Iris

(#66439804)
Level 25 Skydancer
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Familiar

Fanfin Noggle
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Energy: 0/50
This dragon’s natural inborn element is Water.
Female Skydancer
This dragon is on a Coliseum team.
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Personal Style

Apparel

Aeruginous Scale Wingplates
Greenskeeper Treeshroud
Bleak Birdskull Headdress
Echo Eater Flightshroud
Echo Eater Tasset
Black Renaissance Shirt
Echo Eater Spikescarf

Skin

Scene

Measurements

Length
3.66 m
Wingspan
5.41 m
Weight
832.98 kg

Genetics

Primary Gene
Spearmint
Starmap
Spearmint
Starmap
Secondary Gene
Spearmint
Constellation
Spearmint
Constellation
Tertiary Gene
Wisteria
Stained
Wisteria
Stained

Hatchday

Hatchday
Jan 06, 2021
(3 years)

Breed

Breed
Adult
Skydancer

Eye Type

Eye Type
Water
Uncommon
Level 25 Skydancer
Max Level
Scratch
Eliminate
Wave Slash
Haste
Shred
Berserker
Berserker
Berserker
Ambush
Ambush
STR
110
AGI
24
DEF
5
QCK
59
INT
17
VIT
48
MND
9

Biography

Iris
They/She, Coli Grinder, Weapons and Battle Specialist, Paired to Enil

Chromefeather Lookout Redstreak Frilled Eel Wildwood Moss Jade Iguanaskin Cloth Fanfin Noggle Dung Beetle

Iris is a rather mysterious and closed-off dragon. They're very hard to befriend, and act rather coldly to those they don't trust or don't have any interest in. Not even the friendliest dragons can get her to budge if she doesn't like them. Iris can be dismissive and uncaring towards them, and though they won't be outwardly aggressive, they will only tolerate them when absolutely needed.

Upon meeting the right dragon however, she gets along quite well. It takes someone who's just as level-headed, motivated, and interested in similar subjects to get past Iris's initial distrust. Iris cares about their friends deeply and is a dependable force in their friends' lives. Upon joining the Outpost of the Overgrown Glades, she has befriended Hematite, Pestilence, Circe, and Sear.

Iris grew up in a band of rouges traveling the Shifting Expanse. These Skydancer nomads, once hailing from the Sea of a Thousand Currents, had been wandering the lightning domain for centuries. To avoid the dry heat and dangerous vagabonds, the group had taken to traveling during the cover of night and hiding away during the day. Gradually, spending so much time under the stars had embedded the cosmos onto their hides. Today, Iris's bloodline carries the stars within it.

Growing up in a band of wandering vagrants has shaped Iris's personality greatly. Their family taught them the resourcefulness and flexibility that's needed to survive in the Shifting Expanse, as well as many battle and self-defense tactics. Due to this training, Iris has a very particular way of conquering the battlefield. She uses mist, fog, or kicked-up sand to sneak up on her opponents, then immediately casts a disorienting spell. In their confused state, Iris either ties them up or finishes them off with melee attacks.

Since their childhood, Iris has been fascinated by death. The Shifting Expanse is a cruel place, and one must get used to death if they want to survive. This desensitization has let Iris see death as a beautiful thing. Iris now collects found bones and similar oddities to decorate her home, and anyone who can see past the creepiness is easily impressed.

In addition to this, Iris also experiments with developing poisons from foraged plants or monsters she's fought. They also use these materials for medicines, cosmetic materials, and tools. The clan's fighters are particularly grateful for her signature scent-suppressing ambush oils and her poison-coated weapons.

Iris also enjoys training familiars. Their calm nature makes them easier to trust, and their ability to be strict when needed greatly helps in the training process. She uses her trained familiars to supply venoms and poisons, track enemies or specific herbs, help attack enemies in battle, or just for desirable tricks.

Overall, Iris is a capable force no intelligent dragon would mess with.


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Exalting Iris to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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