Creative Corner
Share your own art and stories, or ask for critique.
TOPIC | (Wip)
1 2 3
[center][img]https://dl.dropboxusercontent.com/s/xbzcorcx67kgwg0/beastclantop.png[/img][font=Century][size=7][color=gold]Shambling Hollow's[/color] [/size][/font][img]https://dl.dropboxusercontent.com/s/af7jr46my91mysq/beastclanbottom.png[/img][/center] [center][columns][img]https://i.imgur.com/4gG38rG.png[/img][nextcol][font=Century][size=4][color=red][u][b]Lair Lore[/b][/u][/color] [/size][/font] [url=https://www1.flightrising.com/forums/cc/2987535/1#post_46875990]Introduction[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46876061]History[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46876061]Residents[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46876063]Code of Conduct[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46876065]Test4[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46876066]test5[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46876067]Test6[/url] [url=https://www1.flightrising.com/forums/cc/2987535/1#post_46876069]test7[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46877435]test8[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46877438]test9[/url][nextcol][img]https://i.imgur.com/TFa0nlF.png[/img][nextcol][color=transparent]000000[/color][nextcol][center][font=Century][size=4][color=red][u][b]Clans Lore[/b][/u][/color] [/size][/font] [url=https://www1.flightrising.com/forums/permalink/reply/46877439]Keepers[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46877440]Reapers[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46877442]Seeks[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46877443]Follow[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46877634]Vultures[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46877641]Fleas[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46877645]Ports[/url] [nextcol][color=transparent]0000000000[/color][nextcol][img]https://i.imgur.com/TFa0nlF.png[/img][nextcol][font=Century][size=4][color=red][u][b]Cannon Lore[/b][/u][/color] [/size][/font] [url=https://www1.flightrising.com/forums/permalink/reply/46877661]Plague ecosystem[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46882598]Skydancer Mutations[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46882599]Elemental Mutatios[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46882601]Beast Clan[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46882603]Familiars[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46882604]Exalting[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46877645]q[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46877654]q[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46877658]q[/url] [url=https://www1.flightrising.com/forums/permalink/reply/46877660]q[/url] [nextcol][img]https://i.imgur.com/4gG38rG.png[/img][/columns][/center]
beastclantop.pngShambling Hollow's beastclanbottom.png
A5i3AHB.png
[center][font=Century][size=7][color=gold][b]Shambling Hollow's[/b][/color] [/size][/font][img]https://dl.dropboxusercontent.com/s/af7jr46my91mysq/beastclanbottom.png[/img] The lair is a very large beast that can house 1000 dragons in the city built in its exposed rib cage. This creature was brought to life by accident when nature and plague were at war in the beginning. neither of the gods wanted it and even hated it. finally the plague bringer got tired of teh scare on her land and decided to destroy it , but found out it could not die. This creature felt betrayed as he loved the plague bringer as she gave him life so sought to find and confront her. he traveled long and far but never found her. finally the plague bringer came up with a spell, that would continuously cause him to decay as to at least render him not a threat. but he was also always regenerating so at the edge of were the bone stops and flesh begins there is healthy tissue in a slowly loosing battle of decay and regeneration. The creature was loosing its battle and became all but a wandering aimless beast just clinging on to teh need to find something but no clue what it is anymore. Now that our clan has taken refuge in teh creature they have stopped additional decay with constant magical intervention but can not repair the damage done... just maintain .... after that they planted a forest on its back and have imported 1000 exotic birds .. I collect slight eyewings(780) and macaws (100) and insist they be in my lore. they also built a city in teh ribs maid of leather and bone and flexible wood to accommodate the fact that their home moves and lays down. At this point it has drive but not true consciousness . I feel it has the possibility for it , however the pain of its flesh rotting and even loosing part of the brain has shocked it into just a wondering monster. The dragons try to influence the movement, but only when necessary, like to avoid crashing or falling which may damage the lair. it takes a lot of energy and focus for a direction change so they only do it on few occasions. The lair is called the shambling Hallows and most believe its just a myth , until they see it. Its also called a wandering trading post or a wandering Oasis , but if you leave it you may never find it again. This creature has magical powers and sometimes something triggers it to teleport to a random new location . this means that living in it, visiting it or being off for to long can leave you stranded in the middle of no where. So why buying a lair here you say... the spinal fluid is great for magic and forced mutation. The creature has the essence of the gods in it , in its purest form and though no dragon can harness it yet , studying it is a must .. its volatile and aggravating it can have chaotic and unpredictable affects... like grow a whole forest in the middle of the desert , to summoning beasts from other dimensions. Like I said it can not be controlled even a little , most interactions that have happened were by accident but studied to this day. Ya, there are risks to living here , but the benefit for each dragon and aid in survival way out ways the bad. On the ground in the plague land 1/3 dragon dies young. in the shambling hallows 1/50 dragons die young or get lost somehow..hahah This is because the lair is set high above the toxic smog, almost nothing wants to attack this creature , most keep a vast distance and you are always moving so its hard to make enemies and/or impossible for them to find you. Most that do come to the hallows do in 2 ways, 1 by accident /stumble upon it and 2 its mostly annual trip past Hellwell Undercraft (map location in plague). it tends to rest here for a bit every year or so , this means that it can be approached by the brave or those that seek it /believe in it. [/center]
Shambling Hollow's beastclanbottom.png
The lair is a very large beast that can house 1000 dragons in the city built in its exposed rib cage. This creature was brought to life by accident when nature and plague were at war in the beginning. neither of the gods wanted it and even hated it. finally the plague bringer got tired of teh scare on her land and decided to destroy it , but found out it could not die. This creature felt betrayed as he loved the plague bringer as she gave him life so sought to find and confront her. he traveled long and far but never found her. finally the plague bringer came up with a spell, that would continuously cause him to decay as to at least render him not a threat. but he was also always regenerating so at the edge of were the bone stops and flesh begins there is healthy tissue in a slowly loosing battle of decay and regeneration. The creature was loosing its battle and became all but a wandering aimless beast just clinging on to teh need to find something but no clue what it is anymore. Now that our clan has taken refuge in teh creature they have stopped additional decay with constant magical intervention but can not repair the damage done... just maintain .... after that they planted a forest on its back and have imported 1000 exotic birds .. I collect slight eyewings(780) and macaws (100) and insist they be in my lore. they also built a city in teh ribs maid of leather and bone and flexible wood to accommodate the fact that their home moves and lays down.

At this point it has drive but not true consciousness . I feel it has the possibility for it , however the pain of its flesh rotting and even loosing part of the brain has shocked it into just a wondering monster. The dragons try to influence the movement, but only when necessary, like to avoid crashing or falling which may damage the lair. it takes a lot of energy and focus for a direction change so they only do it on few occasions. The lair is called the shambling Hallows and most believe its just a myth , until they see it. Its also called a wandering trading post or a wandering Oasis , but if you leave it you may never find it again. This creature has magical powers and sometimes something triggers it to teleport to a random new location . this means that living in it, visiting it or being off for to long can leave you stranded in the middle of no where.

So why buying a lair here you say... the spinal fluid is great for magic and forced mutation. The creature has the essence of the gods in it , in its purest form and though no dragon can harness it yet , studying it is a must .. its volatile and aggravating it can have chaotic and unpredictable affects... like grow a whole forest in the middle of the desert , to summoning beasts from other dimensions. Like I said it can not be controlled even a little , most interactions that have happened were by accident but studied to this day. Ya, there are risks to living here , but the benefit for each dragon and aid in survival way out ways the bad. On the ground in the plague land 1/3 dragon dies young. in the shambling hallows 1/50 dragons die young or get lost somehow..hahah This is because the lair is set high above the toxic smog, almost nothing wants to attack this creature , most keep a vast distance and you are always moving so its hard to make enemies and/or impossible for them to find you. Most that do come to the hallows do in 2 ways, 1 by accident /stumble upon it and 2 its mostly annual trip past Hellwell Undercraft (map location in plague). it tends to rest here for a bit every year or so , this means that it can be approached by the brave or those that seek it /believe in it.
A5i3AHB.png
@heeroku

Its a little old but

The Moster my clan lives in is very large 1000 dragons can fit in the city built in its exposed rib cage. basically the summary is this creature was brought to life by accident when nature and plague were at war in the beginning. neither of the gods wanted it and even hated it. finally the plague bringer got tired of teh scare on her land and decided to destroy it , but found out it could not die. This creature felt betrayed as he loved the plague bringer as she gave him life so sought to find and confront her. he traveled long and far but never found her. finally the plague bringer came up with a spell, that would continuously cause him to decay as to at least render him not a threat. but he was also always regenerating so at the edge of were the bone stops and flesh begins there is healthy tissue in a slowly loosing battle of decay and regeneration. The creature was loosing its battle and became all but a wandering aimless beast just clinging on to teh need to find something but no clue what it is anymore. Now that our clan has taken refuge in teh creature they have stopped additional decay with constant magical intervention but can not repair the damage done... just maintain .... after that they planted a forest on its back and have imported 1000 exotic birds .. I collect slight eyewings(780) and macaws (100) and insist they be in my lore. they also built a city in teh ribs maid of leather and bone and flexible wood to accommodate the fact that their home moves and lays down.

At this point it has drive but not true consciousness . I feel it has the possibility for it , however the pain of its flesh rotting and even loosing part of the brain has shocked it into just a wondering monster. The dragons try to influence the movement, but only when necessary, like to avoid crashing or falling which may damage the lair. it takes a lot of energy and focus for a direction change so they only do it on few occasions. The lair is called the shambling Hallows and most believe its just a myth , until they see it. Its also called a wandering trading post or a wandering Oasis , but if you leave it you may never find it again. This creature has magical powers and sometimes something triggers it to teleport to a random new location . this means that living in it, visiting it or being off for to long can leave you stranded in the middle of no where.

So why buying a lair here you say... the spinal fluid is great for magic and forced mutation. The creature has the essence of the gods in it , in its purest form and though no dragon can harness it yet , studying it is a must .. its volatile and aggravating it can have chaotic and unpredictable affects... like grow a whole forest in the middle of the desert , to summoning beasts from other dimensions. Like I said it can not be controlled even a little , most interactions that have happened were by accident but studied to this day. Ya, there are risks to living here , but the benefit for each dragon and aid in survival way out ways the bad. On the ground in the plague land 1/3 dragon dies young. in the shambling hallows 1/50 dragons die young or get lost somehow..hahah This is because the lair is set high above the toxic smog, almost nothing wants to attack this creature , most keep a vast distance and you are always moving so its hard to make enemies and/or impossible for them to find you. Most that do come to the hallows do in 2 ways, 1 by accident /stumble upon it and 2 its mostly annual trip past Hellwell Undercraft (map location in plague). it tends to rest here for a bit every year or so , this means that it can be approached by the brave or those that seek it /believe in it.







Home
@heeroku

Its a little old but

The Moster my clan lives in is very large 1000 dragons can fit in the city built in its exposed rib cage. basically the summary is this creature was brought to life by accident when nature and plague were at war in the beginning. neither of the gods wanted it and even hated it. finally the plague bringer got tired of teh scare on her land and decided to destroy it , but found out it could not die. This creature felt betrayed as he loved the plague bringer as she gave him life so sought to find and confront her. he traveled long and far but never found her. finally the plague bringer came up with a spell, that would continuously cause him to decay as to at least render him not a threat. but he was also always regenerating so at the edge of were the bone stops and flesh begins there is healthy tissue in a slowly loosing battle of decay and regeneration. The creature was loosing its battle and became all but a wandering aimless beast just clinging on to teh need to find something but no clue what it is anymore. Now that our clan has taken refuge in teh creature they have stopped additional decay with constant magical intervention but can not repair the damage done... just maintain .... after that they planted a forest on its back and have imported 1000 exotic birds .. I collect slight eyewings(780) and macaws (100) and insist they be in my lore. they also built a city in teh ribs maid of leather and bone and flexible wood to accommodate the fact that their home moves and lays down.

At this point it has drive but not true consciousness . I feel it has the possibility for it , however the pain of its flesh rotting and even loosing part of the brain has shocked it into just a wondering monster. The dragons try to influence the movement, but only when necessary, like to avoid crashing or falling which may damage the lair. it takes a lot of energy and focus for a direction change so they only do it on few occasions. The lair is called the shambling Hallows and most believe its just a myth , until they see it. Its also called a wandering trading post or a wandering Oasis , but if you leave it you may never find it again. This creature has magical powers and sometimes something triggers it to teleport to a random new location . this means that living in it, visiting it or being off for to long can leave you stranded in the middle of no where.

So why buying a lair here you say... the spinal fluid is great for magic and forced mutation. The creature has the essence of the gods in it , in its purest form and though no dragon can harness it yet , studying it is a must .. its volatile and aggravating it can have chaotic and unpredictable affects... like grow a whole forest in the middle of the desert , to summoning beasts from other dimensions. Like I said it can not be controlled even a little , most interactions that have happened were by accident but studied to this day. Ya, there are risks to living here , but the benefit for each dragon and aid in survival way out ways the bad. On the ground in the plague land 1/3 dragon dies young. in the shambling hallows 1/50 dragons die young or get lost somehow..hahah This is because the lair is set high above the toxic smog, almost nothing wants to attack this creature , most keep a vast distance and you are always moving so its hard to make enemies and/or impossible for them to find you. Most that do come to the hallows do in 2 ways, 1 by accident /stumble upon it and 2 its mostly annual trip past Hellwell Undercraft (map location in plague). it tends to rest here for a bit every year or so , this means that it can be approached by the brave or those that seek it /believe in it.







Home
A5i3AHB.png
1
@@heeroku







Home
1
@@heeroku







Home
A5i3AHB.png
1
@heeroku






Home
1
@heeroku






Home
A5i3AHB.png
2
@heeroku






Home
2
@heeroku






Home
A5i3AHB.png
3 @heeroku









Home
3 @heeroku









Home
A5i3AHB.png
4
@heeroku









Home
4
@heeroku









Home
A5i3AHB.png
5
@heeroku








Home
5
@heeroku








Home
A5i3AHB.png
6
@heeroku









Home
6
@heeroku









Home
A5i3AHB.png
1 2 3