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TOPIC | [Lore] Clans of the Abyss
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[center][img]http://i.imgur.com/VEpjey6.png[/img] ----- ----- [columns][center][img]http://i.imgur.com/dDFLyVc.png[/img][/center] [nextcol][center][font=book antiqua][size=5][b][color=#2A1134]ABYSSAL SANCTUM ARCHIVES[/color][/b][/size] Welcome to the Abyssal Sanctum, home to misfits and monsters and myths. Use caution when exploring our Sovereign's land, as even the tiniest thing may be dangerous. You never know with her unique tastes. If you wish to know more about our relatively new clan, feel free to explore the Sanctum's library. Information on our members, founding, and other relevant things can be found here. Do not damage or remove anything from the premises, however. Our Librarians can be particularly vicious towards those who do so. With all that in mind, have a lovely visit to our humble home, and remember not to stare too long at your hosts.[/center] [nextcol][center][img]http://i.imgur.com/dDFLyVc.png[/img][/center][/columns] ----- ----- [columns] [u]||[b][size=4][color=#2A1134] Directory[/color][/size][/b] [color=transparent].[/color]||[/u] ||[b]x[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_2623389][color=#9777bd]Introduction[/url] || ||[b]x[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517099][color=#9777bd]Territory[/url] [color=transparent][size=1][/size][size=1]..[/size]....[/color]|| ||[b]x[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517102][color=#9777bd]Wares[/url][color=transparent][size=1][/size]..[size=1]..[/size]......[/color]|| ||[b]x[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517106][color=#9777bd]History[/url][color=transparent]........[/color]|| ||[b]x[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517111][color=#9777bd]Laws[/url][color=transparent]...........[/color]|| ||[b]x[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517128][color=#9777bd]Traditions[/url][color=transparent][size=1][/size][size=1]..[/size]...[/color]|| ||[b]x[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517134][color=#9777bd]Members[/url][color=transparent].....[/color]|| ||[b]x[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517137][color=#9777bd]Relations[/url][color=transparent].....[/color]|| ||[b]x[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517145][color=#9777bd]Index[/url][color=transparent][size=1].[/size].........[/color]|| [color=transparent]///////////////////////[/color] [nextcol] [color=transparent].........[/color] [nextcol] [center]Welcome to the archives of the Abyssal Sanctum. I hope you enjoy looking around and reading the things here. If you have any suggestions, critique, questions, or other such things, feel free to post here. If you don't feel comfortable with that, my PMs are always open to the curious. Thank you for taking your time to read or at least skim through my lore; it means a lot to me. Have a lovely week, and may the shadows keep you safe. (If you'd like to form an alliance with my clan, feel free to shoot me a message or ping me here. I'm willing to rp an alliance meeting between our clans, write a short blurb about said meeting, or anything else you would like to include in your own lore dealing with alliances.)[/center][/columns] ----- ----- [left][color=#2A1134][size=3][b]Music[/b] [size=2][url=https://www.youtube.com/watch?v=YJJFVfiS5aY][color=#9777bd]Alternate World[/color][/url] || Son Lux [url=https://www.youtube.com/watch?v=ZjcRxdStePk][color=#9777bd]Matryoshka[/color][/url] || Hachi
VEpjey6.png


dDFLyVc.png
ABYSSAL SANCTUM ARCHIVES

Welcome to the Abyssal Sanctum, home to misfits and monsters and myths. Use caution when exploring our Sovereign's land, as even the tiniest thing may be dangerous. You never know with her unique tastes.

If you wish to know more about our relatively new clan, feel free to explore the Sanctum's library. Information on our members, founding, and other relevant things can be found here. Do not damage or remove anything from the premises, however. Our Librarians can be particularly vicious towards those who do so.

With all that in mind, have a lovely visit to our humble home, and remember not to stare too long at your hosts.
dDFLyVc.png






|| Directory .||
||xIntroduction ||
||xTerritory ......||
||xWares..........||
||xHistory........||
||xLaws...........||
||xTraditions.....||
||xMembers.....||
||xRelations.....||
||xIndex..........||
///////////////////////
.........
Welcome to the archives of the Abyssal Sanctum. I hope you enjoy looking around and reading the things here. If you have any suggestions, critique, questions, or other such things, feel free to post here. If you don't feel comfortable with that, my PMs are always open to the curious. Thank you for taking your time to read or at least skim through my lore; it means a lot to me. Have a lovely week, and may the shadows keep you safe.

(If you'd like to form an alliance with my clan, feel free to shoot me a message or ping me here. I'm willing to rp an alliance meeting between our clans, write a short blurb about said meeting, or anything else you would like to include in your own lore dealing with alliances.)



Music
Alternate World || Son Lux
Matryoshka || Hachi
.............ZRFPHFU.png
Amri/Abyss || FR+3 || They/Them
zu5O19Q.png
Lore Thread || Tumblr || Toyhouse
zu5O19Q.png
Wish List || Goal List
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[center][url=http://www1.flightrising.com/forums/cc/2623389/1#post_2623389][font=book antiqua][color=#9777bd]Introduction[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517099][font=book antiqua][color=#9777bd]Territory[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517102][font=book antiqua][color=#9777bd]Wares[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517106][font=book antiqua][color=#9777bd]History[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517111][font=book antiqua][color=#9777bd]Laws[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517128][font=book antiqua][color=#9888bd]Traditions[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517134][font=book antiqua][color=#9777bd]Members[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517137][font=book antiqua][color=#9777bd]Relations[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517145][font=book antiqua][color=#9777bd]Index[/url][/center] ----- ----- [center][b][font=book antiqua][size=6][color=#5B3667]T E R R I T O R Y [/color][/size][/b][/center] ----- ----- [center][size=2][color=#c0c0c0]{Click map for larger image.} {[url=https://www.pinterest.com.au/abyssalanathema/the-lair][color=#c0c0c0]Click here for the Lair's Pinterest board[/url]} {[url=https://www.pinterest.com.au/abyssalanathema/surrounding-territory/][color=#c0c0c0]Click here for the Surrounding Territory's Pinterest board[/url]} {[url=https://abyssalanathema-fr.tumblr.com/tagged/lair-aes][color=#c0c0c0]Click here for the lair's aesthetic[/url]} {[url=https://abyssalanathema-fr.tumblr.com/tagged/territory-aes][color=#c0c0c0]Click here for the territory's aesthetic[/url]}[/color][/size][/center] [url=https://i.imgur.com/YPEghn7.jpg][img]https://i.imgur.com/YPEghn7.jpg[/img][/url] [center]Once a center of community in the Second Age, the ruins dotting the land have fallen into disrepair (with the exception of the Sanctum). The walls surrounding the perimeter of the territory are crumbling, their protection no longer needed under Anathema's reign. Instead, scraps of paper litter the trees on the border, covered in words written with glowing ink, their messages unknown to any but clan members. Daylight can only be found where the Wood meets the Sea, but the bioluminescence of species native to Shadow is enough to see by for those used to it. The ruins and Obelisks loom in the dark, which is deep even for the Tangled Woods and has earned the area the nickname 'The Abyss'. [/center] [center][b][size=5][font=book antiqua]LAIR: ABOVEGROUND[/center][/size][/b] ----- [center][b][font=book antiqua][size=4]The Sanctum[/size][/b][/center] ----- [center]The main lair for the clan, the Abyssal Sanctum is where the members spend most of their time when not patrolling or otherwise occupied. The cathedral's size is large enough for even Imperials to lounge in the main chamber with a little maneuvering. Stained glass windows have somehow managed to withstand the test of time, as well, and shower the mostly empty interior with multicolored light thanks to the light spells that hang outside the structure. There's also a hidden courtyard within the very center of the buildings, with a clear spring providing drinking water. Beneath the building lies the Crypt; the entrance to it is hidden behind a tapestry in the back hall. [/center] [center][size=3] - - [b]Guest Rooms[/b] - - Two of the larger chambers in the Sanctum not already in use were converted to guest rooms, and they lay ready for weary travelers and clan allies alike. Larger groups may have to share a room, however, as space is limited. Regardless, the rooms are nice and cozy, and able to accommodate even a lone Imp comfortably.[/center] [center][size=3] - - [b]Dining Hall[/b] - - Though the original purpose of the large hall has been lost (along with a wall and chunk of roof), it has been turned into a place for members and guests to eat and interact if they don't want to huddle in their rooms. The recently-installed kitchen is used as needed, but rarely hosts cooks fixing feasts unless there's a party or other celebration. Instead, members come and go, making their meals on their own time.[/center] ----- [center][b][font=book antiqua][size=4]The Abyssal Archives[/size][/b][/center] ------ [center]Where all scrolls, books, maps, and other information the clan has gathered is stored. Records of the clan's history, hoard, and drawings of any murals they've found are kept here as well. Older tomes and such are kept under careful watch until they can be either copied or restored, and any attempts to touch them before the process is completed results in swift punishment from the Library Keepers. It is, in fact, allowed to take borrowed informational texts and drawings from the Archives, but they must not leave the Sanctum or be damaged in any way. Lost or damaged books result in the guilty party being trapped inside the Archives until their punishment is over. [/center] [center][size=3] - - [b]Mural Room[/b] - - One of the larger rooms off the Archives have been turned into a storage space for the murals that were able to be removed from their homes. They line the walls and clutter the floor, carefully set aside and preserved. A few are in the process of being restored so they can be hung around the lair and fully enjoyed instead of wasting away in the dark.[/center] [center][size=3] - - [b]Ivo's Workroom[/b] - - One of the smaller rooms has been converted into Ivo's workroom, and it's filled with works waiting to be restored or copied. There's a desk surrounded by papers and inks of all kinds, and another covered in materials used for bookbinding. It's, quite honestly, a bit of a mess in here, but all the old and damaged works are stored carefully on shelves that fill the empty spaces between the desks. [/center] [center][size=3] - - [b]Zuri's Haven[/b] - - Lorekeeper and scribe for the clan, another room has been converted to house whatever Zuri needs for her roles. Inks, pens, brushes, scrolls, journals, and many other materials are organized in a system she loathes having messed with. Her room is very neat, and few are allowed in for fear that they'll cause a mess. ----- [center][b][font=book antiqua][size=4]The Menagerie[/size][/b][/center] ------ [center]A specially reconstructed area of the cathedral, this half-indoor half-outdoor structure hosts a variety of animals from across the land. Many of them are allowed through the wards on Anathema's Garden due to their benefit to the plants, but all of them are well-cared for by the resident beastmaster. The animals here are kept more for entertainment and enjoyment rather than food, so they live a full life being pampered by their caretakers. The aquatic species are a little harder to give physical affection, though.[/center] ----- [center][b][font=book antiqua][size=4]Anathema's Garden[/size][/b][/center] ------ [center]Another area where only a select few are allowed. Only Anathema, Sylvus, Jada, and Bardran are allowed within the garden, though Sylvus isn't allowed to tend to the plants due to their terrible gardening skills. Many different species from all over Sornieth can be found here, and their upkeep is a pleasant challenge to the garden's owner. All kinds of magics are used to meet certain plants' specific needs, and the combination of that and the vegetation create a strange yet beautiful world within the closed off area. [/center] [center][b][size=5][font=book antiqua]LAIR: BELOWGROUND[/center][/size][/b] ----- [center][b][font=book antiqua][size=4]The Crypt[/size][/b][/center] ------ [center]The Crypt is a large underground structure below the cathedral itself. The area nearest to the entrace leads to newer tunnels leading to the cave network most of the clan resides in, which was dug out after the clan began expanding. The hall leading to the rest of the original structure is a sort of gathering area for those that live below. In the very deepest part of the underground chambers lie Anathema's Charge- a hidden cache of statues and other sculptures from the Second Age and beyond. The cache is constantly added to whenever new pieces are found by clan members, though only the original collection brings out the Guardian's instinctive protective tendencies.[/center] [center][size=3] - - [b]The Vault[/b] - - The Vault is where the clan's hoard and money are stored. The only ones allowed within are Anathema, Sylvus, Hetra, Chryseis, and Ophir. The last two, however, are usually stationed at either side of the Vault's entrance. It encompasses a good chunk of the Crypt's space, and is located past the entrances to the more communal areas of the lair's underground. The only place further from the main areas is Anathema's lair. [/center] [center][size=3] - - [b]Anathema's Lair[/b] - - Found within the deepest section of the Crypt, Anathema's lair is closed off to any but her and Sylvus. This subsection of the Crypt is connected directly to her and Sylvus' rooms, and contains her Charge and personal hoard. It's also protected by wards and enchantments, leaving little chance of getting in without alerting her. ----- [center][b][font=book antiqua][size=4]The Altar Rooms[/size][/b][/center] ------ Located directly below the main hall of the cathedral, the altar rooms are exactly what they sound like. There are twelve rooms in total, with eleven dedicated to one of the dragon deities each. An ornate altar is the centerpiece of each one. They form a semicircle, with a large cavern in the middle dedicated to the dead. Different decorations and murals decorate the walls, and each of the eleven are connected the the ones beside it, with all connected to the main cavern. [center][size=3] - - [b]Altar to the Shadowmother[/b] - - The largest and centermost of the deity altar rooms. A cavernous room dedicated solely to the Shadowbinder. Inside is a massive altar where incense and herbs whose meanings align with the deity are eternally burning, and offerings are placed on or around it as prayers for good luck or safety. Stained glass from the Sanctum above that couldn't be repaired has been stuck to the walls, and a large mural made of polished stones depicts the Shadowbinder in all her glory. Fighting and other quarrels are to be left out of the sacred space, and the punishment is heavy if this rule is broken. Also, if you can't find her anywhere else, Anathema is likely to be here giving thanks and praise to the Mother. [size=3] - - [b]Altars to the Rest[/b] - - Though equally decorated and filled with nearly the same things as the Shadowbinder's room and altar, the other rooms are not as large. This is due to the fact that the clan lives in Shadow and therefore most pay some sort of respect to the resident deity, requiring more space. Each has had care and respect put into it, though, and visitors are frequent regardless. [size=3] - - [b]Shrine to the Fallen[/b] - - Though yet to be used, the Shrine was made to contain the relics of those that died. The walls are covered in murals of different lands across Sornieth: Fields and forests, oceans and volcanoes, cliffs and flatlands. Numerous small altars are aligned in neat rows, awaiting the gifts and remains that will grace them. Soft pillows and seats have already filled the place for the future visitors. It's a wonderfully decorated and beautiful room despite it's purpose, but has been left in the dark until it is needed.[/center] ----- [center][b][font=book antiqua][size=4]Living Areas[/size][/b][/center] ------ Though some live in the forest surrounding the Sanctum, the main living area is located beneath it. Most of the members who can fit reside here, roaming the halls and tunnels and communal spaces at all times of day and night. There are many entrances and exits to these areas, but most are only known by the members. The main entrance, of course, leads to the entrance room of the Crypt. [center][size=3] - - [b]Member Rooms[/b] - - The rooms of the clan members are all located in the same general area, with the tunnels leading to them connecting to a large communal room. Each room is unique to the individual, in both size and contents. The communal room has a secret tunnel leading to an antechamber that connects to Anathema and Sylvus' rooms, as well. Just in case.[/center] [center][size=3] - - [b]Healer's Den[/b] - - This is, of course, where everyone goes when feeling ill. Or when hurt. Or if they drank something Sylvus told them not to. Anyway, all manners of remedies can be found here, all brewed or mixed by either the resident alchemist or healer. Xue practically lives here due to how often members get into accidents of some form or another. Due to this, the Den has been transformed into a comfortable, homey space where patients can relax and heal without worry. Various trinkets Xue claims promotes health and luck are scattered about, making the chamber seem less clinical. [/center] [center][size=3] - - [b]Fireborne Forge[/b] - - Also known as Azaroth's Workshop, and one of the rooms furthest from the surface. Any and all weapons, soulless automatons, or other things that require a metalforger's touch were likely made here. The area's entry restrictions aren't as severe as other parts of the lair, but it's generally not a good idea to enter without permission or a warning ahead of time. The sweltering fires and flying embers are dangerous to anyone who gets too close or aren't careful enough, and Azaroth is loathe to have people invade his work space without giving him some notice. Regardless, the Forge has a sense of rugged, dangerous beauty surrounding it due to the magma lakes within.[/center] [center][size=3] - - [b]Alchemist's Atelier[/b] - - If not hovering around Anathema or traveling for ingredients, you'll likely find Sylvus bustling around his cauldrons. Everything from herbs to tools to concoctions are meticulously organized on shelves and in cabinets. Only a select few are allowed to enter the main area, as the somewhat small cavern's master is often performing dangerous and volatile experiments. However, anyone who needs something are welcome to wait in the antechamber until he can pause what he's doing. Just don't ingest anything laying around; who knows what it'll do.[/center] [center][b][size=5][font=book antiqua]SURROUNDING AREAS[/center][/size][/b] ----- [center][b][font=book antiqua][size=4]Fairy Circle Clearing[/size][/b][/center] ------ [center]No one is sure why, but a circle of dead trees and other plants can be found not far from the Sanctum. A few of the clan's members suspect Fair Folk mischief, therefore giving the area its name. Despite this, no one has seen any suspicious figures near there. In fact, most of the forest's creatures seem to avoid the ring of death.... [/center] ----- [center][b][font=book antiqua][size=4]Lake Mirage[/size][/b][/center] ------ [center]This freshwater lake is a gathering spot for strange phenomena. Floating lights and and illusions are often seen on the lake's island, but the island itself is actually quite beautiful. It's due to this and its strangely peaceful atmosphere that meetings between the clan and potential allies are held here. The lake's water is also quite pure and refreshing, and the plants that grow along it tend to be delicious. [/center] ----- [center][b][font=book antiqua][size=4]Deadfall Ruins[/size][/b][/center] ------ [center]The site of the Ruin Trap Incident, these ruins have fallen into further disrepair. Anathema has forbade anyone to enter them due to the failing structural integrity and numerous traps that are still active here. Still, the potential riches to be found within are extremely tempting....[/center] ----- [center][b][font=book antiqua][size=4]Ruined Archives[/size][/b][/center] ------ [center]It seems this was once a great library, but it's now only a fraction of its former glory. Quite a few things found here are now part of the clan's Archives, even though some of the books and scrolls need to be restored before they can be read. There are also a few old murals that managed to cling to the crumbling walls of the main buildings, and Anathema hopes to find someone to record them before they can be damaged further.[/center] ----- [center][b][font=book antiqua][size=4]Kelpie's Keep[/size][/b][/center] ------ [center]A startling amount of Kelpie live in the waters and swamps near the ruin, giving it its name. Some of the clan members believe this used to be a fort of some sort, but no one is quite sure. There was a wealth of items found here, however, and Anathema was more than happy to assimilate them into the clan's hoard. Most of the items were weapons and statues; the clan had a field day.[/center] ----- [center][b][font=book antiqua][size=4]The Boneyard[/size][/b][/center] ------ [center]There seems to have been a massacre within the walls of these ruins- either that or a mass extinction. Either way, the remains of whoever lived here litter the stone streets and ruin floors. Out of respect, only a few are allowed within the Boneyard. Any outsiders that trespass here are dealt with swiftly and violently. (See the record of Summoner's Folly for example.)[/center] ----- [center][b][font=book antiqua][size=4]Foxfire Catacombs[/size][/b][/center] ------ [center]Though possibly intended to be an underground graveyard, no remains can actually be found here. The labyrinthine tunnels seem to spread for miles and dig deep within the earth. The mapping of the tunnels is an ongoing project, and it seems new passages are being discovered with every expedition into the Catacombs. It is extremely easy to get lost in them, but the riches that can be found here tempt both the clan's members and outsiders to enter the maze-like structure.[/center] ----- [center][b][font=book antiqua][size=4]Arclight Obelisks[/size][/b][/center] ------ [center]The jutting stone spires glow within the gloom of the Tangled Wood, the magic surrounding them choking the air. It seems Arcane radiation is the source of the strange structures, though how it came to be in this area of Sornieth is a mystery. Regardless, the life that has managed to grow near the Obelisks is warped and strange, and many species that are thought to be native to the Starfall Isles can be found living in, on, or around the chalcedony-esque formations. [center][size=3] - - [b]Celephais' Cave[/b] - - The strange creature spotted near the Obelisks seems to have claimed a cave near the center of the spires. None have tried to approach, out of respect and worry it would set it off, but it seems to be relatively peaceful at the moment, drifting around the Obelisks and the entrance to its lair.[/center]


T E R R I T O R Y



YPEghn7.jpg
Once a center of community in the Second Age, the ruins dotting the land have fallen into disrepair (with the exception of the Sanctum). The walls surrounding the perimeter of the territory are crumbling, their protection no longer needed under Anathema's reign. Instead, scraps of paper litter the trees on the border, covered in words written with glowing ink, their messages unknown to any but clan members. Daylight can only be found where the Wood meets the Sea, but the bioluminescence of species native to Shadow is enough to see by for those used to it. The ruins and Obelisks loom in the dark, which is deep even for the Tangled Woods and has earned the area the nickname 'The Abyss'.


LAIR: ABOVEGROUND


The Sanctum

The main lair for the clan, the Abyssal Sanctum is where the members spend most of their time when not patrolling or otherwise occupied. The cathedral's size is large enough for even Imperials to lounge in the main chamber with a little maneuvering. Stained glass windows have somehow managed to withstand the test of time, as well, and shower the mostly empty interior with multicolored light thanks to the light spells that hang outside the structure. There's also a hidden courtyard within the very center of the buildings, with a clear spring providing drinking water. Beneath the building lies the Crypt; the entrance to it is hidden behind a tapestry in the back hall.
- - Guest Rooms - -
Two of the larger chambers in the Sanctum not already in use were converted to guest rooms, and they lay ready for weary travelers and clan allies alike. Larger groups may have to share a room, however, as space is limited. Regardless, the rooms are nice and cozy, and able to accommodate even a lone Imp comfortably.
- - Dining Hall - -
Though the original purpose of the large hall has been lost (along with a wall and chunk of roof), it has been turned into a place for members and guests to eat and interact if they don't want to huddle in their rooms. The recently-installed kitchen is used as needed, but rarely hosts cooks fixing feasts unless there's a party or other celebration. Instead, members come and go, making their meals on their own time.


The Abyssal Archives

Where all scrolls, books, maps, and other information the clan has gathered is stored. Records of the clan's history, hoard, and drawings of any murals they've found are kept here as well. Older tomes and such are kept under careful watch until they can be either copied or restored, and any attempts to touch them before the process is completed results in swift punishment from the Library Keepers. It is, in fact, allowed to take borrowed informational texts and drawings from the Archives, but they must not leave the Sanctum or be damaged in any way. Lost or damaged books result in the guilty party being trapped inside the Archives until their punishment is over.
- - Mural Room - -
One of the larger rooms off the Archives have been turned into a storage space for the murals that were able to be removed from their homes. They line the walls and clutter the floor, carefully set aside and preserved. A few are in the process of being restored so they can be hung around the lair and fully enjoyed instead of wasting away in the dark.
- - Ivo's Workroom - -
One of the smaller rooms has been converted into Ivo's workroom, and it's filled with works waiting to be restored or copied. There's a desk surrounded by papers and inks of all kinds, and another covered in materials used for bookbinding. It's, quite honestly, a bit of a mess in here, but all the old and damaged works are stored carefully on shelves that fill the empty spaces between the desks.
- - Zuri's Haven - -
Lorekeeper and scribe for the clan, another room has been converted to house whatever Zuri needs for her roles. Inks, pens, brushes, scrolls, journals, and many other materials are organized in a system she loathes having messed with. Her room is very neat, and few are allowed in for fear that they'll cause a mess.



The Menagerie

A specially reconstructed area of the cathedral, this half-indoor half-outdoor structure hosts a variety of animals from across the land. Many of them are allowed through the wards on Anathema's Garden due to their benefit to the plants, but all of them are well-cared for by the resident beastmaster. The animals here are kept more for entertainment and enjoyment rather than food, so they live a full life being pampered by their caretakers. The aquatic species are a little harder to give physical affection, though.


Anathema's Garden

Another area where only a select few are allowed. Only Anathema, Sylvus, Jada, and Bardran are allowed within the garden, though Sylvus isn't allowed to tend to the plants due to their terrible gardening skills. Many different species from all over Sornieth can be found here, and their upkeep is a pleasant challenge to the garden's owner. All kinds of magics are used to meet certain plants' specific needs, and the combination of that and the vegetation create a strange yet beautiful world within the closed off area.



LAIR: BELOWGROUND


The Crypt

The Crypt is a large underground structure below the cathedral itself. The area nearest to the entrace leads to newer tunnels leading to the cave network most of the clan resides in, which was dug out after the clan began expanding. The hall leading to the rest of the original structure is a sort of gathering area for those that live below.

In the very deepest part of the underground chambers lie Anathema's Charge- a hidden cache of statues and other sculptures from the Second Age and beyond. The cache is constantly added to whenever new pieces are found by clan members, though only the original collection brings out the Guardian's instinctive protective tendencies.
- - The Vault - -
The Vault is where the clan's hoard and money are stored. The only ones allowed within are Anathema, Sylvus, Hetra, Chryseis, and Ophir. The last two, however, are usually stationed at either side of the Vault's entrance. It encompasses a good chunk of the Crypt's space, and is located past the entrances to the more communal areas of the lair's underground. The only place further from the main areas is Anathema's lair.
- - Anathema's Lair - -
Found within the deepest section of the Crypt, Anathema's lair is closed off to any but her and Sylvus. This subsection of the Crypt is connected directly to her and Sylvus' rooms, and contains her Charge and personal hoard. It's also protected by wards and enchantments, leaving little chance of getting in without alerting her.



The Altar Rooms


Located directly below the main hall of the cathedral, the altar rooms are exactly what they sound like. There are twelve rooms in total, with eleven dedicated to one of the dragon deities each. An ornate altar is the centerpiece of each one. They form a semicircle, with a large cavern in the middle dedicated to the dead. Different decorations and murals decorate the walls, and each of the eleven are connected the the ones beside it, with all connected to the main cavern.
- - Altar to the Shadowmother - -
The largest and centermost of the deity altar rooms.

A cavernous room dedicated solely to the Shadowbinder. Inside is a massive altar where incense and herbs whose meanings align with the deity are eternally burning, and offerings are placed on or around it as prayers for good luck or safety. Stained glass from the Sanctum above that couldn't be repaired has been stuck to the walls, and a large mural made of polished stones depicts the Shadowbinder in all her glory. Fighting and other quarrels are to be left out of the sacred space, and the punishment is heavy if this rule is broken. Also, if you can't find her anywhere else, Anathema is likely to be here giving thanks and praise to the Mother.

- - Altars to the Rest - -
Though equally decorated and filled with nearly the same things as the Shadowbinder's room and altar, the other rooms are not as large. This is due to the fact that the clan lives in Shadow and therefore most pay some sort of respect to the resident deity, requiring more space. Each has had care and respect put into it, though, and visitors are frequent regardless.

- - Shrine to the Fallen - -
Though yet to be used, the Shrine was made to contain the relics of those that died. The walls are covered in murals of different lands across Sornieth: Fields and forests, oceans and volcanoes, cliffs and flatlands. Numerous small altars are aligned in neat rows, awaiting the gifts and remains that will grace them. Soft pillows and seats have already filled the place for the future visitors.

It's a wonderfully decorated and beautiful room despite it's purpose, but has been left in the dark until it is needed.


Living Areas


Though some live in the forest surrounding the Sanctum, the main living area is located beneath it. Most of the members who can fit reside here, roaming the halls and tunnels and communal spaces at all times of day and night. There are many entrances and exits to these areas, but most are only known by the members. The main entrance, of course, leads to the entrance room of the Crypt.
- - Member Rooms - -
The rooms of the clan members are all located in the same general area, with the tunnels leading to them connecting to a large communal room. Each room is unique to the individual, in both size and contents.

The communal room has a secret tunnel leading to an antechamber that connects to Anathema and Sylvus' rooms, as well. Just in case.
- - Healer's Den - -
This is, of course, where everyone goes when feeling ill. Or when hurt. Or if they drank something Sylvus told them not to. Anyway, all manners of remedies can be found here, all brewed or mixed by either the resident alchemist or healer. Xue practically lives here due to how often members get into accidents of some form or another. Due to this, the Den has been transformed into a comfortable, homey space where patients can relax and heal without worry. Various trinkets Xue claims promotes health and luck are scattered about, making the chamber seem less clinical.
- - Fireborne Forge - -
Also known as Azaroth's Workshop, and one of the rooms furthest from the surface. Any and all weapons, soulless automatons, or other things that require a metalforger's touch were likely made here. The area's entry restrictions aren't as severe as other parts of the lair, but it's generally not a good idea to enter without permission or a warning ahead of time. The sweltering fires and flying embers are dangerous to anyone who gets too close or aren't careful enough, and Azaroth is loathe to have people invade his work space without giving him some notice. Regardless, the Forge has a sense of rugged, dangerous beauty surrounding it due to the magma lakes within.
- - Alchemist's Atelier - -
If not hovering around Anathema or traveling for ingredients, you'll likely find Sylvus bustling around his cauldrons. Everything from herbs to tools to concoctions are meticulously organized on shelves and in cabinets. Only a select few are allowed to enter the main area, as the somewhat small cavern's master is often performing dangerous and volatile experiments. However, anyone who needs something are welcome to wait in the antechamber until he can pause what he's doing. Just don't ingest anything laying around; who knows what it'll do.



SURROUNDING AREAS


Fairy Circle Clearing

No one is sure why, but a circle of dead trees and other plants can be found not far from the Sanctum. A few of the clan's members suspect Fair Folk mischief, therefore giving the area its name. Despite this, no one has seen any suspicious figures near there. In fact, most of the forest's creatures seem to avoid the ring of death....


Lake Mirage

This freshwater lake is a gathering spot for strange phenomena. Floating lights and and illusions are often seen on the lake's island, but the island itself is actually quite beautiful. It's due to this and its strangely peaceful atmosphere that meetings between the clan and potential allies are held here. The lake's water is also quite pure and refreshing, and the plants that grow along it tend to be delicious.


Deadfall Ruins

The site of the Ruin Trap Incident, these ruins have fallen into further disrepair. Anathema has forbade anyone to enter them due to the failing structural integrity and numerous traps that are still active here. Still, the potential riches to be found within are extremely tempting....


Ruined Archives

It seems this was once a great library, but it's now only a fraction of its former glory. Quite a few things found here are now part of the clan's Archives, even though some of the books and scrolls need to be restored before they can be read. There are also a few old murals that managed to cling to the crumbling walls of the main buildings, and Anathema hopes to find someone to record them before they can be damaged further.


Kelpie's Keep

A startling amount of Kelpie live in the waters and swamps near the ruin, giving it its name. Some of the clan members believe this used to be a fort of some sort, but no one is quite sure. There was a wealth of items found here, however, and Anathema was more than happy to assimilate them into the clan's hoard. Most of the items were weapons and statues; the clan had a field day.


The Boneyard

There seems to have been a massacre within the walls of these ruins- either that or a mass extinction. Either way, the remains of whoever lived here litter the stone streets and ruin floors. Out of respect, only a few are allowed within the Boneyard. Any outsiders that trespass here are dealt with swiftly and violently.
(See the record of Summoner's Folly for example.)


Foxfire Catacombs

Though possibly intended to be an underground graveyard, no remains can actually be found here. The labyrinthine tunnels seem to spread for miles and dig deep within the earth. The mapping of the tunnels is an ongoing project, and it seems new passages are being discovered with every expedition into the Catacombs. It is extremely easy to get lost in them, but the riches that can be found here tempt both the clan's members and outsiders to enter the maze-like structure.


Arclight Obelisks

The jutting stone spires glow within the gloom of the Tangled Wood, the magic surrounding them choking the air. It seems Arcane radiation is the source of the strange structures, though how it came to be in this area of Sornieth is a mystery. Regardless, the life that has managed to grow near the Obelisks is warped and strange, and many species that are thought to be native to the Starfall Isles can be found living in, on, or around the chalcedony-esque formations.
- - Celephais' Cave - -
The strange creature spotted near the Obelisks seems to have claimed a cave near the center of the spires. None have tried to approach, out of respect and worry it would set it off, but it seems to be relatively peaceful at the moment, drifting around the Obelisks and the entrance to its lair.
.............ZRFPHFU.png
Amri/Abyss || FR+3 || They/Them
zu5O19Q.png
Lore Thread || Tumblr || Toyhouse
zu5O19Q.png
Wish List || Goal List
DaxXxIb.png
[center][url=http://www1.flightrising.com/forums/cc/2623389/1#post_2623389][font=book antiqua][color=#9777bd]Introduction[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517099][font=book antiqua][color=#9777bd]Territory[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517102][font=book antiqua][color=#9777bd]Wares[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517106][font=book antiqua][color=#9777bd]History[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517111][font=book antiqua][color=#9777bd]Laws[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517128][font=book antiqua][color=#9888bd]Traditions[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517134][font=book antiqua][color=#9777bd]Members[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517137][font=book antiqua][color=#9777bd]Relations[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517145][font=book antiqua][color=#9777bd]Index[/url][/center] ----- ----- [center][b][font=book antiqua][size=6][color=#5B3667]W A R E S[/color][/size][/b][/center] ----- ----- [columns]----- [center][b][font=book antiqua][size=5]Plants & Plant-Based[/size][/b][/center] ----- [center]From medicinal specimens to common food items, the clan offers a variety of plants for sale or trade. Most of them come from Anathema's own garden, which hosts a variety from all over Sornieth. Others are excess from foraging expeditions, which sometimes yield rare species found mostly in Shadow territory. The clan also offers other plant-based items, like dried flower petals and lengths of rope.[/center] [color=transparent]..................................................................[/color] [nextcol] [item= Subterranean Clover] [item= Glow Mushroom] [item= Blacktongue Pepper] [item= Patio Rose] [item= Umbra Parthenium] [item= Chickweed] [item= Dusk Jadevine] [item= Marsh Choker] [item= Dark Creeper] [/columns] [columns] [item= Umbral Yarn] [item= Titanium Wrench] [item= Speckled Savanna Pelt] [item= Sanded Birch Plank ] [item= Tracker Engine] [item= Birch Logs] [item= Nightsky Fuiran Hide ] [item= Volt Wiring] [item= Shadow Serpentskin] [nextcol]----- [center][b][font=book antiqua][size=5]Materials & Tools[/size][/b][/center] ----- [center]Often crafted by the clan or their allies, or collected while gathering and hunting, these items are well made and ready to use. Anything from wood planks to bricks to cloth to yarn may be offered depending on the week. However, the clan itself tends to focus more on decorative things like patterned tiles and bricks carved with reliefs. Any more hardy materials are likely things they traded for. The blacksmith [i]does[/i] make some sturdy tools, though.[/center] [color=transparent]..................................................................[/color] [/columns] [columns]----- [center][b][font=book antiqua][size=5]Ores & Minerals[/size][/b][/center] ----- [center]Favorites of the clan, it's actually a bit hard to get them to part with any ores, minerals, and gems they find. However, when you can get them to trade or sell you some, you'll find their stores are quite varied. They do seem to favor more glittery and shiny specimens, though, so they'll rarely let anyone touch ores like gold or silver despite them having quite a bit. [/center] [color=transparent]..................................................................[/color] [nextcol] [item= Labradorite] [item= Amethyst Geode ] [item= Apatite] [item= Silver Ore] [item= Azurite] [item=Smoky Quartz] [item= Charged Tungsten] [item= Pink Chalcedony] [item= Microcline] [/columns] [columns] [item= Swiftfoot Warrior's Belt] [item= Starlight Cloak] [item= Glittering Bluesilver Torc] [item= Well-to-do Sable Locket] [item= Ceremonial Sash] [item= Silver Amulet of Science] [item= Pulsating Pendant] [item= Twilight Sylvan Dress] [item= Woven Cloth] [nextcol]----- [center][b][font=book antiqua][size=5]Clothing & Jewelry[/size][/b][/center] ----- [center]These are the items the clan makes most often. Their specialty is weaving and embroidering runes into cloth, or engraving them into stones and metals used in jewelry. There's a common set used to make them and the wearer water-repellent to a certain degree, as well as more resistant to wear and tear. Some of the seamstresses and jewelers in the clan may also be open to creating something with custom rune sets, for a certain fee.[/center] [color=transparent]..................................................................[/color] [/columns] [columns]----- [center][b][font=book antiqua][size=5]Alchemy & Healing[/size][/b][/center] ----- [center]Though most healing and alchemic creations are kept by the clan, there are a few times where they're sold or traded. This usually happens when the resident alchemist or healer makes too much to store safely. What is up for sale tends to always be different due to the creators making large batches of things on a whim, which can lead to finding some rare or strange brews in great quantities. Just be wary of what you touch; some creations are rather unstable and require careful handling. [/center] [color=transparent]..................................................................[/color] [nextcol] [item= Purple Goo] [item= Cleansing Elixir] [item= Purple Goo ] [item= Grey Slime] [item=Cliffside Milkweed] [item= Silver Muck] [item= Purple Ooze] [item= Blue Goo] [item= Purple Sludge] [/columns] [columns] [item= Haunted Stone Orb] [item= Stardust Sap Lamp] [item= Moth-eaten Mith Doll] [item= Stone Knife] [item=Raptorik Talonblades] [item= Ornate Porcelain Jar] [item= Deeprealm Runestone] [item= Bubbly Buddy] [item= Hardshell Helmet] [nextcol]----- [center][b][font=book antiqua][size=5]Trinkets & Things[/size][/b][/center] ----- [center]It's always a gamble when the clan puts things they find in the ruins nearby up for sale and trade. It could be junk, it could be treasure, it could be up to the buyer whether it's one or the other. There's rarely ever the same thing available twice, though, so it's a good idea to snap up anything that catches your eye. Then again, maybe it's best to be cautious. You never know where these things have been, or what they've done.[/center] [color=transparent]..................................................................[/color] [/columns] ----- ----- [center][b][font=book antiqua][size=6][color=#5B3667]S E R V I C E S[/color][/size][/b][/center] ----- ----- ----- [center][b][font=book antiqua][size=4]Runework[/size][/b][/center] ------ [center]Most of the clan knows at least something of runework, but those that use it in their crafts are quite skilled. From sets woven into clothes that help keep the wearer warm and dry, to sets carved into keystones to help protect lairs and camps, the clan has a wide variety of work to offer. Of course, the clan favors runes woven or embroidered into clothing or carved into jewelry over other mediums and uses, but they're still open to creating other things for the right price.[/center] ----- [center][b][font=book antiqua][size=4]Protection[/size][/b][/center] ------ [center]Fiercely loyal to those that earn their trust, those of the Sanctum will have the back of their allies. From invaders to enemies, the clan will come to fight at your side if you have need of them. However, there is always room for those that are willing to pay for a bit of strength... as long as there isn't a conflict of interest.[/center] ----- [center][b][font=book antiqua][size=4]Restoration[/size][/b][/center] ------ [center]Those of the Archives are dedicated to knowledge, and are always willing to help preserve or restore old works. They do appreciate a bit of compensation for their work, but the task itself is usually enough payment for them... Well, that and the permission to copy the work in question for the clan's own library.[/center]




W A R E S




Plants & Plant-Based

From medicinal specimens to common food
items, the clan offers a variety of plants for
sale or trade. Most of them come from
Anathema's own garden, which hosts a variety
from all over Sornieth. Others are excess from
foraging expeditions, which sometimes yield
rare species found mostly in Shadow territory.
The clan also offers other plant-based items,
like dried flower petals and lengths of rope.
..................................................................





Materials & Tools

Often crafted by the clan or their allies,
or collected while gathering and hunting, these
items are well made and ready to use. Anything
from wood planks to bricks to cloth to yarn may
be offered depending on the week. However, the
clan itself tends to focus more on decorative
things like patterned tiles and bricks carved with
reliefs. Any more hardy materials are likely things
they traded for. The blacksmith does make
some sturdy tools, though.
..................................................................

Ores & Minerals

Favorites of the clan, it's actually a bit hard to
get them to part with any ores, minerals, and
gems they find. However, when you can get
them to trade or sell you some, you'll find their
stores are quite varied. They do seem to favor
more glittery and shiny specimens, though, so
they'll rarely let anyone touch ores like gold or
silver despite them having quite a bit.
..................................................................



Clothing & Jewelry

These are the items the clan makes most
often. Their specialty is weaving and
embroidering runes into cloth, or engraving
them into stones and metals used in jewelry.
There's a common set used to make them and
the wearer water-repellent to a certain degree,
as well as more resistant to wear and tear.
Some of the seamstresses and jewelers in the
clan may also be open to creating something
with custom rune sets, for a certain fee.
..................................................................

Alchemy & Healing

Though most healing and alchemic creations
are kept by the clan, there are a few times
where they're sold or traded. This usually
happens when the resident alchemist or healer
makes too much to store safely. What is up for
sale tends to always be different due to the
creators making large batches of things on a
whim, which can lead to finding some rare or
strange brews in great quantities. Just be wary
of what you touch; some creations are rather
unstable and require careful handling.
..................................................................

Trinkets & Things

It's always a gamble when the clan puts
things they find in the ruins nearby up for
sale and trade. It could be junk, it could be
treasure, it could be up to the buyer whether
it's one or the other. There's rarely ever the
same thing available twice, though, so it's a
good idea to snap up anything that catches
your eye. Then again, maybe it's best to be
cautious. You never know where these things
have been, or what they've done.
..................................................................




S E R V I C E S





Runework

Most of the clan knows at least something of runework, but those that use it in their crafts are quite skilled. From sets woven into clothes that help keep the wearer warm and dry, to sets carved into keystones to help protect lairs and camps, the clan has a wide variety of work to offer. Of course, the clan favors runes woven or embroidered into clothing or carved into jewelry over other mediums and uses, but they're still open to creating other things for the right price.

Protection

Fiercely loyal to those that earn their trust, those of the Sanctum will have the back of their allies. From invaders to enemies, the clan will come to fight at your side if you have need of them. However, there is always room for those that are willing to pay for a bit of strength... as long as there isn't a conflict of interest.

Restoration

Those of the Archives are dedicated to knowledge, and are always willing to help preserve or restore old works. They do appreciate a bit of compensation for their work, but the task itself is usually enough payment for them... Well, that and the permission to copy the work in question for the clan's own library.
.............ZRFPHFU.png
Amri/Abyss || FR+3 || They/Them
zu5O19Q.png
Lore Thread || Tumblr || Toyhouse
zu5O19Q.png
Wish List || Goal List
DaxXxIb.png
[center][url=http://www1.flightrising.com/forums/cc/2623389/1#post_2623389][font=book antiqua][color=#9777bd]Introduction[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517099][font=book antiqua][color=#9777bd]Territory[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517102][font=book antiqua][color=#9777bd]Wares[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517106][font=book antiqua][color=#9777bd]History[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517111][font=book antiqua][color=#9777bd]Laws[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517128][font=book antiqua][color=#9888bd]Traditions[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517134][font=book antiqua][color=#9777bd]Members[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517137][font=book antiqua][color=#9777bd]Relations[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517145][font=book antiqua][color=#9777bd]Index[/url][/center] ----- ----- [center][b][font=book antiqua][size=6][color=#5B3667]H I S T O R Y[/color][/size][/b][/center] ----- ----- ----- [center][b][font=book antiqua][size=4]History of the Ruins[/size][/b][/center] ----- [center]A once bustling town, a cathedral, an archive, a fort, and a gravesite left empty. The ruins located within the clan's territory tell that once the area was a center of community. The sheer size of each location hint that many lived here once, even if they're now long gone. The exact time of ruin is unknown, though outsourced scholars have theorized that it was around the birth of the Arcanist. Whether the deity's explosive creation or some other horror was the cause will likely never be known, but the effects of whatever happened are clear to see in the Boneyard and Kelpie's Keep. All that's left of those that once made the territory their home are the ruined buildings, fragile bones, and the shattered remains of a wall surrounding the majority of the land.[/center] ----- [center][b][font=book antiqua][size=4]History of the Clan[/size][/b][/center] ----- [center]After finding her Charge in the depths of the cathedral, Anathema made this area of the Tangled Wood her territory. She defended it fiercely, lashing out at any who dared encroach on what she considered hers. Amidst the invaders, a young Fae searching for a new home entered the Sanctum with no idea it was occupied. Their first meeting was rough; Anathema threated him, and he managed to escape harm only by confusing her enough that she snapped out of her rage. From then on, the Fae stayed with her, and they were no longer alone. Eventually, he began to venture out and explore, searching for ingredients to use in his alchemy. On these excursions, he found those down on their luck, who had no one, and who were not welcomed by most. He guided them to his and Anathema's home, helping them recover and welcoming them into his life. Despite Anathema's insistence that their stay was temporary, these new companions never left. More and more came to stay with them as time passed, instead. After coaxing by Sylvus, Anathema agreed to officially form a clan with her as the leader and Sylvus as her Adviser. She decided that any who caught her eye and were cast out and unwelcome in most clans could find shelter at the Sanctum, even if only temporarily.[/center] ----- [center][b][font=book antiqua][size=4]Timeline[/size][/b][/center] ----- [center][i][size=3] XX Years After Pillar's Fall[/size][/i] ----- BE = Before Establishment | AE = After Establishment[/center] [columns][b][size=4][color=#A47DB0][12 BE][/color][/size][/b] [b]Month 7 [/b]|| Anathema hatches alone with only the shadows to guide her; haunts the depths of Foxfire Bramble. [b]Month 9[/b] || She invokes her shadows, the most coherent taking the form of a pure black Imperial. The others are feral at best. Other dragons now tend to avoid her despite her young age. [b]Month 12 [/b]|| Nameless devours the other conscious shadows, becoming the only and alpha. It is content and sated. [b][size=4][color=#A47DB0][8 BE][/color][/size][/b] [b]Month 3[/b] || Anathema begins her Search, wandering Shadow aimlessly and offering her strength to those who will pay if they meet her standards. Her hoard begins to grow. [b][size=4][color=#A47DB0][7 BE][/color][/size][/b] [b]Month 6 [/b]|| The Guardian and shadow are attacked by a Lich. They defeat it and survive, but Nameless grows restless in the days following. --[size=2]{story to come}[/size] [b][size=4][color=#A47DB0][6 BE][/color][/size][/b] [b]Month 1[/b] || Anathema finds a crumbling cathedral and her Charge (a cache of statues) hidden within the Crypt beneath it. This includes one later named Antaram. The entire area is claimed as hers. --[size=2]{story to come}[/size] [b]Month 3 - [color=#895F97]First Invasion[/color][/b]|| Two mirrors invade the Sanctum in an attempt to loot the place; Anathema retaliates fiercely, wrestling with the instincts her Charge has brought out. Nameless is sated. --[size=2]{story to come}[/size] [nextcol] [img]http://i.imgur.com/61jahOU.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/L2wYNf8.png[/img] [nextcol] [right][b][size=4][color=#A47DB0][12 BE][/color][/size][/b] [b]Month 8[/b] || Estimated date of Sylvus' hatching; exact date is unknown. [b][size=4][color=#A47DB0][8 BE][/color][/size][/b] [b]Month 11[/b] || Something happens; Sylvus' memory is lost. Any events before and around this point are unknown. [b]Month 12[/b] || Sylvus presumably wanders the border of Shadow and Water. [b][size=4][color=#A47DB0][7 BE][/color][/size][/b] [b]Month 2[/b] || He awakens on a Shadowed Isle alone. A motherly Kelpie finds him and takes him in. His skills are slowly relearned, and the two grow close. [b]Month 5[/b] || He begins learning alchemy, and finds he's quite good at it. He and Hetra are content, but he feels like he's missing something... [b]Month 7[/b] || Sylvus attracts the attention of a Roc, but manages to escape with no injuries. This is the first known instance of his strange luck. --[size=2]{story to come}[/size] [b][size=4][color=#A47DB0][6 BE][/color][/size][/b] [b]Month 1[/b] || The Fae gets into more strange situations over the course of the month, one of which involves him meeting the rest of Hetra's clan. The others adore him once they get over the shock. --[size=2]{story to come}[/size] [b]Month 5[/b] || Sylvus leaves his adopted mother's care and wanders again. He heads deeper into Shadow territory. He sees a cathedral in the distance, and feels drawn to it. He enters Anathema's territory and makes his way to the ruin. [/right] [color=transparent]............................................................[/color][/columns] [columns][img]http://i.imgur.com/61jahOU.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/L2wYNf8.png[/img] [nextcol][b]Month 6[/b] || Sylvus and Anathema meet, and he confuses her out of attacking him. Though reluctant, Anathema is intrigued by him so she lets him stay the night. He ends up staying from then on, instead. [b]Month 8[/b] || The two have gotten closer (much to Nameless' irritation), and Anathema's instincts start to settle. Sylvus helps clean up the cathedral and they start digging out more rooms off the Crypt's entrance room. [b]Month 11[/b] || The cathedral looks much better and they've started repairing what they can, planning out how they want to expand the lair and what they want to do with the empty space around it. Anathema starts a garden after more trees are cleared out and the plot of land is prepared. [b][size=4][color=#A47DB0][5 BE][/color][/size][/b] [b]Month 3[/b] || Sylvus leaves to collect alchemy ingredients and plants for Anathema, and his exploration takes him near the Forum. He meets an automaton named Zuri, and convinces her to come back with him when he learns she's alone. [b]Month 4[/b] || Sylvus and Zuri return, and though exasperated, Anathema lets Zuri stay. Late in the month, however, faulty wiring causes her to break down, leading Sylvus to leave so he can find someone to repair her. [b]Month 5[/b] || Azaroth, a blacksmith and engineer, is brought to the Sanctum to repair Zuri. He's unable to fully do so since he doesn't have her blueprints, but she's once again functional. The two new additions end up never leaving, though Anathema doesn't seem too bothered by that. --[size=2]{story to come}[/size] [b]Month 9[/b] || Anathema and Sylvus find an injured tree spirit named Kaloki and bring him back to the Sanctum so he can heal. Somehow, the spirit also ends up staying. Anathema acts exasperated, but doesn't seem to complain much. --[size=2]{story to come}[/size] [b][size=4][color=#A47DB0][4 BE][/color][/size][/b] [b]Month 4 - [color=#895F97]Ruin Trap Incident[/color][/b] || Nameless reports 3 intruders heading for Deadfall Ruins, hoping to lure Anathema into a trap. She turns their plan back on them, incensed by their arrogance. Glaedr, a beast from the ruins, finds himself interested by her and offers his strength in return for a place to stay. He joins the Sanctum. --[size=2]{story to come}[/size] [b]Month 8[/b] || Sylvus leaves to buy supplies to continue restoring and expanding the Sanctum, as well as other materials and food. At the nearest market, he meets Ena, a winter spirit, and Isaure, a wind spirit. He offers them a place to stay once he learns they're wandering, and they all go back to the cathedral. Anathema is once again exasperated but doesn't argue Sylvus' decision. The two end up staying for good. --[size=2]{story to come}[/size] [b]Month 11[/b] || Emyr stumbles into Anathema's territory, dazed and injured. He's brought to the Sanctum for healing and allowed to stay until he's recovered. His stay ends up being extended indefinitely. --[size=2]{story to come}[/size] [b]Month 12[/b] || Nameless is restless, and Anathema becomes agitated in turn. Something isn't right... [b][size=4][color=#A47DB0][3 BE][/color][/size][/b] [b]Month 1 - [color=#895F97]Summoners' Folly[/color][/b] || A group of cultists make their way to the Boneyard and perform a summoning ritual. Enraged by the disrespect to her territory and the dead, Anathema and Nameless manage to catch five while the rest just do escape. The only good to come of this are the summoned Harvardr and Vespera, who join the growing group. --[size=2]{story to come}[/size] [b]Month 5[/b] || Bardran and Jada show up out of nowhere, and Anathema welcomes them- much to the confusion of the rest. --[size=2]{story to come}[/size] [b]Month 7[/b] || The construction and repairs are coming along well, though some workers had to be outsourced as the work became more complicated. The cathedral is starting to look wonderful again, and the Garden is really coming along with the help of Jada and Bardran. Anathema thinks about also adding a Menagerie, and starts planning for it. There's also a slowly growing collection of books and scrolls and tomes being stored in the planned area for the library. [b]Month 10[/b] || Anathema decides to assign roles to the... members of the Sanctum, at the insistence of Sylvus. Azaroth is appointed Fire Rep, Sylvus Adviser, Glaedr Head of Guard, Zuri Lorekeeper and Scribe, and Jada and Bardran Gardeners. The rest are free to choose their own roles but must help out in some way. [b][size=4][color=#A47DB0][2 BE][/color][/size][/b] [b]Month 3[/b] || Strange lights are sighted around the forest, centered in the island on Lake Mirage. It's believed to be a Will-o-the-Wisp, as there's been mischief in the forest. Virva, a childish creature, settles into her new home with glee and hopes her new family likes the pranks she has in store. [b]Month 6[/b] || Sylvus finds a gold ore vein in an abandoned lair while on an expedition, and also finds and befriends the creatures that guard it. They're named Ophir and Chryseis. He informs them of the Sanctum and to come there if they ever need help, to which they agree. He leaves not long after to go back home. [b]Month 8[/b] || Ophir and Chryseis flee their home to escape thieves, there being too many for them to fight. They join the Sanctum after it's discovered the thieves escaped with their ore, but seem to be happy to be around so many others. --[size=2]{story to come}[/size] [b]Month 10[/b] || An autumnal spirit named Nephele passes through the territory and becomes interested in the clan. Upon meeting her fellow spirits and getting to know them, she decides to make the clan her home. Her and the winter spirit, Ena, end up being fantastic friends. --[size=2]{story to come}[/size] [b][size=4][color=#A47DB0][1 BE][/color][/size][/b] [b]Month 3 - [color=#895F97]Hunters' Blight[/color][/b] || Nameless is agitated, and things come to a head when a young fire demon named Chaol stumbles into the Sanctum after being chased by Hunters. Azaroth, as a fellow fire demon, protects him when the Hunters catch up and is horribly injured and near death, forever scarred. Anathema goes ballistic, and her rage is terrifying to behold. --[size=2]{story to come}[/size] [b]Month 4[/b] || Azaroth recovers slowly, and decides to adopt Chaol considering how young he still is. He decides to basically give up his title as Fire Rep considering the circumstances and begins teaching Chaol things he needs to know for the role after the younger expresses and interest in taking up the mantle. [b]Month 7[/b] || Azaroth has recovered as much as he will, though he's now heavily scarred and most of his fire has been extinguished. Regardless, he finds happiness in creating automatons and tools when he has the time in between teaching Chaol. [b][size=4][color=#A47DB0][0 BE/0 AE][/color][/size][/b] [b]Month 6[/b] || Glaedr starts to organize expeditions to explore ruins in Anathema's territory, as well as those near the borders. The first discovers a temple to unknown creatures, in which they find Arcturus and Sana. The two express interest in joining, so they are brought back to the Sanctum once the ruin has been thoroughly explored. --[size=2]{story to come}[/size] [b]Month 9 - [color=#895F97]Clan Formally Established[/b][/color] || Sylvus finally convinces Anathema to formally establish their group as a clan. Sovereign Anathema's reign begins with two strange 'dragons' appearing to join the newly-named clan. Havenae and Dysmorpha are accepted in, though have a bit of a hard time getting used to being around others. --[size=2]{story to come}[/size] [b][size=4][color=#A47DB0][1 AE][/color][/size][/b] There's a period of quiet as the clan sorts itself out, and new roles are established. Havenae is appointed Shaman and Soothsayer after their abilities are revealed, and Dysmorpha is appointed Lieutenant after an... incident. Drifters come and go as construction on the underground portion of the lair is completed. Rules and Laws are beginning to be put in place, and the Runeguise becomes a staple of the clan with the help of Havenae's knowledge. A creature by the name of Muerte joins at the end of the year with little fanfare, and is soon appointed Plague Representative. [b][size=4][color=#A47DB0][2 AE][/color][/size][/b] [b]Month 5-7[/b] || The repairs to the Sanctum are finished and the area surrounding it is further cleaned up. The Garden is becoming a thing of beauty, the Menagerie is growing, and the Library- otherwise known as the Abyssal Archives- is slowly being filled. There are also rumors about the clan that begin floating around, which amuses them. [b]Month 10[/b] || An alliance is formed with the local Centaur and Serthis camps, and trade routes are established between the three of them. [b][size=4][color=#A47DB0][3 AE][/color][/size][/b] [b]Month 2[/b] || Travelers from the Icefield pass through after hearing rumors. Two of the creatures decide to stay, and their names are Xue and Uri. Ena finds herself attracted to the two, and beings courting them towards the end of the month. Her advances are accepted. --[size=2]{story to come}[/size] [b]Month 4[/b] || Uri, Xue, and Ena become a triad and are disgustingly cute together, much to the fond annoyance of some of the singles in the clan. [b]Month 7[/b] || A wind blows in from the Plateau and a worryingly large storm brews. It breaks a few days later and the clan retreats to the underground rooms as a precaution. After the storm ends, Russula, Atri, and Hochster are found in the Garden. They're invited to stay for a while, but end up joining and becoming a part of the Library Keepers, which til then had only included Zuri. --[size=2]{story to come}[/size] [b][size=4][color=#A47DB0][4 AE][/color][/size][/b] [b]Month 2 - [color=#895F97][b]Expedition to Abyssal Sanctum[/color][/b] || Small party of dragons are on a job to explore around the cathedral, but one of them enlightens the others about the rumors surrounding it... which their client hadn't mentioned. They decide to abort the mission. Nameless stalks away, pleased. --[size=2]{[url=http://www1.flightrising.com/forums/cc/2116379/2#post_25731264][color=#9777bd]story here[/url])[/size] [b]Month 11[/b] || Expedition to the Boneyard with the permission of Anathema. Nothing was taken and nothing found, though some said they saw a pale Skydancer drifting through the abandoned city. None could find her, though, after the initial sightings. [b][size=4][color=#A47DB0][5 AE][/color][/size][/b] [b]Month 4[/b] || Expedition team leaves for Kelpie's Keep and Sylvus follows. As it turns out, Sylvus' adoptive mother and her clan had moved to the waters surrounding the ruin, and they reunite. Hetra decides to join the Sanctum along with her friend, the Swamp Nymph Eleion. Numerous treasures are also found in the Keep, and the clan celebrates. --[size=2]{story to come}[/size] [b]Month 6[/b] || A confused Ivo is found wandering in circles near the Foxfire Catacombs, seeming dazed. The clan takes him in, and he grows close to Emyr due to their shared quiet natures. [b]Month 9 - [color=#895F97]The Abyss Alliance[/b][/color] || A nearby Harpy clan sends a messenger, wanting to negotiate an alliance with the Sanctum, as well as the nearby Beastclans. The talk goes well and a treaty between the Beastclans and the Sanctum is hashed out, and the resulting union is named the Abyss Alliance. Harpy Prince Vasil is sent to join the clan as a sign of good will from the Harpies of Gleamcliff. He's appointed the roles of both Harpy Ambassador and Wind Rep. Xavia, his aide and guard, follows him. --[size=2]{story to come}[/size] [b]Month 11[/b] || Sylvus leaves to gather ingredients and comes across Yvla on the way back, and they chat until they arrive at the Sanctum. Upon seeing the Menagerie, Yvla asks to join and help take care of the animals there. Anathema agrees. --[size=2]{story to come}[/size] [b]Month 12 - [color=#895F97]The Fair Folk's Festival [/b][/color] || The world shifts, and Fairy Circle Clearing blooms in the dead of winter. The Fair Folk reach out to the clan and invite them to the festival they're holding in exchange for an alliance. Anathema is amused and agrees, and the members of the Sanctum have a grand time. Aine joins the clan as the ambassador for her people, while her partner, Amarande, follows her. --[size=2]{story to come}[/size] [b][size=4][color=#A47DB0][6 AE][/color][/size][/b] [b]Month 1[/b] || Patrols are formed at the behest of Glaedr, though with the low number of guards they're more volunteer than anything. [b]Month 5[/b] || Strange activity is noticed on Lake Mirage's island, and it turns out to be a small group of Kitsune who are resting there. Upon finding out about the clan, the four decide to join. Yasu and Kiyoko bring their crafting skills into the fold, Noboru decides to climb up the ranks as a spy and scout, and Antheia asks to tend to the island and its cherry blossom tree. --[size=2]{story to come}[/size] [b]Month 7[/b] || A new statue is found outside the Sanctum. Its origin is unknown, and so is everything else about it aside from the name 'Fausta' carved into its base. Unable to remove it from where it settled in the Archives, they leave it be and let it guard the clan's wishlist and goals. --[size=2]{story to come}[/size] [b]Month 8[/b] || A total solar eclipse shades Sornieth, and the balance between Shadow and Light shifts in Shadow's favor for the duration. Something else seems to shift, but nothing is found on the clan's territory by patrols. [b]Month 11[/b] || There's an expedition to the Ruined Archives, Anathema hoping to find more texts and possibly murals. Upon entering, the group is confronted by those who guard the place, Genesis and Rashida. They're convinced to join the Sanctum and Light Rep and Library Guard respectively, and the Archive is carefully cleared out. --[size=2]{story to come}[/size] [b][size=4][color=#A47DB0][7 AE][/color][/size][/b] [b]Month 2[/b] || Two creatures from the Sea journey to the Sanctum, asking to join the clan. Skye and Dmitriy are welcomed into the fold, and they begin to settle. --[size=2]{story to come}[/size] [b]Month 5[/b] || Patrols report the possibility of an entity residing near the Obelisks, but are unable to give a solid appearance. Anathema orders to keep an eye on the area, but otherwise leave it be since it hasn't shown hostility. [b]Month 6[/b] || Three strange 'dragons' show up at the Sanctum's main entrance, apparently on behalf of a small group of sun and moon worshippers. An alliance is formed between them. The Eclipse Priestess Apollonia, as well as her guards Umbra and Corona, are accepted into the clan as a sign of good will. --[size=2]{story to come}[/size] [b]Month 8[/b] || The size and complexity of the Garden has increased beyond the initial plans, leading to Anathema hiring a temporary helper to get things in order. Manar ends up joining and helping with the Garden occasionally, but mainly keeps bees that help pollinate the plants and provide an abundance of honey. Most of the clan is ecstatic over the honey candies he ends up making. --[size=2]{story to come}[/size] [b]Month 12[/b] || What seems to be a meteor shower plays out above part of Shadow in the days before the return of the Nocturnes and Mimics. A meteor crashes into the clan's territory near the river, and a party is sent out to investigate. A small creature in the shape of an Imp hatchling is found and brought back, and it's certain that they aren't as young as they appear. They join the clan, but seem to wander whenever and wherever they wish. --[size=2]{story to come}[/size] [b][size=4][color=#A47DB0][8 AE][/color][/size][/b] [b]1-5 - [color=#895F97]Deity Days [/b][/color] || The gods stir within their realms, and change is brought to Sornieth. Reports of things thought gone or myth sprout up across the lands, driving the clan into near lockdown. More isolationist than ever, Anathema stalks her territory restlessly as things shift. The voice of the Shadowbinder is welcome and loved, but the thought of things looming is not. The Tidelord is gone, felt easily by those closest to the Sea, and it drives the clan into a near frenzy at first. After months of nothing after things began to settle, Anathema reluctantly allows the clan to begin to reach out again. Relations are tense as the Beastclans prepare for the worst despite the relative calm that has settled across Sornieth. Emergency wards are put into place as a precaution. [b]Month 6 - [color=#895F97]The Icewarden's Jailers[/b][/color] || After the events of Deity Days, the clan is still wary of further incidents. Thus, reports of Ancient Ice dragons- Gaolers- sent the clan up in arms once more. It nearly caused another lockdown when more was learned about the breed and their mission, and it was only prevented by the fact the emergency wards should keep them out if needed. Glaedr, as head guard, offers to disguise himself as one of them in hopes to further throw off any who come near. --[size=2]{story to come}[/size] [b][size=4][color=#A47DB0][9 AE][/color][/size][/b] [b]Month 1[/b] || A dark, moving shape is spotted off the coast of the clan's land, swimming in the Sea. It dives deeper before the patrol could get a good glimpse of it, but it was much larger than most dragons. Possibly some sort of sea monster. The sight causes those within the Abyss to nearly close off again, still wary after the events of the year before. [b]Month 2[/b] || When on a trip to the Auction House with a few other members, Sylvus comes across two strange 'dragons' named Confutatis and Niruin. Upon finding out they're looking for a new clan, Sylvus invites them to stay at the Sanctum for a while. Both are content and end up joining the clan. --[size=2]{story to come}[/size] [b]Month 4 - [color=#895F97]The Astral Incident[/b][/color] || Originating in Arcane territory, the [url=http://www1.flightrising.com/forums/cc/2573843#post_36384233]Astrals of Clan Analemma[/url] scattered across Sornieth. One found its way to the clan's territory and caused unrest and chaos in its wake. --[size=2]{story to come}[/size] [b]-- Now --[/b] [nextcol][img]http://i.imgur.com/61jahOU.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/z6O5d0V.png[/img] [img]http://i.imgur.com/L2wYNf8.png[/img][/columns]



H I S T O R Y




History of the Ruins

A once bustling town, a cathedral, an archive, a fort, and a gravesite left empty. The ruins located within the clan's territory tell that once the area was a center of community. The sheer size of each location hint that many lived here once, even if they're now long gone.

The exact time of ruin is unknown, though outsourced scholars have theorized that it was around the birth of the Arcanist. Whether the deity's explosive creation or some other horror was the cause will likely never be known, but the effects of whatever happened are clear to see in the Boneyard and Kelpie's Keep.

All that's left of those that once made the territory their home are the ruined buildings, fragile bones, and the shattered remains of a wall surrounding the majority of the land.

History of the Clan

After finding her Charge in the depths of the cathedral, Anathema made this area of the Tangled Wood her territory. She defended it fiercely, lashing out at any who dared encroach on what she considered hers. Amidst the invaders, a young Fae searching for a new home entered the Sanctum with no idea it was occupied. Their first meeting was rough; Anathema threated him, and he managed to escape harm only by confusing her enough that she snapped out of her rage.

From then on, the Fae stayed with her, and they were no longer alone. Eventually, he began to venture out and explore, searching for ingredients to use in his alchemy. On these excursions, he found those down on their luck, who had no one, and who were not welcomed by most. He guided them to his and Anathema's home, helping them recover and welcoming them into his life. Despite Anathema's insistence that their stay was temporary, these new companions never left. More and more came to stay with them as time passed, instead.

After coaxing by Sylvus, Anathema agreed to officially form a clan with her as the leader and Sylvus as her Adviser. She decided that any who caught her eye and were cast out and unwelcome in most clans could find shelter at the Sanctum, even if only temporarily.

Timeline

XX Years After Pillar's Fall
BE = Before Establishment | AE = After Establishment
[12 BE]
Month 7 || Anathema hatches alone with only the shadows to guide her; haunts the depths of Foxfire Bramble.

Month 9 || She invokes her shadows, the most coherent taking the form of a pure black Imperial. The others are feral at best. Other dragons now tend to avoid her despite her young age.

Month 12 || Nameless devours the other conscious shadows, becoming the only and alpha. It is content and sated.

[8 BE]
Month 3 || Anathema begins her Search, wandering Shadow aimlessly and offering her strength to those who will pay if they meet her standards. Her hoard begins to grow.

[7 BE]
Month 6 || The Guardian and shadow are attacked by a Lich. They defeat it and survive, but Nameless grows restless in the days following.
--{story to come}

[6 BE]
Month 1 || Anathema finds a crumbling cathedral and her Charge (a cache of statues) hidden within the Crypt beneath it. This includes one later named Antaram. The entire area is claimed as hers.
--{story to come}

Month 3 - First Invasion|| Two mirrors invade the Sanctum in an attempt to loot the place; Anathema retaliates fiercely, wrestling with the instincts her Charge has brought out. Nameless is sated.
--{story to come}

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[12 BE]
Month 8 || Estimated date of Sylvus' hatching; exact date is unknown.

[8 BE]
Month 11 || Something happens; Sylvus' memory is lost. Any events before and around this point are unknown.

Month 12 || Sylvus presumably wanders the border of Shadow and Water.

[7 BE]
Month 2 || He awakens on a Shadowed Isle alone. A motherly Kelpie finds him and takes him in. His skills are slowly relearned, and the two grow close.

Month 5 || He begins learning alchemy, and finds he's quite good at it. He and Hetra are content, but he feels like he's missing something...

Month 7 || Sylvus attracts the attention of a Roc, but manages to escape with no injuries. This is the first known instance of his strange luck.
--{story to come}

[6 BE]
Month 1 || The Fae gets into more strange situations over the course of the month, one of which involves him meeting the rest of Hetra's clan. The others adore him once they get over the shock.
--{story to come}

Month 5 || Sylvus leaves his adopted mother's care and wanders again. He heads deeper into Shadow territory. He sees a cathedral in the distance, and feels drawn to it. He enters Anathema's territory and makes his way to the ruin.
............................................................
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Month 6 || Sylvus and Anathema meet, and he confuses her out of attacking him. Though reluctant, Anathema is intrigued by him so she lets him stay the night. He ends up staying from then on, instead.

Month 8 || The two have gotten closer (much to Nameless' irritation), and Anathema's instincts start to settle. Sylvus helps clean up the cathedral and they start digging out more rooms off the Crypt's entrance room.

Month 11 || The cathedral looks much better and they've started repairing what they can, planning out how they want to expand the lair and what they want to do with the empty space around it. Anathema starts a garden after more trees are cleared out and the plot of land is prepared.

[5 BE]
Month 3 || Sylvus leaves to collect alchemy ingredients and plants for Anathema, and his exploration takes him near the Forum. He meets an automaton named Zuri, and convinces her to come back with him when he learns she's alone.

Month 4 || Sylvus and Zuri return, and though exasperated, Anathema lets Zuri stay. Late in the month, however, faulty wiring causes her to break down, leading Sylvus to leave so he can find someone to repair her.

Month 5 || Azaroth, a blacksmith and engineer, is brought to the Sanctum to repair Zuri. He's unable to fully do so since he doesn't have her blueprints, but she's once again functional. The two new additions end up never leaving, though Anathema doesn't seem too bothered by that.
--{story to come}

Month 9 || Anathema and Sylvus find an injured tree spirit named Kaloki and bring him back to the Sanctum so he can heal. Somehow, the spirit also ends up staying. Anathema acts exasperated, but doesn't seem to complain much.
--{story to come}

[4 BE]
Month 4 - Ruin Trap Incident || Nameless reports 3 intruders heading for Deadfall Ruins, hoping to lure Anathema into a trap. She turns their plan back on them, incensed by their arrogance. Glaedr, a beast from the ruins, finds himself interested by her and offers his strength in return for a place to stay. He joins the Sanctum.
--{story to come}

Month 8 || Sylvus leaves to buy supplies to continue restoring and expanding the Sanctum, as well as other materials and food. At the nearest market, he meets Ena, a winter spirit, and Isaure, a wind spirit. He offers them a place to stay once he learns they're wandering, and they all go back to the cathedral. Anathema is once again exasperated but doesn't argue Sylvus' decision. The two end up staying for good.
--{story to come}

Month 11 || Emyr stumbles into Anathema's territory, dazed and injured. He's brought to the Sanctum for healing and allowed to stay until he's recovered. His stay ends up being extended indefinitely.
--{story to come}

Month 12 || Nameless is restless, and Anathema becomes agitated in turn. Something isn't right...

[3 BE]
Month 1 - Summoners' Folly || A group of cultists make their way to the Boneyard and perform a summoning ritual. Enraged by the disrespect to her territory and the dead, Anathema and Nameless manage to catch five while the rest just do escape. The only good to come of this are the summoned Harvardr and Vespera, who join the growing group.
--{story to come}

Month 5 || Bardran and Jada show up out of nowhere, and Anathema welcomes them- much to the confusion of the rest.
--{story to come}

Month 7 || The construction and repairs are coming along well, though some workers had to be outsourced as the work became more complicated. The cathedral is starting to look wonderful again, and the Garden is really coming along with the help of Jada and Bardran. Anathema thinks about also adding a Menagerie, and starts planning for it. There's also a slowly growing collection of books and scrolls and tomes being stored in the planned area for the library.

Month 10 || Anathema decides to assign roles to the... members of the Sanctum, at the insistence of Sylvus. Azaroth is appointed Fire Rep, Sylvus Adviser, Glaedr Head of Guard, Zuri Lorekeeper and Scribe, and Jada and Bardran Gardeners. The rest are free to choose their own roles but must help out in some way.

[2 BE]
Month 3 || Strange lights are sighted around the forest, centered in the island on Lake Mirage. It's believed to be a Will-o-the-Wisp, as there's been mischief in the forest. Virva, a childish creature, settles into her new home with glee and hopes her new family likes the pranks she has in store.

Month 6 || Sylvus finds a gold ore vein in an abandoned lair while on an expedition, and also finds and befriends the creatures that guard it. They're named Ophir and Chryseis. He informs them of the Sanctum and to come there if they ever need help, to which they agree. He leaves not long after to go back home.

Month 8 || Ophir and Chryseis flee their home to escape thieves, there being too many for them to fight. They join the Sanctum after it's discovered the thieves escaped with their ore, but seem to be happy to be around so many others.
--{story to come}

Month 10 ||
An autumnal spirit named Nephele passes through the territory and becomes interested in the clan. Upon meeting her fellow spirits and getting to know them, she decides to make the clan her home. Her and the winter spirit, Ena, end up being fantastic friends.
--{story to come}

[1 BE]
Month 3 - Hunters' Blight || Nameless is agitated, and things come to a head when a young fire demon named Chaol stumbles into the Sanctum after being chased by Hunters. Azaroth, as a fellow fire demon, protects him when the Hunters catch up and is horribly injured and near death, forever scarred. Anathema goes ballistic, and her rage is terrifying to behold.
--{story to come}

Month 4 || Azaroth recovers slowly, and decides to adopt Chaol considering how young he still is. He decides to basically give up his title as Fire Rep considering the circumstances and begins teaching Chaol things he needs to know for the role after the younger expresses and interest in taking up the mantle.

Month 7 || Azaroth has recovered as much as he will, though he's now heavily scarred and most of his fire has been extinguished. Regardless, he finds happiness in creating automatons and tools when he has the time in between teaching Chaol.

[0 BE/0 AE]
Month 6 || Glaedr starts to organize expeditions to explore ruins in Anathema's territory, as well as those near the borders. The first discovers a temple to unknown creatures, in which they find Arcturus and Sana. The two express interest in joining, so they are brought back to the Sanctum once the ruin has been thoroughly explored.
--{story to come}

Month 9 - Clan Formally Established || Sylvus finally convinces Anathema to formally establish their group as a clan. Sovereign Anathema's reign begins with two strange 'dragons' appearing to join the newly-named clan. Havenae and Dysmorpha are accepted in, though have a bit of a hard time getting used to being around others.
--{story to come}

[1 AE]
There's a period of quiet as the clan sorts itself out, and new roles are established. Havenae is appointed Shaman and Soothsayer after their abilities are revealed, and Dysmorpha is appointed Lieutenant after an... incident. Drifters come and go as construction on the underground portion of the lair is completed. Rules and Laws are beginning to be put in place, and the Runeguise becomes a staple of the clan with the help of Havenae's knowledge. A creature by the name of Muerte joins at the end of the year with little fanfare, and is soon appointed Plague Representative.

[2 AE]
Month 5-7 || The repairs to the Sanctum are finished and the area surrounding it is further cleaned up. The Garden is becoming a thing of beauty, the Menagerie is growing, and the Library- otherwise known as the Abyssal Archives- is slowly being filled. There are also rumors about the clan that begin floating around, which amuses them.

Month 10 || An alliance is formed with the local Centaur and Serthis camps, and trade routes are established between the three of them.

[3 AE]
Month 2 || Travelers from the Icefield pass through after hearing rumors. Two of the creatures decide to stay, and their names are Xue and Uri. Ena finds herself attracted to the two, and beings courting them towards the end of the month. Her advances are accepted.
--{story to come}

Month 4 || Uri, Xue, and Ena become a triad and are disgustingly cute together, much to the fond annoyance of some of the singles in the clan.

Month 7 || A wind blows in from the Plateau and a worryingly large storm brews. It breaks a few days later and the clan retreats to the underground rooms as a precaution. After the storm ends, Russula, Atri, and Hochster are found in the Garden. They're invited to stay for a while, but end up joining and becoming a part of the Library Keepers, which til then had only included Zuri.
--{story to come}

[4 AE]
Month 2 - Expedition to Abyssal Sanctum || Small party of dragons are on a job to explore around the cathedral, but one of them enlightens the others about the rumors surrounding it... which their client hadn't mentioned. They decide to abort the mission. Nameless stalks away, pleased.
--{story here)

Month 11 || Expedition to the Boneyard with the permission of Anathema. Nothing was taken and nothing found, though some said they saw a pale Skydancer drifting through the abandoned city. None could find her, though, after the initial sightings.

[5 AE]
Month 4 || Expedition team leaves for Kelpie's Keep and Sylvus follows. As it turns out, Sylvus' adoptive mother and her clan had moved to the waters surrounding the ruin, and they reunite. Hetra decides to join the Sanctum along with her friend, the Swamp Nymph Eleion. Numerous treasures are also found in the Keep, and the clan celebrates.
--{story to come}

Month 6 || A confused Ivo is found wandering in circles near the Foxfire Catacombs, seeming dazed. The clan takes him in, and he grows close to Emyr due to their shared quiet natures.

Month 9 - The Abyss Alliance || A nearby Harpy clan sends a messenger, wanting to negotiate an alliance with the Sanctum, as well as the nearby Beastclans. The talk goes well and a treaty between the Beastclans and the Sanctum is hashed out, and the resulting union is named the Abyss Alliance. Harpy Prince Vasil is sent to join the clan as a sign of good will from the Harpies of Gleamcliff. He's appointed the roles of both Harpy Ambassador and Wind Rep. Xavia, his aide and guard, follows him.
--{story to come}

Month 11 || Sylvus leaves to gather ingredients and comes across Yvla on the way back, and they chat until they arrive at the Sanctum. Upon seeing the Menagerie, Yvla asks to join and help take care of the animals there. Anathema agrees.
--{story to come}

Month 12 - The Fair Folk's Festival || The world shifts, and Fairy Circle Clearing blooms in the dead of winter. The Fair Folk reach out to the clan and invite them to the festival they're holding in exchange for an alliance. Anathema is amused and agrees, and the members of the Sanctum have a grand time. Aine joins the clan as the ambassador for her people, while her partner, Amarande, follows her.
--{story to come}

[6 AE]
Month 1 || Patrols are formed at the behest of Glaedr, though with the low number of guards they're more volunteer than anything.

Month 5 || Strange activity is noticed on Lake Mirage's island, and it turns out to be a small group of Kitsune who are resting there. Upon finding out about the clan, the four decide to join. Yasu and Kiyoko bring their crafting skills into the fold, Noboru decides to climb up the ranks as a spy and scout, and Antheia asks to tend to the island and its cherry blossom tree.
--{story to come}

Month 7 || A new statue is found outside the Sanctum. Its origin is unknown, and so is everything else about it aside from the name 'Fausta' carved into its base. Unable to remove it from where it settled in the Archives, they leave it be and let it guard the clan's wishlist and goals.
--{story to come}

Month 8 || A total solar eclipse shades Sornieth, and the balance between Shadow and Light shifts in Shadow's favor for the duration. Something else seems to shift, but nothing is found on the clan's territory by patrols.

Month 11 || There's an expedition to the Ruined Archives, Anathema hoping to find more texts and possibly murals. Upon entering, the group is confronted by those who guard the place, Genesis and Rashida. They're convinced to join the Sanctum and Light Rep and Library Guard respectively, and the Archive is carefully cleared out.
--{story to come}

[7 AE]
Month 2 || Two creatures from the Sea journey to the Sanctum, asking to join the clan. Skye and Dmitriy are welcomed into the fold, and they begin to settle.
--{story to come}

Month 5 || Patrols report the possibility of an entity residing near the Obelisks, but are unable to give a solid appearance. Anathema orders to keep an eye on the area, but otherwise leave it be since it hasn't shown hostility.

Month 6 || Three strange 'dragons' show up at the Sanctum's main entrance, apparently on behalf of a small group of sun and moon worshippers. An alliance is formed between them. The Eclipse Priestess Apollonia, as well as her guards Umbra and Corona, are accepted into the clan as a sign of good will.
--{story to come}

Month 8 || The size and complexity of the Garden has increased beyond the initial plans, leading to Anathema hiring a temporary helper to get things in order. Manar ends up joining and helping with the Garden occasionally, but mainly keeps bees that help pollinate the plants and provide an abundance of honey. Most of the clan is ecstatic over the honey candies he ends up making.
--{story to come}

Month 12 || What seems to be a meteor shower plays out above part of Shadow in the days before the return of the Nocturnes and Mimics. A meteor crashes into the clan's territory near the river, and a party is sent out to investigate. A small creature in the shape of an Imp hatchling is found and brought back, and it's certain that they aren't as young as they appear. They join the clan, but seem to wander whenever and wherever they wish.
--{story to come}

[8 AE]
1-5 - Deity Days || The gods stir within their realms, and change is brought to Sornieth. Reports of things thought gone or myth sprout up across the lands, driving the clan into near lockdown. More isolationist than ever, Anathema stalks her territory restlessly as things shift. The voice of the Shadowbinder is welcome and loved, but the thought of things looming is not. The Tidelord is gone, felt easily by those closest to the Sea, and it drives the clan into a near frenzy at first. After months of nothing after things began to settle, Anathema reluctantly allows the clan to begin to reach out again. Relations are tense as the Beastclans prepare for the worst despite the relative calm that has settled across Sornieth. Emergency wards are put into place as a precaution.

Month 6 - The Icewarden's Jailers || After the events of Deity Days, the clan is still wary of further incidents. Thus, reports of Ancient Ice dragons- Gaolers- sent the clan up in arms once more. It nearly caused another lockdown when more was learned about the breed and their mission, and it was only prevented by the fact the emergency wards should keep them out if needed. Glaedr, as head guard, offers to disguise himself as one of them in hopes to further throw off any who come near.
--{story to come}

[9 AE]
Month 1 || A dark, moving shape is spotted off the coast of the clan's land, swimming in the Sea. It dives deeper before the patrol could get a good glimpse of it, but it was much larger than most dragons. Possibly some sort of sea monster. The sight causes those within the Abyss to nearly close off again, still wary after the events of the year before.

Month 2 || When on a trip to the Auction House with a few other members, Sylvus comes across two strange 'dragons' named Confutatis and Niruin. Upon finding out they're looking for a new clan, Sylvus invites them to stay at the Sanctum for a while. Both are content and end up joining the clan.
--{story to come}

Month 4 - The Astral Incident || Originating in Arcane territory, the Astrals of Clan Analemma scattered across Sornieth. One found its way to the clan's territory and caused unrest and chaos in its wake.
--{story to come}


-- Now --
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Amri/Abyss || FR+3 || They/Them
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L A W S



{From what not to do to be polite to actual laws that are enforced within the territory.}


Smile With a Closed Mouth

From the leader's quirk to a polite rule, this is less a law and more of a thing to prevent a faux pas. Baring your teeth, even in a grin, can be seen as a threat or invitation to throw down. It's better just to smile without showing teeth in the clan's territory.

If Given a Trinket, Wear It

Certain small pieces of apparel in specific colors are a sign that you're supposed to be here and are under protection.

Blue jewelry or ribbons are commonly used to show that you have the leader's permission to wander around her land and that harassing you is a bad idea. This is mostly for guests are staying for a little while, or those that plan to come back at some point. Anathema may also decide she likes you and tell you to keep it just in case.

Green linen wraps mean that you were brought in by Sylvus, the Adviser, and are a potential clan mate. These are rarer, and rarely ever handed out to random guests.

Iron bangles or other jewelry mean that one of the other members found you, liked you, and wanted to show you around, but that you are not free to roam like the other two colors and must be guided. This can be paired or switched with blue or green depending on certain factors.

Any passes may be revoked at any time if your behavior isn't ideal, in which case it's a good idea to leave as fast as possible. Trying to forge a pass using your own apparel is a bad idea, as each piece is enchanted uniquely.




L A W S



{From what not to do to be polite to actual laws that are enforced within the territory.}


Smile With a Closed Mouth

From the leader's quirk to a polite rule, this is less a law and more of a thing to prevent a faux pas. Baring your teeth, even in a grin, can be seen as a threat or invitation to throw down. It's better just to smile without showing teeth in the clan's territory.

If Given a Trinket, Wear It

Certain small pieces of apparel in specific colors are a sign that you're supposed to be here and are under protection.

Blue jewelry or ribbons are commonly used to show that you have the leader's permission to wander around her land and that harassing you is a bad idea. This is mostly for guests are staying for a little while, or those that plan to come back at some point. Anathema may also decide she likes you and tell you to keep it just in case.

Green linen wraps mean that you were brought in by Sylvus, the Adviser, and are a potential clan mate. These are rarer, and rarely ever handed out to random guests.

Iron bangles or other jewelry mean that one of the other members found you, liked you, and wanted to show you around, but that you are not free to roam like the other two colors and must be guided. This can be paired or switched with blue or green depending on certain factors.

Any passes may be revoked at any time if your behavior isn't ideal, in which case it's a good idea to leave as fast as possible. Trying to forge a pass using your own apparel is a bad idea, as each piece is enchanted uniquely.
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Amri/Abyss || FR+3 || They/Them
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T R A D I T I O N S



{Celebrations and other practices that are special to the clan.}


Worship & Religion

Though the most worshiped deity is the Shadowbinder, Anathema allows the clan a certain degree of freedom in their religious views. Despite their non-draconic origins, a surprising number of members have taken to venerating the dragon gods of their most dominant element, or whichever one they feel they align best with. Still, there are some who prefer to honor more minor deities, the land itself, or even other entities that cannot be categorized. Others may not worship anything, even. Regardless, the clan leader is fine with such beliefs as long as they still pay some respect to the deity whose land they live on. That, and that they do not badmouth the Shadowmother and respect other's beliefs. So far, there have been no incidents regarding these rules, as no one is stupid enough to break them.

As for the actual worshiping aspect, everyone does so differently. Usually, those that believe in something either have an altar in their living space or visit the main altar rooms in the lair, though.

Exaltation

For some, exaltation is a peaceful choice in which they begin a journey of enlightenment. They may travel for a long while after studying all they could here, and eventually, they would make their way to the Forum of the Obscured Crescent to serve the Shadowbinder.

For others, however, this practice is not nearly as peaceful. This is usually for terrible guests and invaders, however, so have no fear as long as any visitors have good etiquette (and do not antagonize Anathema).

Trickmurk Circus

Every Trickmurk, the clan gathers on the island in Lake Mirage to celebrate. The festivities are understandably grand, and usually includes feasts for the duration of the festival. Entertainment isn't hard to find, as those with such talents are showing off their best, and new garments are made specially for the celebrations and sequentially shown off. There are also good-natured brawls that tend to crop up regularly, which have a habit of dragging in the unaware. Games, pranks, tricks, and other such things are also abundant during this time.

Allies are invited to come join the celebrations, though most non-dragons tend to only come for the free food.

Ball of Beasts

Now an annual event usually held within the 6th month of every year, the Ball is a time for family and other beastly allies to gather and party with the clan. Most of the attendees are of the Beastclans or otherwise non-draconic, but allied dragon clans are welcome to join in the celebration as long as they do not cause too much of a scene with the regular guests. It is a time to honor close bonds with those not a part of the clan, after all. Just don't come expecting a fancy party; though called a ball, it's just as wild as any other gathering Anathema organizes.

Parade of Solstice

Each Summer and Winter Solstice, the entire clan parades through the Tangled Wood. They dedicate the celebration to the Shadowbinder, and during the day they throw a party that lasts until sunset. Then from dusk to dawn, they romp through Shadow territory while singing, dancing, and chanting. For the Summer Solstice, they maintain their draconic forms due to the longer day. However, for the Winter Solstice they shed their disguises and don their true forms for the long night. Either way, the celebration lasts until the next sunrise, upon which the clan returns to the Sanctum and sleeps until the following day.

Equinox Festival

The Equinox Festival is exactly what it sounds like. During the equinoxes, a festival with all the expected booths and games is set up for allies and outsiders to attend. There’s dancing, food, and even fireworks (which work extremely well in the eternal dark of the Shadowbinder’s land) waiting for those who dare to visit.

It’s great fun all around, really, though also a prime time for brawls and pranks.

Runeguise

In order for any member to officially join, they must don a Runeguise that gives them the form of a dragon in order to blend in with the world's dragon-dominated populace. This is achieved through a spell cast by the creature transforming and an external source crafted specifically for this purpose. These external sources may be anything- jewelry, clothing, etc- with a special rune set carved, woven, sewn, or otherwise incorporated into a wearable form. Some even paint the runes on their bodies with a special pigment and imbue it with magic to prevent fading. Whatever the source of their guise, it is an unspoken rule to keep it intact until the Parade of Winter Solstice, or unless it is necessary to remove it.

Funerary Customs

Though no clanmate has faced death and lost quite yet, the discussion of how to proceed has been held many times over. If someone has passed -and are not coming back, as some might do- they are to be burned into ash. A part of the ashes will be used to create jewelry for a loved one, another part will be mixed into a glass or metal creation that will be displayed in a subsection of the Crypt, and the remainder will be scattered to the wind to rejoin with their deity. This is to prevent potential use of certain creatures' body parts for disrespectful rituals and such, or- if it's even possible considering the clan's non-dragon status- the creation of an Emperor or other such horror.




T R A D I T I O N S



{Celebrations and other practices that are special to the clan.}


Worship & Religion

Though the most worshiped deity is the Shadowbinder, Anathema allows the clan a certain degree of freedom in their religious views. Despite their non-draconic origins, a surprising number of members have taken to venerating the dragon gods of their most dominant element, or whichever one they feel they align best with. Still, there are some who prefer to honor more minor deities, the land itself, or even other entities that cannot be categorized. Others may not worship anything, even. Regardless, the clan leader is fine with such beliefs as long as they still pay some respect to the deity whose land they live on. That, and that they do not badmouth the Shadowmother and respect other's beliefs. So far, there have been no incidents regarding these rules, as no one is stupid enough to break them.

As for the actual worshiping aspect, everyone does so differently. Usually, those that believe in something either have an altar in their living space or visit the main altar rooms in the lair, though.

Exaltation

For some, exaltation is a peaceful choice in which they begin a journey of enlightenment. They may travel for a long while after studying all they could here, and eventually, they would make their way to the Forum of the Obscured Crescent to serve the Shadowbinder.

For others, however, this practice is not nearly as peaceful. This is usually for terrible guests and invaders, however, so have no fear as long as any visitors have good etiquette (and do not antagonize Anathema).

Trickmurk Circus

Every Trickmurk, the clan gathers on the island in Lake Mirage to celebrate. The festivities are understandably grand, and usually includes feasts for the duration of the festival. Entertainment isn't hard to find, as those with such talents are showing off their best, and new garments are made specially for the celebrations and sequentially shown off. There are also good-natured brawls that tend to crop up regularly, which have a habit of dragging in the unaware. Games, pranks, tricks, and other such things are also abundant during this time.

Allies are invited to come join the celebrations, though most non-dragons tend to only come for the free food.

Ball of Beasts

Now an annual event usually held within the 6th month of every year, the Ball is a time for family and other beastly allies to gather and party with the clan. Most of the attendees are of the Beastclans or otherwise non-draconic, but allied dragon clans are welcome to join in the celebration as long as they do not cause too much of a scene with the regular guests. It is a time to honor close bonds with those not a part of the clan, after all. Just don't come expecting a fancy party; though called a ball, it's just as wild as any other gathering Anathema organizes.

Parade of Solstice

Each Summer and Winter Solstice, the entire clan parades through the Tangled Wood. They dedicate the celebration to the Shadowbinder, and during the day they throw a party that lasts until sunset. Then from dusk to dawn, they romp through Shadow territory while singing, dancing, and chanting. For the Summer Solstice, they maintain their draconic forms due to the longer day. However, for the Winter Solstice they shed their disguises and don their true forms for the long night. Either way, the celebration lasts until the next sunrise, upon which the clan returns to the Sanctum and sleeps until the following day.

Equinox Festival

The Equinox Festival is exactly what it sounds like. During the equinoxes, a festival with all the expected booths and games is set up for allies and outsiders to attend. There’s dancing, food, and even fireworks (which work extremely well in the eternal dark of the Shadowbinder’s land) waiting for those who dare to visit.

It’s great fun all around, really, though also a prime time for brawls and pranks.

Runeguise

In order for any member to officially join, they must don a Runeguise that gives them the form of a dragon in order to blend in with the world's dragon-dominated populace. This is achieved through a spell cast by the creature transforming and an external source crafted specifically for this purpose. These external sources may be anything- jewelry, clothing, etc- with a special rune set carved, woven, sewn, or otherwise incorporated into a wearable form. Some even paint the runes on their bodies with a special pigment and imbue it with magic to prevent fading. Whatever the source of their guise, it is an unspoken rule to keep it intact until the Parade of Winter Solstice, or unless it is necessary to remove it.

Funerary Customs

Though no clanmate has faced death and lost quite yet, the discussion of how to proceed has been held many times over. If someone has passed -and are not coming back, as some might do- they are to be burned into ash. A part of the ashes will be used to create jewelry for a loved one, another part will be mixed into a glass or metal creation that will be displayed in a subsection of the Crypt, and the remainder will be scattered to the wind to rejoin with their deity. This is to prevent potential use of certain creatures' body parts for disrespectful rituals and such, or- if it's even possible considering the clan's non-dragon status- the creation of an Emperor or other such horror.
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Amri/Abyss || FR+3 || They/Them
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[center][url=http://www1.flightrising.com/forums/cc/2623389/1#post_2623389][font=book antiqua][color=#9777bd]Introduction[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517099][font=book antiqua][color=#9777bd]Territory[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517102][font=book antiqua][color=#9777bd]Wares[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517106][font=book antiqua][color=#9777bd]History[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517111][font=book antiqua][color=#9777bd]Laws[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517128][font=book antiqua][color=#9888bd]Traditions[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517134][font=book antiqua][color=#9777bd]Members[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517137][font=book antiqua][color=#9777bd]Relations[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517145][font=book antiqua][color=#9777bd]Index[/url][/center] ----- ----- [center][b][font=book antiqua][size=6][color=#5B3667]M E M B E R S[/color][/size][/b][/center] ----- ----- ----- [center][size=4][b][font=book antiqua]Clan Heads[/font][/b][/size][/center] ----- [columns] [url=http://flightrising.com/main.php?dragon=25503410] [img]http://flightrising.com/rendern/avatars/255035/25503410.png[/img] [/url][nextcol] [b]Clan Leader - Anathema[/b] As the sovereign of the Abyssal Sanctum, Anathema sets down rules and organizes how the clan functions. She finds this work boring, however, and tends to abandon her job when fed up with the monotony. This leads Dysmorpha to pick up the slack and make sure things don't get out of hand. Despite this, Anathema is a good leader, and the clan wouldn't have anyone else take her place. She can be surprisingly competent when not slacking off, and she would defend them with her last breath. After all, they are hers, and no one takes what's hers.[/columns] [columns][right][b]Enforcer - Nameless[/b] A mysterious and feared creature, this nameless entity is the enforcer of Anathema's will. Any who go against her meet their end at its claws, and intruders are given no mercy by it. Though the clan is aware of Nameless' existence, they more or less ignore it due to how disconcerting it is. Besides, Anathema's happiness and safety are its main concerns, so it cannot hurt clan members without her immense disapproval and anger. It is seen as the clan's hidden (and vaguely terrifying) protector because of this. [nextcol][url=http://flightrising.com/main.php?dragon=29161045] [img]http://flightrising.com/rendern/avatars/291611/29161045.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=25503411] [img]http://flightrising.com/rendern/avatars/255035/25503411.png[/img] [/url][nextcol] [b]Adviser - Sylvus[/b] Despite his official title, Sylvus really doesn't do much of anything besides experiment with alchemy and nap. His main job is just to keep Anathema calm and content, which usually only requires him to be in her sight and safe. In fact, he is often seen riding or sleeping on the leader's back when not searching for ingredients or making strange concoctions (or somehow bringing back new members). This ensures that he can calm her- and by extension, Nameless- down quickly if they get agitated, since he doesn't have to rush to them. [/columns] [columns] [right][b]Lieutenant - Dysmorpha[/b] As Anathema's co-leader, Dysmorpha tends to do most of the more boring aspects of the job. She doesn't mind too much, though she wishes her superior would give a bit more warning before going on flights of fancy. Other than that, she's content with her place in the clan's pecking order and does her best to keep things from collapsing due to their sovereign's... quirks. Overall, she does a very good job at keeping things running smoothly whenever she takes over leading.[nextcol] [url=http://flightrising.com/main.php?dragon=29384318] [img]http://flightrising.com/rendern/avatars/293844/29384318.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=29267795] [img]http://flightrising.com/rendern/avatars/292678/29267795.png[/img] [/url][nextcol][b] Shaman/Soothsayer - Havenae[/b] Though they seem to go through life as if in a dream, Havenae can be very insightful when it comes to plans of action. Their ability to connect to the realm of dreams is a valuable thing in Anathema's eyes, and the fact that they occasionally spout bits of possible future events keeps her firmly in the leader's circle. No one's quite sure what they are, or how they do what they do, but the clan agrees that they're very interesting. Their tendency to give random, if helpful, advice has also put them in the clan members' list of favorites.[/columns] [columns][right][b]Treasurer - Hetra[/b] A relatively new member of the clan, Hetra has earned her place within the inner circle quite quickly. The kelpie has a good mind for money, and strictly regulates the clan's funds now. With her in charge of managing everything treasure and gem related, there's hope for the clan savings to build up past what anyone thought was possible. It only helps that she's somewhat curbed the leader's more frivolous spending sprees (despite Anathema's continuous whining).[/right] [nextcol][url=http://flightrising.com/main.php?dragon=31492925] [img]http://flightrising.com/rendern/avatars/314930/31492925.png[/img] [/url][/columns] ----- [center][size=4][b][font=book antiqua]Flight Representatives[/font][/b][/size][/center] ----- [columns] [url=http://flightrising.com/main.php?dragon=30569994] [img]http://flightrising.com/rendern/avatars/305700/30569994.png[/img] [/url][nextcol] [b]Ice Rep - Uri[/b] Though from Ice and decked in bird skulls, Uri can be surprisingly charismatic when the need arises. His usual calm and collected demeanor is what made Anathema give him his position, though. Said demeanor is also the reason he can keep his fellow representatives in line, as he very rarely rages or speaks without thinking. This makes him a good choice for his role, and Dysmorpha is relieved he can keep the more volatile reps out of trouble (else she would have more work on her hands).[/columns] [columns][right][b]Fire Rep - Chaol[/b] Chosen to take over the position for Azaroth, Chaol does his best to live up to his guardian's reputation. However, he can be a bit of a hothead (no pun intended). Due to this, Azaroth frequently accompanies him so the elder can keep him in line. Chaol can be competent if he focuses, though, and really does try his best. Plus, his upbeat personality can be quite infectious, which is good for livening up darker atmospheres and brightening moods.[/right] [nextcol] [url=http://flightrising.com/main.php?dragon=30201624] [img]http://flightrising.com/rendern/avatars/302017/30201624.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=31833784] [img]http://flightrising.com/rendern/avatars/318338/31833784.png[/img] [/url][nextcol] [b]Wind Rep - Vasil[/b] A former harpy prince of witty words and well-planned ideas, Vasil is possibly the most qualified one for this position. His knowledge of social situations, as well as his silver tongue, has gotten him and any companions of his out of trouble numerous times. This, coupled with the Harpy-Abyss Alliance his presence signifies, has given him his current occupation. Vasil is always the best to call when trying to defuse tense atmospheres or hostile conversations. His teasing and snark could possibly be toned down a bit, however.[/columns] [columns][right][b]Light Rep - Genesis[/b] A being of logic and knowledge, very few could fit the role for Light Representative like Genesis can. Her eternal composure serves her well in this job, and it's due to this that Uri puts so much trust in her. She serves as a sort of second-in-command for the head representative, and her sharp tongue does well to help keep the others in line. All in all, Genesis is good at what she does and what she's trusted with. She'd much rather have a book of riddles and puzzles to solve, though.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=33885784] [img]http://flightrising.com/rendern/avatars/338858/33885784.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=42769342] [img]http://flightrising.com/rendern/avatars/427694/42769342.png[/img] [/url][nextcol] [b]Plague Rep - Muerte[/b] A bit of a wild card, Muerte's role as an Elemental Representative can come as surprise. She's quite good at her job, though, and actually gets along with the others quite well. Her tendency to speak her mind with little thought for tact seems to disappear when on the job, but she's still the most outspoken of the Reps. It definitely seems to work for her though, and she's a good foil to Vasil's careful words and sly suggestions. [/columns] ----- [center][size=4][b][font=book antiqua]Dignitaries[/font][/b][/size][/center] ----- [columns][url=http://flightrising.com/main.php?dragon=14002969] [img]http://flightrising.com/rendern/avatars/140030/14002969.png[/img] [/url][nextcol] [b]Fair Folk Emissary - Aine[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] [columns][right][b]Eclipse Priestess - Apollonia[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=35333620] [img]http://flightrising.com/rendern/avatars/353337/35333620.png[/img] [/url][/columns] ----- [center][size=4][b][font=book antiqua]Warriors & Guards[/font][/b][/size][/center] ----- [columns][url=http://flightrising.com/main.php?dragon=44639586] [img]http://flightrising.com/rendern/avatars/446396/44639586.png[/img] [/url][nextcol] [b]Head of Guard - Glaedr[/b] As the one to lead any and all ruin explorations, Glaedr is able to think on his feet. His spur of the moment strategies and adaptable plans have saved the clan countless injuries and other problems. Glaedr is also quite the competent warrior; he's considered one of the clan's strongest. He relies more on his flexibility and quick maneuvering in fights, making him a versatile opponent. All in all, he's the best option for his position. [/columns] [columns][right][b]Hoard/Vault Guard - Ophir[/b] Usually stationed at the entrance of the Crypt, Ophir stands still as a statue when on the job. His intimidating height and unchanging expression are the best when it comes to keeping away potential thieves. His fighting prowess is nothing to laugh at either. He takes his job very seriously, and he lets no one past unless they have the leader's permission. He is, in all, a dutiful guard who will fiercely defend the clan's riches.[/right][nextcol] [url=http://flightrising.com/main.php?dragon=28996436] [img]http://flightrising.com/rendern/avatars/289965/28996436.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=28791979] [img]http://flightrising.com/rendern/avatars/287920/28791979.png[/img] [/url][nextcol] [b]Hoard/Vault Guard - Chryseis[/b] As Ophir's partner and mate, Chryseis is a force to be reckoned with. She tends to attack first and question later, especially in regards to those who try to break into the clan's hoard or vault. Her fiery personality contrasts Ophir's stoicism, and their fighting styles compliment each other well. But don't be fooled; Chryseis is most definitely the stronger of the two, and has a lot less mercy for any she thinks are thieves. [/columns] [columns][right][b]Library Guard- Rashida[/b] The second sphinx in the clan, Rashida takes her job just as seriously as her counterpart. Her love and fierce protectiveness of knowledge serve her well as the guard of the Archive. Though usually stationed at the main entrance, Rashida can often be found wandering the library, looking for any who would attempt to steal the information within. If found to be guilty of such a thing, well... No one is quite sure where the thieves she finds end up, but they are never seen again.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=32452399] [img]http://flightrising.com/rendern/avatars/324524/32452399.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=32172392] [img]http://flightrising.com/rendern/avatars/321724/32172392.png[/img] [/url][nextcol][b]Spymaster - Noboru[/b] A trickster to the core, Noboru finds great pleasure in his position. His prowess for pranks and other mischief have given him an advantage in espionage, which definitely gained the favor of the clan's inner circle and head guard. His natural affinity for sneaking around is a great advantage as well, and he's done well enough so far that he is now mostly in charge of himself. Though part of that may be due to his spy network consisting of foxes and fox-like beasts that tend to only listen to him. Regardless, Noboru takes his job seriously (-well, as seriously as he can).[/columns] [columns][right][b]Battle Cleric - Skye[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=38951480] [img]http://flightrising.com/rendern/avatars/389515/38951480.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=35335012] [img]http://flightrising.com/rendern/avatars/353351/35335012.png[/img] [/url][nextcol][b]Apollonia's Guard - Corona[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/columns] [columns][right][b]Apollonia's Guard - Umbra[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=35335021] [img]http://flightrising.com/rendern/avatars/353351/35335021.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=26469871] [img]http://flightrising.com/rendern/avatars/264699/26469871.png[/img] [/url][nextcol][b]Vasil's Guard - Xavia[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/columns] ----- [center][size=4][b][font=book antiqua]Library Keepers[/font][/b][/size][/center] ----- [columns][url=http://flightrising.com/main.php?dragon=30965527] [img]http://flightrising.com/rendern/avatars/309656/30965527.png[/img] [/url][nextcol] [b]Archivist/Librarian - Hochster[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] [columns][right][b]Knowledge Collector - Russula[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right][nextcol] [url=http://flightrising.com/main.php?dragon=30730321] [img]http://flightrising.com/rendern/avatars/307304/30730321.png[/img] [/url] [/columns] [columns][url=http://flightrising.com/main.php?dragon=30915390] [img]http://flightrising.com/rendern/avatars/309154/30915390.png[/img] [/url][nextcol] [b]Archive Conservator - Atri[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] [columns][right][b]Lorekeeper/Scribe - Zuri[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right][nextcol] [url=http://flightrising.com/main.php?dragon=25364332] [img]http://flightrising.com/rendern/avatars/253644/25364332.png[/img] [/url] [/columns] [columns][url=http://flightrising.com/main.php?dragon=32199816] [img]http://flightrising.com/rendern/avatars/321999/32199816.png[/img] [/url][nextcol] [b]Wishlist Keeper - Fausta[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] ----- [center][size=4][b][font=book antiqua]Caretakers & Keepers[/font][/b][/size][/center] ----- [columns][url=http://flightrising.com/main.php?dragon=29791659] [img]http://flightrising.com/rendern/avatars/297917/29791659.png[/img] [/url][nextcol] [b]Island Tender - Antheia[/b] Though considered a part of the clan, Antheia tends to stay on the island within Lake Mirage. She was given the duty of keeping the island well-cared for and preventing the plant life from becoming overgrown due to this. Though a strenuous job, she doesn't mind and does so without complaint. Because of her care, the secluded area seems more welcoming than it has ever been; part of this is likely due to the large, ever-blooming cherry tree that grew in the center of the land and covers everything in a dusting of petals. Antheia refuses to explain where it came from, but no one minds. [/columns] [columns][right][b]Beastmaster - Yvla[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=31670498] [img]http://flightrising.com/rendern/avatars/316705/31670498.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=31502365] [img]http://flightrising.com/rendern/avatars/315024/31502365.png[/img] [/url][nextcol] [b]Menagerie Caretaker - Ivo[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] [columns][right][b]Bestiary Keeper - Eleion[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=27319310] [img]http://flightrising.com/rendern/avatars/273194/27319310.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=28330935] [img]http://flightrising.com/rendern/avatars/283310/28330935.png[/img][/url] [nextcol][b]Hatchling Caretaker - Vespera[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] [columns][right][b]Gardener - Jada[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol] [url=http://flightrising.com/main.php?dragon=28195123] [img]http://flightrising.com/rendern/avatars/281952/28195123.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=25017263] [img]http://flightrising.com/rendern/avatars/250173/25017263.png[/img][nextcol] [/url][b]Gardener - Bardran[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] ----- [center][size=4][b][font=book antiqua]Healers & Doctors[/font][/b][/size][/center] ----- [columns][url=http://flightrising.com/main.php?dragon=30569160] [img]http://flightrising.com/rendern/avatars/305692/30569160.png[/img] [/url][nextcol] [b]Healer - Xue[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] [columns][right][b]Xue's Apprentice - Isaure[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=25927394] [img]http://flightrising.com/rendern/avatars/259274/25927394.png[/img] [/url][/columns] ----- [center][size=4][b][font=book antiqua]Artisans & Entertainers & Merchants[/font][/b][/size][/center] ----- [columns][url=http://flightrising.com/main.php?dragon=32291773] [img]http://flightrising.com/rendern/avatars/322918/32291773.png[/img] [/url][nextcol] [b]Runecarver/Merchant - Yasu[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] [columns][right][b]Seamstress/Runeweaver - Kiyoko[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=31005946] [img]http://flightrising.com/rendern/avatars/310060/31005946.png[/img] [/url] [/columns] [columns][url=http://flightrising.com/main.php?dragon=48413446] [img]http://flightrising.com/rendern/avatars/484135/48413446.png[/img] [/url][nextcol] [b]Weaver/Merchant - Niruin[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] [columns][right][b]Tailor - Confutatis[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=48574751] [img]http://flightrising.com/rendern/avatars/485748/48574751.png[/img] [/url] [/columns] [columns][url=http://flightrising.com/main.php?dragon=31289156] [img]http://flightrising.com/rendern/avatars/312892/31289156.png[/img] [/url][nextcol] [b]Jeweler/Engraver - Amarande[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] [columns][right][b]Dancer/Singer - Ena[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=25533535] [img]http://flightrising.com/rendern/avatars/255336/25533535.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=23550505] [img]http://flightrising.com/rendern/avatars/235506/23550505.png[/img] [/url][nextcol] [b]Singer/Harp Player - Nephele[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] [columns][right][b]Woodworker/Mask Maker - Kaloki[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=25544082] [img]http://flightrising.com/rendern/avatars/255441/25544082.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=25494458] [img]http://flightrising.com/rendern/avatars/254945/25494458.png[/img] [/url][nextcol] [b]Blacksmith/Egineer - Azaroth[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] [columns][right][b]Glass Blower - Rakish[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=43612974] [img]http://flightrising.com/rendern/avatars/436130/43612974.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=43804887] [img]http://flightrising.com/rendern/avatars/438049/43804887.png[/img] [/url][nextcol] [b]Mosiac/Mural Artist - Artemis[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] ----- [center][size=4][b][font=book antiqua]Gatherers & Such[/font][/b][/size][/center] ----- [columns][url=http://flightrising.com/main.php?dragon=28321684] [img]http://flightrising.com/rendern/avatars/283217/28321684.png[/img] [/url][nextcol] [b]Spelunker/Miner - Havardr[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] [columns][right][b]Hunter - Emyr[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=24652502] [img]http://flightrising.com/rendern/avatars/246526/24652502.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=37138306] [img]http://flightrising.com/rendern/avatars/371384/37138306.png[/img] [/url][nextcol] [b]Bee Keeper - Manar[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] [columns][right][b]Fisher - Dmitriy[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=39572866] [img]http://flightrising.com/rendern/avatars/395729/39572866.png[/img] [/url][/columns] ----- [center][size=4][b][font=book antiqua]Miscellaneous[/font][/b][/size][/center] ----- [columns][url=http://flightrising.com/main.php?dragon=28420234] [img]http://flightrising.com/rendern/avatars/284203/28420234.png[/img] [/url] [nextcol][b]Greeter - Arcturus[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] [columns][right][b]Guide - Sana[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=22561059] [img]http://flightrising.com/rendern/avatars/225611/22561059.png[/img] [/url][/columns] ----- [center][size=4][b][font=book antiqua]? ? ? [/font][/b][/size][/center] ----- [columns][url=http://flightrising.com/main.php?dragon=31360097] [img]http://flightrising.com/rendern/avatars/313601/31360097.png[/img] [/url][nextcol] [b]Anathema's Charge - Antaram[/b] A particularly life-like statue of a Coatl that is a part of Anathema's Charge. The original name of it has been lost to time and wear, but Sylvus has dubbed it Antaram. For now it sits in the depths of the Crypt, seeming to watch any who somehow wander near it. It's seemingly all-knowing eyes haunt even some of the clan's permanent residents who happened to see it. It's creator, origin, and any other information pertaining to it are nonexistent, even though some documents were preserved within the old cathedral. It's almost as if it did not exist at all....[/columns] [columns][right][b]Mischievous Flame - Virva[/b] A bundle of eerie blue fire with a love for tricks. The clan isn't sure exactly what Virva is, or if Virva is indeed her (?) name, but they tolerate the wisp's pranks since Anathema finds the whole thing amusing. The little thing seems almost child-like in her ways, and considers herself a part of the clan despite sightings of her being rare. Her childish demeanor is what's prevented other members from becoming too annoyed or denying her claims of kinship. No one is sure where the little being came from or why she stays, but so far no one really minds. In a way, Virva has become like a child or younger sibling to everyone. [/right] [nextcol][url=http://flightrising.com/main.php?dragon=32072689] [img]http://flightrising.com/rendern/avatars/320727/32072689.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=28274386] [img]http://flightrising.com/rendern/avatars/282744/28274386.png[/img] [/url] [nextcol][b]Restless Spirit - Silva[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] [columns][right][b]Arcane Horror - Celephais[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol][url=http://flightrising.com/main.php?dragon=48045241] [img]http://flightrising.com/rendern/avatars/480453/48045241.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=48353575] [img]http://flightrising.com/rendern/avatars/483536/48353575.png[/img] [/url] [nextcol][b]Deep-Sea Lurker - Cetus[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est. [/columns] [columns][right][b]Starborn Entity - Juno[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/right] [nextcol][center][url=http://flightrising.com/main.php?dragon=48474384] [img]http://flightrising.com/rendern/avatars/484744/48474384.png[/img] [/url][/center] [color=transparent]...........................[/color][/columns] ----- [center][size=4][b][font=book antiqua]Travelers & Guests[/font][/b][/size][/center] ----- [columns][url=http://flightrising.com/main.php?dragon=46960549] [img]http://flightrising.com/rendern/avatars/469606/46960549.png[/img] [/url][nextcol][b]Scholar/Researcher/Cryptozoologist - Malakai[/b] Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.[/columns] [columns][right][b]Wandering Magician - Rise[/b] A traveler hailing from the [url=http://flightrising.com/main.php?p=lair&tab=userpage&id=210258][color=black][u]Clan of Perdition[/u][/url], Rise is a magician with a longing to see Sornieth. He was welcomed among the monsters of the Sanctum, as many found his strange and sometimes sarcastic nature amusing. Anathema decided, on the day before his departure, that he could keep the rune-covered tassel given to him to mark him as a welcomed guest, just in case he wished to come back some day. When it was time for him to leave, a lively celebration was held to see him off. If only all outsiders were so polite....[/right] [nextcol][url=http://flightrising.com/main.php?dragon=23172154] [img]http://flightrising.com/rendern/avatars/231722/23172154.png[/img] [/url][/columns]




M E M B E R S





Clan Heads


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Clan Leader - Anathema
As the sovereign of the Abyssal Sanctum, Anathema sets down rules and organizes how the clan functions. She finds this work boring, however, and tends to abandon her job when fed up with the monotony. This leads Dysmorpha to pick up the slack and make sure things don't get out of hand. Despite this, Anathema is a good leader, and the clan wouldn't have anyone else take her place. She can be surprisingly competent when not slacking off, and she would defend them with her last breath. After all, they are hers, and no one takes what's hers.
Enforcer - Nameless
A mysterious and feared creature, this nameless entity is the enforcer of Anathema's will. Any who go against her meet their end at its claws, and intruders are given no mercy by it. Though the clan is aware of Nameless' existence, they more or less ignore it due to how disconcerting it is. Besides, Anathema's happiness and safety are its main concerns, so it cannot hurt clan members without her immense disapproval and anger. It is seen as the clan's hidden (and vaguely terrifying) protector because of this.

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Adviser - Sylvus
Despite his official title, Sylvus really doesn't do much of anything besides experiment with alchemy and nap. His main job is just to keep Anathema calm and content, which usually only requires him to be in her sight and safe. In fact, he is often seen riding or sleeping on the leader's back when not searching for ingredients or making strange concoctions (or somehow bringing back new members). This ensures that he can calm her- and by extension, Nameless- down quickly if they get agitated, since he doesn't have to rush to them.
Lieutenant - Dysmorpha
As Anathema's co-leader, Dysmorpha tends to do most of the more boring aspects of the job. She doesn't mind too much, though she wishes her superior would give a bit more warning before going on flights of fancy. Other than that, she's content with her place in the clan's pecking order and does her best to keep things from collapsing due to their sovereign's... quirks. Overall, she does a very good job at keeping things running smoothly whenever she takes over leading.

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Shaman/Soothsayer - Havenae

Though they seem to go through life as if in a dream, Havenae can be very insightful when it comes to plans of action. Their ability to connect to the realm of dreams is a valuable thing in Anathema's eyes, and the fact that they occasionally spout bits of possible future events keeps her firmly in the leader's circle. No one's quite sure what they are, or how they do what they do, but the clan agrees that they're very interesting. Their tendency to give random, if helpful, advice has also put them in the clan members' list of favorites.
Treasurer - Hetra
A relatively new member of the clan, Hetra has earned her place within the inner circle quite quickly. The kelpie has a good mind for money, and strictly regulates the clan's funds now. With her in charge of managing everything treasure and gem related, there's hope for the clan savings to build up past what anyone thought was possible. It only helps that she's somewhat curbed the leader's more frivolous spending sprees (despite Anathema's continuous whining).

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Flight Representatives


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Ice Rep - Uri
Though from Ice and decked in bird skulls, Uri can be surprisingly charismatic when the need arises. His usual calm and collected demeanor is what made Anathema give him his position, though. Said demeanor is also the reason he can keep his fellow representatives in line, as he very rarely rages or speaks without thinking. This makes him a good choice for his role, and Dysmorpha is relieved he can keep the more volatile reps out of trouble (else she would have more work on her hands).
Fire Rep - Chaol
Chosen to take over the position for Azaroth, Chaol does his best to live up to his guardian's reputation. However, he can be a bit of a hothead (no pun intended). Due to this, Azaroth frequently accompanies him so the elder can keep him in line. Chaol can be competent if he focuses, though, and really does try his best. Plus, his upbeat personality can be quite infectious, which is good for livening up darker atmospheres and brightening moods.

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Wind Rep - Vasil
A former harpy prince of witty words and well-planned ideas, Vasil is possibly the most qualified one for this position. His knowledge of social situations, as well as his silver tongue, has gotten him and any companions of his out of trouble numerous times. This, coupled with the Harpy-Abyss Alliance his presence signifies, has given him his current occupation. Vasil is always the best to call when trying to defuse tense atmospheres or hostile conversations. His teasing and snark could possibly be toned down a bit, however.
Light Rep - Genesis
A being of logic and knowledge, very few could fit the role for Light Representative like Genesis can. Her eternal composure serves her well in this job, and it's due to this that Uri puts so much trust in her. She serves as a sort of second-in-command for the head representative, and her sharp tongue does well to help keep the others in line. All in all, Genesis is good at what she does and what she's trusted with. She'd much rather have a book of riddles and puzzles to solve, though.

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Plague Rep - Muerte
A bit of a wild card, Muerte's role as an Elemental Representative can come as surprise. She's quite good at her job, though, and actually gets along with the others quite well. Her tendency to speak her mind with little thought for tact seems to disappear when on the job, but she's still the most outspoken of the Reps. It definitely seems to work for her though, and she's a good foil to Vasil's careful words and sly suggestions.


Dignitaries


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Fair Folk Emissary - Aine
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Eclipse Priestess - Apollonia
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Warriors & Guards


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Head of Guard - Glaedr
As the one to lead any and all ruin explorations, Glaedr is able to think on his feet. His spur of the moment strategies and adaptable plans have saved the clan countless injuries and other problems. Glaedr is also quite the competent warrior; he's considered one of the clan's strongest. He relies more on his flexibility and quick maneuvering in fights, making him a versatile opponent. All in all, he's the best option for his position.
Hoard/Vault Guard - Ophir
Usually stationed at the entrance of the Crypt, Ophir stands still as a statue when on the job. His intimidating height and unchanging expression are the best when it comes to keeping away potential thieves. His fighting prowess is nothing to laugh at either. He takes his job very seriously, and he lets no one past unless they have the leader's permission. He is, in all, a dutiful guard who will fiercely defend the clan's riches.

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Hoard/Vault Guard - Chryseis
As Ophir's partner and mate, Chryseis is a force to be reckoned with. She tends to attack first and question later, especially in regards to those who try to break into the clan's hoard or vault. Her fiery personality contrasts Ophir's stoicism, and their fighting styles compliment each other well. But don't be fooled; Chryseis is most definitely the stronger of the two, and has a lot less mercy for any she thinks are thieves.
Library Guard- Rashida
The second sphinx in the clan, Rashida takes her job just as seriously as her counterpart. Her love and fierce protectiveness of knowledge serve her well as the guard of the Archive. Though usually stationed at the main entrance, Rashida can often be found wandering the library, looking for any who would attempt to steal the information within. If found to be guilty of such a thing, well... No one is quite sure where the thieves she finds end up, but they are never seen again.

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Spymaster - Noboru
A trickster to the core, Noboru finds great pleasure in his position. His prowess for pranks and other mischief have given him an advantage in espionage, which definitely gained the favor of the clan's inner circle and head guard. His natural affinity for sneaking around is a great advantage as well, and he's done well enough so far that he is now mostly in charge of himself. Though part of that may be due to his spy network consisting of foxes and fox-like beasts that tend to only listen to him. Regardless, Noboru takes his job seriously (-well, as seriously as he can).
Battle Cleric - Skye
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Apollonia's Guard - Corona
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Apollonia's Guard - Umbra
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Vasil's Guard - Xavia
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

Library Keepers


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Archivist/Librarian - Hochster
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Knowledge Collector - Russula
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Archive Conservator - Atri
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Lorekeeper/Scribe - Zuri
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Wishlist Keeper - Fausta
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

Caretakers & Keepers


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Island Tender - Antheia
Though considered a part of the clan, Antheia tends to stay on the island within Lake Mirage. She was given the duty of keeping the island well-cared for and preventing the plant life from becoming overgrown due to this. Though a strenuous job, she doesn't mind and does so without complaint. Because of her care, the secluded area seems more welcoming than it has ever been; part of this is likely due to the large, ever-blooming cherry tree that grew in the center of the land and covers everything in a dusting of petals. Antheia refuses to explain where it came from, but no one minds.
Beastmaster - Yvla
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Menagerie Caretaker - Ivo
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Bestiary Keeper - Eleion
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Hatchling Caretaker - Vespera
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Gardener - Jada
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Gardener - Bardran
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

Healers & Doctors


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Healer - Xue
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Xue's Apprentice - Isaure
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Artisans & Entertainers & Merchants


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Runecarver/Merchant - Yasu
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Seamstress/Runeweaver - Kiyoko
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Weaver/Merchant - Niruin
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Tailor - Confutatis
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Jeweler/Engraver - Amarande
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Dancer/Singer - Ena
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Singer/Harp Player - Nephele
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Woodworker/Mask Maker - Kaloki
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Blacksmith/Egineer - Azaroth
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Glass Blower - Rakish
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Mosiac/Mural Artist - Artemis
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

Gatherers & Such


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Spelunker/Miner - Havardr
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Hunter - Emyr
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Bee Keeper - Manar
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Fisher - Dmitriy
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Miscellaneous


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Greeter - Arcturus
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Guide - Sana
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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? ? ?


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Anathema's Charge - Antaram
A particularly life-like statue of a Coatl that is a part of Anathema's Charge. The original name of it has been lost to time and wear, but Sylvus has dubbed it Antaram. For now it sits in the depths of the Crypt, seeming to watch any who somehow wander near it. It's seemingly all-knowing eyes haunt even some of the clan's permanent residents who happened to see it. It's creator, origin, and any other information pertaining to it are nonexistent, even though some documents were preserved within the old cathedral. It's almost as if it did not exist at all....
Mischievous Flame - Virva
A bundle of eerie blue fire with a love for tricks. The clan isn't sure exactly what Virva is, or if Virva is indeed her (?) name, but they tolerate the wisp's pranks since Anathema finds the whole thing amusing. The little thing seems almost child-like in her ways, and considers herself a part of the clan despite sightings of her being rare. Her childish demeanor is what's prevented other members from becoming too annoyed or denying her claims of kinship. No one is sure where the little being came from or why she stays, but so far no one really minds. In a way, Virva has become like a child or younger sibling to everyone.

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Restless Spirit - Silva
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Arcane Horror - Celephais
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.

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Deep-Sea Lurker - Cetus
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Starborn Entity - Juno
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
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Travelers & Guests


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Scholar/Researcher/Cryptozoologist - Malakai
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam nibh ex, vestibulum a bibendum in, maximus sed magna. Cras quis sem sed nulla semper accumsan quis non nulla. Suspendisse egestas, nulla a sagittis venenatis, erat nisl vulputate mauris, at tempor eros nunc nec quam. Quisque gravida porttitor nulla quis aliquet. Sed pellentesque odio dui, a porta leo ullamcorper sit amet. Maecenas vel lectus iaculis, sollicitudin ligula id, consequat libero. Proin placerat felis non felis viverra molestie. Quisque auctor ornare cursus. Morbi sapien erat, pretium ut libero varius, blandit aliquet est.
Wandering Magician - Rise
A traveler hailing from the Clan of Perdition, Rise is a magician with a longing to see Sornieth. He was welcomed among the monsters of the Sanctum, as many found his strange and sometimes sarcastic nature amusing. Anathema decided, on the day before his departure, that he could keep the rune-covered tassel given to him to mark him as a welcomed guest, just in case he wished to come back some day. When it was time for him to leave, a lively celebration was held to see him off. If only all outsiders were so polite....

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Amri/Abyss || FR+3 || They/Them
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Lore Thread || Tumblr || Toyhouse
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Wish List || Goal List
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[center][url=http://www1.flightrising.com/forums/cc/2623389/1#post_2623389][font=book antiqua][color=#9777bd]Introduction[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517099][font=book antiqua][color=#9777bd]Territory[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517102][font=book antiqua][color=#9777bd]Wares[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517106][font=book antiqua][color=#9777bd]History[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517111][font=book antiqua][color=#9777bd]Laws[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517128][font=book antiqua][color=#9888bd]Traditions[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517134][font=book antiqua][color=#9777bd]Members[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517137][font=book antiqua][color=#9777bd]Relations[/url][b]|[/b][url=http://www1.flightrising.com/forums/cc/2623389/1#post_37517145][font=book antiqua][color=#9777bd]Index[/url][/center] ----- ----- [center][b][font=book antiqua][size=6][color=#5B3667]C L A N - R E L A T I O N S[/color][/size][/b][/center] ----- ----- [center][size=2][color=#c0c0c0]{Alliances, enemies, and other such things.} {Looking for allies that are willing to associate with more... monster-esque creatures}[/color][/size][/center] ----- [center][img]http://orig01.deviantart.net/3345/f/2016/277/d/f/shadowshield_divider_4_by_starkindlerstudio-dajul49.png[/img][/center] ----- [color=transparent]S H A D O W[/color] None yet..... ----- [center][img]http://orig05.deviantart.net/996e/f/2016/276/3/2/lightshield_divider_4_by_starkindlerstudio-dajt6gn.png[/img][/center] ----- [color=transparent]L I G H T[/color] [url=http://www1.flightrising.com/forums/cc/2269565/1][color=black][b]The Radiant Sect[/b][/url] [size=2]([url=http://flightrising.com/main.php?p=lair&tab=userpage&id=19079][color=black]MahuruRaji[/url]) - Ally[/size] Founded by Alusair Solas and her now mate Pendelus Estrela, by her desire to build a place of sanctuary and knowledge. Where dragons, as well as beasts, can find a place of safety and learning. The number one rule; civility before hostility. [u]They Offer[/u]: [i]knowledge, resources, sanctuary[/i] [u]They Request[/u]: [i]knowledge, hospitality, good will[/i] ----- [center][img]http://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img][/center] ----- [color=transparent]I C E[/color] None yet..... ----- [center][img]http://orig08.deviantart.net/df0d/f/2016/277/6/8/arcane_shield_divider_4_by_starkindlerstudio-dajun3p.png[/img][/center] ----- [color=transparent]A R C A N E[/color] [b]Sect of Celeste[/b] [size=2][color=black](Dragon?) - Ally[/size] The Sect of Celeste is a small clan, nestled in the peak of one of the mountains of the Reaches. Though they give their respects to the Arcanist, they mainly worship the sun and moon. Secretive but charitable, they reach out to those that catch their interest. [u]They Offer[/u]: [i]knowledge, rare stones, resources[/i] [u]They Request[/u]: [i]knowledge, runework, protection[/i] ----- [center][img]http://orig13.deviantart.net/b54a/f/2016/277/1/2/plague_shield_divider4_by_starkindlerstudio-dajum2q.png[/img][/center] ----- [color=transparent]P L A G U E[/color] [url=http://www1.flightrising.com/forums/cc/2266973][color=black][b]The Chasm[/b][/url] [url=http://flightrising.com/main.php?p=lair&tab=userpage&id=317645][size=2][color=black](GlitterDCMarvel) - Ally[/size][/url] {Insert blurb about alliance here including some info} [url=http://www1.flightrising.com/forums/cc/2266896/3#post_29238791][size=2][color=black]Alliance[/color][/size][/url] [url=http://www1.flightrising.com/forums/cc/2266896/3#post_29239528][size=2][color=black]Letters[/color][/size][/url] ----- [center][img]http://orig08.deviantart.net/42a7/f/2016/277/6/d/wind_shield_divider_4_by_starkindlerstudio-dajuqm3.png[/img][/center] ----- [color=transparent]W I N D[/color] None yet..... ----- [center][img]http://orig13.deviantart.net/8533/f/2016/277/7/d/lightninglshield_divider_4_by_starkindlerstudio-dajuozi.png[/img][/center] ----- [color=transparent]L I G H T N I N G[/color] None yet..... ----- [center][img]http://orig14.deviantart.net/e748/f/2016/277/4/5/water_shield_divider_4_by_starkindlerstudio-dajuqmo.png[/img][/center] ----- [color=transparent]W A T E R[/color] None yet..... ----- [center][img]http://orig07.deviantart.net/928f/f/2016/277/8/0/nature_shield_divider4_by_starkindlerstudio-dajuoyi.png[/img][/center] ----- [color=transparent]N A T U R E[/color] None yet..... ----- [center][img]http://orig05.deviantart.net/8b55/f/2016/277/4/6/earth_shield_divider_4_by_starkindlerstudio-dajuoyx.png[/img][/center] ----- [color=transparent]E A R T H[/color] None yet..... ------ [center][img]http://orig13.deviantart.net/50d6/f/2016/277/c/e/fireshield_divider_4_by_starkindlerstudio-dajul4s.png[/img][/center] ------ [color=transparent]F I R E[/color] None yet..... ----- [center][img]http://orig14.deviantart.net/1d00/f/2016/320/e/8/beastclan_divider_4_by_starkindlerstudio-daolttz.png[/img][/center] ------ [color=transparent]B E A S T[/color] [b]Gleamcliff Aerie[/b] [size=2][color=black](Harpy) - Ally[/size] The Aerie, whose home is built into the cliffs of Light, have a surprisingly strong alliance with the clan. Their prince, Valis, is a valuable member of the clan nowadays, and a strong connection to the Harpies of Gleamcliff. Though small in number, the Aerie has a way with both tools of war and tools of creation. [u]They Offer[/u]: [i]art, knowledge, warriors[/i] [u]They Request[/u]: [i]weapons, food, backup[/i] [b]Farshore Keep[/b] [size=2][color=black](Centaur) - Ally[/size] Built near the Sea, the Keep has ties to the nearby Maren and Kelpies. This particular herd has split off the Dunhoof name, and finds comfort in the fact that the clan is only dragon in shape. Overall, the Keep is a valuable ally and well-liked by those they interact with. [u]They Offer[/u]: [i]metalwork, textiles, information[/i] [u]They Request[/u]: [i]materials, medicine, backup[/i] [b]Gloomwillow Sect[/b] [size=2][color=black](Serthis) - Ally[/size] More reserved than the Keep or Aerie, the Sect is the most secretive of the Beastclan alliances. They keep their secrets, but promise to keep the clan's in return. They are a proud people, and ruthless to the core. [u]They Offer[/u]: [i]poisons, medicines, alchemy ingredients[/i] [u]They Request[/u]: [i]information, supplies, runework[/i] [b]Briarwood Court[/b] [size=2][color=black](Fair Folk) - Ally[/size] Mysterious in their ways but hospitable when it suits them, the Court of Briarwood has been quite pleasant to ally with. As long as the deals are kept, they are content to sit in their realm and offer help whenever needed, even sending two of their own to assimilate into the clan. [u]They Offer[/u]: [i]food, gems, materials[/i] [u]They Request[/u]: [i]runework, rare plants, glasswork[/i]




C L A N - R E L A T I O N S



{Alliances, enemies, and other such things.}
{Looking for allies that are willing to associate with more... monster-esque creatures}


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S H A D O W
None yet.....


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L I G H T
The Radiant Sect (MahuruRaji) - Ally
Founded by Alusair Solas and her now mate Pendelus Estrela, by her desire to build a place of sanctuary and knowledge. Where dragons, as well as beasts, can find a place of safety and learning. The number one rule; civility before hostility.

They Offer: knowledge, resources, sanctuary
They Request: knowledge, hospitality, good will


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I C E
None yet.....


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A R C A N E
Sect of Celeste (Dragon?) - Ally
The Sect of Celeste is a small clan, nestled in the peak of one of the mountains of the Reaches. Though they give their respects to the Arcanist, they mainly worship the sun and moon. Secretive but charitable, they reach out to those that catch their interest.

They Offer: knowledge, rare stones, resources
They Request: knowledge, runework, protection


plague_shield_divider4_by_starkindlerstudio-dajum2q.png

P L A G U E
The Chasm (GlitterDCMarvel) - Ally
{Insert blurb about alliance here including some info}
Alliance Letters


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W I N D
None yet.....



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L I G H T N I N G
None yet.....



water_shield_divider_4_by_starkindlerstudio-dajuqmo.png

W A T E R
None yet.....



nature_shield_divider4_by_starkindlerstudio-dajuoyi.png

N A T U R E
None yet.....



earth_shield_divider_4_by_starkindlerstudio-dajuoyx.png

E A R T H
None yet.....



fireshield_divider_4_by_starkindlerstudio-dajul4s.png

F I R E
None yet.....


beastclan_divider_4_by_starkindlerstudio-daolttz.png

B E A S T
Gleamcliff Aerie (Harpy) - Ally
The Aerie, whose home is built into the cliffs of Light, have a surprisingly strong alliance with the clan. Their prince, Valis, is a valuable member of the clan nowadays, and a strong connection to the Harpies of Gleamcliff. Though small in number, the Aerie has a way with both tools of war and tools of creation.

They Offer: art, knowledge, warriors
They Request: weapons, food, backup

Farshore Keep (Centaur) - Ally
Built near the Sea, the Keep has ties to the nearby Maren and Kelpies. This particular herd has split off the Dunhoof name, and finds comfort in the fact that the clan is only dragon in shape. Overall, the Keep is a valuable ally and well-liked by those they interact with.

They Offer: metalwork, textiles, information
They Request: materials, medicine, backup

Gloomwillow Sect (Serthis) - Ally
More reserved than the Keep or Aerie, the Sect is the most secretive of the Beastclan alliances. They keep their secrets, but promise to keep the clan's in return. They are a proud people, and ruthless to the core.

They Offer: poisons, medicines, alchemy ingredients
They Request: information, supplies, runework

Briarwood Court (Fair Folk) - Ally
Mysterious in their ways but hospitable when it suits them, the Court of Briarwood has been quite pleasant to ally with. As long as the deals are kept, they are content to sit in their realm and offer help whenever needed, even sending two of their own to assimilate into the clan.

They Offer: food, gems, materials
They Request: runework, rare plants, glasswork
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Amri/Abyss || FR+3 || They/Them
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Lore Thread || Tumblr || Toyhouse
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Wish List || Goal List
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I N D E X



{Links to other lore posts of mine}






I N D E X



{Links to other lore posts of mine}


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Amri/Abyss || FR+3 || They/Them
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Lore Thread || Tumblr || Toyhouse
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Wish List || Goal List
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Page 1: The Sanctum & Clan Abyss || Page 2: Wisp Village & Clan Wisphaven

Page 3: Allied Beastclans
Page 1: The Sanctum & Clan Abyss || Page 2: Wisp Village & Clan Wisphaven

Page 3: Allied Beastclans
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Amri/Abyss || FR+3 || They/Them
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Lore Thread || Tumblr || Toyhouse
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Wish List || Goal List
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