Let me start off by saying that it's definitely a great achievement for Earth to be in dom three times in a row and strong, and leading on the fourth on top of that.
However, I also think the dom mechanic in its whole needs revising. You know something's not working when one of the flights gets dom half the time and there are eleven flights total.
At this point I don't think consecutive dom weeks should be possible at all - regardless of how hard the pebbles work, it would be, you know, fun even for the smaller and less dom-oriented flights to get the bonuses every now and again.
EDIT: For those who don't know, here are the dominance mechanics!
EDIT 2: Okay, I've put together a concrete suggestion open to edits and improvements based on what I think could solve the problem.
(1) Do away with dom fatigue and introduce a mechanic called "dom cooldown". For example: a flight that has had dom on a certain week can't have dom again until another X weeks. If the dom cooldown was, say, 2 weeks, this would guarantee that no flight could possibly get more than 1/3 of the weeks in the entire year. And if Earth gets all 1/3 of the year of dom, then fine by me, personally.
(2) Guarantee dominance to the flight celebrating a festival during festival week. Yes, I know this already happens because every flight pushes before a festival and receives support, but that's the thing: most flights need OOF support to win! This means they have to run an OOF raffle and spend money on it. Conquest pushes aren't cheap; if at least the festival week was guaranteed:
(a) All flights would, effectively, have more resources to allot a different conquest push slot during a different time of the year (because they're saving what they'd otherwise spend on conquest pushing for their festival);
(b) Paired with my other suggestion, (1), this would still allow for possible double dom pushes exactly once a year per flight - each flight could (if they want to) push for dom the week before their festival, and if they won, they would also have festival week for dom by default.
^ This of course assumes that the "guaranteed festival week of dom" overrides dom cooldown, which I think should be a given.
(3) Optionally allow a free flight change to all users if the mechanics of dominance are indeed changed, and significantly, so that people who are in a given flight for dominance purposes can just move to another strong flight.
(4) If dominance mechanics do not change, then significantly increase fatigue; my personal idea is that it should be 50% or thereabouts, either linear (impossible to dom more than twice in a row) or incremental (50% fatigue, 75% fatigue, etc. so that indefinite dom is possible, but extremely hard).
Suggestions? Hit me with it!
However, I also think the dom mechanic in its whole needs revising. You know something's not working when one of the flights gets dom half the time and there are eleven flights total.
At this point I don't think consecutive dom weeks should be possible at all - regardless of how hard the pebbles work, it would be, you know, fun even for the smaller and less dom-oriented flights to get the bonuses every now and again.
EDIT: For those who don't know, here are the dominance mechanics!
EDIT 2: Okay, I've put together a concrete suggestion open to edits and improvements based on what I think could solve the problem.
(1) Do away with dom fatigue and introduce a mechanic called "dom cooldown". For example: a flight that has had dom on a certain week can't have dom again until another X weeks. If the dom cooldown was, say, 2 weeks, this would guarantee that no flight could possibly get more than 1/3 of the weeks in the entire year. And if Earth gets all 1/3 of the year of dom, then fine by me, personally.
(2) Guarantee dominance to the flight celebrating a festival during festival week. Yes, I know this already happens because every flight pushes before a festival and receives support, but that's the thing: most flights need OOF support to win! This means they have to run an OOF raffle and spend money on it. Conquest pushes aren't cheap; if at least the festival week was guaranteed:
(a) All flights would, effectively, have more resources to allot a different conquest push slot during a different time of the year (because they're saving what they'd otherwise spend on conquest pushing for their festival);
(b) Paired with my other suggestion, (1), this would still allow for possible double dom pushes exactly once a year per flight - each flight could (if they want to) push for dom the week before their festival, and if they won, they would also have festival week for dom by default.
^ This of course assumes that the "guaranteed festival week of dom" overrides dom cooldown, which I think should be a given.
(3) Optionally allow a free flight change to all users if the mechanics of dominance are indeed changed, and significantly, so that people who are in a given flight for dominance purposes can just move to another strong flight.
(4) If dominance mechanics do not change, then significantly increase fatigue; my personal idea is that it should be 50% or thereabouts, either linear (impossible to dom more than twice in a row) or incremental (50% fatigue, 75% fatigue, etc. so that indefinite dom is possible, but extremely hard).
Suggestions? Hit me with it!