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The latest announcements and Flight Rising news.
TOPIC | 8th Anniversary: Dustcarve Dig
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[center][permalink][img]http://flightrising.com/dropbox/banner_velyaandtouristseasondontmix.png[/img][/permalink][/center] [b][i]Flight Rising's[/i] eighth year in operation[/b] starts with blast—or in this case, some blasting powder—as the dragons of Sornieth flock to assist Velya and the Dragonhome Preservation Guild wind their way through ancient caverns just recently unearthed... [center][permalink][b]Click here to learn more about today's update.[/b][/permalink][/center] [more] --------- [size=5][b]Eight Years? Eight Years?![/size][/b] It's hard to believe another year has gone by, but our [b]eighth anniversary[/b] celebration is upon us. [i]Flight Rising[/i] is as strong as ever, with a whole ton more in store. We can't thank you enough for all the stories and laughter and artwork and creativity you've shared with us. Here's to a great eight! Let's take a trip down memory lane and reflect back on some of the [b]cool stuff[/b] that expanded [i]Flight Rising[/i] last year: [LIST] [*]We launched the [b]Silhouette Scroll[/b], which applies a permanent toggle to a dragon that allows it to change its pose to the other artwork available for its breed. [*]At long last, the [b]Hoard and Vault[/b] were revamped, adding many new functions and increased usability. [*]Our newest ancient breed, the tiny tricksters of Shadow, the [b][url=https://flightrising.com/main.php?p=wiki&article=109]Veilspun[/url][/b], came out of hiding. [*]The [b][url=https://www1.flightrising.com/world-map]World Map[/url][/b] Revamp was launched, improving and expanding the world of Sornieth with rich, animated artwork and brand new locations to discover. [*]The revamped [b]Marketplace[/b] was deployed, bringing us ever closer towards our goal of refactoring the [i]Flight Rising[/i] codebase and improving features in the process. [*]After feedback from the [i]Flight Rising[/i] community, we made adjustments to the [b]Eye Type[/b] system, allowing natural eye types to be acquirable both randomly via breeding, and also as eye vials in the Marketplace. [*][b]Boreal Wood turkeys[/b] changed their migration pattern and now appear year-round in the Coliseum. [*]We had a great time with another [b]Item Caption Contest[/b]. [*]Multiple new feats were added to [b]Fiona's Fantastic Familiars[/b]. [*][b]Redrock Cove[/b], [b]Sandswept Delta[/b], and [b]Forgotten Cave[/b] saw revamps, adding more varied enemies and loot to their rosters. [*][b]Pinkerton's Plundered Pile[/b] received a visual makeover. [*]Several new familiars, scenes, apparel items, and vistas were released. [*]We expanded the number of dragon slots in the Lair and Hibernal Den. [/LIST] The following [b]genes[/b] were launched: [LIST][*]Mosaic [*]Breakup [*]Koi [*]Braids (Gaoler) [*]Stained (Gaoler, Banescale, Veilspun) [*]Underbelly (Veilspun) [*]Laced (Gaoler) [*]Edged (Gaoler) [*]Tapir (Banescale) [*]Striation (Banescale) [*]Clown (Banescale, Gaoler, Veilspun) [*]Eye Spots (Banescale, Gaoler, Veilspun) [*]Falcon (Banescale) [*]Peregrine (Banescale) [*]Ripple (Banescale, Gaoler) [*]Current (Banescale, Gaoler) [*]Giraffe (Banescale, Veilspun) [*]Hex (Banescale, Veilspun)[/LIST] A number of [b]quality of life improvements[/b] were implemented, including: [LIST] [*]After exalting a dragon, players now have the option to return to the lair (the exact lair page the dragon was on) or view the exalted dragon. [*]Dragon apparel selection has been updated. Category tabs have been scaled down to make room for more search results. To aid apparel browsing, without loading excessive items, each search page will now include up to 120 results - a 5x increase. [*]You can now search for familiars by nickname in the Bestiary and Familiar Select pages. The Bestiary also displays nicknames. [*]The Higher or Lower Fairgrounds game has been updated. In addition to many behind-the-scenes improvements, game button placement has been modified so that it's easier to progress through rounds. [*]You can now choose whether attaching an item to a private message or Crossroads trade will automatically select a single item or a full stack. This option is listed as Item Select Quantity under account settings. [/LIST] ----------- [size=5][b]Sitewide Effort: Dustcarve Dig[/b][/size] As the [b]main attraction[/b] for this year's festivities, we've kicked off a [b]limited sitewide event[/b] called the [b]Dustcarve Dig[/b]. This event is unlike any that we've run on [i]Flight Rising[/i] before, so without ruining some of the surprises around the corner, we'll detail a bit about [b]how it works[/b]. [size=4][b]Premise[/b][/size] Velya (first featured in our [b][url=https://flightrising.com/main.php?p=wiki&article=97]Ancient Fascinations[/url][/b] lore story) and the Dragonhome Preservation Guild have had enough on their plates with the sudden influx of visitors and adventurers to the [b][url=https://www1.flightrising.com/world-map?poi=69&view=land&viewpin=true]Colonnades of Antiquity[/url][/b], but now they're grappling with a seismic issue that may upend Sornieth life as we know it. In order to unearth the secrets surrounding this recent event, they've kicked off a [b]massive collaborative project[/b] called the Dustcarve Dig, and are going to need the help of every flight to see it through. [size=4][b]How it Works[/b][/size] Working through a series of planned [b]milestones[/b] (phases), [i]Flight Rising[/i] players will be asked to [b]find and contribute vital supplies[/b] to help Velya's dig team tunnel deep into the earth. These supplies will [b]drop randomly any time players perform normal tasks on the site[/b]. Almost every feature has a chance to yield these important items, and the dig team will need vast amounts of them to make progress. Thankfully, there are a lot of you! [center][item=Sturdy Wooden Beam][item=Reinforced Rope][item=Blasting Powder][item=Lantern Oil][/center] Here are the features that will yield event-related items: [LIST] [*]Starting a new nest by [b]breeding[/b] two dragons. [*][b]Hatching[/b] a fully-incubated nest. [*]Performing any type of [b]gathering[/b] skill. [*]Collecting a transmuted slime/goo at [b]Baldwin's Bubbling Brew[/b]. [*][b]Exalting[/b] dragons. [*]Performing swaps at [b]Swipp's Swap Stand[/b]. [*]Trading items for gold at [b]Crim's Collection Cart[/b]. [*]Answering trivia questions correctly at [b]Tomo's Trivia Tablet[/b]. [*][b]Bonding[/b] with familiars. [*]Claiming an item from [b]Pinkerton's Plundered Pile[/b]. [*]Battling monsters in the [b]Coliseum[/b]. [/LIST] Once the requisite number of items have been turned in for the active milestone, it will be considered complete, and the dig team will take a much needed rest to prepare for the next phase. At that time, players who participated in the milestone will be able to [b]collect rewards[/b] for helping. [i](NOTE: You can identify when the event is accepting items by checking website's main page banner, which will indicate whether the dig is in an active state (green flag) or a rest state (orange flag with ZZZ).)[/i] [size=4][b]Participation & Rewards[/b][/size] It is purposely very easy to participate in the event, and the Dustcarve Dig will reward players in [b]two ways[/b]: [LIST] [*][b]Per Milestone[/b]: If you turn in at least one (1) item during a milestone, you will receive a reward for participating in that milestone. There are five (5) milestones for this event, so if you turn in an item for each, you'll get five (5) milestone rewards in all. [*][b]Event Conclusion[/b]: If you turn in at least one (1) item in at least one (1) milestone during the entire run of the event, you will receive a reward for participating in the event when it has fully concluded. We encourage all players to participate in at least one (1) milestone, because the event reward is [i]very special[/i]![/list] [size=4][b]Event Pacing[/b][/size] While the act of collecting and turning in items in a milestone will update dynamically, and milestones will conclude on their own, the act of kicking off new milestones is a [b]manual process[/b] that the development team of [i]Flight Rising[/i] will be controlling. This is primarily so that our team can be present for support, monitoring, and the fun of the event without necessitating any of our team members needing to stay up at odd-hours to watch milestones changeover or the event rapidly conclude. As we've said before, we don't exercise crunch at our company, and prefer our employees work fairly standard hours for their own well-being. This is part of that promise. While we won't be able to give a definitive time that milestones will begin, you can expect that they'll likely be sometime early in the day when the majority of our team starts work and is present. ------------- [size=5][b]Anniversary Gift[/b][/size] As a way of saying thank you and celebrating [i]Flight Rising's[/i] anniversary, [url=https://www1.flightrising.com/trading/gift][b]Galore[/b][/url] will be giving out the following [b]scene[/b] to all players, which will be collectible until [b]Monday, June 14 at 23:59 server time[/b]. It will also be possible to brew extra copies of this scene at [url=https://www1.flightrising.com/trading/baldwin/create/1][b]Baldwin's Bubbling Brew[/b][/url] for the same duration. [center][item=Scene: 8th Anniversary][/center]
banner_velyaandtouristseasondontmix.png

Flight Rising's eighth year in operation starts with blast—or in this case, some blasting powder—as the dragons of Sornieth flock to assist Velya and the Dragonhome Preservation Guild wind their way through ancient caverns just recently unearthed...


Eight Years? Eight Years?!

It's hard to believe another year has gone by, but our eighth anniversary celebration is upon us. Flight Rising is as strong as ever, with a whole ton more in store. We can't thank you enough for all the stories and laughter and artwork and creativity you've shared with us. Here's to a great eight!

Let's take a trip down memory lane and reflect back on some of the cool stuff that expanded Flight Rising last year:

  • We launched the Silhouette Scroll, which applies a permanent toggle to a dragon that allows it to change its pose to the other artwork available for its breed.
  • At long last, the Hoard and Vault were revamped, adding many new functions and increased usability.
  • Our newest ancient breed, the tiny tricksters of Shadow, the Veilspun, came out of hiding.
  • The World Map Revamp was launched, improving and expanding the world of Sornieth with rich, animated artwork and brand new locations to discover.
  • The revamped Marketplace was deployed, bringing us ever closer towards our goal of refactoring the Flight Rising codebase and improving features in the process.
  • After feedback from the Flight Rising community, we made adjustments to the Eye Type system, allowing natural eye types to be acquirable both randomly via breeding, and also as eye vials in the Marketplace.
  • Boreal Wood turkeys changed their migration pattern and now appear year-round in the Coliseum.
  • We had a great time with another Item Caption Contest.
  • Multiple new feats were added to Fiona's Fantastic Familiars.
  • Redrock Cove, Sandswept Delta, and Forgotten Cave saw revamps, adding more varied enemies and loot to their rosters.
  • Pinkerton's Plundered Pile received a visual makeover.
  • Several new familiars, scenes, apparel items, and vistas were released.
  • We expanded the number of dragon slots in the Lair and Hibernal Den.

The following genes were launched:

  • Mosaic
  • Breakup
  • Koi
  • Braids (Gaoler)
  • Stained (Gaoler, Banescale, Veilspun)
  • Underbelly (Veilspun)
  • Laced (Gaoler)
  • Edged (Gaoler)
  • Tapir (Banescale)
  • Striation (Banescale)
  • Clown (Banescale, Gaoler, Veilspun)
  • Eye Spots (Banescale, Gaoler, Veilspun)
  • Falcon (Banescale)
  • Peregrine (Banescale)
  • Ripple (Banescale, Gaoler)
  • Current (Banescale, Gaoler)
  • Giraffe (Banescale, Veilspun)
  • Hex (Banescale, Veilspun)

A number of quality of life improvements were implemented, including:

  • After exalting a dragon, players now have the option to return to the lair (the exact lair page the dragon was on) or view the exalted dragon.
  • Dragon apparel selection has been updated. Category tabs have been scaled down to make room for more search results. To aid apparel browsing, without loading excessive items, each search page will now include up to 120 results - a 5x increase.
  • You can now search for familiars by nickname in the Bestiary and Familiar Select pages. The Bestiary also displays nicknames.
  • The Higher or Lower Fairgrounds game has been updated. In addition to many behind-the-scenes improvements, game button placement has been modified so that it's easier to progress through rounds.
  • You can now choose whether attaching an item to a private message or Crossroads trade will automatically select a single item or a full stack. This option is listed as Item Select Quantity under account settings.




Sitewide Effort: Dustcarve Dig

As the main attraction for this year's festivities, we've kicked off a limited sitewide event called the Dustcarve Dig. This event is unlike any that we've run on Flight Rising before, so without ruining some of the surprises around the corner, we'll detail a bit about how it works.


Premise

Velya (first featured in our Ancient Fascinations lore story) and the Dragonhome Preservation Guild have had enough on their plates with the sudden influx of visitors and adventurers to the Colonnades of Antiquity, but now they're grappling with a seismic issue that may upend Sornieth life as we know it. In order to unearth the secrets surrounding this recent event, they've kicked off a massive collaborative project called the Dustcarve Dig, and are going to need the help of every flight to see it through.


How it Works

Working through a series of planned milestones (phases), Flight Rising players will be asked to find and contribute vital supplies to help Velya's dig team tunnel deep into the earth. These supplies will drop randomly any time players perform normal tasks on the site. Almost every feature has a chance to yield these important items, and the dig team will need vast amounts of them to make progress. Thankfully, there are a lot of you!
Sturdy Wooden Beam Reinforced Rope Blasting Powder Lantern Oil

Here are the features that will yield event-related items:

  • Starting a new nest by breeding two dragons.
  • Hatching a fully-incubated nest.
  • Performing any type of gathering skill.
  • Collecting a transmuted slime/goo at Baldwin's Bubbling Brew.
  • Exalting dragons.
  • Performing swaps at Swipp's Swap Stand.
  • Trading items for gold at Crim's Collection Cart.
  • Answering trivia questions correctly at Tomo's Trivia Tablet.
  • Bonding with familiars.
  • Claiming an item from Pinkerton's Plundered Pile.
  • Battling monsters in the Coliseum.

Once the requisite number of items have been turned in for the active milestone, it will be considered complete, and the dig team will take a much needed rest to prepare for the next phase. At that time, players who participated in the milestone will be able to collect rewards for helping.

(NOTE: You can identify when the event is accepting items by checking website's main page banner, which will indicate whether the dig is in an active state (green flag) or a rest state (orange flag with ZZZ).)


Participation & Rewards

It is purposely very easy to participate in the event, and the Dustcarve Dig will reward players in two ways:
  • Per Milestone: If you turn in at least one (1) item during a milestone, you will receive a reward for participating in that milestone. There are five (5) milestones for this event, so if you turn in an item for each, you'll get five (5) milestone rewards in all.
  • Event Conclusion: If you turn in at least one (1) item in at least one (1) milestone during the entire run of the event, you will receive a reward for participating in the event when it has fully concluded. We encourage all players to participate in at least one (1) milestone, because the event reward is very special!

Event Pacing

While the act of collecting and turning in items in a milestone will update dynamically, and milestones will conclude on their own, the act of kicking off new milestones is a manual process that the development team of Flight Rising will be controlling. This is primarily so that our team can be present for support, monitoring, and the fun of the event without necessitating any of our team members needing to stay up at odd-hours to watch milestones changeover or the event rapidly conclude. As we've said before, we don't exercise crunch at our company, and prefer our employees work fairly standard hours for their own well-being. This is part of that promise.

While we won't be able to give a definitive time that milestones will begin, you can expect that they'll likely be sometime early in the day when the majority of our team starts work and is present.




Anniversary Gift

As a way of saying thank you and celebrating Flight Rising's anniversary, Galore will be giving out the following scene to all players, which will be collectible until Monday, June 14 at 23:59 server time.

It will also be possible to brew extra copies of this scene at Baldwin's Bubbling Brew for the same duration.

Scene: 8th Anniversary
Flight Rising Developer
Project Management | Engineering Team Cheerleader | UI Designer
Happy 8th Anniversary! [emoji=banescale star size=2]
Happy 8th Anniversary!
[emoji=pick axe size=1] Dig dig dig!
Dig dig dig!
~ Flight Rising Engineering Team ~
- Do you want to hear what I said again? Hoot hoot!

Flight Rising
Knowledge Base

Flight Rising Rules & Policies
{Edit}


Ooohh I wonder what we will be uncovering. Such an exciting and unexpected release!

Happy 8 years everyone <3
{Edit}


Ooohh I wonder what we will be uncovering. Such an exciting and unexpected release!

Happy 8 years everyone <3
5p1NDy8.png
Nice!!!

Edit: This seems like it will be a really neat thing! I hope everyone has fun!

Edit (2):This has been such a cool event! Very fun, love the anticipation for both the little storyline as well as a mystery of what awards will show up! This is something new and exiting and I find that I love it very much.
Nice!!!

Edit: This seems like it will be a really neat thing! I hope everyone has fun!

Edit (2):This has been such a cool event! Very fun, love the anticipation for both the little storyline as well as a mystery of what awards will show up! This is something new and exiting and I find that I love it very much.
swap_by_rebebird-dcmdt5g.pngtumblr_puemdu5BCj1vjloioo1_100.pngSB3LpZT.png
[font=century]woo happy anniversary! diggy diggy hole, diggy diggy hole~ [emoji=pick axe size=1]
woo happy anniversary!
diggy diggy hole, diggy diggy hole~
709629.png

GChs5Ji.gif 2KksAKR.gifJxa6ZeM.gif
That's right, the frying pan is a PALADIN weapon.
!!
!!
c1xnUU3.png
JrZGMGx.pngwCOCqt3.pngbYt72YT.pngFObX7rS.pngWQA384m.pngdEo6ta2.png
oh god
oh god
OOOOOHHHH
OOOOOHHHH
She/Her | PM me about saving a fodder dragon :)
cSQQuYb.png
pog!! i love the new event :0
pog!! i love the new event :0
XGjmQSM.png -fake achievements collection
-In-game wishlist
-pls buy my dragons
sebEy.gif SEJJy.gif gxMny.gif
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