Support! It'd be great if I didn't have to pick between grinding for swipp items and training up fodder.
TOPIC | Coli: Hard Mode
Support! It'd be great if I didn't have to pick between grinding for swipp items and training up fodder.
Sure, why not? That sounds like a fun way to change up coli a bit.
But I would not like to see entirely different drops scaled to what level your dragons are as stated by dragonsage up thread. That would necessitate people to keep teams of multiple levels at all times to collect all those items. Unless I entirely misunderstood what you meant?
But I would not like to see entirely different drops scaled to what level your dragons are as stated by dragonsage up thread. That would necessitate people to keep teams of multiple levels at all times to collect all those items. Unless I entirely misunderstood what you meant?
Sure, why not? That sounds like a fun way to change up coli a bit.
But I would not like to see entirely different drops scaled to what level your dragons are as stated by dragonsage up thread. That would necessitate people to keep teams of multiple levels at all times to collect all those items. Unless I entirely misunderstood what you meant?
But I would not like to see entirely different drops scaled to what level your dragons are as stated by dragonsage up thread. That would necessitate people to keep teams of multiple levels at all times to collect all those items. Unless I entirely misunderstood what you meant?
[quote name="@luccamajere" date=2016-10-23 14:35:23]
Sure, why not? That sounds like a fun way to change up coli a bit.
But I would not like to see entirely different drops scaled to what level your dragons are as stated by dragonsage up thread. That would necessitate people to keep teams of multiple levels at all times to collect all those items. Unless I entirely misunderstood what you meant?
[/quote]
Basically I mean if the training field was scaled up to level 25; there should be drops added to the loot table to make it worth grinding at level 25 difficulty. Essentially if the venues scaled to the team level, the current loot table would for that venue would be what you'd access in normal mode, but the hard mode (where it scaled to either level 25 or team level) would have have new loot added to the current table so a level 25 team would have access to the full expanded table. This upgrading table wouldn't have the downsides of levelling up in gathering as the drops don't compete against each other. Each loot drop has its own chance of dropping.
@luccamajere wrote on 2016-10-23:
Sure, why not? That sounds like a fun way to change up coli a bit.
But I would not like to see entirely different drops scaled to what level your dragons are as stated by dragonsage up thread. That would necessitate people to keep teams of multiple levels at all times to collect all those items. Unless I entirely misunderstood what you meant?
But I would not like to see entirely different drops scaled to what level your dragons are as stated by dragonsage up thread. That would necessitate people to keep teams of multiple levels at all times to collect all those items. Unless I entirely misunderstood what you meant?
Basically I mean if the training field was scaled up to level 25; there should be drops added to the loot table to make it worth grinding at level 25 difficulty. Essentially if the venues scaled to the team level, the current loot table would for that venue would be what you'd access in normal mode, but the hard mode (where it scaled to either level 25 or team level) would have have new loot added to the current table so a level 25 team would have access to the full expanded table. This upgrading table wouldn't have the downsides of levelling up in gathering as the drops don't compete against each other. Each loot drop has its own chance of dropping.
I would not support an easy mode, because it would screw with the economy. Making it easier to get drops is bad!
@Dragonsage ooooh ok I see what you're saying now. So you would still get the earlier drops, but also get new ones worth more food points?
@Dragonsage ooooh ok I see what you're saying now. So you would still get the earlier drops, but also get new ones worth more food points?
@Swordy
An easy mode would not be a good thing. It may sound good for those who want to feel more relaxed, but it woudl also make it easier to get swipp items and such, which would not be good for the economy.
An easy mode would not be a good thing. It may sound good for those who want to feel more relaxed, but it woudl also make it easier to get swipp items and such, which would not be good for the economy.
@Swordy
An easy mode would not be a good thing. It may sound good for those who want to feel more relaxed, but it woudl also make it easier to get swipp items and such, which would not be good for the economy.
An easy mode would not be a good thing. It may sound good for those who want to feel more relaxed, but it woudl also make it easier to get swipp items and such, which would not be good for the economy.
[quote name="ToonKuriboh" date=2016-10-23 17:18:11]
@ Swordy
An easy mode would not be a good thing. It may sound good for those who want to feel more relaxed, but it woudl also make it easier to get swipp items and such, which would not be good for the economy.
[/quote]
lower drop rates