I'm selling grab bags for 10 of the festival currency each! They will include a variety of familiars, apparel, baldwin materials, skins/accents and more! There is no limit to how many you can buy. (Look at Additional Info for how this is done)
Bags will include dragon prizes, dragons with art, and dragons with lore. If you do not want one of these please include that in your ping. You can do whatever you want with the dragon you recieve, be it exalt, rehome, sell, give away, etc!
Please send a 2 way CR with the currency!
It will be hard for me to get to you if you only ping me.
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Additional Info:
The process in which I draw the grab bags is through random number generation. Using Google's random number generator, I put the min as 1 and the max as 14/15. 14 if the person would prefer not to have a dragon prize. Then, I'll generate a number that determines the category of my hoard I'll choose the bag's items from.
(Now don't quote me on this, I failed probability in Algebra, but I have made it so it is less likely to draw skins and speciality as those are almost always rare/expensive items. Don't worry, the grab bags are balanced as best as possible to make sure that even if you don't get a skin/specialty item, you still get a good haul)
Then, depending on the # of pages in that category, I'll roll another number to determine which page the item is draw from. So if I have 3 total pages of Other at that time, I'll roll a number between 1 and 3.
Then I roll numbers for the rows and columns, again depending on the # of rows/columns on the page.
In the end, I'll come up with an item/dragon for you to take!
(This sounds time-consuming but I can usually finish 1 grab bag in 1-2 mins.)
I also regularly clean out my hoard for useless items by hoardselling them, therefore you won't be getting useless junk every time I roll a Other/material. Usually, all Other/materials in my hoard are either baldwin items, baldwin mats, swipp materials, or stuff I've acquired since my last hoardselling spree.
Also, each grab bag contains 1-5 items, depending on the rarity of the items draw before. So if I draw a nice skin/accent or something expensive/rare on my first roll, then that's all the grab bag will contain. If I draw fairly common-place stuff, like baldwin and cheap apparel for my first roll, I'll continue to roll until I either hit an expensive/rare item, a faily well-priced item that balances out the rest of the bag, or 5 items total. This is completely random chance.
This means that you could get extrodinarily lucky and I roll a specialty/expensive/rare item on my last roll, and you get the previous items and the rare.
Bags will include dragon prizes, dragons with art, and dragons with lore. If you do not want one of these please include that in your ping. You can do whatever you want with the dragon you recieve, be it exalt, rehome, sell, give away, etc!
Please send a 2 way CR with the currency!
It will be hard for me to get to you if you only ping me.
~
~
~
~
Additional Info:
The process in which I draw the grab bags is through random number generation. Using Google's random number generator, I put the min as 1 and the max as 14/15. 14 if the person would prefer not to have a dragon prize. Then, I'll generate a number that determines the category of my hoard I'll choose the bag's items from.
Quote:
1 and 2 = Food (Each Food prize comes in a stack (is that the right word?) of 5 or 10 (10 if 3 or below fp and 5 if 5 and up fp) unless it's a rare food item (like a boss drop/star thing/etc)
3 and 4 = Materials (Materials except for baldwin/swipp will come in stacks frequently)
5 and 6 = Apparel
7 and 8 = Familiars
9 and 10 = Battle Items
11 = Skins
12 = Specialty
13 and 14 = Other
15 = Dragon
3 and 4 = Materials (Materials except for baldwin/swipp will come in stacks frequently)
5 and 6 = Apparel
7 and 8 = Familiars
9 and 10 = Battle Items
11 = Skins
12 = Specialty
13 and 14 = Other
15 = Dragon
Then, depending on the # of pages in that category, I'll roll another number to determine which page the item is draw from. So if I have 3 total pages of Other at that time, I'll roll a number between 1 and 3.
Then I roll numbers for the rows and columns, again depending on the # of rows/columns on the page.
In the end, I'll come up with an item/dragon for you to take!
(This sounds time-consuming but I can usually finish 1 grab bag in 1-2 mins.)
I also regularly clean out my hoard for useless items by hoardselling them, therefore you won't be getting useless junk every time I roll a Other/material. Usually, all Other/materials in my hoard are either baldwin items, baldwin mats, swipp materials, or stuff I've acquired since my last hoardselling spree.
Also, each grab bag contains 1-5 items, depending on the rarity of the items draw before. So if I draw a nice skin/accent or something expensive/rare on my first roll, then that's all the grab bag will contain. If I draw fairly common-place stuff, like baldwin and cheap apparel for my first roll, I'll continue to roll until I either hit an expensive/rare item, a faily well-priced item that balances out the rest of the bag, or 5 items total. This is completely random chance.
This means that you could get extrodinarily lucky and I roll a specialty/expensive/rare item on my last roll, and you get the previous items and the rare.