Marlin
(#47300879)
Reminders!
Click or tap to view this dragon in Predict Morphology.
Energy: 0/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
7.36 m
Wingspan
8.33 m
Weight
734.17 kg
Genetics
Cantaloupe
Pinstripe
Pinstripe
Brown
Stripes
Stripes
Iris
Underbelly
Underbelly
Hatchday
Breed
Eye Type
Level 1 Coatl
EXP: 0 / 245
STR
6
AGI
7
DEF
6
QCK
7
INT
7
VIT
5
MND
6
Biography
Reminders
More sections
- the average fodder hatchling goes for 3k-6k while the average adult goes for 7k-10k. if a dragon fits one or two of the daily exalt bonuses, they will be worth more, so always check that as well as the current auction house prices.
-
Amayai wrote on 2020-05-10 09:56:15:
Training Fields [OUTDATED]
Best: Shadow
Good: Fire, Water
Worst: NatureWoodland Path
Best: Plague
Good: Shadow
Worst: Ice, Arcane
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gothgf wrote on 2018-09-30 15:46:23:
1. FIRE is strong against Ice, Plague, and Nature, but is weak to Earth.
2. ICE is strong against Plague and Nature, but is ineffective against Ice.
3. WIND - Wind is strong against earth.
4. LIGHTNING : Lightning is strong against ice, but weak to Earth.
5. LIGHT - Light is weak to Nature, but is strong against Ice.
6. SHADOW : is weak to plague, but is strong against ice.
7. PLAGUE : Plague is strong against Nature, but is weak against ice and neutral to earth.
8. NATURE : Nature is strong against earth, but weak to ice and ineffective to itself
9. EARTH : Earth is weak to nature and ineffective to itself.
10. WATER : Water is weak to ice and plague, but strong against Earth.
11. ARCANE : Arcane is weak to Earth and Nature.
- For foddering dragons in coliseum, Use these preferred elements:
Not sure about these flight elements, but can use if needed
Exclude these elements out
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Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
This dragon doesn't eat Insects.
This dragon doesn't eat Meat.
Feed this dragon Seafood.
This dragon doesn't eat Plants.
Exalting Marlin to the service of the Earthshaker will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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