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Dev Tracker

A chronological record of developer forum posts and site updates.
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Coliseum Familiar Rebalance
May 29, 2014, 07:11:29
@Rhea, yup! She posted it on page 1, about 4 posts down after she posted on page 10 so it wouldn't get buried. Thank you!
Silk Apparel 2, Registration Window, +Mo
May 29, 2014, 06:14:11
Forum Post | Announcements & News | By Undel
@Cyradis4 It is neither easier or harder to get the yeti. Drop rates were not affected.

If you got a yeti and you wanted to go to your hoard and click "sell", that amount of treasure you would receive from the website is what is affected.

That being said, I think most players will sell their yetis in the AH. AH value has very little to do with auto-sell vendor value.
Questions? Concerns? Discuss!
May 29, 2014, 05:23:31
@Polluxander, it's on the list.
Copyright?
May 29, 2014, 05:12:53
Forum Post | Help Center | By Aequorin
@tec, @clockworkMoose

For physical goods: we require that no more than 5 units be sold for any currency, treasure/gems/real-life money. We appreciate fan art and creativity but creating a business out of Flight Rising is not okay.

For digital goods: digital commissions, digital skins, digital skin design commissions (not sale of finished skin - recipient uploads themself) - no limit at this time.

Please be sure to credit us.

This will be included in a future update but as the question has been asked and goods are being created, we wanted to let you know now rather than later.

Thank you for your questions, we appreciate it.
Silk Apparel 2, Registration Window, +Mo
May 29, 2014, 05:09:24
Forum Post | Announcements & News | By Undel
@Niverdia Encounter rate has not been touched. Just the RNG in action. :)
New registration?!
May 29, 2014, 05:06:55
Rhea wrote on 2014-05-29 04:14:38:
*Screams excitedly*
I wonder when we'll be able to have permanent open registration too!

@Rhea, it's something we've been working almost day and night to accomplish! Like Undel said, hopefully very soon rather than later. If all goes well with this window, we should have another one shortly after that! :D
Silk Apparel 2, Registration Window, +Mo
May 29, 2014, 05:02:53
dravedragonheart wrote on 2014-05-29 04:47:50:
*dies*

Nooo! Don't die! You'll miss out on all the new players and silks!

@dravedragonheart
Silk Apparel 2, Registration Window, +Mo
May 29, 2014, 04:37:45
So excited!


tumblr_inline_n6awa8fWa51sxkaoq.gif
Silk Apparel 2, Registration Window, +Mo
May 29, 2014, 04:35:11
Forum Post | Announcements & News | By Undel
@AntiFerret Trading once in a while is okay... doing lots of trades with your same IP friends is not recommended, as it starts to behave an awful lot like a multi-accounter to us.

@Tetraodon Flight Rising is on a 24 hour clock. We only have one 5:00. The other 5:00 reads as 17:00. It's morning for North America folks.
Coliseum Familiar Rebalance
May 29, 2014, 04:18:04
FigmentOfOrigin wrote on 2014-05-27 18:12:17:
my best guess for familiar drop rate is 2%.

No familiar drops at greater than 1%. Most drop somewhere between 0.75%-.50% Familiars do not make up a larger percentage of loot drops.

Mind, that's per monster, not per encounter. If you fight 4 bonepriests, you have 4 chances to get the familiar.
Silk Apparel 2, Registration Window, +Mo
May 29, 2014, 04:14:09
Forum Post | Announcements & News | By Undel
@Demoness No, there is no account deletion. If you leave and ever decide to return, your dragons will be here waiting for you. :)
Silk Apparel 2, Registration Window, +Mo
May 29, 2014, 04:05:22
Forum Post | Announcements & News | By Undel
Mnemosyne wrote on 2014-05-29 04:01:21:
(Also whoever is doing the art for these silks, keep doing what you're doing because these are gorgeous.)

@Carnivale drew the silks :)
Silk Apparel 2, Registration Window, +Mo
May 29, 2014, 03:59:07
Forum Post | Announcements & News | By Undel
You saw nothing >.>;
Silk Apparel 2, Registration Window, +Mo
May 29, 2014, 03:54:34
Forum Post | Announcements & News | By Undel
silk2.png

The second batch of silk apparel is now available in the treasure marketplace, a registration window, plus many new changes and additions!

Sky Blue Silk Scarf Sky Blue Tail Bangle Sky Blue Fillet Sky Blue Silk Veil
Golden Silk Scarf Golden Tail Bangle Golden Fillet Golden Silk Veil
Celadon Silk Scarf Celadon Tail Bangle Celadon Fillet Celadon Silk Veil
Gossamer Silk Scarf Gossamer Tail Bangle Gossamer Fillet Gossamer Silk Veil


Gem Marketplace:
For even more extravagance, dark silks with shimmering fragments of jewels are now available in the gem marketplace.
Night Sky Silk Scarf Night Sky Tail Bangle Night Sky Fillet Night Sky Silk Veil Night Sky Bundle


Swipp Trades:
Swipp has spent months seeking out the finest crimson silk available. With a secure monopoly on this resource, he is now actively trading these silks to all the dragon clans. New crimson silk trades are available.
Crimson Silk Scarf Crimson Tail Bangle Crimson Fillet Crimson Silk Veil


New Gathering Items:
As clans continue to become more skilled at their gathering trades, new items are being caught, harvested, and unearthed.
True Rainbow Trout Golden Rainbow Trout Rainbow Trout Mobile Stick Tinder Bug Stick Insect Wing Bones Broken Wing Bones Small Block of Granite Small Chunk of Granite Granite Fragment


Marketplace Skins:
Two new skins are now available in the gem marketplace. These skins will place a fancy new coat of paint on top of your mirror and wildclaw ladies! Thanks to @mechadragon and @razrroth
3662.png3663.png
3662.png3663.png


New Coliseum Drops:
Opponents in the coliseum are now dropping new items, exclusive to the monster type. Can you guess which creatures drop which item?
Shalefin Venerable Shalefin Celestial Horn Silver Horn



Coliseum Familiar Rebalancing:
  • Several familiars were once available only as rare gathering drops, with very high vendor values because of just how unusual gathering one of them was; these same familiars were later introduced into the coliseum, where they are readily available and drop frequently. As part of the coliseum loot balance, their vendor values have been brought in-line to the value of the venues from which they originate. Non-gathered familiars in venues have received increases and decreases in value, applicable to the venue they call home.

    • Ancient Fungus 2100 (down from 7500)
    • Amaranth Moth 1500 (up from 1300)
    • Autumn Dryad 1675 (up from 1200)
    • Baku 2250 (up from 1700)
    • Bamboo Phytocat 1650 (up from 1350)
    • Banded Owlcat 1900 (down from 2600)
    • Basilisk 1800 (up from 1600)
    • Blackwing Croaker 2800 (up from 2700)
    • Black Wolf 2600 (up from 1400)
    • Blooming Strangler 1675 (up from 1500)
    • Blue Dragon Snail 2100 (up from 1500)
    • Bluefin Charger 1850 (up from 1775)
    • Bluemoon Aviar 2700 (up from 1600)
    • Blueridge Greatshell 2500 (no change) - now vendorable.
    • Blue Tang Hippogriff 2750 (up from 2500)
    • Bramble Guardian 2100 (up from 1475)
    • Brilliant Psywurm 2800 (up from 2500)
    • Brush Dodo 2700 (up from 2400)
    • Bumble 1525 (up from 1400)
    • Cardinal Hippogriff 2700 (up from 2400)
    • Camine Serthis 2000 (up from 1800)
    • Chimera 2500 (up from 1200)
    • Citrine Cave Jewel 2100 (up from 1420)
    • Celestial Antelope 2500 (down from 9000)
    • Clouddancer 2650 (up from 1650)
    • Clown Charger 1900 (down from 2120)
    • Coarsefur Yeti 2800 (up from 1875)
    • Cockatrice 1800 (down from 8500)
    • Common Podid 2800 (up from 2500)
    • Corpse Cleaner 2150 (down from 3050)
    • Crimson Reef Snail 2100 (up from 1500)
    • Crowned Bonepriest 1950 (down from 2585)
    • Cumulus Seal 2400 (up from 1500)
    • Cursed Bat 2100 (up from 1300)
    • Dappled Seal 2400 (up from 1800)
    • Dark-tufted sparrowmouse 1500 (up from 1200)
    • Death Seeker 2700 (down from 7500)
    • Dodo 2700 (up from 1500)
    • Double-Tailed Warcat 2500 (down from 6500)
    • Dreameater 2350 (down from 2800)
    • Dryad 1650 (up from 1200)
    • Dwarf Truffle 2150 (down from 3200)
    • Elk 2600 (up from 2500)
    • Ember Mouse 1550 (up from 1350)
    • Emerald Cave Jewel 2100 (up from 1510)
    • Emerald Webwing 1525 (up from 1300)
    • Ethereal Trickster 2300 (down from 3200)
    • Everglade Lasher 2400 (up from 1700)
    • Fallout Streak 2700 (down from 5000)
    • Fuiran 1950 (down from 5000)
    • Fungalhoof Qiriq 2300 (down from 3000)
    • Gale Wolf 2375 (down from 3350)
    • Glowing Pocket Mouse 1550 (up from 1450)
    • Granite Thresher 2475 (down from 2550)
    • Greater Sandstrike 2455 (down from 2800)
    • Greatshell 2100 (down from 2500) - now vendorable.
    • Grey River Flight 2400 (up from 1500)
    • Hainu 2250 (up from 2000)
    • Heartred Croaker 2850 (down from 2900)
    • Hoarfrost Mauler 2600 (up from 1540)
    • Hooded Dodo 2700 (up from 1500)
    • Iridescent Scaleback 2000 (down from 5000)
    • Leafy Moth 1600 (down from 2500)
    • Longneck Skirmisher 2500 (up from 1200)
    • Longneck Interloper2500 (up from 1450)
    • Luna Mith 1500 (up from 1000)
    • Maned Rasa 2600 (down from 4500)
    • Masked Harpy 2700 (up from 1625)
    • Mistwatch Shellion 2800 (up from 2400)
    • Nightsky Fuiran 2000 (down from 6000)
    • Noggle 2400 (down from 5500)
    • Opheodrys Serthis 2000 (up from 1550)
    • Parasitic Fungus 2150 (up from 1625)
    • Peacock Scorpion 1950 (up from 1380)
    • Poisonous Toridae 2800 (up from 2400)
    • Poultrygeist 2600 (up from 0)
    • Psywurm 2800 (up from 1600)
    • Radioactive Slime 2400 (up from 1300)
    • Rainbow Sprite 2425 (up from 2350)
    • Rambra 1900 (up from 1450)
    • Red-Breasted Hainu 2300 (up from 2200)
    • Red-Winged Owlcat 1900 (down from 2475)
    • Renegade Aviar 2700 (up from 1600)
    • River Muck 2400 (down from 7500)
    • Ruby Webwing 1550 (down from 1925)
    • Runic Bat 2150 (up from 2050)
    • Sakura Owl 1675 (up from 1500)
    • Salve Kamaitachi 2800 (down from 3500)
    • Scarlet Flycatcher 2450 (down from 8500)
    • Shadow Serpent 1950 (up from 1775)
    • Scaleback 2000 (down from 4000)
    • Shalebuck 2650 (down from 2900)
    • Shale Thresher 2400 (up from 2175)
    • Shattered Serpent 2000 (down from 9000)
    • Shellion 2800 (up from 2300)
    • Sickle Kamaitachi 2800 (up from 2500)
    • Silver Springbok 2500 (up from 1960)
    • Smoke Gyre 1900 (down from 2500)
    • Snowfall Elk 2650 (down from 3000)
    • Snow Streak 2700 (down from 5000)
    • Southmarsh Podid 2800 (up from 2500)
    • Squall Rasa 2600 (down from 5000)
    • Steam Gyre 1800 (down from 1900)
    • Stonewatch Harpy 2700 (up from 1660)
    • Stormseeker 2000 (down from 8500)
    • Strangler 1775 (down from 1850)
    • Sunset Lasher 2400 (down from 5000)
    • Sunspot Clouddancer 2700 (up from 2500)
    • Tengu 2250 (up from 2100)
    • Trick-of-the-Light 2250 (down from 8500)
    • Umberhorn Qiriq 1900 (down from 3100)
    • Umbra Wolf2300 (up from 2200)
    • Venerable Shalebuck 2675 (down from 2900)
    • Venomous Toridae 2800 (up from 2400)
    • Warcat Protector 2500 (down from 7500)
    • Wildwood Owl 1700 (down from 1900)
    • Winter Wolf 2600 (up from 1300)
    • Yellow-Throated Sparrowmouse 1500 (up from 1150)
    • Zeeba 1900 (up from 1600)


Registration Window June 3rd
We are pleased to announce that Flight Rising will be opening a registration window for new users Tuesday, June 3rd starting at 5:00 server time and ending at 5:00 server time on June 4th. We are excited to welcome new players to our game! We will be monitoring site performance during the window and week following. If this window goes well we will be opening up additional windows shortly thereafter, with open registration as our final target.

As a reminder for our current players, individuals are limited to one account per person. Additional accounts are against our TOS and are problematic for the site. Registering a second account can result in the closure both accounts. Please be awesome, stick to one account, and have a great time! Doing so will ensure and a fair play experience for everyone. Our players make the community and game the amazing, creative space that it is.
Which Sprite is Your Favorite?
May 28, 2014, 14:43:46
Arcane, for the meme and fan interpretations that resulted. :D
Coliseum Familiar Rebalance
May 28, 2014, 12:47:53
Hrokr wrote on 2014-05-28 01:30:01:
This thread needs to be summarised and posted as a news article. These are large changes to the familiars of the site and I'm not sure that an unstickied thread is really an appropriate way to tell people about the changes.
Undel wrote on 2014-05-26 18:11:50:
This will be going up in the next update, but since the changes are happening now, I wanted to start a forum topic where I will document them as they happen.-

As stated in the first post, this is being posted front page with the next update. :)
Server Restarts
May 28, 2014, 07:15:24
Restart is complete, we currently do not anticipate any further restarts.

Update: We will experience another restart at 07:50 server time.

Update: Restart completed. We anticipate another one and will update you with the time here and on social media. Thank you for your patience and understanding!


Good morning everyone! We will be experiencing a short downtime at 07:30 server time while the developers reboot the site.

We anticipate maybe one or two more restarts before the close of business today; they are working on improvements that can only happen in the live environment. We apologize for the inconvenience but it is necessary. Please watch this post for further updates.
Questions? Concerns? Discuss!
May 28, 2014, 07:11:35
@Schainukan, there is a known issue where if one or both trade partners has a full Lair the trade will not go through.

If this is not your issue, we ask that players post their bug reports to the Bugs forum. Thank you!
Questions? Concerns? Discuss!
May 28, 2014, 05:57:15
@Nika, as Undel said, this will all be in an upcoming announcement post. The information was posted in the forum as a means of letting players know what was going on, that it was intended and not a bug.
Can't send treasure in PM
May 28, 2014, 02:52:10
Forum Post | Bug Report Forums | By Undel
If you've enabled addons or extensions with your browser, please turn them off.
Marketplace charged 2,500 for Iri gene
May 27, 2014, 12:21:02
Forum Post | Bug Report Forums | By Aequorin
@Endro, your missing gems are due to additional purchases made. Please check your email for further information.
Server Reboot at 12:10 server time.
May 27, 2014, 12:02:35
We will be experiencing another short restart, thank you for your patience and understanding!
Marketplace charged 2,500 for Iri gene
May 27, 2014, 11:39:30
Forum Post | Bug Report Forums | By Aequorin
Hello @Endro, we are unable to assist you on the forums; Contact Us is the only avenue for reimbursement requests. Thank you.
Barrier Puzzle Removal Thread
May 27, 2014, 10:32:01
We go through existing ones based on difficulty. Not all barriers are fully banned but many are rejected due to difficulty, positioning on the screen, and playability.

We also do not allow "calling out" of players and listing puzzles someone feels should be removed is problematic at best.
Familiar autosell price dropped?
May 27, 2014, 09:05:50
Forum Post | Help Center | By Aequorin
Hello @PhantomLord! Undel has been rebalancing the Familiar auto-sell prices today in order to make things more stable and balanced going forward. This will be in a front page announcement but she started the thread so players are aware it is happening now.
Are festival sprites re-released?
May 27, 2014, 08:45:44
Forum Post | Help Center | By Aequorin
Hello @Nidhoggr, Festival Sprites are only for the 2013-2014 set of Festivals, which resets every June.

Each new year will have a new theme for the Festival Familiars.
Questions? Concerns? Discuss!
May 27, 2014, 08:03:26
@nika,

I'm catching up from a holiday weekend, my plan is to get it all in today! :)

Thank you for your feedback!
Coliseum Familiar Rebalance
May 27, 2014, 05:55:31
@Sorikai - Coliseum familiar vendor value did all change at once. All familiar increase/decreases happened at the same time. :)

@Nequam - This change was to familiars only. At this time we have no current changes for battle stones. When the augment stones are fixed we'll likely be adding some new ones in though.

@ everyone All familiar prices are adjusted now; The table up top is no longer having things added to it.
Coliseum Familiar Rebalance
May 27, 2014, 04:47:11
@dorkit We will not be reverting the change, though in the future anything this large will have warnings provided. My apologies.

@Rhea There are too many items to do a drop percentage table, and we do want some of that stuff to be ambiguous like "This is a rare item" rather than "this is an item that drops 1/200 times.

@Raikdow Festival currency and chests do have a higher drop rate in higher venues. But time spent is also a consideration. :)

@Hrokr I battle probably less than a typical player on my play account. I spend an average of 2 hours a week, battling 10 minutes in each venue to make sure everything is werkin' I can't speak for the other admin.
Coliseum Familiar Rebalance
May 27, 2014, 04:29:29
Raikdow wrote on 2014-05-27 04:04:24:
@undel
That said, I am curious to what you'll be adding to the higher levels to make it the most alluring. As of now, I can make more money in the woodland path than the mire just because the familiars aren't worth significantly more, and I can get more of them as I blaze through 1-hitting everything.

Woodland path familiars are worth ~1650
Mire familiars are worth ~2800

Item drops have a difference in value too fwiw.
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