Swiftrun
(#40851172)
...I no longer knew what bells sounded like.
Click or tap to view this dragon in Predict Morphology.
Energy: 0/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
23.76 m
Wingspan
18.47 m
Weight
8954.1 kg
Genetics
Taupe
Skink
Skink
Umber
Striation
Striation
Clay
Okapi
Okapi
Hatchday
Breed
Eye Type
Level 25 Imperial
Max Level
STR
133
AGI
10
DEF
5
QCK
32
INT
5
VIT
20
MND
5
Biography
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Swiftrun she/they
Forest Spirit
Swiftrun is the guardian spirit of the Deep Woods, but she is considered to be no guardian to dragons. Many travels who venture near Melody Town will be drawn into the Woods by the eerie ringing of bells, but will never be seen again. Swiftwind takes on many forms, including that of a silver fox, but her main form resembles a half-dead imperial; likely a body that the spirit found and chose for herself. She is sometimes referred to as the silver fox spirit. Few residents of Melody Town have ever seen Swiftwind in any form and do their best to avoid her. However, she is no evil force, despite what the townsfolk may say. While mostly monsters and spirits inhabit her Woods, there are a few outcast dragons that she welcomes. She even raised Wadin, having found him as a hatchling missing from his family, and allowed him to stay. She is not all that cruel to the dragons that go missing. She tends to show them their own way out of the Woods, letting them go strong along the way, before they leave the physical plane. Perhaps to join a deity, perhaps to go somewhere else entirely. Every now and then, though, a dragon may turn up dead with Swiftrun to blame. (Note: You are welcome to use the cycling gif for her image in forum games if you want to choose more than one form.) |
Exalts that were special
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
Feed this dragon Meat.
Feed this dragon Seafood.
Feed this dragon Plants.
Exalting Swiftrun to the service of the Earthshaker will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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