I'm finally going to do it. With the release of the Hibernal Den and Lair Tabs, I'm finally going to start my own Pinkerlocke! Being really wanting to for a long time, but never made the time (or space) to start one. But now is the time.
This isn't going to be a super hard-core nuzlocke by any means. I want to have the chance to stretch by creative muscles and hone my skills. This is just something to motivate me, but on the flip side, I also have to be motivated to do it.
So. Here goes.
I am subbed, so no need to ping!
(It's ok if you do though, I understand )
Rules: (These have been modified from the original nuzlocke challenge and the Pinkerlocke rules.)
- If a dragon faints in the Coliseum, it is dead and must be Exalted.
- You can buy any dragon from the AH after you've leveled three dragons to level 25.
- You can only buy two eggs or G1s a month for the challenge.
- You can't scatter scroll a dragon until they've reached level 25.
- You can't give a dragon a primary gene until level 10, can't give them a secondary gene until level 15, and can't give them a tertiary gene until level 20.
- For every egg you find, whether in the coliseum or by scavenging, you may purchase one breed change for any dragon.
- All Nuzlocke activity corresponds with the loot you obtain daily from Pinkerton's plundered pile.
- Blithe is the main character and thus immune to death. If he were to die, however, he is unable to engage in any Nuzlocke activities for 15 days.
- If a dragon is born with special eyes (indicated by icon), they are guaranteed to survive to adulthood. After that, regular Nuzlocke rules apply.
- New dragons in the coliseum are protected against death while still level 1. After this level, if a lower level dragon in a higher level venue is killed, the higher level party members have a chance to rescue them in a saving throw, the odds of which are as follows:
Levels 2-4: Flip a coin. If Heads, they have failed. If Tails, they are successful.
Levels 5-9: They have 1/(level of the dragon at risk - 2) chance of success. IE: A level 5 has 1/3 chance to live, a level 6 has 1/4 chance to live, etc. A random number generator will be used and the saving throw is successful with only the highest possible number.
Level 10: Roll a d10. If 10, they are successful.
Levels 11+: Saving throws no longer apply.
- If a dragon has a Familiar and is killed in the coliseum, roll two d4s.
If total is 8: both the dragon and familiar survives.
If total is over 4: the dragon is saved, but the familiar dies.
If total is less than 4: the dragon dies, but the familiar survives. Equip the familiar to a new dragon. If no dragon can equip the familiar, save the familiar to replace any that die later.
Food: Coliseum time!
Plants: 10-20 matches
Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches
Difficulty - Medium Mode: You must select coliseum challengers in your lair using a random number generator. Then, select the coliseum arena that corresponds with or is 1 tier down from the highest level dragon of that group. If your dragons level up while in an area, you can still stay there for the whole day. You can quit your battle streak at any time to regen health, and flee from battles if it is appropriate.Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches
Materials and trinkets: Flex your creative muscles!
Materials: Do some writing for your nuzlocke.
Trinkets: Do some art for your nuzlocke!
Rare drops: Wildcards
Familiars: Buy the cheapest dragon in the auction house of a specific breed. Use a random number generator (between 1-15) to determine which breed you will get! (Optionally: attach the familiar to the new dragon.)
1. Fae
2. Guardian
3. Mirror
4. Pearlcatcher
5. Ridgeback
6. Tundra
7. Spiral
8. Imperial
9. Snapper
10. Wildclaw
11. Nocturne
12. Coatl
13. Skydancer
14. Bogsneak
15. A dragon for sale in my lair is picked at random and must join the Locke.
16. Flip a coin. If heads, roll again for a different breed. If tails, an Ancient now stalks the party. Acquire an Ancient dragon.
Apparel: Breed two of your dragons OR Buy the cheapest G1 OR Scatter Scroll a Lvl 25.
Note: You must flip a coin for each hatchling once they hatch. If tails, the dragon is dead and you must exalt it. This is in keeping with the original Nuzlocke thread's rule, because I really like it.
Battle items: Uh-oh!!!
Flip a coin.
Heads = DEATH STREAK
Tails = Increase the level of three random dragons by 1.
DEATH STREAK rules: Randomly select three dragons using a random number generator. Fight in the coliseum using the "food" rules 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies. You must be in a venue equal to the level of your highest dragon.
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Updates
6/11/2019: Day 100 milestone! Added in a rule for a chance to include Ancients in the 'locke!
6/1/2019: Made an adjustment to the Saving Throw odds in hopes it feels more balanced.Sorry, but the month of May was rough.
3/30/2019: Added Saving Throws to rules.
3/20/2019: Made a change to the Battle Stones rules because I think something should still happen even if it's tails.
3/5/2019: Almost forgot about special eyes, so I made a rule for them (though they won't get a lot of leniency if I can help it).
3/5/2019: Made a minor change to the rules that will be a little better on my wallet in the long run (I know, I'm poor, I'm sorry).
3/4/2019: Challenge Began
6/11/2019: Day 100 milestone! Added in a rule for a chance to include Ancients in the 'locke!
6/1/2019: Made an adjustment to the Saving Throw odds in hopes it feels more balanced.
3/30/2019: Added Saving Throws to rules.
3/20/2019: Made a change to the Battle Stones rules because I think something should still happen even if it's tails.
3/5/2019: Almost forgot about special eyes, so I made a rule for them (though they won't get a lot of leniency if I can help it).
3/5/2019: Made a minor change to the rules that will be a little better on my wallet in the long run (I know, I'm poor, I'm sorry).
3/4/2019: Challenge Began
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