Heisenberg
(#63656286)
"I just glue metal to the walls to seem like I'm working"
Click or tap to view this dragon in Predict Morphology.
Energy: 0
out of
50
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Personal Style
Ancient dragons cannot wear apparel.
Skin
Scene
Measurements
Length
12.98 m
Wingspan
5.57 m
Weight
8481.67 kg
Genetics
Stone
Shaggy (Gaoler)
Shaggy (Gaoler)
Oilslick
Streak (Gaoler)
Streak (Gaoler)
Oilslick
Wintercoat (Gaoler)
Wintercoat (Gaoler)
Hatchday
Breed
Eye Type
Level 1 Gaoler
EXP: 0 / 245
STR
7
AGI
5
DEF
7
QCK
5
INT
5
VIT
9
MND
7
Biography
Heisenberg
If it ain't broken, stop trying to fix it. That goes for people, too.
Heisenberg ended up in Peculiar in one of the least best of ways. He was drunk, he was lost, it was late, and he just decided to camp out in front of the most plain looking building he could find and try and get rid of the inevitable hangover.
That building ended up being the radio station.
It was Cecil who found him the next morning when the Nocturne came to unlock the doors and start the day's work. Cecil, being Cecil, grabbed Heisenberg's thick coat and dragged him inside the building, paying no mind to the string of cusswords coming from the stranger's mouth.
Twenty minutes and one absolutely disgusting concoction of coffee and pickle juice later, Heisenberg was nursing the last bits of a hangover, and explaining to Cecil how he'd ended up in the strange town.
Heisenberg spent a week trying to leave the little town, but somehow he always ended up getting turned around and right back at the radio station. Eventually, he gave up on leaving entirely.
Technically, he doesn't work at the radio station. In fact, he technically doesn't work anywhere , but nobody had asked him to pay for anything yet, and the nice woman at the diner just kept giving him food, so he wasn't going to look a gift horse in the mouth.
Instead, Heisenberg patches up buildings and fences around town, mostly out of boredom and the need to feel like he was at least contributing SOMETHING to these dragons who had, for some reason, taken him under their collective wing.
(Just be warned, he commits many OSHA violations, but hey, the building is still standing, isn't it?)
If it ain't broken, stop trying to fix it. That goes for people, too.
Heisenberg ended up in Peculiar in one of the least best of ways. He was drunk, he was lost, it was late, and he just decided to camp out in front of the most plain looking building he could find and try and get rid of the inevitable hangover.
That building ended up being the radio station.
It was Cecil who found him the next morning when the Nocturne came to unlock the doors and start the day's work. Cecil, being Cecil, grabbed Heisenberg's thick coat and dragged him inside the building, paying no mind to the string of cusswords coming from the stranger's mouth.
Twenty minutes and one absolutely disgusting concoction of coffee and pickle juice later, Heisenberg was nursing the last bits of a hangover, and explaining to Cecil how he'd ended up in the strange town.
Heisenberg spent a week trying to leave the little town, but somehow he always ended up getting turned around and right back at the radio station. Eventually, he gave up on leaving entirely.
Technically, he doesn't work at the radio station. In fact, he technically doesn't work anywhere , but nobody had asked him to pay for anything yet, and the nice woman at the diner just kept giving him food, so he wasn't going to look a gift horse in the mouth.
Instead, Heisenberg patches up buildings and fences around town, mostly out of boredom and the need to feel like he was at least contributing SOMETHING to these dragons who had, for some reason, taken him under their collective wing.
(Just be warned, he commits many OSHA violations, but hey, the building is still standing, isn't it?)
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
This dragon doesn't eat Insects.
Feed this dragon Meat.
This dragon doesn't eat Seafood.
Plant stocks are currently depleted.
Exalting Heisenberg to the service of the Earthshaker will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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