Muller
(#84062255)
The Plague Primal
Click or tap to view this dragon in Predict Morphology.
Energy: 0
out of
50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
3.58 m
Wingspan
3.32 m
Weight
751.17 kg
Genetics
Lavender
Iridescent
Iridescent
Umber
Shimmer
Shimmer
Terracotta
Circuit
Circuit
Hatchday
Breed
Eye Type
Level 1 Skydancer
EXP: 0 / 245
STR
4
AGI
5
DEF
4
QCK
9
INT
9
VIT
4
MND
9
Biography
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PERSONNEL FILE: MULLER The Plague Primal |
╭━━━━━━━━━━━━━━━━━━━━━━━━ Personal Information Name Muller Element Plague Breed Half-Imperial, Half-Skydancer Gene Changes None... for now... Place of Birth █̵̧̡̖͈̻̭̱̩̬̬̳̤̯͓͎̲̰̣̘̖͓̏̒̔̑͑̔̿̕█̵̧̡̙͕̫̭̯̥̫̟̩̯̩̣̣̲̦͚̦̺͖̫̑̈́͊͒̔̌͛̾̔̈́̆́͒̂͘͠͝͝ͅ█̸̨̛̖̘͇̭͉̖̙̹̥͇͓̬͓͚̈́̍̈́̽͒͐̆͂̎̋̾̉͂̉̈́͂͋͗͊͠͝█̶̧̨̡̧̮̠͖͓̮̖̗̯͊̃̇̈́̈́͊̔̍̿̀͋̿̓̚͘͜͝█̶̨̖̖̤̻̻̯̫͖̙̬̣̌̀͆̆͒̆̀̉͂̓̒̊̍͂͛̆̑̚͘̚͠ͅͅ█̵̛̝͚̼̬̆̀͊̆̽͛̈̐͌͂̇̋͒̈́̋̏̋̄̈́͑̕͘͠͠ͅ█̵̧̞̭̯͙̜̙̍̓̀͊̉̓̐̊͆͑͑̍̓̀͊͘͜͝͝͝█̷̢̡̧̛͕̰̭͎̤̺͖̜̘̤̹̫͇̙̀͋̓̂́̐͐́͊̈̽̎́̉̀̿̕͘͜͝ͅ█̶̡̛̞̱̩̠̽̿͋̈́́̀ͅ█̷̧͈͚̻̥̖͔͚̩̝̬̹̮̭͇̣̰̬̬͇̞͊̓̂̇͜ͅ█̵̛̛̦̮̯̞̬͕̱̠̥̺̗̣̩͓̩͉̥̤͍͙̜̞̥̙̥̎͒͂́̍͂̿̆͆͒͐͌͆͐͗̆̀͂̈́̈́█̶̧̡̡̧͖̹̝̖̘͍̼̖͚̗͍̦̞͔̬͓̈̅͐̍̌̐̾̀͊̍̓̿̚͜͝͝͝█̸̢͇͊͋̾̆̿̇̀̏͝͝ͅ Emergency Contact If our DOCTOR ever needed an emergency contact, we're probably already f█̸̨̛̖̘͇̭͉̖̙̹̥͇͓̬͓͚̈́̍̈́̽͒͐̆͂̎̋̾̉͂̉̈́͂͋͗͊͠͝█̶̧̨̡̧̮̠͖͓̮̖̗̯͊̃̇̈́̈́͊̔̍̿̀͋̿̓̚͘͜͝█̶̨̖̖̤̻̻̯̫͖̙̬̣̌̀͆̆͒̆̀̉͂̓̒̊̍͂͛̆̑̚͘̚͠ͅͅ█̵̛̝͚̼̬̆̀͊̆̽͛̈̐͌͂̇̋͒̈́̋̏̋̄̈́͑̕͘͠͠ͅ█̵̧̞̭̯͙̜̙̍̓̀͊̉̓̐̊͆͑͑̍̓̀͊͘͜͝͝͝█̷̢̡̧̛͕̰̭͎̤̺͖̜̘̤̹̫͇̙̀͋̓̂́̐͐́͊̈̽̎́̉̀̿̕͘͜͝ͅ█̶̡̛̞̱̩̠̽̿͋̈́́̀ͅ |
Potential: 18/20 |
Class: Medic |
Rank: Primal |
Alignment: CN |
Notable Skill: Aroma Veil |
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Dr. Muller is many things: head medic, lead biologist, and overall, quite maniacal.
They were picked up somewhere around the Wyrmwound; in dire straits, fresh into adulthood, and unfortunately, slated for exaltation. They were handed over for a small bag of coins.
Their former clan had a habit of purposefully infecting their young with the plague of the Wyrmwound, and the good doctor had taken to the strain a bit too much. Resulting in severe deformity around their eyes, which they keep permanently covered and obscured with a jester's hat they picked out of the organisation's lost-and-found bin. The rest of the outfit is meant to 'complete the look', according to them.
The doctor was trained right at home, and has become an important fixture of the organisation. Their medical knowledge and deftness with precision tools knows no limits. Allowing them to effectively treat anyone who comes through their doors, even if their methods can be... unorthordox. Agents report being fed odd mixtures, asked if they'd like to be cut open (though they back off after being rejected), being given impromptu therapy sessions, etc.
Regardless, it has been advised that no one interferre with their work. They mean well. They're just maladjusted to the underwater biome that the organisation is headquartered in and can sometimes go 'stir crazy'. It has been reported that allowing them to scribble notes and entries in their diary keeps them sane, so Priestess Cherry has been assigned to hand them constant material and check through their works for any further signs of deterioration in the good doctor.
They were picked up somewhere around the Wyrmwound; in dire straits, fresh into adulthood, and unfortunately, slated for exaltation. They were handed over for a small bag of coins.
Their former clan had a habit of purposefully infecting their young with the plague of the Wyrmwound, and the good doctor had taken to the strain a bit too much. Resulting in severe deformity around their eyes, which they keep permanently covered and obscured with a jester's hat they picked out of the organisation's lost-and-found bin. The rest of the outfit is meant to 'complete the look', according to them.
The doctor was trained right at home, and has become an important fixture of the organisation. Their medical knowledge and deftness with precision tools knows no limits. Allowing them to effectively treat anyone who comes through their doors, even if their methods can be... unorthordox. Agents report being fed odd mixtures, asked if they'd like to be cut open (though they back off after being rejected), being given impromptu therapy sessions, etc.
Regardless, it has been advised that no one interferre with their work. They mean well. They're just maladjusted to the underwater biome that the organisation is headquartered in and can sometimes go 'stir crazy'. It has been reported that allowing them to scribble notes and entries in their diary keeps them sane, so Priestess Cherry has been assigned to hand them constant material and check through their works for any further signs of deterioration in the good doctor.
Quote:
Research Con's Note:
Requesting another wellness check on the doctor. Their most recent antics have extended towards harrassing the researchers and tampering with our notes. Adding personal notes and drawings to professional documents is utterly uncalled for.
Requesting another wellness check on the doctor. Their most recent antics have extended towards harrassing the researchers and tampering with our notes. Adding personal notes and drawings to professional documents is utterly uncalled for.
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Report #010 Location: The Grand Exchange Curiosity Type: Being Classification: UNKNOWN Report on Subject: JOXAR Description The subject runs an inconspicuous, yet extremely popular, shop amongst the other booths of the Grand Exchange. There are mainly two shops that the enigmatic shop owner runs: Festive Favors, and Joxar's Spare Inventory. He is a Mirror of indeterminable age, coded [AEC8FF/8F7C8B/556979]; and is often seen wearing a paper trouper crown, a sandwaste's vest (though his clothing has been known to change to match the seasons), and matching wristbands. The stock for the latter is regularly old festive items that would otherwise be unprocurable, and the only currency he accepts for majority of it (save for a chest containing said currency) is the prismatic token. An odd coin that the subject seems to have made for the express purpose of convincing dragons to purchase repeatedly. It is however, the Festive Favors booth that is more of concern. Often times, the subject stocks items that otherwise have never existed. For example, creatures that had never existed before their appearance in his shop, clothing items that have never been seen elsewhere, and intricate patterns, or 'skins' (also sometimes known as 'accents' if they do not meet a certain coverage percentage) that dragons can purchase to decorate themselves with. Special Containment Procedures Pasted haphazardly over the original document, and binded with some super sticky, neon green substance that functions like super glue: Quote:
Dear Diary,
I bought something for Urvine using one of those prismatic coins. Someone was selling them, so I bought them! He recommended a lovely tailcoat for her, and I think it fits perfectly! He's very nice, so I must wonder why he would be considered one of our weirdo anomalies. I read the rest of the report they did on him, and it's really rude, so I'm going to paste you on it later. It'll be my thank you :D If he can procure anything, do you think he can procure even things long gone? I heard that those chests of his contain things from so long ago, that they're nearly extinct! Heck, the organisation bought one, and out popped a snake! They said it was a 'Spirit of Wind', and the spirits haven't been seen in a really really long time, so this is kind of wild I guess. Though if you ask me, it's really just a green snake. Anyways, if he can get anything, do you think he can bring back the other two that were with me? I don't really know what they looked like because of well, you know, but if he could, how expensive do you think it'll be? Does he even know where they are? Does anyone? Maybe we'll find out where all of them go if we find the Tidelord, since he disappeared just like them, but I can't help this sinking (haha! no pun intended!!!) that we're probably never going to see each other again (ahaha!! also no pun ;)). Call it plague sense! It's really weird, I know. Maybe I'll get over it soon. Thank you again for listening to me again diary, I just want you to know that you're my best friend. | // |
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Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
This dragon doesn't eat Meat.
This dragon doesn't eat Seafood.
Feed this dragon Plants.
Exalting Muller to the service of the Tidelord will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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