The thing about eye horror is flight changes. Someone might absolutely love the shadow flight, the trickster theme, and the color purple. So Player A, after joining FR, decides the shadow flight is perfect and changes to it. However, A has a severe aversion to eye horror. Now A has to shell out a lot of money to change flights, leave a flight A loves, just deal with it and cringe every time a nest hatches, or give up breeding entirely. None of those are particularly pleasant options.
The common vial does help a whole lot. But I can't help but feel this update would have been better if eyes were a breedable quarternary gene. Then we could control it, and it wouldn't change the mechanics we joined FR for. Someone wants random? Breed common against facet. Someone one control? Breed facet against facet. It meets both desires--those who want random and those who don't.
But the mechanic is out and not going to change that drastically. So at least we could have some of our former control returned to us by giving us individual vials.
The common vial does help a whole lot. But I can't help but feel this update would have been better if eyes were a breedable quarternary gene. Then we could control it, and it wouldn't change the mechanics we joined FR for. Someone wants random? Breed common against facet. Someone one control? Breed facet against facet. It meets both desires--those who want random and those who don't.
But the mechanic is out and not going to change that drastically. So at least we could have some of our former control returned to us by giving us individual vials.
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If writers are supposed to "show not tell," why are we called "storytellers" and not "storyshow-ers"?
If writers are supposed to "show not tell," why are we called "storytellers" and not "storyshow-ers"?