[center][url=http://flightrising.com/main.php?dragon=26901632]
[img]http://flightrising.com/rendern/350/269017/26901632_350.png[/img]
[/url][/center]
[center][i][size=5][font=Book Antiqua]Welcome, welcome, try not to trip on everything I have lying around. I apologize for the mess but providing for a whole clan can be quite the hassle. Hathor here, along with my clan leader Oberon this is where we will keep track of all the fun goodies we get while gathering food for our clan. I have decided to put my gathering skills to the test and get stacks of certain items for my clan. So shall we get to it?[/font][/size][/i][/center]
[center][img]https://i.ibb.co/LJSxYLJ/swipp-stuff.png[/img][/center]
For a long while now I have been following [url=http://www1.flightrising.com/forums/qnc/1971573#post_1971573]this challenge[/url] and have finally decided to dive in. Hathor her and Oberon are my two level 25s fully stoned and as such will be completing this challenge. This challenge has helped renew my interest in FR and hopefully will help me connect with my dragons and do some lore at some point.
[center][b]Quick Rules (for those who don't want to go to the link)[/b][/center]
[list=1][*]Start in any venue, you are locked into that venue until stack collected.
[*]Very first battle, very first drop, you must get 99 of that item.
[*]Can take breaks when needed.[/list]
Above rules are extremely shortened version of the rules but helps get the jist of this challenge. I will keep this updated as I battle. I broke the rules a little bit for Trickmurk because I figured if I was grinding for chests I might as well get a venue done as well. From this point on will be following the rules a little bit better.
[center][b][size=5][font=book antiqua]Most Notable Loot[/font][/size][/b][/center]
[center][item=unhatched nature egg][item=unhatched fire egg][item=unhatched wind egg][item=flowering pohip][item=rockback charger][item=thunderstomp][/center]
[center][img]https://i.ibb.co/0BjK5LN/training-fields.png[/img][img]https://i.ibb.co/7r5W65b/woodland-done.png[/img][img]https://i.ibb.co/zGHhkLS/sfcomplete.png[/img][img]https://i.ibb.co/wp033jT/delta-complete.png[/img][img]https://i.ibb.co/s9HNrLC/cave-complete.png[/img][img]https://i.ibb.co/HKRgqbQ/falls-complete.png[/img][img]https://i.ibb.co/1ZzTRbm/thunderhead-complete.png[/img][img]https://i.ibb.co/pf22n9s/cove-complete.png[/img][/center]
[center][b][size=5]Resources[/size][/b][/center]
[center][url=http://www1.flightrising.com/forums/cc/2426970/1][img]https://cdn.discordapp.com/attachments/294842220027052032/484023610298859531/Basic-Coli-Gifs.gif[/img][/url][/center]
[center][url=http://gavsim.dreamhosters.com/misc/fr/trackloot.htm]Simple Tool for Tracking[/url][/center]
Welcome, welcome, try not to trip on everything I have lying around. I apologize for the mess but providing for a whole clan can be quite the hassle. Hathor here, along with my clan leader Oberon this is where we will keep track of all the fun goodies we get while gathering food for our clan. I have decided to put my gathering skills to the test and get stacks of certain items for my clan. So shall we get to it?
For a long while now I have been following this challenge and have finally decided to dive in. Hathor her and Oberon are my two level 25s fully stoned and as such will be completing this challenge. This challenge has helped renew my interest in FR and hopefully will help me connect with my dragons and do some lore at some point.
Quick Rules (for those who don't want to go to the link)
Start in any venue, you are locked into that venue until stack collected.
Very first battle, very first drop, you must get 99 of that item.
Can take breaks when needed.
Above rules are extremely shortened version of the rules but helps get the jist of this challenge. I will keep this updated as I battle. I broke the rules a little bit for Trickmurk because I figured if I was grinding for chests I might as well get a venue done as well. From this point on will be following the rules a little bit better.
Most Notable Loot
Unhatched Nature Egg
Dragon Eggs
A fertile, earthen pod that has attracted a healthy colony of fireflies. It is bursting with ripe, healthy green leaves and looks about ready to bloom.
0
Unhatched Fire Egg
Dragon Eggs
A smoldering, unhatched fire egg. It is almost too hot to hold and is rocking back and forth constantly. Its cragged surface is pulsing with embers.
0
Unhatched Wind Egg
Dragon Eggs
A soft-shelled egg that is patterned with swirls. It bounces at every sound, as if it wishes to dance with the activities surrounding it.
0
Flowering Pohip
Familiar
The snore heard 'round the world.
4000
Rockback Charger
Familiar
The imposing form of this great beast can look like a pile of boulders... until it's too late.
4800
Thunderstomp
Familiar
The Thunderstomp uses its great horn as a lightning rod, absorbing minor bolts of electricity from passing storms. This charged energy can then be expelled while the rhino is attacking its adversaries.
[columns][img]https://i.ibb.co/6wnNwjS/Deaths-Head-Stag-FLIPPED.gif[/img]
[nextcol]
[center][b][size=6][font=High Tower Text]Venue - Training Fields[/font][/size][/b][/center]
[center][b][size=5][font=High Tower Text]Complete[/font][/size][/b][/center][color=transparent]_____________________________________________________[/color]
[nextcol]
[img]https://i.ibb.co/BZFpf49/Deaths-Head-Stag.gif[/img]
[/columns]
[center][url=http://www1.flightrising.com/forums/cc/2593443#post_2593443][img]https://imgur.com/wWhJlSf.png[/img][/url][/center]
[center][b][size=5][font=High Tower Text]Drop[/font][/size][b][/center]
[center][item=Dwarf Fawn][/center]
[center][b][size=4][font=High Tower Text]99/99[/font][/size][/b][/center]
[center][b][size=5][font=High Tower Text]Notable Loot[/font][/size][/b][/center]
[center][img]https://i.ibb.co/kckYHBy/silver-divider.png[/img][/center]
[center][b][size=4][font=High Tower Text]Familars[/font][/size][/b][/center]
[center][item=Chocolate Noggle] x2 [item=Strawberry Noggle] x2 [item=Undergrowth Shovelsnout][/center]
[center][item=Coral Carpenter] x2 [item=Luna Mith] [item=Bumble] [item=Mith Bruiser] [item=Frosted Pocketmouse][/center]
[center][item=Glowing Pocketmouse] [item=Yellow-Throated Sparrowmouse] [item=Ruby Webwing] x2 [item=Sweetpuff][item=Webwing Alpha][item=Chipskink][/center]
[center][b][size=4][font=High Tower Text]Apparel[/font][/size][/b][/center]
[center][item=Green Edged Claw][item=Emerald Aviator Gloves][/center]
[center][b][size=4][font=High Tower Text]Battle[/font][/size][/b][/center]
[center][item=Contuse] [item=Concentration] [item=Leaf Bolt] x2 [item=Boulder Bolt][item=Enfeeble][item=Meditate][/center]
[center][item=Diseased Acuity Fragment] [item=Frozen Acuity Fragment] [item=Magical Acuity Fragment][item=zephyr acuity fragment][item=natural acuity fragment][item=Natural Might Fragment][/center]
[center][b][size=4][font=High Tower Text]Everything Else[/font][/size][/b][/center]
[center][item=vial of hypnotic sight][b]x5[/b][item=Amaranth Crate][/center]
[center][url=http://www1.flightrising.com/forums/cc/2593443#post_2593443][img]https://imgur.com/wWhJlSf.png[/img][/url][/center]
[center][img]https://i.ibb.co/s279L3m/hathor.png[/img][/center]
[i][size=4][font=Book Antiqua]It's taking us longer than we thought to work our way through the fields. We also haven't found much of value to the clan. Oberon is not talking to anyone out of frustration. Hopefully we will have everything he needs soon.[/font][/size][/i]
[i][size=4][font=Book Antiqua]We finally made it through the fields, we appear to be approaching a wooded area. We've sent all the beasts back to the clan and managed to make some money off our other findings. Time to see what these trees have hiding in them.[/font][/size][/i]
A tiny deer with a large ego. Often grumpy, they can also be sleepy, sneezy, or even bashful. (Special thanks AlagaesiaMeander.)
17
2
99/99
Notable Loot
Familars
Chocolate Noggle
Familiar
A noggle as sweet as you are!
250
x2
Strawberry Noggle
Familiar
A familiar with a sweet disposition.
250
x2
Undergrowth Shovelsnout
Familiar
This enterprising boar wriggles its way into the forest floor undergrowth to get the very best creepy crawlers.
250
Coral Carpenter
Familiar
This solitary species of bee lives in coastal areas. It is known for burrowing into desiccated pieces of coral.
1600
x2
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
Bumble
Familiar
Buzz buzz, buzz buzz buzz.
1525
Mith Bruiser
Familiar
Enjoys throwing its weight around. Pity that weight means very little to most dragons.
1500
Frosted Pocketmouse
Familiar
Though they can thrive in a variety of climates, frosted pocketmice are known for their tenacity during harsh winters.
1500
Yellow-Throated Sparrowmouse
Familiar
Flocks of sparrowmice can frequently be heard rustling in the walls of poorly constructed lairs.
1500
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
x2
Sweetpuff
Familiar
The softest fren.
1500
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
Apparel
Emerald Aviator Gloves
Apparel
A pair of durable leather gloves.
800
Battle
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x2
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Everything Else
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
x5
Amaranth Crate
Chests
After journeying to The Training Fields, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
It's taking us longer than we thought to work our way through the fields. We also haven't found much of value to the clan. Oberon is not talking to anyone out of frustration. Hopefully we will have everything he needs soon.
We finally made it through the fields, we appear to be approaching a wooded area. We've sent all the beasts back to the clan and managed to make some money off our other findings. Time to see what these trees have hiding in them.
[columns][img]https://i.ibb.co/mSp6HLK/Dryad-FLIPPED.gif[/img]
[nextcol]
[center][b][size=6][font=High Tower Text]Venue - Woodland Path[/font][/size][/b][/center]
[center][b][size=5][font=High Tower Text]Completed[/font][/size][/b][/center][color=transparent]___________________________________________[/color]
[nextcol]
[img]https://i.ibb.co/p1R7BpH/Dryad.gif[/img]
[/columns]
[center][url=http://www1.flightrising.com/forums/cc/2593443#post_2593443][img]https://i.ibb.co/mJD3y6L/woodland-path-divider.png[/img][/url][/center]
[center][b][size=5][font=High Tower Text]Drop[/font][/size][/b][/center]
[center][item=maple leaf][/center]
[center][b][size=4][font=High Tower Text]99/99[/font][/size][/b][/center]
[center][b][size=4][font=High Tower Text]180 Dryad Defeated[/font][/size][/b][/center]
[center][b][size=4][font=high tower text]1523 Battles[/font][/size][/b][/center]
[center][b][size=5][font=High Tower Text]Notable Loot[/font][/size][/b][/center]
[center][img]https://i.ibb.co/kckYHBy/silver-divider.png[/img][/center]
[center][b][size=4][font=High Tower Text]Familars[/font][/size][/b][/center]
[center][item=Autumn Dryad]x3[item=Bluefin Charger][item=Clown Charger][item=Cockatrice]x2[item=crimson emperor][item=Greenroot janustrap][item=sakura owl][item=wildwood owl][/center]
[center][b][size=4][font=High Tower Text]Apparel[/font][/size][/b][/center]
[center][item=date plumed anklets][item=date plumed tuft][item=dented iron belt]x2[item=dented iron gauntlets][item=pretty pink neck bow][item=winterwatcher's artic tail cozy][/center]
[center][b][size=4][font=High Tower Text]Battle[/font][/size][/b][/center]
[center][item=acuity fragment][item=diseased acuity fragment][item=natural acuity fragment]x3[/center]
[center][item=might fragment][item=diseased might fragment][item=fiery might fragment]x2[item=natural might fragment]x3[/center]
[center][item=leaf bolt][item=vile bolt][item=freezing slash][item=rock slash][item=sear][item=congeal][item=envenom]x3[item=rally][item=bolster][/center]
[center][b][size=4][font=High Tower Text]Everything Else[/font][/size][/b][/center]
[center][item=vial of hypnotic sight][b]x4[/b][item=vista: woodland path][item=janus crate][/center]
[center][url=http://www1.flightrising.com/forums/cc/2593443#post_2593443][img]https://i.ibb.co/mJD3y6L/woodland-path-divider.png[/img][/url][/center]
[center][img]https://i.ibb.co/s279L3m/hathor.png[/img][img]https://i.ibb.co/LYyGSJV/oberon.png[/img][/center]
[i][size=4][font=book antiqua]The wooded area was much easier to get through than the fields for a reason neither Hathor or Oberon knew. They managed to gather all the maple leafs that Meera had asked for, sending both that and many battle stones back to the clan. After walking for what seemed like ages they finally fell upon a beautiful sandy delta, it felt good to see water again after being away from the clan for so long. The journey is far from over but Hathor and Oberon have faith that this is what is best for the clan.
Many dragons believe that whispering a secret into a leaf and releasing it at night will curry favor with the Shadowbinder.
23
99/99
180 Dryad Defeated
1523 Battles
Notable Loot
Familars
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
x3
Bluefin Charger
Familiar
The bluefin charger hunts on thin ice. It will charge its prey, breaking the ice beneath their feet, sending it to a watery grave. The charger itself is semi-aquatic.
1850
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
Cockatrice
Familiar
Don't let the Cockatrice's amusing gait fool you, its screeching crow can freeze a dragon in place.
1800
x2
Crimson Emperor
Familiar
Despite its appearance, the Crimson Emperor is not a malignant creature. Its striking coloration is used to ward off predators. (KS-sponsored by Windswept.)
1600
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Sakura Owl
Familiar
The sakura owl blooms only once a year. Many forest denizens will journey long distances to witness the event. Not all of the visitors return...
1675
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
Apparel
Date Plumed Anklets
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
Date Plumed Tuft
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
Dented Iron Belt
Apparel
A leather belt with attached plating for the utmost in thigh protection. This one is old and dented.
350
x2
Dented Iron Gauntlets
Apparel
Two lobstered gauntlets, styled for protection over comfort. This set is old and dented.
500
Pretty Pink Neck Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
Battle
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
x3
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
x2
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
x3
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
x3
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Everything Else
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
x4
Vista: Woodland Path
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Janus Crate
Chests
After a stroll through the Woodland Path, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
The wooded area was much easier to get through than the fields for a reason neither Hathor or Oberon knew. They managed to gather all the maple leafs that Meera had asked for, sending both that and many battle stones back to the clan. After walking for what seemed like ages they finally fell upon a beautiful sandy delta, it felt good to see water again after being away from the clan for so long. The journey is far from over but Hathor and Oberon have faith that this is what is best for the clan.
A delicate, spiralling horn, no thicker than a twig. Handle with care.
21
99/99
221 Deaths-Head Stag Defeated
Notable Loot
Familars
Painted Centaur
Familiar
Though some centaur will paint their coats before going to battle, others boast a naturally mottled coloration.
1800
x3
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
x2
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
x4
Extinguished Jackalope
Familiar
Jackalope ensnare bits of dry debris to burn when they forage in dangerous terrain. After this fuel has burned out, the jackalope is vulnerable to predators.
1800
x2
Searing Jackalope
Familiar
This species of hare has a flame retardant coat. When navigating scorched terrain, stray embers are frequently caught in its horns.
1800
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
x3
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
x5
Wintermane Bowman
Familiar
A good eye and a steady hand are required to shoot while galloping.
1800
x5
Crowned Bonepriest
Familiar
The bonepriest's crown grows an additional prong with each successful molt.
1950
x1
Steam Gyre
Familiar
This spirit hovers around The Great Furnace. It is only visible as a manifestation in the vapors of the steam produced by the forges.
1800
x 2
Smoke Gyre
Familiar
Smoke Gyres often herald the arrival of their much larger, more destructive cousin, the Firebird.
1900
x1
Rambra
Familiar
Native to tropical wetlands, Rambras are known to charge headfirst into overwhelming odds.
1900
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
Banded Owlcat
Familiar
The banded owlcat moves silently, both in the air and on the ground.
1900
x2
Apparel
Teardrop Citrine Ring
Apparel
A cheerful ring set with a gleaming citrine.
640
Tigerlily Flower Crown
Apparel
A crown woven from fresh tigerlilies. Made by a skilled nature dragon, this crown is enchanted to never wilt.
250
x5
Tigerlily Flowerfall
Apparel
A cascade of tigerlily petals fall around you at all times: inexplicable!
250
x5
Tigerlily Lei
Apparel
Dozens of tigerlily blossoms in full bloom have been meticulously strung together to craft this beautiful lei.
250
Tigerlily Tail Lei
Apparel
A bundle of tigerlilies that wrap around the tail.
250
x2
Tigerlily Corsage
Apparel
A tigerlily corsage, a gift from a charismatic someone.
250
x2
Copper Steampunk Gloves
Apparel
Two large clunky gloves that are covered in extraneous copper gears and plating. The more gears, the better!
700
Dented Iron Boots
Apparel
A pair of lobstered dragonboots, complete with protective kneepads. This set is old and dented.
500
Dented Iron Tail Cuffs
Apparel
A series of linked metal segments, perfect for protecting the tail. This set is old and dented.
350
Crimson Rogue Cape
Apparel
A short cape that helps a dragon look awesome in its nighttime wanderings.
1550
Battle
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x2
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x2
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
x2
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
x2
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
x2
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
x4
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
x2
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
x2
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
x3
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Everything Else
Lunar Metamorphosis Chest
Chests
This box is surrounded by a clinging, mysterious mist. As you approach, the lock begins to glow and the mist dissipates.
0
Smoke and Mirrors Chest
Chests
This box is surrounded by a clinging, mysterious mist. As you approach, the lock begins to glow and the mist dissipates.
0
x2
Mad Chest
Chests
This box is surrounded by a clinging, mysterious mist. As you approach, the lock begins to glow and the mist dissipates.
0
Night Fairy Chest
Chests
This box is surrounded by a clinging, mysterious mist. As you approach, the lock begins to glow and the mist dissipates.
0
Redwing Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Zeeba Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Crowned Bonepriest Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Umberhorn Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Clown Crate
Chests
After a stroll through the Woodland Path, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Ruby Ring
Trinkets
A burnished gold ring, complemented by an illustrious ruby. Be careful not to drop it!
125
x3
Vista: Scorched Forest
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
[columns][img]https://i.ibb.co/sPMr2k2/Crowned-Bonepriest-FLIPPED.gif[/img]
[nextcol]
[center][b][size=7][font=High Tower Text]Venue - Sandswept Delta[/font][/size][/b][/center]
[center][b][size=6][font=High Tower Text]Complete[/font][/size][/b][/center][color=transparent]___________________________________________[/color]
[nextcol]
[img]https://i.ibb.co/F0T3pvC/Crowned-Bonepriest.gif[/img]
[/columns]
[center][url=http://www1.flightrising.com/forums/cc/2593443#post_2593443][img]https://i.ibb.co/M6GnvM7/sandswept-delta.png[/img][/url][/center]
[center][b][size=6][font=High Tower Text]Drop[/font][/size][b][/center]
[center][item=bonepriest venom][/center]
[center][b][size=5][font=High Tower Text]99/99[/font][/size][/b][/center]
[center][b][size=5][font=high tower text]252 Crowned Bonepriest Defeated[/font][/size][/b][/center]
[center][b][size=5][font=high tower text]2,119 Battle Rounds[/font][/size][/b][/center]
[center][b][size=6][font=High Tower Text]Notable Loot[/font][/size][/b][/center]
[center][img]https://i.ibb.co/kckYHBy/silver-divider.png[/img][/center]
[center][b][size=5][font=High Tower Text]Familars[/font][/size][/b][/center]
[center][item=Carmine Serthis]x5[item=Crowned Bonepriest]x3[item=fan scorpion]x3[item=fuiran]x5[item=greatshell]x4[item=iridescent scaleback]x6[item=nightsky fuiran]x2[item=opheodrys serthis]x10[item=shattered serpent]x3[item=serthis alchemist][item=storm seeker]x3[/center]
[center][b][size=5][font=High Tower Text]Apparel[/font][/size][/b][/center]
[center][item=bloody head bandage][item=forest green chest wrap][item=green highnoon hank][item=simple darksteel bracelets][item=veteran's leg scars][/center]
[center][b][size=5][font=High Tower Text]Battle[/font][/size][/b][/center]
[center][item=aquatic might fragment][item=aquatic acuity fragment]x2[item=charged might fragment]x2[item=charged acuity fragment]x2[item=dark might fragment]x3[item=dark acuity fragment]x4[item=earthen acuity fragment][item=fiery acuity fragment][item=natural might fragment]x3[item=natural acuity fragment]x5[item=magical might fragment][item=magical acuity fragment][item=shining might fragment]x3[item=zephyr might fragment]x2[item=shale hybrid fragment]
[item=scratch]x3[item=blazing slash][item=jungle slash]x3[item=mist slash]x2[item=boulder bolt][item=bright bolt][item=dark bolt][item=leaf bolt][item=mana bolt]x4[item=zephyr bolt]x3[item=enamor][item=envenom]x3[item=shroud]x2[item=disorient]x2[item=berserker][item=concentration][item=discipline][item=haste][item=scholar]x2[item=regeneration][/center]
[center][b][size=5][font=High Tower Text]Everything Else[/font][/size][/b][/center]
[center][item=vial of hypnotic sight][b]x23[/b][item=iridescent scaleback crate][item=shattered crate][item=fishscale basket]x56
[item=unhatched fire egg][item=unhatched wind egg][/center]
[center][b][size=5][font=high tower text]Festival Loot[/font][/size][/b][/center]
[center][item=messengers scroll][b]x231[item=fluffy clouds chest]x2[item=mistral bells chest][item=weatherfront chest][item=windy glow chest]x2[item=wind streaks chest]
[center][url=http://www1.flightrising.com/forums/cc/2593443#post_2593443][img]https://i.ibb.co/M6GnvM7/sandswept-delta.png[/img][/center]
[center][img]https://i.ibb.co/FWNp1TJ/tiny-fire-egg.png[/img][img]https://i.ibb.co/s279L3m/hathor.png[/img][img]https://i.ibb.co/pjqV8vV/tiny-wind-egg.png[/img][/center]
[i][size=5][font=Book Antiqua]Hathor used her claws to scratch out and defeat yet another Fan Scorpion wiping the blood from her face. Oberon and her had been fighting long and hard trying to make their way through this place and gather all the bonepriest venom Puck and Meera needed. She wondered what they needed so much of it for, but thought it was better to not ask questions. While gathering what she could from the body a weird warmth met her grasp. "What could that be?" she thought allowed, Oberon paying her no mind as he ripped through more beasts. She shook her head and continued to look for the source of the warmth.
"Oh my...Oberon you might want to take a look at this." She called over the guardian.
"This better be importa-" his voice growled low, but stopped as he saw the small glowing dragon egg nestled in Hathor's grasp. "Where did you get that?"
"The scorpion had it, must have taken it from it's nest. What do we do with it?"
"Send it back to the clan, whoever hatches from it will be taken care of, we have more work to do." With that he walked away, ready to find more beasts.
Hathor tucked the egg gently into the pouch she carried hoping that the little hatchling inside would make it safely to the clan. They kept fighting throughout the night never taking much of a break.
"Hathor we have a problem," Oberon spoke up sending shivers though Hathors wings. He rarely spoke up if they were in a battle, even more troublesome he almost never admitted there was a problem. She slowly made her way over to him to see what could possibly be wrong and fearing the worst. What if he had been stung, was he injured more than he would lead on, did they need to make the journey back to the clan home?
He outstretched his large paws to her revealing what he had found. "Oh no, not another one." She couldn't believe her eyes. In his paw he held a tiny green egg with swirls dancing across its surface. Another abandoned or stolen egg, this time from a wind nest. She took it gently and began to nestle it with the still burning fire egg in her pouch. "At least they won't be lonely." She said aloud to no one as Oberon had already trudged away from her searching the area for anything he could find.[/font][/size][/i]
[center][img]https://i.ibb.co/kckYHBy/silver-divider.png[/img][/center]
[center][size=5][font=high tower text]So this took me what felt like forever, I think mostly because the first 3 venues I did I finished in a day or a day in a half. Definitely not the almost week it took me to get this finished. On that note I thought it would be cool to share everything else I got stacks of during the time it took to get the stack of Bonepriest Venom. I thought it was kind of interesting the rarity of some items and how common others were. So below are all my extra stacks.[/size][/font][/center]
[center][item=barbed tail] 2 stacks [item=greatshell fin] 1 stack [item=dustbowl ivy] 1 stack
[item=corpsemaker ivy] 1 stack [item=delta orchid] 2 stacks [item=fragrant orchid] 2 stacks
[item=giant desert centipede] 1 stack [item=peacock scorpion tail] 2 stacks [item=banded rattlesnake] 2 stacks
[item=bluebite rattler] 2 stacks [item=snakeskin] 1 stack [item=iridescent cloth] 1 stack
[item=fuiran hide] 1 stack [item=nightsky fuiran hide] 2 stacks [item=unstable serthis concoction] 1 stack
[item=powerful serthis poison] 1 stack [item=seeker orb] 2 stacks [item=slimy tusk] 1 stack
[item=azure lure] 1 stack [item=fisher's companion] 1 stack [item=cheerful chime] 1 stack
[item=dancer's bell] 1 stack [/center]
Used in the production of dastardly brews and vile tonics.
26
99/99
252 Crowned Bonepriest Defeated
2,119 Battle Rounds
Notable Loot
Familars
Carmine Serthis
Familiar
The carmine serthis' scales present a particularly rich shade of red after it has freshly molted.
2000
x5
Crowned Bonepriest
Familiar
The bonepriest's crown grows an additional prong with each successful molt.
1950
x3
Fan Scorpion
Familiar
Arachnids that grow this large ain't right.
1950
x3
Fuiran
Familiar
Fuiran are one of the few species in the Shifting Expanse that prey upon Scalebacks. Their powerful jaws are capable of cracking the thick hide.
1950
x5
Greatshell
Familiar
The reek from an expired greatshell is abominable. Young dragons take great delight in depositing uneaten corpses near the lairs of rival clans.
2100
x4
Iridescent Scaleback
Familiar
Iridescent Scalebacks are a more lovely version of the disgruntled Scaleback. They're still fueled by malcontent.
2000
x6
Nightsky Fuiran
Familiar
Scavengers with a keen sense of smell, Fuiran are notorious for digging up the carrion that other desert predators have stashed beneath the sands.
2000
x2
Opheodrys Serthis
Familiar
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
x10
Shattered Serpent
Familiar
So many Shattered Serpents live in the Abiding Boneyard that the sand itself looks as though it's rippling like an ocean.
2000
x3
Serthis Alchemist
Familiar
Its deadly natural venom is not the only toxin one must contend with when battling a Serthis.
1950
Storm Seeker
Familiar
Storm Seekers are the heralds of bleak weather. Entire murders of them flock toward approaching thunderclouds and hurricanes.
2000
x3
Apparel
Bloody Head Bandage
Apparel
Strips of white material meant to adorn the head. These are being used to cover a grievous wound.
1250
Forest Green Chest Wrap
Apparel
A long strip of forest green material meant to bind the ribcage and protect the dragon's chest from sprains and cuts. It is flexible, but strong.
800
Green Highnoon Hank
Apparel
A simple green bandana tied around the neck blocks the sun and really pulls the whole look together!
450
Simple Darksteel Bracelets
Apparel
The perfect complement to any outfit, these darksteel bracelets seem to absorb the light.
500
Veteran's Leg Scars
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scars to prove it.
4000
Battle
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
x2
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
x2
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
x2
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
x3
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
x4
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
x3
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
x5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
x3
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
x2
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x3
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x3
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
x2
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
x4
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
x3
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
x3
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
x2
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
x2
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
x2
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Everything Else
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
x23
Iridescent Scaleback Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Shattered Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
x56
Unhatched Fire Egg
Dragon Eggs
A smoldering, unhatched fire egg. It is almost too hot to hold and is rocking back and forth constantly. Its cragged surface is pulsing with embers.
0
Unhatched Wind Egg
Dragon Eggs
A soft-shelled egg that is patterned with swirls. It bounces at every sound, as if it wishes to dance with the activities surrounding it.
0
Festival Loot
x231
Fluffy Clouds Chest
Chests
This box is surrounded by a fresh, playful breeze. As you approach, the lock begins to hum a merry tune and the air goes still.
0
x2
Mistral Bells Chest
Chests
This box is surrounded by a fresh, playful breeze. As you approach, the lock begins to hum a merry tune and the air goes still.
0
Weatherfront Chest
Chests
This box is surrounded by a fresh, playful breeze. As you approach, the lock begins to hum a merry tune and the air goes still.
0
Windy Glow Chest
Chests
This box is surrounded by a fresh, playful breeze. As you approach, the lock begins to hum a merry tune and the air goes still.
0
x2
Wind Streaks Chest
Chests
This box is surrounded by a fresh, playful breeze. As you approach, the lock begins to hum a merry tune and the air goes still.
0
Hathor used her claws to scratch out and defeat yet another Fan Scorpion wiping the blood from her face. Oberon and her had been fighting long and hard trying to make their way through this place and gather all the bonepriest venom Puck and Meera needed. She wondered what they needed so much of it for, but thought it was better to not ask questions. While gathering what she could from the body a weird warmth met her grasp. "What could that be?" she thought allowed, Oberon paying her no mind as he ripped through more beasts. She shook her head and continued to look for the source of the warmth.
"Oh my...Oberon you might want to take a look at this." She called over the guardian.
"This better be importa-" his voice growled low, but stopped as he saw the small glowing dragon egg nestled in Hathor's grasp. "Where did you get that?"
"The scorpion had it, must have taken it from it's nest. What do we do with it?"
"Send it back to the clan, whoever hatches from it will be taken care of, we have more work to do." With that he walked away, ready to find more beasts.
Hathor tucked the egg gently into the pouch she carried hoping that the little hatchling inside would make it safely to the clan. They kept fighting throughout the night never taking much of a break.
"Hathor we have a problem," Oberon spoke up sending shivers though Hathors wings. He rarely spoke up if they were in a battle, even more troublesome he almost never admitted there was a problem. She slowly made her way over to him to see what could possibly be wrong and fearing the worst. What if he had been stung, was he injured more than he would lead on, did they need to make the journey back to the clan home?
He outstretched his large paws to her revealing what he had found. "Oh no, not another one." She couldn't believe her eyes. In his paw he held a tiny green egg with swirls dancing across its surface. Another abandoned or stolen egg, this time from a wind nest. She took it gently and began to nestle it with the still burning fire egg in her pouch. "At least they won't be lonely." She said aloud to no one as Oberon had already trudged away from her searching the area for anything he could find.
So this took me what felt like forever, I think mostly because the first 3 venues I did I finished in a day or a day in a half. Definitely not the almost week it took me to get this finished. On that note I thought it would be cool to share everything else I got stacks of during the time it took to get the stack of Bonepriest Venom. I thought it was kind of interesting the rarity of some items and how common others were. So below are all my extra stacks.
Barbed Tail
Insect
Dangerous, but delicious! A dragon's stomach acid is more than capable of breaking down the venom in this tricky food.
25
3
2 stacks
Greatshell Fin
Meat
This plump fin is coated by a thin layer of mucus.
27
3
1 stack
Dustbowl Ivy
Plant
The leaves of this plant are dry and brittle for most of the year, but gain flesh and color for a short time after infrequent rainfalls.
25
2
1 stack
Corpsemaker Ivy
Plant
This plant protects itself with a powerful poison condensed into just a few of its leaves, rendering them useless for photosynthesis and purple in color. Eat the green bits with care!
29
3
1 stack
Delta Orchid
Plant
These flowers are in a constant state of change. (Special thanks Pheonyx.)
25
2
2 stacks
Fragrant Orchid
Plant
The most pungent blossom of the Sandswept Delta unfortunately smells of rotting meat. (Special thanks HailSmoothie.)
25
2
2 stacks
Giant Desert Centipede
Insect
There isn't enough space in this tooltip box to contain the amount of NOPEs we wanted to write.
24
2
1 stack
Peacock Scorpion Tail
Insect
Once cleansed of poison and hollowed, the segments of a Peacock Scorpion's tail make for excellent storage of herbs, pastes, and oils.
25
3
2 stacks
Banded Rattlesnake
Meat
The Banded Rattlesnake is known for congregating in ruins and temples, hoping to scare the pants off of well-known explorers that may walk by. (Special thanks to confusedPaladin!)
24
2
2 stacks
Bluebite Rattler
Meat
Despite warnings from their elders, rebellious dragons who chew these snakes turn an odd shade of violet before swelling up like a blueberry. Stop, don't... (Special thanks to Trickilicky!)
24
2
2 stacks
Snakeskin
Dragonmade
A useful component of snakeskin cloth and showy boots.
26
1 stack
Iridescent Cloth
Dragonmade
This stiff and scratchy cloth compensates for its rough nature with an ever-changing array of colors.
26
1 stack
Fuiran Hide
Organics
This tough, pebbly hide is incredibly durable.
27
1 stack
Nightsky Fuiran Hide
Organics
The iridescence fades within a year of skinning the Fuiran.
26
2 stacks
Unstable Serthis Concoction
Organics
This is probably just lime juice. Go on, drink it. Nah, don't worry about it.
26
1 stack
Powerful Serthis Poison
Organics
This concoction is potent enough to take down a Guardian dragon. Don't drop it!
26
1 stack
Seeker Orb
Dragonmade
Seeker eyes are desirable commodities; dragons believe that jewelry crafted from these smooth stones may provide insight into their dreams.
30
2 stacks
Slimy Tusk
Organics
These tusks do not last long after a greatshell expires.
32
1 stack
Azure Lure
Trinkets
A hook and a feather make for an essential fishing tool or this year's new fashion trend.
27
1 stack
Fisher's Companion
Trinkets
Ridgeback dragons are known to string hooked feathers along nets and drag them through the water, gathering up hundreds of smaller fish while taking care not to fall in.
27
1 stack
Cheerful Chime
Trinkets
These bells are often hung around lairs at festival time. Their loud chiming has become something of a holiday tradition. (Special thanks to ViridianSylph!)
26
1 stack
Dancer's Bell
Trinkets
The dancer may be no more, but this eerie ornamentation still carries on ringing. You feel compelled to twirl... (Special thanks to BallpointTattoos!)
26
1 stack
[columns][img]https://i.ibb.co/YfFRMhZ/Alstroemeria-Fox-FLIPPED.gif[/img]
[nextcol]
[center][b][size=7][font=High Tower Text]Venue - Blooming Grove[/font][/size][/b][/center]
[center][b][size=6][font=High Tower Text]Completed[/font][/size][/b][/center][color=transparent]___________________________________________[/color]
[nextcol]
[img]https://i.ibb.co/7SS1Fv6/Alstroemeria-Fox.gif[/img]
[/columns]
[center][url=http://www1.flightrising.com/forums/cc/2593443#post_2593443][img]https://i.ibb.co/30dG7H7/grove-divider.png[/img][/url][/center]
[center][b][size=6][font=High Tower Text]Drop[/font][/size][b][/center]
[center][item=Alstromeria][/center]
[center][b][size=5][font=High Tower Text]99/99[/font][/size][/b][/center]
[center][b][size=5][font=high tower text]131 Alstromeria Foxes Defeated[/font][/size][/b][/center]
[center][b][size=5][font=high tower text]1,129 Battle Rounds[/font][/size][/b][/center]
[center][b][size=5][font=high tower text]68 Boss Battles[/font][/size][/b][/center]
[center][b][size=6][font=High Tower Text]Notable Loot[/font][/size][/b][/center]
[center][img]https://i.ibb.co/kckYHBy/silver-divider.png[/img][/center]
[center][b][size=5][font=High Tower Text]Familars[/font][/size][/b][/center]
[center][item=Aspen Gall Dryad][item=buttercup strangler]x3[item=five-toed pilco]x2[item=flora cerdae]x3[item=maned cerdae][item=myosotis fox][item=palefoot tadhop][item=rosaline strangler][item=ruffletail tadhop][item=sunbeam dryad][item=terra tortoise][item=venomtooth pilco]x4[item=white rot deer]x3[item=wood ear deer]x2[/center]
[center][b][font=high tower text]Boss![/font][/b][/center]
[center][item=Flowering Pohip][/center]
[center][b][size=5][font=High Tower Text]Apparel[/font][/size][/b][/center]
[center]None[/center]
[center][b][size=5][font=High Tower Text]Battle[/font][/size][/b][/center]
[center][item=acuity fragment]x3[item=natural acuity fragment][item=charged might fragment]x2[item=earthen might fragment][item=shining might fragment][item=health potion]x15
[item=boulder bolt][item=vile bolt][item=rock slash][/center]
[center][b][size=5][font=High Tower Text]Everything Else[/font][/size][/b][/center]
[center][item=treasured planter]x39[/center]
[center][b][size=5][font=high tower text]Festival Loot[/font][/size][/b][/center]
[center][item=messengers scroll][b]x44[/center]
[center][url=http://www1.flightrising.com/forums/cc/2593443#post_2593443][img]https://i.ibb.co/30dG7H7/grove-divider.png[/img][/center]
[center][size=5][i][font=book antiqua]Hathor and Oberon rested next to the small lake they had found. The moss covered ground felt good against their scales. It felt good to take a small rest, Hathor thought to herself. The fights had started to get harder and longer so this place seemed like a good place to take a deep breath. Oberon had taken a hard blow from a pohip and as such Hathor forced him to slow down as their journey was less than half way over. It may take them some time to work their way through this area but at least it was a beautiful place to be for the moment.
The time for resting had finally come to an end. Oberon was not satisfied with how little they found for the clan, trying to not show his anger. Hathor knows him more than that though and knew that if they didn't get moving his mood would only sour more. As they continued on their journey they soon found a sizable cave before them. Hathor's stomach growled with unease as she looked into the dark entrance. She thought about all the caves and tunnels that Mountain had tried to teach the clan about. She also thought about the beasts that were known to call these places home and shuddered. They couldn't stop now though, the only thing they could do was to keep pushing on.[/size][/font][/i][/center]
Dryads will attack dragons that attempt to cut or harvest any piece of their grove.
2000
Buttercup Strangler
Familiar
A valuable part of the woodland ecosystem, stranglers will break down organic material rapidly.
2000
x3
Five-toed Pilco
Familiar
Vastly superior to familiars with a lesser footprint.
2000
x2
Flora Cerdae
Familiar
As calm and majestic as cerdae look, they must routinely spar to wear down their horns, which grow at an alarmingly fast rate.
2000
x3
Maned Cerdae
Familiar
House as far away from Ashscale Ophiotaurus as possible, or this may be your last cerdae.
2000
Myosotis Fox
Familiar
A loyal, but forgetful companion.
2000
Palefoot Tadhop
Familiar
Most tadhop do not grow beyond the juvenile stage.
2000
Rosaline Strangler
Familiar
Many dragons will attempt to plant their stranglers near others with an eye for desirable color outcomes. However, the stranglers have a mind of their own and will often uproot and move to a place more to their liking.
2000
Ruffletail Tadhop
Familiar
An appealing coloration and an almost cute demeanor masks nature's most unlikely beast of bloodlust. Ruffletail tadhops are not to be trifled with.
2000
Sunbeam Dryad
Familiar
Sunbeam Dryads are only awake during the day. It's safer to travel through their territory at night.
2000
Terra Tortoise
Familiar
Knows nothing about nothing.
2000
Venomtooth Pilco
Familiar
A friend to this pilco has no need to fear its toothy grin.
2000
x4
White Rot Deer
Familiar
After a season, wood ear deer enter a second stage of life. This veteran is an even more effective guardian.
2000
x3
Wood Ear Deer
Familiar
This creature has little in common with its mammalian namesake. Wood ear deer are cultivated to protect dryads' secluded groves.
2000
x2
Boss!
Flowering Pohip
Familiar
The snore heard 'round the world.
4000
Apparel
None
Battle
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x3
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
x2
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x15
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Everything Else
Treasured Planter
Chests
The problem with hiding your wealth is that sometimes you forget where it's been buried...
0
x39
Festival Loot
x44
Hathor and Oberon rested next to the small lake they had found. The moss covered ground felt good against their scales. It felt good to take a small rest, Hathor thought to herself. The fights had started to get harder and longer so this place seemed like a good place to take a deep breath. Oberon had taken a hard blow from a pohip and as such Hathor forced him to slow down as their journey was less than half way over. It may take them some time to work their way through this area but at least it was a beautiful place to be for the moment.
The time for resting had finally come to an end. Oberon was not satisfied with how little they found for the clan, trying to not show his anger. Hathor knows him more than that though and knew that if they didn't get moving his mood would only sour more. As they continued on their journey they soon found a sizable cave before them. Hathor's stomach growled with unease as she looked into the dark entrance. She thought about all the caves and tunnels that Mountain had tried to teach the clan about. She also thought about the beasts that were known to call these places home and shuddered. They couldn't stop now though, the only thing they could do was to keep pushing on.
Unlike their larger, shelled brethren, these slugs cannot dodge. Dragons rejoice! (Special thanks Weirdo.)
33
3
100/99
131 Blue Dragon Snails Defeated
804 Battle Rounds
No Boss
Notable Loot
Familars
Ancient Fungus
Familiar
The most crotchety of fungi. As it ages the outer shell becomes crackled and hard as stone.
2100
x2
Bramble Guardian
Familiar
A colony of bramble guardians is sure to keep any lair warded from tiny intruders.
2100
Centaur Berserker
Familiar
With a beard like that, you know he means business.
2000
Citrine Cave Jewel
Familiar
Colonies of these tiny lizards live deep within Dragonhome's cave systems. The glowing fungus they consume contributes to the lizards' bioluminescence.
2100
x2
Cursed Bat
Familiar
What is this bat's curse? That's for the unfortunate soul who catches this one to discover.
2100
x2
Emerald Cave Jewel
Familiar
One of the few cave-dwelling creatures to possess functional eyes, Emerald Cave Jewels produce their own light source.
2100
x3
Deepmine Aardvark
Familiar
This elusive mammal plunders dragon caves for its insectoid diet. Along the way, it amasses benign colonies of glowing fungus that help provide vision in the darkest passages.
2050
x2
Peacevine Aardvark
Familiar
This aardvark is known for its strange ritual of hibernating above ground in the middle of spring, only to awaken again during autumn. It then spends a very productive winter below ground.
2060
x2
Runic Bat
Familiar
Runic bats feed exclusively off of the mana thieves of Crystalspine Reaches.
2150
Swiftfoot Slayer
Familiar
It is usually uncommon to see Centaur beastclans inhabit caves.
2000
Venomblade Assassin
Familiar
It is often far too late when one notices a Venomblade Assassin in their midst. If you're really lucky, a heap of treasure might turn into a mercenary partnership.
2100
x2
Apparel
Tropical Birdskull Armband
Apparel
A feathered armband adorned with small skulls and pink beads. It is held together with braided twine and sinew.
1500
Battle
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x3
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
Once bred to produce brilliantly colored, decorative fins, an accidental reintroduction to the wild sees these jewels migrating to new territories.
29
3
99/99
99 Tengu Defeated
1,209 Battle Rounds
No Boss
Notable Loot
Familars
Baku
Familiar
Baku are able to walk both the physical and ethereal plane.
2250
x5
Hainu
Familiar
Is a group of hainu a flock or a pack?
2250
Red-Breasted Hainu
Familiar
The alpha of each flock leads the yearly migration, taking the lead position in the V-formation.
2300
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
x2
Opheodrys Serthis
Familiar
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
Mantled Foo
Familiar
The ornamental clothes worn by these foo are typically bestowed when they have done a great service to the Talonok beastclans.
2250
Raptorik Warrior
Familiar
A molting raptorik becomes twice as dangerous.
2250
x9
Fungalhoof Qiriq
Familiar
These creatures leave a trail of vibrant fungi in their wake. Tracking a Fungalhoof Qiriq is easy; surviving an encounter with one is less so.
2300
x4
Wandering Surgepriest
Familiar
Many have wondered when this tengu will finally wander home.
2250
x2
Carmine Serthis
Familiar
The carmine serthis' scales present a particularly rich shade of red after it has freshly molted.
2000
x2
Trick of the Light
Familiar
Did you see that? It looked like a fox! You didn't? Well, it was there a second ago...
2250
Apparel
Sparkling Emerald Tail Bow
Apparel
A soft and glittering green ribbon tied into the perfect bow.
1100
Dented Iron Belt
Apparel
A leather belt with attached plating for the utmost in thigh protection. This one is old and dented.
350
Brown Birdskull Headdress
Apparel
A hefty skull headdress, decorated with brown tribal ribbons, threads, feathers, and beads. Wise dragons warn against the mystical and primal energies that surround pieces like this.
550
Nebula Starsilk Scarf
Apparel
This glittery band of fabric is wrapped several times around the neck of the wearer and held in place by star-shaped metal brooches.
1850
Dented Iron Gauntlets
Apparel
Two lobstered gauntlets, styled for protection over comfort. This set is old and dented.
500
Sparkling Emerald Arm Bow
Apparel
A soft and glittering green ribbon tied into the perfect bow.
1100
Battle
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
x2
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
x4
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
x2
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
x3
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
x2
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x2
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
x2
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x2
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x8
Everything Else
Burlap Sack
Chests
The rough, stained material of this sack is scratchy to the touch.
0
x10
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
x14
Broken Penny Jar
Chests
A long buried penny jar. This one has shattered, but there's a few remaining pennies in the bottom.
0
x2
Festival Loot
Bladed Flatleaf
Holiday Items
A giant bladed leaf, covered in dew. This can be traded at the Festive Favors shop during the Greenskeeper Gathering.
0
x7
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
x13
[columns][img]https://i.ibb.co/NTRqwPX/gt-left.gif[/img]
[nextcol]
[center][b][size=7][font=High Tower Text]Venue - Thunderhead Savanna[/font][/size][/b][/center]
[center][b][size=6][font=High Tower Text]Complete[/font][/size][/b][/center][color=transparent]_____________________________________________[/color]
[nextcol]
[img]https://i.ibb.co/M9WWT4f/gt-right.gif[/img]
[/columns]
[center][url=http://www1.flightrising.com/forums/cc/2593443#post_2593443][img]https://i.ibb.co/h1tgd5c/thunderhead-divider.png[/img][/url][/center]
[center][b][size=6][font=High Tower Text]Drop[/font][/size][b][/center]
[center][item=trampled drygrass][/center]
[center][b][size=5][font=High Tower Text]99/99[/font][/size][/b][/center]
[center][b][size=5][font=high tower text]146 Greattusk Defeated[/font][/size][/b][/center]
[center][b][size=5][font=high tower text]1,066 Battle Rounds[/font][/size][/b][/center]
[center][b][size=5][font=high tower text]37 Rockback Charger Battles 26 Thunderstomp Battles[/font][/size][/b][/center]
[center][b][size=6][font=High Tower Text]Notable Loot[/font][/size][/b][/center]
[center][img]https://i.ibb.co/kckYHBy/silver-divider.png[/img][/center]
[center][b][size=5][font=High Tower Text]Familars[/font][/size][/b][/center]
[center][item=heckling hydrena]x3 [item=king quillrunner]x4 [item=starry ampelope]x2 [item=unburdened billy]x2 [item=dustfeather sphinx]x3 [item=raptorik wanderer]x2 [item=ampelope] [item=magpie sphinx]x2 [item=plainstrider bard] [item=condorwing champion]x3 [item=golden lionsnake] [item=dire vulture]x3 [item=wintermane minstrel] [item=falconclaw warrior] [item=rabid grinfin] [item=flesh forager][/center]
[center][b][font=high tower text]Boss![/font][/b][/center]
[center][item=Rockback Charger] [item=Thunderstomp][/center]
[center][b][size=5][font=High Tower Text]Apparel[/font][/size][/b][/center]
[center][item=winterwatchers artic bags][item=forest green wing wraps][item=simple darksteel wing cuffs][item=teardrop citrine anklet][item=tropical birdskull armand][item=tropical birdskull legband][item=bubbly bisque tailtaille] [/center]
[center][b][size=5][font=High Tower Text]Battle[/font][/size][/b][/center]
[center][item=acuity fragment][item=aquatic acuity fragment][item=diseased acuity fragment]x2 [item=natural acuity fragment][item=fiery acuity fragment][item=dark might fragment][item=frozen might fragment][item=fiery might fragment][item=aquatic might fragment][[item=scholar][item=guard][item=contuse][item=sap]x2 [item=rally]x2 [item=shred][item=drown][item=sear][item=dark bolt][item=zephyr bolt][item=mist slash][item=blazing slash][item=pestilent slash][item=rune slash][item=health potion]x18[/center]
[center][b][size=5][font=High Tower Text]Everything Else[/font][/size][/b][/center]
[center][item=unhatched nature egg][item=pelt-lined crate]x27[/center]
[center][b][size=5][font=high tower text]Festival Loot[/font][/size][/b][/center]
[center][url=http://www1.flightrising.com/forums/cc/2593443#post_2593443][img]https://i.ibb.co/h1tgd5c/thunderhead-divider.png[/img][/center]
[center][img]https://i.ibb.co/m6JS42Q/tiny-nature.png[/img]
[img]https://i.ibb.co/QD6TX8q/hathor-tiny.png[/img][img]https://i.ibb.co/m6JS42Q/tiny-nature.png[/img][/center]
[i][size=5][font=Book Antiqua]Hathor couldn't help but to think how beautiful the savanna was they had found themselves in. Even with the beasts that inhabited the area the trees had such lush leaves on them, the faint crackle of the thunder in the background was somewhat soothing to her ears. She was still in awe that Oberon managed to tame both a Rockback Charger and a Thunderstomp, they would make great protection for the clan back home.
As she slowly made her way through the brush looking for materials, maybe some food, a small tuft of green grass caught her eye. Too green to be among the blues and browns in this place naturally, she thought. She tugged on the end of it gently causing a small brown egg to pop out of the ground behind it. Another lost child, Hathor shook her head and tucked the tiny egg into her pouch gently. [/font][/size][/i]
While they are at home in the water, hydrenas can often be seen skulking among the dust-parched boneyards of dead Greattusks, waiting to ambush overconfident hatchlings.
2300
x3
King Quillrunner
Familiar
Although lionsnakes may seem like the leaders of grasslands, these supercharged cheetahs use the atmosphere of the region to aid their sprints, almost never tiring when closing in on their prey.
2300
x4
Starry Ampelope
Familiar
The speckled patterns that dot this antelope's flank resemble a cluster of constellations.
2300
x2
Unburdened Billy
Familiar
A domestication effort gone awry, this totally-not-tamed-at-all Rambra is out for vengeance. Steer clear!
2300
x2
Dustfeather Sphinx
Familiar
It is not uncommon to see a Dustfeather Sphinx standing completely still. Don't mistake this for stoicism; it can use this unique stance to store energy to aid it in quick and relentless pursuit of prey.
2300
x3
Raptorik Wanderer
Familiar
These beastclan emissaries act as guides in the great trek across the grasslands. Some tribes have allied with dragonkind to earn a steady income of gold.
2300
x2
Ampelope
Familiar
The constant electrical charge that permeates the warm air of the arid savanna acts as an energy boost to this already spry creature. Catching one is extremely difficult.
2300
Magpie Sphinx
Familiar
The Magpie Sphinx will often try to camouflage itself with the sky of the savanna, which is always a roiling amalgamation of the grays and blacks of the storm season.
2300
x2
Plainstrider Bard
Familiar
The centaur beastclans have long excelled at diplomacy, and much of that can be attributed to their usage of bards and music to ease tensions.
2300
Condorwing Champion
Familiar
Trained from a very early age, these young harpy warriors are often far more seasoned in the ways of battle than rival beastclan counterparts.
2300
x3
Golden Lionsnake
Familiar
Lionsnakes can use stored up kinetic energy in their spiral-like bodies to launch themselves at unsuspecting prey.
2300
Dire Vulture
Familiar
Often misunderstood due to its name, the presence of Dire Vultures often means there is plenty of food nearby.
2300
x3
Wintermane Minstrel
Familiar
In addition to their trusty instruments, these performative centaurs use their voices and a rhythmic tapping of their hooves to spin songs and tell tales.
2300
Falconclaw Warrior
Familiar
Though most harpies employ fairly cutthroat guerrilla tactics to battle their enemies, these practiced warriors rely on their years of blade training to press an advantage.
2300
Rabid Grinfin
Familiar
Having developed an evolutionary affinity for water, it isn't uncommon to come across a family of these hyenas floating in lakes and watering holes to beat the heat.
2300
Flesh Forager
Familiar
These imposing carrion birds are actually extremely tender if you're--how do we put this--alive.
2300
Boss!
Rockback Charger
Familiar
The imposing form of this great beast can look like a pile of boulders... until it's too late.
4800
Thunderstomp
Familiar
The Thunderstomp uses its great horn as a lightning rod, absorbing minor bolts of electricity from passing storms. This charged energy can then be expelled while the rhino is attacking its adversaries.
4800
Apparel
Forest Green Wing Wraps
Apparel
Strips of forest green material cut so that they may easily wrap around a dragons winglimbs. These look flexible enough to not restrict flight, if necessary.
700
Simple Darksteel Wing Cuffs
Apparel
The perfect complement to any outfit, these darksteel wing cuffs appear to absorb the light.
500
Teardrop Citrine Anklet
Apparel
A cheerful anklet of gleaming citrines.
660
Tropical Birdskull Legband
Apparel
An ornamental legband decorated with pink feathers and bones. It is held together with braided twine and sinew.
1450
Bubbly Bisque Tailtaille
Apparel
A simple yet eye-catching wrap of ruffles and ribbons that is worn on the tail.
900
Battle
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
x2
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
[
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Guard
Ability Stone
A defensive maneuver that gives the caster a chance to come to the defense of one ally for five turns, taking damage in their stead.
300
Required Level: 3
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x2
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
x2
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x18
Everything Else
Unhatched Nature Egg
Dragon Eggs
A fertile, earthen pod that has attracted a healthy colony of fireflies. It is bursting with ripe, healthy green leaves and looks about ready to bloom.
0
Pelt-Lined Crate
Chests
A small cache of treasures hidden away from the harsh sun.
0
x27
Festival Loot
Hathor couldn't help but to think how beautiful the savanna was they had found themselves in. Even with the beasts that inhabited the area the trees had such lush leaves on them, the faint crackle of the thunder in the background was somewhat soothing to her ears. She was still in awe that Oberon managed to tame both a Rockback Charger and a Thunderstomp, they would make great protection for the clan back home.
As she slowly made her way through the brush looking for materials, maybe some food, a small tuft of green grass caught her eye. Too green to be among the blues and browns in this place naturally, she thought. She tugged on the end of it gently causing a small brown egg to pop out of the ground behind it. Another lost child, Hathor shook her head and tucked the tiny egg into her pouch gently.
Maren schools have recently begun collecting Sea Serpent eggs in hopes of domesticating the species.
2350
Leopard Coralclimber
Familiar
During mating season, hundreds of coralclimbers will swim to the ocean's surface, and let out a chorus of chirps. It's very alluring... but only to other coralclimbers.
2350
x3
Redfin Wavespinner
Familiar
A student of the wave, they are adept at using whirlpools to entrap their opponents.
2350
x5
Waveswell Sorcerer
Familiar
Companies of sorcerers working in tandem have been attempting to unravel stray bubbles from The Tidelord's prophecies. Entire schools have gone mad for their efforts.
2350
x2
Highfin Sea Serpent
Familiar
Several times the length of most dragons, these sinuous serpents possess dangerous, spined fins.
2350
x2
Maren Spearmaiden
Familiar
It is tradition for young maren warriors to prove themselves by hunting dangerous sharks and terrors of the deep. The fruits of this hunt provide them with the materials for their weapons.
2350
x2
Vivid Wavehopper
Familiar
These brightly-clad amphibians have become adept at prying open mollusk shells.
2350
x2
Igueel Matriarch
Familiar
These large, long-lived veterans are provided with dozens of shiny trinkets by would-be suitors.
2350
x2
Surf Strider
Familiar
Brilliant flashes of golden scales are a sign for smaller dragons to leave the water.
2350
Coast Charger
Familiar
Unlike its semi-aquatic charger cousins, coast chargers live exclusively in shallow waters.
2350
x2
Riptide Clipper
Familiar
Watch your step!
2350
x2
Tradewinds Gull
Familiar
When sending messages oversea, a tradewinds gull is the bird of choice.
2350
Mirage Puffer
Familiar
The venom of an agitated puffer can cause a dragon to see double.
2350
Noxious Coralclimber
Familiar
The vibrant colors warn off many predators, yet some dragons find themselves fascinated by the hues.
2350
x2
Toxic Igueel
Familiar
Remove it from your life.
2350
Maren Sorceress
Familiar
One who has studied the mysteries of the deep water, and returned to tell the tale!
2350
Apparel
Starlight Unicorn Horn
Apparel
A bit of jewelry to take on the visage of an enchanted creature.
500
Twilight Rose Thorn Wing Tangle
Apparel
A twist of thorns with a beautiful bloom. Wear with care.
500
Twilight Rose Thorn Crown
Apparel
A twist of thorns with a beautiful bloom makes for a dangerous headpiece. Wear with care.
500
Twilight Rose Thorn Leg Tangle
Apparel
A twist of thorns with a beautiful bloom. Wear with care.
500
Twilight Rose Thorn Gloves
Apparel
A pair of thick silk gloves that are difficult to pierce.
500
Battle
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Guard
Ability Stone
A defensive maneuver that gives the caster a chance to come to the defense of one ally for five turns, taking damage in their stead.
300
Required Level: 3
x2
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x2
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
x2
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
x2
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
x2
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Everything Else
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Randomized Fishpot
Chests
This basket is being used for testing new internal tools for making randomized chest items! You're a part of history!