Feel free to post here anytime!
I love chatting about stuff, lore or whatever! :D
If you need help with your lore or lair, also hit me up! <3
English is not my mother language but I try, omg do I try.
O mar é infinito vivo.
Não pertence à despota.
Somente no mar há independência.
Aqui não se reconhecem senhores.
No mar, sou livre!
Currently at: 50/98
I won't be creating a new board, so I'll just add the drawings here as I go!
STARTING PAGE 2 ONWARDS, I have to think of a better way to format this otl
LATEST ART:
a moody bratty teenage daughter
Currently redoing all my graphics for this page!<3
I love chatting about stuff, lore or whatever! :D
If you need help with your lore or lair, also hit me up! <3
English is not my mother language but I try, omg do I try.
O mar é infinito vivo.
Não pertence à despota.
Somente no mar há independência.
Aqui não se reconhecem senhores.
No mar, sou livre!
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DRAW YOUR LAIR CHALLENGE
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DRAW YOUR LAIR CHALLENGE
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Currently at: 50/98
I won't be creating a new board, so I'll just add the drawings here as I go!
STARTING PAGE 2 ONWARDS, I have to think of a better way to format this otl
LATEST ART:
a moody bratty teenage daughter
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A TOWN WITH AN OCEAN VIEW
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A TOWN WITH AN OCEAN VIEW
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Currently redoing all my graphics for this page!<3
Main theme White sandy shores, a bustling city at the end of the stretches of sand. The harbor, the port and the white sails of the several different fleets, stationed at the docks that paint the city in shades of white, creams, browns, teals and blues. The landscape of Porto is no different from many other harbor towns with an ocean view. Sitting where the Tangled Woods' dark purple terrain meets the sandy shores of the Sea of a Thousand Currents, the city stretches from Water domain to shadow, displaying a wide range of characters that inhabit the city. With five main groups, the city denizens may have some animosities among them but all show a single goal: growing richer, growing stronger. As they worked together to make Porto a well-known refuge for merchants and trading, the city landscape changed. It became less of a chaotic wharf and more of an elegant merchant town. Here, you will learn a little more about this medium sized city where money is the main deity. |
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PORTO
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PORTO
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The old smuggler town spent many years in decay until it was purchased by a Travelling Merchant Guild seeking to stablish some roots. The Navigator Guild settled in Porto and refurbished the whole town.
Now lively and refined, the city is known for it's cultural aspects and busy night life - although it's origins as a pirate bay can still be seen in dark alleys and on it's underground life activities. Still, the city remains known for it's better and more... licit aspects. The citizens of Porto are hardworking dragons mostly interested in trading and working than following clan leaderships. The majority of dragons follow the hierarchy within their trade or their guildmasters and while there is some sort of clan leadership, most don't hold the leaders in higher respect than others. The city sits at the very borders of the Sea of a Thousand Currents, where it starts meeting the Tangled Wood of Shadow territory. The seaside aspect of the town enabled dragons of many elements to settle in but caused the clan to lack in the more classical trades of Water clans such as divinations, prophecies and deepsea exploration. The city deals mostly in shallow waters or on the surface, keeping flights capable of crossing the sea, as well as a large fleet to bring goods in and out of town. |
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Mudy | she/they | +8H FR English is not my mother language Spruce kills my playstyle. toss a like to this loser ◊ About & Lore board |