WestWinds

(#40865683)
Leader of Clan Neverspine
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Familiar

Spinel Vulstal
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Energy: 44/50
This dragon’s natural inborn element is Plague.
Female Nocturne
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Personal Style

Apparel

Poison Dart Frog Companion
Ranger's Quiver
Venomscale Bracers
Tree Warden's Garb
Poisonous Woodmask
Glowing Green Clawtips
Frog's Tail Guard
Murderous Gambeson

Skin

Scene

Scene: Target Practice

Measurements

Length
4.82 m
Wingspan
6.57 m
Weight
575.93 kg

Genetics

Primary Gene
Moon
Pinstripe
Moon
Pinstripe
Secondary Gene
Avocado
Daub
Avocado
Daub
Tertiary Gene
Hunter
Spines
Hunter
Spines

Hatchday

Hatchday
Apr 12, 2018
(6 years)

Breed

Breed
Adult
Nocturne

Eye Type

Eye Type
Plague
Common
Level 10 Nocturne
EXP: 2283 / 27676
Scratch
Shred
STR
7
AGI
6
DEF
7
QCK
6
INT
6
VIT
6
MND
7

Lineage

Parents

  • none

Offspring

  • none

Biography

WEST WINDS
Age: Young Adult | Time of Birth: Early Spring
Health: Healthy | Allegiance: All
Pronouns: They/Them | Orientation: Questioning
Role: Clan Leader, neglectful
___________ Rusted Crown

"West Winds did not choose to be a clan leader, they were just nominated by everyone else. Sure, these lands are rightfully theirs, and their brother's too. But can you blame them for being a free spirit?

Ah, one moment, seems like Felix is heading out to forage again. West Winds has a lesson to attend to. Go bother someone else with your problem, like Ryne, perhaps? It's his job, isn't it?"

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PERSONALITY
  • Since youth, West Winds has been an avid hunter. They didn't have a choice, but they have grown to love the thrill and challenge of hunting. Even now, living in a more civilised life, West frequently chooses to skip out on doing clan leader work to instead vigorously train themself in archery.
  • West prefers to keep to themself, although they are not particularly bothered by company or interacting with others. They tend to let others direct the conversation.
  • They are also spontaneous, choosing to do whatever they please, whenever they want. But they do still see the advantages of having law and order.
  • They are quite calm and collected for the most part, but they can easily be provoked and snap.

HISTORY

West Winds and their brother hatched in ruins, deep below the surface, safe from the plagues and savages above. They survived on rations and bugs until they grew up.

West hatched first, and as Fallen had limited supply to his kind's diet, he grew small and frail, leaving West to be the one to fight and gather. West grew to love this, and took a liking to archery. Now, they and their brother are both the clan leaders of clan Neverspine.

Read more about the formation of clan Neverspine here.

However, West Winds never really asked for this position. Sure, they believe they are the rightful owner of these lands, being the last descendants of the ancient clan. But they are young, carefree, and inexperienced. It was West's idea to hire the council,to relieve some of the heavy workload. But now, they just use it as an excuse to slack off. And to try and uncover the dark truth of their clan...

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FAMILIAR
NAME | N/A
LOYALTY | Wary

On a challenge to outdo themself, West set out to track down, defeat and capture a fungalhoof qiriq. It was a dangerous task, but being a skilled hunter, West succeeded and brought the beast back. They are currently trying to tame the beast, to force it into obedience using fear and discipline. Perhaps it could turn out to be a useful hunting companion.

EXTRA

- Brought 27/04/2018 for 8g, I missed sniping them off the AH for 7,000t :(
- Named Volmor 30/05/2018.
- Named Astrox 17/06/2018.
- Named West Winds 18/01/2019.
- Given Daub 12/03/2019.
- Given Spines 29/05/2019.
- Given Pinstripe 29/06/2019.
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STATS
ST
DX
CN
IT
WS
CH
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RELATIONSHIPS
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|OF THE FALLEN SKIES|
|BROTHER|

The two have been through a lot together. They know they can rely on him. They're concerned about his current situation.
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|RHINESTONE|
|ENEMY|

It is no secret how little Rhinestone thinks of the clan leaders. He especially does not like Fallen, making him an enemy to West Winds.
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|FELIX|
|MENTOR|

They sometimes shirk their duties as clan leader to go out hunting and training with Felix.
ITEMS
Ranger's Quiver
Ancient Knife
Elk Pelt
Featherback Pelt
Searing Jackalope Pelt


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but eel though...
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Exalting WestWinds to the service of the Plaguebringer will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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