rules
Possessions:
- For this I vaulted all my items and money, which I won't touch with the exception of festivals.
- I don't do Fairgrounds.
- The AH/Marketplace/Items for sale Forum may only be used for battlestones, gene and breed change scrolls.
- Familiars, apparel and food needs to be got through the coli/gathering/baldwin (and the ingredients for that come from the other two).
Dragons:
- No buying from AH. (Except ungened, unbred lightning gen1s to substitute for unhatched eggs.)
- Every obtained unhatched egg can immediately be used as seen fit, though at the beginning trading for a lightning one is prefered for story reasons.
Breeding:
- Dragons are only egible to breed once they've reached level 10.
- To start with the clan can only support two nests at a time, though more may open up if they gain enough members.
- Dragons sitting on a nest can't fight in the coliseum, it wouldn't do for eggs to be orphaned.
- Other than the considerations of above dragons can do as they will whenever, as long as they can.
Nests:
- Double and Triples are instant death, you can't believe how tired I am of most of them.
- If I appear like a person who wouldn't cheat on coin tosses you're wrong. Instead it will depend on eye type. Common is supposed to have a 50% chance, so all those die, while I get to keep the rest.
- Possible exception to the second but not the first rule are one egg nests, depending on whether it makes sense for the story. If a lot of dragons died recently the rest may pull together to assure the lone hatchling lives, or alternatively if the clan is especially prosperous at the moment they may have the resources needed to keep them alive.
Scrolls/Changes:
- Since, without the AH and all my money making schemes, I'm going to be so broke there's no restriction on gene and breed changes.
- No scatterscrolls and eye changes, though.
Art/Accents:
- Once a dragon reaches level twenty two they really should be getting gened if they aren't already.
- Once they are it's time to buy an user made accent and/or commission art. Money may be taken from the vault for this.
Coliseum/Death:
- I will try/plan to coli every day. Provided I have dragons egible for it. And time.
- Team make-up and choice of venue is up to my discretion, and dependent on what the clan currently needs.
- Fleeing and potions and all that good stuff is a-okay.
- If the whole party K.O.s in a single fight one of the three is randomely decided to go.
- If the decided dragon has art/an accent instead of exalting they may go to the 'Hall of Fame' (a den tab) or be 'heavily injured' and remain in the Lair but thereafter not participate in the Coli, instead spending their time as a valued elder.
- Or, you know, the 'dead' may be given to a reader, if anyone expresses interest.
- Even with 'soft' rules I doubt I need help killing dragons off, but I suppose I should cover my bases. Rules subject to change. This is primarily supposed to be a writing thing, so dragons may die and disaster befall as the story demands.
Winning the locke:
- The Clan's back up to its former population with a hundred (100) dragons
- Twenty (20) dragons with outfits, genes, lore and art. 'Completed', so to say. The clan's back to its former glory. Valued elders count towards this. Unsure on the dead 'Hall of Fame'?
- 10k gems or the equivalent in treasure on hand at the time. By that point the clan's so rich there's not much point/need to getting their own food or an isolationist attitude. Better become a merchant heavyweight, eh?
- A year of playing (writing) without noteable pauses or clandeath ? At that point they might have found some stable footing or at least aren't in danger of going extinct at any moment? Well, I suppose I'll see whether this is the end in a years time.