Swarmer

(#84628599)
"Have all of you forgotten basic laboratory rules already?"
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Familiar

Bumble
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Energy: 0/50
This dragon’s natural inborn element is Light.
Male Coatl
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Personal Style

Apparel

Beekeeper's Swarm
Light Aura
White and Gold Flair Scarf
Gold Aviator Satchel
Mage's Ivory Overcoat
Honeyed Woodwing
Black Aviator Gloves
Black Aviator Boots

Skin

Scene

Scene: Cartographer's Office

Measurements

Length
8.31 m
Wingspan
9.19 m
Weight
1080.87 kg

Genetics

Primary Gene
Flaxen
Petals
Flaxen
Petals
Secondary Gene
Buttercup
Bee
Buttercup
Bee
Tertiary Gene
Maize
Capsule
Maize
Capsule

Hatchday

Hatchday
Mar 08, 2023
(1 year)

Breed

Breed
Adult
Coatl

Eye Type

Special Eye Type
Light
Pastel
Level 18 Coatl
EXP: 41812 / 92435
Meditate
Contuse
STR
6
AGI
7
DEF
6
QCK
7
INT
7
VIT
53
MND
6

Lineage

Parents

Offspring

  • none

Biography

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84628599.png ♜ SWARMER
> Head Scientist | Council Member

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Honeycomb Fragment BIOGRAPHY

AGE: 36
DATE OF BIRTH: 06 APRIL 1987
BLOOD TYPE: AB-
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INFORMATION
Swarmer is the head scientist of the military. He oversees all experiments conducted within the military compound and maintains the safety as well as security of the army lab. All proposals for any experiments must be approved by him before they can be carried out. Swarmer's job typically includes documenting all existing personnel alongside creating and enforcing rules for soldiers to follow.

Formerly a beekeeper, he spent his time tending bees and selling honey before joining the military as a scientist. His strong ethics and discipline helped him rise in the ranks of the military. After 10 years serving the army, he became a member of the council; a group of the military's highest ranking soldiers.

Swarmer is a highly respected individual in the military. Many soldiers look up to his wisdom and passion for his job. Compared to the rest of the council members, he is much easier to approach, which indirectly makes him responsible for relaying any feedback and suggestions given by the lower ranks to the council.

When Swarmer has free time, he spends it with his nose inside a book, sometimes while hanging out with other soldiers. One day, he plans to set up a bee farm in the backyard of his new house to resume beekeeping as a hobby.
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The laboratory is quiet tonight. It's been three hours since the construction workers left. The military's laboratory, which was built years ago, has finally finished renovation for its grand reopening. Swarmer takes the peaceful night as an opportunity to move his belongings into a brand new office. At the back of his mind, he has three clear goals to accomplish; finish unpacking his items, get a good night's rest and officiate the reopening of the laboratory tomorrow morning.

He carries a box into the office and places it on his office desk. Without wasting time, Swarmer opens the box and starts to look for a specific item. It takes a minute before he finally sets his eyes on a name plate buried deep within the contents of the box. He takes it out and examines it for any damage.

The name plate wasn't a special one, it was simply a mahogany plate with golden words etched on it. The sign reads: SWARMER; HEAD SCIENTIST.

He isn't one to take pride in his achievements, but that name plate is a special case.

Swarmer carefully places the name plate onto the desk, turning his attention back to the box after doing so. Besides the plate, the box contained picture frames, plaques, framed certificates and gifts he's received throughout his career.

Just as he starts to sort the items, a buzzing noise is heard from his satchel. Who's calling this late at night?

He opens the satchel and retrieves a walkie-talkie, the military's latest invention. It allowed long-distance communication, as long as you had signal. Swarmer answers the call, "Hello? Who is this?"

A deep voice can be heard on the other end. "I need your help."

Oh, it's Ranger.

"I'm busy." Swarmer replies as he continues taking out the items from the box.

"Unpacking five boxes isn't what I'd call 'busy'."

Those words brought Swarmer's unpacking to a halt. Five? That's an oddly specific number. He turns around and sees a few bigger boxes, stacked on top of each other. Swarmer had place them on the floor before unpacking the smallest box, since they were heavier. He moves closer to the stack and starts counting.

One..two..three..four..

Swarmer remembers the smaller box on the desk and includes it in the count.

...five. Five boxes.

How does Ranger know he brought five boxes?


Swarmer immediately rushes to each corner in the room, searching every nook and cranny for a peephole or a hidden camera. Unfortunately, the effort proves fruitless as he finds nothing that would allow Ranger to survey him from far.

Just as he almost gives up, Swarmer notices a large window at the left side of the room. He swiftly makes his way to the window, opens it wide, and frantically looks outside for any signs of life. The view before him was beautiful; a forest dense with trees and foliage alongside bioluminescent mushrooms. It was quiet outside. A little too quiet.

"You're trying to find me. How funny." The voice on the walkie-talkie breaks the silence. Swarmer shuts the window tight, taking a few steps away from it; all while holding the walkie-talkie closely. "Leave me alone." There a hint of irritation in his voice.

"You're aware no one's allowed to move in their offices yet, right? You of all people should know better." A memory replays in Swarmer's head; a few days prior, he told all his scientists that entering the laboratory before the reopening is strictly forbidden, and anyone caught breaking the rules would be punished. "We both know you're not above the law, Swarmer. The rules apply to you too."

The scientist takes a deep breath to restrain the anger building up inside him. "I can report you to the boss for misconduct. How does that sound?" Is Ranger trying to blackmail him this late at night? Then again, what defense would he have if he's found guilty 'trespassing' the laboratory? Swarmer despises lying; he's sworn it off for all his life. He could never lie, no matter how bitter or detrimental the truth would be.

Swarmer doesn't want to fight Ranger; not in the exhaustive state he's in right now. Playing along with the latter was the only option. "Where are you?"

"Go outside."


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Exalting Swarmer to the service of the Shadowbinder will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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