While it is not inhabited by clanmates like the kingdom proper, Lantern Lights will routinely check for hostile beastclan, dragon clans, or invasive beasts. The forest glows a soft purple color, and has a strange effect on the wildlife who have lived there for generations. Animals that would typically be aggressive can be approached calmly in these woods. Many magical creatures call this forest home, including peryton, pixies, and the elusive unicorn. Beyond the forest are highlands that partially wrap around the kingdom, leaving them in a small valley. A short flight over these hills will bring you to the Glittering Sea. This beach has white sand and crystal clear waters. ----------------------------- [center][i]Notable Structures[/i][/center] (wip)
The Kingdom of Lucernia
It almost feels like time is slowed within the walls. Residents will find that they age much slower, especially after a prolonged time, until they are near immortal.
All inhabitants are blessed with incredible beauty, strength, and magical abilities.

Entry
The Gate Guardians forever stand watch at Lucernia’s entry. Holy and unyielding, their divine presence keeps safe the secrets within the hallowed walls and the beings living inside. Their celestial, perceptive eyes can read intentions and detect a dark heart. No one with any ill will towards the kingdom will make it past the door. Those who are deemed worthy will be allowed inside. Those who aren’t are sent away, by force if necessary.

Anyone who is granted permanent residency are considered to have good hearts. No soul is perfect, not even the angels, but as long as one is considerate, well-meaning, and kind, then they could earn a place within the walls.

Climate
As it is part of Light’s domain, the weather here is always pleasantly warm. There are plenty of cool breezes, light rain, and shade from the many trees to keep everything temperate.

Visuals and Aesthetic
Marble white buildings and promenades. Potted plants are seen from verandas on the buildings. Huge patches of colorful flowers wrap around walls and hang from the rooftops, blooming with the effort of green thumbs and magic alike. Blossoming vines twist around pillars and doorways. Nature is delicately integrated into each design choice of the kingdom.

The streets are lined with the beautiful pink and cream petaled trees that are a beloved and prominent aspect of the kingdom. These trees are seen all over Lucernia, and thanks to extensive care, the right weather conditions, and skilled nature mages, they bloom almost year-round. Delicate petals are always seen blowing through the air here, to the point where there are entire jobs dedicated to keeping them cleaned up. The trees will lose their blossoms for a short time in winter, but there is a large festival every year when they return.

The large white wall is an impressive display from any angle. Lovingly crafted with elegant details, forming spires that pierce the sky. Flowers bloom from the walkways of the wall to hang over the edge in massive clusters, or grow trailing up the towers to their peaks. To many the wall itself is the pride and joy of Lucernia. It is ancient, and was built to protect the inhabitants, and to keep safe the secrets that lie deep within the kingdom.

There are several parks with large gazebos where artists will spend time painting, or musicians will sing and play their instruments for a crowd. These community areas are quite popular.

Pale paper lanterns float through the streets or hang from the walls all over Lucernia. They are a very popular item to craft, and are kept lit with magical flames. These lanterns provide a warm and gentle glow, and keep the darkest areas lit up at night. Even those afraid of the dark can find comfort here.

Rivers can be seen running throughout the kingdom. The waters are warm, and dragons and other inhabitants are always seen leisurely swimming. There are a few small lakes that the rivers run into where the meren population spend a majority of their time. These waters are stocked full of fish.

The enchanted forest surrounding the walls are considered protected grounds. While it is not inhabited by clanmates like the kingdom proper, Lantern Lights will routinely check for hostile beastclan, dragon clans, or invasive beasts. The forest glows a soft purple color, and has a strange effect on the wildlife who have lived there for generations. Animals that would typically be aggressive can be approached calmly in these woods. Many magical creatures call this forest home, including peryton, pixies, and the elusive unicorn.

Beyond the forest are highlands that partially wrap around the kingdom, leaving them in a small valley. A short flight over these hills will bring you to the Glittering Sea. This beach has white sand and crystal clear waters.

Notable Structures
(wip)
............
She/Her
20s
FR Time +3
-Avatar Dragon-
UMA Sales
.............. Seeking pastel UMAs, click here! Take my gems :D
[center][b][i]The Heart of the Kingdom[/i][/b] [emoji=familiar heart size=1][/center] At the center of Lucernia is a massive, crystalline tree. Its iridescent, glass-like bark reflects beautiful pale colors. Forever blooming from each branch are delicate golden flowers made of the same otherworldly material. A flower falling from the tree into one's hands is considered an incredible blessing, and it is believed it will lead to good fortune or a grand destiny. The tree is known as the Everbloom, the Divine Tree, or the Heart of the Kingdom. The seraphim know it as the Aetherus, meaning “heaven’s gift” in ancient tongue. Growing in the direct center of Lucernia, it can be clearly seen that the kingdom was built around it. The surrounding area is free of buildings so its beauty can be appreciated unobstructed. Many kingdom residents regularly visit the tree to feel its healing aura. It is as ancient as the kingdom itself and practically radiates heavenly magic. While not visibly so, the tree has a unique sentience that allows it to feel and understand. The people of the kingdom feel a deep love for it, and it loves in return, blooming beautiful and bright. It is largely speculation on how the Everbloom came to be. Some say it was a gift from the Light for her first children who settled in the land. Others say an ancient king was reborn as a seed upon death, for he was so in tune with the valley, and grew into the magnificent tree. According to an old legend commonly told to hatchlings, it fell from the sky as one of the Lightweaver’s scales as she soared overhead. Upon landing on the ground it purified the area and became one with the land, turning into the tree. No one is completely certain. The Divine Tree shares its powerful magic with those living around it, giving untold power and keeping peace within the quiet kingdom. Its roots grow deep and its magic grips tightly to those who cherish it. The longer a resident lives near the tree, the closer the bond, the more magically attuned they become. There is something unbeknown to most of the kingdom’s residents, something that is better left unsaid. The Everbloom’s blessed magic that it shares with those around it is a gift, but also a means to protect itself. If the tree were in danger by a malicious force, all whose hearts are gripped tightly by its magic will do anything to stop the attacker. They lose all sense of thought, control, and free will. The tree takes over their thoughts as one collective mind. The entirety of the kingdom would unleash the fullest extent of their power and rage to drive out or destroy any invasive force. No matter the personality of those possessed, they all become vicious and seek to eradicate. Once it is over, the residents would regain their senses without memory of their actions. This is the unfortunate truth of their power that only a select few elites are permitted to know, or those ancient enough to have experienced it for themselves. Intruders within the wall are incredibly rare, and no one, not even the smallest hatchling would consider harming the tree. Incidents like this are ancient history. In the past many kings and conquerors sought to gain immortality and powerful arcana for themselves. Brave and foolish souls who seek selfish power. It all ended the same, no one has ever successfully taken a piece of the Everbloom. Now Lucernia’s reputation as an impregnable and sanctified land keeps most villains away, and the common criminal would never make it past the gates.
The Heart of the Kingdom

At the center of Lucernia is a massive, crystalline tree. Its iridescent, glass-like bark reflects beautiful pale colors. Forever blooming from each branch are delicate golden flowers made of the same otherworldly material. A flower falling from the tree into one's hands is considered an incredible blessing, and it is believed it will lead to good fortune or a grand destiny.

The tree is known as the Everbloom, the Divine Tree, or the Heart of the Kingdom. The seraphim know it as the Aetherus, meaning “heaven’s gift” in ancient tongue. Growing in the direct center of Lucernia, it can be clearly seen that the kingdom was built around it. The surrounding area is free of buildings so its beauty can be appreciated unobstructed. Many kingdom residents regularly visit the tree to feel its healing aura. It is as ancient as the kingdom itself and practically radiates heavenly magic. While not visibly so, the tree has a unique sentience that allows it to feel and understand. The people of the kingdom feel a deep love for it, and it loves in return, blooming beautiful and bright.

It is largely speculation on how the Everbloom came to be. Some say it was a gift from the Light for her first children who settled in the land. Others say an ancient king was reborn as a seed upon death, for he was so in tune with the valley, and grew into the magnificent tree. According to an old legend commonly told to hatchlings, it fell from the sky as one of the Lightweaver’s scales as she soared overhead. Upon landing on the ground it purified the area and became one with the land, turning into the tree. No one is completely certain.

The Divine Tree shares its powerful magic with those living around it, giving untold power and keeping peace within the quiet kingdom. Its roots grow deep and its magic grips tightly to those who cherish it. The longer a resident lives near the tree, the closer the bond, the more magically attuned they become.

There is something unbeknown to most of the kingdom’s residents, something that is better left unsaid. The Everbloom’s blessed magic that it shares with those around it is a gift, but also a means to protect itself. If the tree were in danger by a malicious force, all whose hearts are gripped tightly by its magic will do anything to stop the attacker. They lose all sense of thought, control, and free will. The tree takes over their thoughts as one collective mind. The entirety of the kingdom would unleash the fullest extent of their power and rage to drive out or destroy any invasive force. No matter the personality of those possessed, they all become vicious and seek to eradicate. Once it is over, the residents would regain their senses without memory of their actions. This is the unfortunate truth of their power that only a select few elites are permitted to know, or those ancient enough to have experienced it for themselves.

Intruders within the wall are incredibly rare, and no one, not even the smallest hatchling would consider harming the tree. Incidents like this are ancient history. In the past many kings and conquerors sought to gain immortality and powerful arcana for themselves. Brave and foolish souls who seek selfish power. It all ended the same, no one has ever successfully taken a piece of the Everbloom. Now Lucernia’s reputation as an impregnable and sanctified land keeps most villains away, and the common criminal would never make it past the gates.
............
She/Her
20s
FR Time +3
-Avatar Dragon-
UMA Sales
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[center][i][b]The Residents[/b][/i] [emoji=cloud size=1][/center] Those who live within the walls value beauty, culture, nature, art, music and virtue. Any manner of beastclan or sapient creature is allowed to live within the walls, they have the same entry requirements as dragons. Dragons live among centaurs, satyrs, nymphs, fairies, maren, kitsunes, and many other magical creatures who make up the bulk of the kingdom’s population. The dragons living together within still carry the traditional name of “clan.” While not all of them are very close to each other, everyone still lives for each other. They work, hunt, farm, create, all for the benefit of the clan. They understand that that is how their kingdom stays prosperous. There is a large amount of space within the walls so if one wants to keep to oneself that is always an option, but they are still tight knit as a whole. ------------------- [center][i]Leadership[/i][/center] [center][url=https://www1.flightrising.com/dragon/69497082][img]https://www1.flightrising.com/rendern/avatars/694971/69497082.png[/img][/url][url=https://www1.flightrising.com/dragon/68958991][img]https://www1.flightrising.com/rendern/avatars/689590/68958991.png[/img][/url][/center] A reborn angel and a powerful dream mage (wip) --------------------------- [center][i]Lantern Lights[/i][/center] [center][url=https://www1.flightrising.com/dragon/74323799][img]https://www1.flightrising.com/rendern/avatars/743238/74323799.png[/img][/url][url=https://www1.flightrising.com/dragon/76701729][img]https://www1.flightrising.com/rendern/avatars/767018/76701729.png[/img][/url][url=https://www1.flightrising.com/dragon/66867995][img]https://www1.flightrising.com/rendern/avatars/668680/66867995.png[/img][/url][/center] The peacekeepers. The warriors. The brave and valiant ones amongst the clan who chose to take the role as guardians. Lantern Lights are recognized by their decorative rapiers worn at the hip as a symbol of protection. These soldiers incorporate a variety of talents and undergo many different forms of training. Some rely on their physical strength and attributes, others have chosen mastery of weapons. Many among the ranks are also talented healers and powerful mages. If the kingdom were to ever see war, these soldiers would be on the front lines. But nothing like that has seen the valley in ages, so they carry on with typical guard duties. Patrolling the enchanted woods, keeping watch on the wall, helping those who are lost. Some elite and exceptionally talented Lantern Lights are high ranking enough to guard the royal family. Certain specialized Lantern Lights are known as Sentinels. They are highly trained wall guards, and specialize in warding magic. Sentinels are often posted at the top of the walls to stop any non-resident from flying in. Should a huge disaster, natural or otherwise, ever approach Lucernia, they could use their combined magic to create an impenetrable bubble around the entirety of the kingdom. Crime is very rare in the city, and is mostly seen from outsiders, but the Lantern Lights would be the ones to deal with these problems themselves. It is taken very personally when a crime is committed by a clan member, as all who are part of Lucernia are considered family to each other. Turning on one's clan family is a great betrayal and the Lantern Lights take no pleasure in being the dragons responsible for it. It is a heavy burden. ------------------- [center][i]Wardens[/i][/center] (WIP) ------------------- [center][i]Familiars[/i][/center] (WIP) ------------------- [center][i]The Exalted[/i][/center] Craftsmen, laborers, soldiers, and anyone else wishing to hone their skills for the service of the Light will stop in the kingdom on their pilgrimage. It is an incredible honor to be exalted and serve ones deity. Some Lucernia inhabitants see the chance to train those who are worthy and a form of worship, offering their skills to benefit war efforts far outside the reach of the Kingdom. Others see it opportunistically, a chance to provide food and lodging and training to those who need it. There is always a profit to be made.
The Residents
Those who live within the walls value beauty, culture, nature, art, music and virtue.

Any manner of beastclan or sapient creature is allowed to live within the walls, they have the same entry requirements as dragons. Dragons live among centaurs, satyrs, nymphs, fairies, maren, kitsunes, and many other magical creatures who make up the bulk of the kingdom’s population.

The dragons living together within still carry the traditional name of “clan.” While not all of them are very close to each other, everyone still lives for each other. They work, hunt, farm, create, all for the benefit of the clan. They understand that that is how their kingdom stays prosperous. There is a large amount of space within the walls so if one wants to keep to oneself that is always an option, but they are still tight knit as a whole.

Leadership
69497082.png68958991.png

A reborn angel and a powerful dream mage
(wip)

Lantern Lights
74323799.png76701729.png66867995.png
The peacekeepers. The warriors. The brave and valiant ones amongst the clan who chose to take the role as guardians. Lantern Lights are recognized by their decorative rapiers worn at the hip as a symbol of protection.

These soldiers incorporate a variety of talents and undergo many different forms of training. Some rely on their physical strength and attributes, others have chosen mastery of weapons. Many among the ranks are also talented healers and powerful mages.

If the kingdom were to ever see war, these soldiers would be on the front lines. But nothing like that has seen the valley in ages, so they carry on with typical guard duties. Patrolling the enchanted woods, keeping watch on the wall, helping those who are lost. Some elite and exceptionally talented Lantern Lights are high ranking enough to guard the royal family.

Certain specialized Lantern Lights are known as Sentinels. They are highly trained wall guards, and specialize in warding magic. Sentinels are often posted at the top of the walls to stop any non-resident from flying in. Should a huge disaster, natural or otherwise, ever approach Lucernia, they could use their combined magic to create an impenetrable bubble around the entirety of the kingdom.

Crime is very rare in the city, and is mostly seen from outsiders, but the Lantern Lights would be the ones to deal with these problems themselves. It is taken very personally when a crime is committed by a clan member, as all who are part of Lucernia are considered family to each other. Turning on one's clan family is a great betrayal and the Lantern Lights take no pleasure in being the dragons responsible for it. It is a heavy burden.

Wardens
(WIP)

Familiars
(WIP)

The Exalted
Craftsmen, laborers, soldiers, and anyone else wishing to hone their skills for the service of the Light will stop in the kingdom on their pilgrimage.

It is an incredible honor to be exalted and serve ones deity. Some Lucernia inhabitants see the chance to train those who are worthy and a form of worship, offering their skills to benefit war efforts far outside the reach of the Kingdom. Others see it opportunistically, a chance to provide food and lodging and training to those who need it. There is always a profit to be made.
............
She/Her
20s
FR Time +3
-Avatar Dragon-
UMA Sales
.............. Seeking pastel UMAs, click here! Take my gems :D
[center][b][i]Culture[/i][/b] [emoji=crystal ball size=1][/center] Music is a beloved pastime in Lucernia. Most hatchlings and children will be taught at least one instrument and basic singing lessons as part of their schooling. Those who are interested will continue learning throughout their lives. There are many skilled singers, musicians, and bards in the kingdom and music can usually be heard on any street. Festivals and holidays are publicly organized and celebrated routinely. Lucernia’s inhabitants adore a good party. From the blossoming festival in spring to the mass releasing of lanterns on the last night of summer, these celebrations are very important to the culture of the kingdom. Everyone goes all out during Brightshine Jubilee. ----------------------- [center][i]Religion and Deities[/i][/center] Much of the clan’s abundance, wealth, and blessings are due to the Lightweaver’s favor. While not all residents are not strict worshipers and church goers, there is a general belief that they are loved by the Lightweaver. The concept of the goddesses being and her divinity are commonly simplified as “the Light.” Daytime, the sun, warmth, plants, and growth are all concepts and symbols of Lady Light’s presence. ----------------------- [center][i]Fashion[/i][/center] There are many popular fashion trends among the residents. Delicate, soft silk, especially in whites and pinks, are universally beloved and a staple of the kingdom’s aesthetic. Dainty gold jewelry and embellishments are always in style. Especially lockets, it is common to keep pictures of loved ones close to the heart. Decorative faux unicorn horns are a popular piece of headwear, even worn by the King himself. Unicorns are beloved and revered magical creatures, and they are commonly used as a symbol to represent the kingdom entirely. Fake wings, feathers, wing tattoos, and angelic motifs are seen everywhere. Aside from the general aesthetic purposes, this is also seen as a sign of reverence for the Light. Of course adorning oneself with flowers is seen on practically every resident. Flowers are the pride and joy of the kingdom and the clan members enjoy celebrating that.
Culture
Music is a beloved pastime in Lucernia. Most hatchlings and children will be taught at least one instrument and basic singing lessons as part of their schooling. Those who are interested will continue learning throughout their lives. There are many skilled singers, musicians, and bards in the kingdom and music can usually be heard on any street.

Festivals and holidays are publicly organized and celebrated routinely. Lucernia’s inhabitants adore a good party. From the blossoming festival in spring to the mass releasing of lanterns on the last night of summer, these celebrations are very important to the culture of the kingdom. Everyone goes all out during Brightshine Jubilee.

Religion and Deities
Much of the clan’s abundance, wealth, and blessings are due to the Lightweaver’s favor. While not all residents are not strict worshipers and church goers, there is a general belief that they are loved by the Lightweaver. The concept of the goddesses being and her divinity are commonly simplified as “the Light.” Daytime, the sun, warmth, plants, and growth are all concepts and symbols of Lady Light’s presence.

Fashion
There are many popular fashion trends among the residents.

Delicate, soft silk, especially in whites and pinks, are universally beloved and a staple of the kingdom’s aesthetic.

Dainty gold jewelry and embellishments are always in style. Especially lockets, it is common to keep pictures of loved ones close to the heart.

Decorative faux unicorn horns are a popular piece of headwear, even worn by the King himself. Unicorns are beloved and revered magical creatures, and they are commonly used as a symbol to represent the kingdom entirely.

Fake wings, feathers, wing tattoos, and angelic motifs are seen everywhere. Aside from the general aesthetic purposes, this is also seen as a sign of reverence for the Light.

Of course adorning oneself with flowers is seen on practically every resident. Flowers are the pride and joy of the kingdom and the clan members enjoy celebrating that.
............
She/Her
20s
FR Time +3
-Avatar Dragon-
UMA Sales
.............. Seeking pastel UMAs, click here! Take my gems :D
[center][b][i]Subspecies[/i][/b] [emoji=purple gem size=1][/center] All draconic residents of the kingdom are considered “dragons,” but not all have pure dragon blood. Pure-blooded dragons may be the most common, but there are many exceptions. (All dragons will have their subspecies noted in their bio eventually) ------------------------------- [b][i]Beastfolk:[/i][/b] A dragon whose body displays traits of animals. Anything from fuzzy ears to entire parts of the body transformed into something more beast-like. There are numerous reasons why a dragon would be partially animal, the most common being the disease therianthropy. Beastfolk are looked down upon or feared in many parts of the world, but their unique talents and outlooks are welcomed within the kingdom. ------------------------------- [b][i]Nereids:[/i][/b] The mermaid dragons are different from those who are born of the water flight. Many of them possess beautiful, shining fish scales along their bodies and dainty fins on their limbs or face. Their ability to breathe underwater does not come from the Tidelord’s magic, but from their natural gills. These dragons can live their entire lives underwater. Mer-dragon residents of the kingdom will often be in the rivers and lakes, some even building living structures in the deeper waters. ------------------------------- [b][i]Nymphs:[/i][/b] Draconic nature elementals. In many cases nymphs are the resulting offspring of dragons pairing with magical beings such as dryads. Other times they may not even have parents, and are creations of pure magic instead. The kingdom residents adore nature, so these dragons are sometimes so beloved that they become idols or worshiped as blessings from the Light. ------------------------------- [b][i]Angels:[/i][/b] Exceptionally powerful and beautiful entities, considered to be a gift from Lady Light to Sornieth and a secret for the people of the kingdom to treasure. These ancient children of the Light were created to combat traces of the Shade. Made in the goddesses image, but they aren’t without their flaws. These beings are immortal, even outside of the kingdom, and millennia of war with the nightmarish Shade has altered them in strange ways. There is something eerie about Angels. Their thoughts are unknowable, their eyes ever watching. They often possess too many eyes or wings, among many other oddities. With their creation brought the existence of the celestial realm. Angels reside in Lucernia as the spatial rift between Sornieth and the realm of angels is thinnest near the Heart of the Kingdom. The angel-dragons currently living in the kingdom are either directly created by the Lightweaver or descendants of her creations with a fraction of their power. Though, when a new leader is chosen by the Light, she will transform the ordinary dragon with heavenly magic into a new angel. New angels are created very rarely, as they are pieces of the Lightweaver herself. With each new entity, her heavenly magic is spread thinner. The celestial beings, especially the ancient ones, are considered saints and worshiped as demi-gods. Many will seek them out for their divine and otherworldly knowledge, but they rarely share their secrets unless necessary. ------------------------------- [b][i]Pure-blooded dragon:[/i][/b] A standard dragon of any breed. While “pure” may not always be accurate, for one’s great-great-great-great grandmother could be a lycanthrope for example. If the blood of a subspecies is too diluted to contribute to any physical or magical changes in the dragon, then the dragon is considered a typical example of its species. ------------------------------- [b][i]Cross-species:[/i][/b] It is uncommon but not impossible for a dragon to be part of multiple different subspecies.
Subspecies
All draconic residents of the kingdom are considered “dragons,” but not all have pure dragon blood. Pure-blooded dragons may be the most common, but there are many exceptions.

(All dragons will have their subspecies noted in their bio eventually)


Beastfolk: A dragon whose body displays traits of animals. Anything from fuzzy ears to entire parts of the body transformed into something more beast-like. There are numerous reasons why a dragon would be partially animal, the most common being the disease therianthropy. Beastfolk are looked down upon or feared in many parts of the world, but their unique talents and outlooks are welcomed within the kingdom.


Nereids: The mermaid dragons are different from those who are born of the water flight. Many of them possess beautiful, shining fish scales along their bodies and dainty fins on their limbs or face. Their ability to breathe underwater does not come from the Tidelord’s magic, but from their natural gills. These dragons can live their entire lives underwater. Mer-dragon residents of the kingdom will often be in the rivers and lakes, some even building living structures in the deeper waters.


Nymphs: Draconic nature elementals. In many cases nymphs are the resulting offspring of dragons pairing with magical beings such as dryads. Other times they may not even have parents, and are creations of pure magic instead.

The kingdom residents adore nature, so these dragons are sometimes so beloved that they become idols or worshiped as blessings from the Light.


Angels: Exceptionally powerful and beautiful entities, considered to be a gift from Lady Light to Sornieth and a secret for the people of the kingdom to treasure. These ancient children of the Light were created to combat traces of the Shade. Made in the goddesses image, but they aren’t without their flaws. These beings are immortal, even outside of the kingdom, and millennia of war with the nightmarish Shade has altered them in strange ways. There is something eerie about Angels. Their thoughts are unknowable, their eyes ever watching. They often possess too many eyes or wings, among many other oddities.

With their creation brought the existence of the celestial realm. Angels reside in Lucernia as the spatial rift between Sornieth and the realm of angels is thinnest near the Heart of the Kingdom. The angel-dragons currently living in the kingdom are either directly created by the Lightweaver or descendants of her creations with a fraction of their power. Though, when a new leader is chosen by the Light, she will transform the ordinary dragon with heavenly magic into a new angel. New angels are created very rarely, as they are pieces of the Lightweaver herself. With each new entity, her heavenly magic is spread thinner.

The celestial beings, especially the ancient ones, are considered saints and worshiped as demi-gods. Many will seek them out for their divine and otherworldly knowledge, but they rarely share their secrets unless necessary.


Pure-blooded dragon: A standard dragon of any breed. While “pure” may not always be accurate, for one’s great-great-great-great grandmother could be a lycanthrope for example. If the blood of a subspecies is too diluted to contribute to any physical or magical changes in the dragon, then the dragon is considered a typical example of its species.


Cross-species: It is uncommon but not impossible for a dragon to be part of multiple different subspecies.
............
She/Her
20s
FR Time +3
-Avatar Dragon-
UMA Sales
.............. Seeking pastel UMAs, click here! Take my gems :D
[center][i]About me[/i][/center] Hey there, thanks for stopping by. :) I’m just someone really passionate about this game who spends way too much time here [emoji=familiar heart size=1] I love collecting umas, especially ones with flowers and plants! They’re my favorite part of the site. [center][skin=21963][skin=36345][skin=23936][skin=35847][skin=32185][/center] I hoard all plushie items :> (Just like in real life hehe) [center][item=Kelp Tender Plush][item=Stuffed Mith][item=Worn Pincushion][item=Flowering Vulpine Plushie][item=Exotic Arcanist Idol][/center] If you leave a sweet comment on my profile page I may not always respond, but please know that I do see them all and they mean the world to me! I'd rather not get random friend requests, but if we’re on friendly terms and have chatted before then feel free! ---------------------------------- [center][i]About my lair and dragons[/i][/center] I have a strictly pastel lair! It’s also a mix of g1s and g2+s and I love them all the same. All of my dragons love flowers and silks <3 I’m not a big fan of most “people clothes” on dragons so I mostly dress them in small, dainty apparel. Triples and basic tertiaries are not allowed out of personal preference ^.^ All of my permanent residents are level 25. If there are any that aren’t 25 then they are the newest members and are actively being leveled or I’m waiting for an experience boost holiday. Their heightened magical and physical abilities are also reflected in my lore! I love to leave their outfit plans in their bios in case I get randomly hit with inspiration to make edits to them. It happens a lot. I also enjoy giving their outfits fun names :)
About me
Hey there, thanks for stopping by. :) I’m just someone really passionate about this game who spends way too much time here

I love collecting umas, especially ones with flowers and plants! They’re my favorite part of the site.

I hoard all plushie items :> (Just like in real life hehe)

If you leave a sweet comment on my profile page I may not always respond, but please know that I do see them all and they mean the world to me!

I'd rather not get random friend requests, but if we’re on friendly terms and have chatted before then feel free!

About my lair and dragons
I have a strictly pastel lair! It’s also a mix of g1s and g2+s and I love them all the same.

All of my dragons love flowers and silks <3

I’m not a big fan of most “people clothes” on dragons so I mostly dress them in small, dainty apparel.

Triples and basic tertiaries are not allowed out of personal preference ^.^

All of my permanent residents are level 25. If there are any that aren’t 25 then they are the newest members and are actively being leveled or I’m waiting for an experience boost holiday. Their heightened magical and physical abilities are also reflected in my lore!

I love to leave their outfit plans in their bios in case I get randomly hit with inspiration to make edits to them. It happens a lot. I also enjoy giving their outfits fun names :)
............
She/Her
20s
FR Time +3
-Avatar Dragon-
UMA Sales
.............. Seeking pastel UMAs, click here! Take my gems :D
Personal notes

Baldwin:
-Food turns into Goo
-Materials turns into Ooze
-Apparel turns into Slime
-Familiars turns into Muck
-Other turns into Sludge


Reminders:
-Grind in Crystal Pools for apatite
-Insect catch in Lightning, Ice, and Shadow for Giant Darner

Fully completed profiles: 3/38 x x x

Work on your dragon's bios, me!!!
Personal notes

Baldwin:
-Food turns into Goo
-Materials turns into Ooze
-Apparel turns into Slime
-Familiars turns into Muck
-Other turns into Sludge


Reminders:
-Grind in Crystal Pools for apatite
-Insect catch in Lightning, Ice, and Shadow for Giant Darner

Fully completed profiles: 3/38 x x x

Work on your dragon's bios, me!!!
............
She/Her
20s
FR Time +3
-Avatar Dragon-
UMA Sales
.............. Seeking pastel UMAs, click here! Take my gems :D
[center][url=https://www1.flightrising.com/forums/cc/2228812][img]https://s26.postimg.cc/wezn4vza1/ckoudy.png[/img][/url][/center]
ckoudy.png
............
She/Her
20s
FR Time +3
-Avatar Dragon-
UMA Sales
.............. Seeking pastel UMAs, click here! Take my gems :D
[center][url=https://www1.flightrising.com/forums/cc/2228812][img]https://s26.postimg.cc/wezn4vza1/ckoudy.png[/img][/url][/center]
ckoudy.png
............
She/Her
20s
FR Time +3
-Avatar Dragon-
UMA Sales
.............. Seeking pastel UMAs, click here! Take my gems :D
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