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Quests & Challenges

Quests, Challenges, and Festival games.
TOPIC | [TC] Cursed Dice Dungeon Crawl - [Ended]
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Username: XilusWeb Day of the week: Wednesday Choice: A Roleplay: [url=http://flightrising.com/main.php?dragon=23426593] [img]http://flightrising.com/rendern/350/234266/23426593_350.png[/img] [/url] Well that was a bit anticlimactic.. What's the point of wielding so many weapons if you don't get to use them? Regardless, Galeru moves on with a slight glance behind to make sure the furry creature hasn't changed its mind. Spotting the sad creature ahead, he decides to let it out and see if maybe it wants to fight him.
Username: XilusWeb
Day of the week: Wednesday
Choice: A
Roleplay:


23426593_350.png


Well that was a bit anticlimactic.. What's the point of wielding so many weapons if you don't get to use them? Regardless, Galeru moves on with a slight glance behind to make sure the furry creature hasn't changed its mind. Spotting the sad creature ahead, he decides to let it out and see if maybe it wants to fight him.
@FeralRookie

Username: Katsuokai
Day of the week: Wednesday
Choice: a
Roleplay: Unknown decides to study the papers. Jamming the gears with brute force isn't his thing, and attempting to climb above the door seems a bit risky. He might even find out what's going on here if he can find some interesting diagram or map.

Next post: X
@FeralRookie

Username: Katsuokai
Day of the week: Wednesday
Choice: a
Roleplay: Unknown decides to study the papers. Jamming the gears with brute force isn't his thing, and attempting to climb above the door seems a bit risky. He might even find out what's going on here if he can find some interesting diagram or map.

Next post: X
69nIsKW.pngZZyKFJK.gifaeepzid.pngK5Ygz6H.gifkQ6a9lN.pnghYGY1dA.gifs934ycP.png
[center][img]https://i.imgur.com/aLwbMKA.png[/img] [size=1][size=1]@BlackSherruk @Solstices @ShatteredSeraph @Kawaiicoco789 @defenestrating @Korpinsiipi @LadySiren @RubieKanary @jbapple @Ophionyx @Katsuokai @FoxOwl @Jeneva @Welgan @cordifolium @MoonlitCacti @LavenderAmethyst @fidothehoarder @Xolrit @tigressRising @Leucoss @Stanzascale @Juri01 @MissMokushiroku @SammySepticEye @GuardianDragonak @RemanLT @0phidian @Yuubi @tsukisasaki @AzureDreaming @HermitQueen @Yes @Adriel @XilusWeb @Xevallah @Saraceaser @sockmonkeygerald @Dandydots @alyblaith @Idha @TheAwesoMew @felistopaz [/size][/size] [font=gabriola][size=6]Day 4 - Wednesday[/center] Since most of the experience so far has been puzzles and traps and dark dusty spaces, a slightly alarming number of creatures seem to be emerging in the dungeon. Furry creatures, sad creatures, things that shouldn’t be creatures at all. You should probably be concerned about that... [center][size=5][Attic] [img]https://imgur.com/mrdHTma.png[/img][/center] [columns]After moving a large box, you find a door hidden behind it. You enter.[color=transparent]____________[/color][nextcol][color=transparent]_[/color][nextcol]At the top of the stairs there is a trap door. You push it up and climb out, finding yourself in another room.[/columns] A cat is curled up sleeping on a table. It’s long, grey fur is striped and fluffy and it’s opened one of its eyes to look at you. You watch it watching you, and you get the feeling you’re losing a staring contest you didn’t mean to start. As you stare back at the cat you notice there is something shiny under its paw. You finally turn away to look at the rest of the area. On the other side of the room is a locked door. (You didn’t actually check, but better safe than sorry?) Twenty-three (23) dragons found themselves distracted by an ever so floofy cat, more focused on petting it than remaining aware of their surroundings. Seven (7) dragons had the forethought not to touch the fluffy thing with sharp bits in a tricky magic dungeon... [center][size=5][Cages] [img]https://imgur.com/MPCB7ZR.png[/img][/center] [columns]As you look around behind a box, you must have hit a trap because the floor beneath you opens up and swallows you whole. It’s very, very dark for a few moments. Then you are spit out into another room.[nextcol][color=transparent]_[/color][nextcol]You tap the creature’s cage with one of your weapons. It awakens and looks up at you slowly. As you’re somehow managing to brandish 5 weapons at once (one in each claw and one in the mouth, of course) the creature is intimidated and sits back down in its cage. You pass through the door without incident.[nextcol][color=transparent]_[/color][nextcol]You decide to keep walking and get out of the room before the creature wakes up. Unfortunately, you trip over a loose stone in the floor and crash into one of the empty cages, waking the creature. It goes wild, growling and leaping at the bars of the cage. The cage seems sturdy enough that it won’t spring open, so you run toward the opposite side of the room, putting as much space between you and the creature as you can. As fast as you can.[nextcol][color=transparent]_[/color][nextcol]You don’t have any jam on you, so you try to force the door again. It seems to be caught on the floor. Maybe if you just pull a little harder. There, the floor seems to give a little. Maybe a little too much. The floor opens up beneath you and you fall into… some kind of mouth? It’s dark and damp and very unpleasant. Fortunately a moment later you’re spit back out into another room. Still in one piece, you’re pretty sure.[/columns] There is a single cage on the far end of the room. Inside is another creature, a different one. It looks sad. There is a door on either side of the cage. One is cracked open, and the other is shut. Eleven (11) dragons took pity on the sad creature and opened its cage. Six (6) decided the creature was a bad idea and headed for the open door, and one (1) tried their hand at the closed one. [center][size=5][Slime Laboratory] [img]https://imgur.com/ZPVXuuv.png[/img][/center] [columns]You rush past the creature at full gallop, with wings giving a little extra push. You just narrowly manage to close your wings enough to make it through the doorway. Slamming the door behind you, it takes a moment to be able to hear anything over the sound of your heart pounding in your ears.[color=transparent]______________[/color][nextcol][color=transparent]_[/color][nextcol]As you open the jam, your stomach growls and you realize maybe it wouldn’t be a bad time for a snack. You set the jam down as you rifle around your things for eating utensils (we’re not [i]animals[/i], after all). There’s a slight shift under your feet and when you look back, the jam is gone. Through the floor, a vibration reverberates that you realize is a burp. The floor is alive, and it ate your lunch. Before getting too far in thinking about retaliation for this great offense, you notice the door is no longer stuck since the floor-thing shifted, and go through it.[/columns] There is a grand door with many complex mechanisms across it. A row of gears ticks slowly along the right side, and many little rods and shift and pivot along the face. Papers are strewn about the room. Above the door is a thin line in the ceiling, in the shape of a square. The diagrams seem to have a repeating pattern that is not matched exactly by the door. Thirteen (13) dragons studied the papers and concluded that replacing a few of the gears might get the mechanism working properly. Not all dragons are the close-reading sorts and three (3) of the adventurers tried to just jam the moving gears. With force. But they left their lunch out of it this time. [center][font=gabriola][size=6]To be continued…[/size][/font][/center] ----- Below you will find the collection of in-character choices offered by adventurers. ----- [b]Pet cats, profit?[/b] [quote=RubieKanary][columns][url=http://flightrising.com/main.php?dragon=31882937][img]http://flightrising.com/rendern/avatars/318830/31882937.png[/img][/url][nextcol]"..."Roxy was fidgeting nervously under the cat's gaze, which was ridiculous- He was a dragon! Why was he being scared of a tiny cat?! In the dark room, he just barely noticed the strange, glimmering object underneath the cat's paw. [i]"Well, if I'm going to take it, I might as well be nice about it..."[/i] Roxy mumbled to himself. He reached a hand forward to pet the cat. [i]"Good boy... Or girl. I don't know which you are."[/i] A pause. "Please don't scratch me."[/quote] [quote=tsukisasaki][columns][url=http://flightrising.com/main.php?dragon=28498130][img]http://flightrising.com/rendern/avatars/284982/28498130.png[/img][/url][nextcol]Kaleth poked his head above the stairwell and [b]KITTY!!![/b] Door? Who cares. Shiny coin? Meh. [b]THERE'S A KITTY AND HE'S FLUFFY.[/b] He approached the table the cat was perched on and gently reached out to pet the kitty. [/quote] [quote=disillusionist]Butcher barely even notices the shiny thing -- he is too enthralled by the cat to notice. "Oooohh! Good kitty. Gooooood kitty." He cautiously reaches out a foot to brush against the cat's forehead. [/quote] [quote=fidothehoarder]What a cute kitty! ...maybe it'll give up the shiny in exchange for pets?[/quote] [quote=zamirathe][columns][url=http://flightrising.com/main.php?dragon=8925238][img]http://flightrising.com/rendern/avatars/89253/8925238.png[/img][/url][nextcol]Idalyn pushes up on the trap door and then steps up into the room, careful to place the door back down behind her. As she looks around the room, she notices the cat and something shiny under the cat's paw. It is a minute before she reluctantly gives in to the staring contest to look around the room. [columns]On the other side of the room is the closed door. Probably locked like the others. She thinks and takes off her backpack and rummages through it for a snack. She takes out a couple of pieces of quail and munches on one while looking back at the cat. Maybe it could use some food and I can distract it from its shiny thing. She decides and moves towards the table.[nextcol][img]http://www1.flightrising.com/static/cms/food/1018.png[/img][/columns] Carefully she pulls off some tiny chunks, for a dragon but hopefully not too big for a cat, of the meat and sets it on the edge of the table. Tentatively, she reaches over towards the cat to let it smell her claws before trying to tickle the back of its head. [/quote] [quote=welgan][columns][url=http://flightrising.com/main.php?dragon=43290565][img]http://flightrising.com/rendern/avatars/432906/43290565.png[/img][/url][nextcol]Latheilen looked at the cat. The cat looked at Latheilen. Latheilen looked at the cat, barely noticing the shiny object. The cat looked at Latheilen. [i]LKJEGREMQBGRQEM WHAT A CUTIE I MUST PET HIM[/i] She gently approached the cat, smiling and totally oblivious of what she was here for in her love for cute and fluffy beings. If the cat allows her to pet them, she would likely spend minutes of absolutely happy cat petting without doing anything else. [/quote] [quote=guardiandragonak][columns][url=http://flightrising.com/main.php?dragon=45306097][img]http://flightrising.com/rendern/avatars/453061/45306097.png[/img][/url][nextcol]Feeling as through the shiny item might be the key, but not wanting to take it from the cat, Lune slowly walked over to the feline. Reaching out with one of her talons, she began to gently stroke it's fur. "Hey there..." She began softly. "Would you mind letting me see the item you have under your paws?" [/quote] [quote=oceanpuppy][columns][img]http://www1.flightrising.com/rendern/avatars/490668/49066725.png[/img][nextcol]There's a distinct possibility that the shiny is the key to the locked door. But Kaho could never resist cute fluffy things and instead of reaching for the shiny, he gently attempts to pet the cat. [/quote] [quote=brookinthemeadow][columns][url=http://flightrising.com/main.php?dragon=41971396][img]http://flightrising.com/rendern/avatars/419714/41971396.png[/img][/url] [nextcol]Honeycrisp surveyed the attic, taking in his new surroundings. He took note of the potentially locked door, but what really caught his attention was the cat in the middle of the room, holding an object under its paw. But of course, as all ranger stereotypes go, his mind practically screamed "Kitty!" and he made his way over to pet the cat [/quote] [quote=blacksherruk][columns][url=http://flightrising.com/main.php?dragon=6813577][img]http://flightrising.com/rendern/avatars/68136/6813577.png[/img][/url][nextcol]As Belladonna stared back at the fluffy cat she just smiles at it as she nears the cat and very gently pets it. Much like her mother she always had a soft spot for animals and hope by giving the kitty some attention she could also gain access to what it was hiding. [/quote] [quote=sidegrinder][columns][url=http://flightrising.com/main.php?dragon=37676886][img]http://flightrising.com/rendern/avatars/376769/37676886.png[/img][/url][nextcol]Yuuri blinks at the cat, glancing about and wondering just how it managed to get inside this previously sealed room. He lets that riddle go (for now), as he had a feeling that the answer involved more magic. Well, that, or he wasn't as alone in this structure as he'd assumed. But no matter! He needs to see if that key will unlatch the second door, but he knows better than to just grab it from its guard. It reeks of a trap, be it otherworldly or via the wrath of a wronged feline. But maybe he can charm the cat into releasing it? Yuuri doesn't have anything of note on him, so perhaps a pet will suffice. And if he got to run his fingers through that sleepy fluff loaf for a while, then he certainly held no complaints. With steeled nerves and a hopefully relaxed form, Yuuri sedately approaches the cat. He lifts a hand, palm-side up, and allows the cat time to check him out…[/quote] [quote=defenestrating][columns][url=http://flightrising.com/main.php?dragon=13837999][img]http://flightrising.com/rendern/avatars/138380/13837999.png[/img][/url][nextcol]Lieja is immediately drawn to the fluffy, grey, adorable cat. She coos over it, reaching out to pet it. She avoids the shiny - it belongs to the cat, and she's experienced enough with cats (or mates with a penchant for acting like cats) to know that taking the shiny is a bad idea. [/quote] [quote=saraceaser][columns][url=http://flightrising.com/main.php?dragon=31108249][img]http://flightrising.com/rendern/avatars/311083/31108249.png[/img][/url][nextcol]When Dusk found the door behind the boxes, he quickly entered it, happy to not have to be in that stuffy place for much longer. He wasn't expecting to find a cat of all things. When he saw that the next door was locked, he frowned, wondering how he was supposed to get out now. It was then something glinting caught his eye. Walking closer to the cat that was still staring him down, he realized that there was something shiny beneath the cat's paw. Perhaps the key...? Crossed between wanting to just take the key - which seemed it would just end in him getting a face full of claws - or trying to coax it, he sucked in a breath, and raised a hand to pet the cat; maybe if he pets it enough he can grab the key safely...[/quote] [b]Don’t pet strangers…[/b] [quote=leucoss][columns][url=http://flightrising.com/main.php?dragon=19371563][img]http://flightrising.com/rendern/avatars/193716/19371563.png[/img][/url][nextcol]Linden takes a long time looking at the door, trying to see if it's going to behave as a door or push him into another bubble. Nothing catches his eyes but that's not really reassuring after last door. ... There's no reason to believe that is just a pretty cat... Still, Linden has no idea what to do. The cat doesn't look like it wants to be bothered, but maybe if he can make the cat chase his tail away from the shiny object, just to check to see if it's an amethyst. [/quote] [quote=tigressrising][columns][url=http://flightrising.com/main.php?dragon=15935751][img]http://flightrising.com/rendern/avatars/159358/15935751.png[/img][/url][nextcol]Admittedly, when Coppice was imagining what was at the top of the stairs, a cat was not one of them. It had long, fluffy fur, and for a moment Coppice was tempted to pet it. But the way it stared at her made her uneasy, and Coppice decided it was better to leave it alone. Instead she turned her attention to the door on the other side of the room. Coppice didn't know if it was locked, but given everything else in this dungeon, it likely was. Then the cat shifted, and Coppice noticed something shiny under the cat's paw. A key, perhaps? Or maybe another amethyst, or maybe trouble. Either way, it looked like Coppice would have to approach the cat anyways. Moving slowly so as to not startle the cat, Coppice reached out and tried to slip the shiny object out from underneath its paw.[/quote] [b]Release the hounds[/b] [quote=plantqueen][columns][url=http://flightrising.com/main.php?dragon=18815800][img]http://flightrising.com/rendern/avatars/188159/18815800.png[/img][/url][nextcol]Rana croaks and FireCoral's heart hurts he lets the sad animal out. He wants to pet the fuzzy [press X to pet] [/quote] [quote=lundlaeva][columns][url=http://flightrising.com/main.php?dragon=56017][img]http://flightrising.com/rendern/avatars/561/56017.png[/img][/url][nextcol]Eventually, the corridor led to a room lined with cages, one of which contained a sleeping creature. Loki peered at it warily from the doorway and decided it would be in his best interests to creep past: it was just a little too large and the claws a bit too sharp for his liking. He picked his way past the creature with care and then decided to hurry up, which turned out to be a terrible decision. His claw caught on a loose stone and he tripped, crashing full-body into one of the empty cages before he could stop himself. It fell into its neighbour with a crash - waking the creature. As Loki yet again got to his feet, it leapt towards him, barrelling into the bars, snarling and swiping at him. Loki leapt back. The cage seemed study enough, but best not to push his already-bad luck. He turned and ran, darting between the cages to put as much distance as possible between him and the creature. He dove through the door in front of him, slamming it behind him and leaning heavily on it. It was only after he'd caught his breath that he realised he wasn't alone. There was another creature inside another cage - different from the last one, though. It stared balefully at him through the bars, soulful eyes filled with sadness. Loki frowned. It didn't look dangerous. Of course, he could be very wrong - his own son Fenrir didn't look all that dangerous most of the time - but it seemed wrong to leave this creature locked up. Perhaps it was because he was reminded somehow of his son when he looked into its eyes. He prepared a shield spell just in case, then walked over to inspect the cage's lock to see if he could open it. [/quote] [quote=remanlt][columns][url=http://flightrising.com/main.php?dragon=29032161][img]http://flightrising.com/rendern/avatars/290322/29032161.png[/img][/url][nextcol]It wasn't much of a fight, as it turned out. Whatever the creature was, it had little wish to go up against a giant Imperial armed with five spears, and it quickly backed up against the rear of its cage. Satisfied that it would pose no further threat, Nightshade pressed on deeper into the dungeon. The next room contained another caged creature, though not the same kind as before. Nightshade approached the cage cautiously. This creature didn't look as threatening as the last one. Instead, it looked rather sad. "Who's been locking you creatures up in here?" Nightshade asked, as she leaned her head in to get a better look at the cage's occupant. "You don't look like you're much of a threat to anyone. Here, let me get you out of there." The cage wasn't locked, so it was a trivial matter for the Imperial to open it up and release the creature inside. If it decided to turn on her, well, she still had her spears ready to go! [/quote] [quote=xilusweb][columns][url=http://flightrising.com/main.php?dragon=23426593][img]http://flightrising.com/rendern/avatars/234266/23426593.png[/img][/url][nextcol]Well that was a bit anticlimactic.. What's the point of wielding so many weapons if you don't get to use them? Regardless, Galeru moves on with a slight glance behind to make sure the furry creature hasn't changed its mind. Spotting the sad creature ahead, he decides to let it out and see if maybe it wants to fight him. [/quote] [b]Taking that open door[/b] [quote=idha][columns][url=http://flightrising.com/main.php?dragon=47569882][img]http://flightrising.com/rendern/avatars/475699/47569882.png[/img][/url][nextcol]Brigit lets down her weapons carefully but decides to ignore this new beast - no need to risk an attack by letting out an unknown creature, no matter how sad it looks. Still, she hesitates for a few minutes, looking between it and the two doors, before slowly making her way toward the open door. [/quote] [quote=kawaiicoco789][columns][url=http://flightrising.com/main.php?dragon=42577519][img]http://flightrising.com/rendern/avatars/425776/42577519.png[/img][/url][nextcol]Fallon glanced at the sad looking beast for no longer than a second before turning her back and making her way to the door. It wasn't that that she had no heart, but what if the beast was dangerous? You should never judge a book by its cover. Hurrying her way over to the open door, she hoped she would find her way back or the Shadowbinder soon.[/quote] [b]Gears on gears on gears[/b] [quote=HermitQueen][columns][url=http://flightrising.com/main.php?dragon=30045934][img]http://flightrising.com/rendern/avatars/300460/30045934.png[/img][/url][nextcol]Fortuna took one look at the big door to her right and grimaced. Machinery was not her forte. Too much math. She felt more familiar with the papers strewn about the room - such a mess felt more at home to her. She dragged one toward her with a claw and studied it. More math [i](ugh)[/i] lined the edges of the paper, but the diagram in the middle, with its repeating pattern of gears, was more her speed. She squinted at the image, then at the big door. Yes, there was the problem. This gear, and that one there... they were breaking the pattern! Unacceptable. She would remedy this at once. [/quote] [quote=delcat][columns][url=http://flightrising.com/main.php?dragon=46463843][img]http://flightrising.com/rendern/avatars/464639/46463843.png[/img][/url][nextcol]There's a good chunk of canvas back in that thing's mouth, nothing that can't be replenished, but she had liked the color of that bit, it had been a lemonade stand at one point. Damnation. Hell and damnation and peanut shells. Well, at least she didn't lose any poles. The sight of the gears brightens Moonside's demeanor significantly. She's spent enough time around the clan alchemist to not just know clockworks but to have...borrowed a few, stitched along her sides as beautiful buttons. She nips a few off and sets them with ease.[/quote] [quote=anukite][columns][url=http://flightrising.com/main.php?dragon=44456475][img]http://flightrising.com/rendern/avatars/444565/44456475.png[/img][/url][nextcol]Yeehaw took a moment to catch his breath, eyes flicking over the sight before him. Gears and papers. Now this, Yeehaw could handle. Yeehaw'd spent a little time in the Shifting Expanse. While his work there hadn't been strictly along the lines of clockwork engineering, he'd worked alongside a number of mechanists of all stripes--and he'd picked up a few tricks. He rifled through the papers and noticed something was off. Maybe if he added a gear here... and a gear there... [/quote] [quote=brighteningskies][columns][url=http://flightrising.com/main.php?dragon=40300534][img]http://flightrising.com/rendern/avatars/403006/40300534.png[/img][/url][nextcol]"Oi! That was gonna be my lunch.." I trail off sadly, feeling a bit sorry for the floor as well as sorry for myself. It seemed hungry and Arcanist knows how it normally eats. The papers all over the floor seem so untidy. I scoop them all up in a neat pile. Looking closer I see it looks like a diagram. As my clan's ambassador I'm not really any good at fixing machines but I'm determined to give it a go. I set to work matching the gears to the diagram.[/quote] [quote=stanzascale][columns][url=http://flightrising.com/main.php?dragon=812948][img]http://flightrising.com/rendern/avatars/8130/812948.png[/img][/url] [url=http://flightrising.com/main.php?dragon=812950][img]http://flightrising.com/rendern/avatars/8130/812950.png[/img][/url][nextcol]Kellmite searched his belongings for suitably tiny spoon which might be used to apply jam to the door or his tongue. Eada was focussed on the door, wondering what might be behind so many closed doors. After some shifting and rumbling, the two looked around and realised that the squelchy substance covering the floor had swallowed the jams, jars and all. Including the enchanted remains, Eada was concerned to notice. As the silver Skydancer contemplated how best to avoid being consumed themselves, Kellmite pointed to the door. “Look!” After the slime-creature had shifted, the door had swung open. As they moved on, Kellmite called out a “thank you!” to the room as they left. “Please don't get in the habit of carrying around pickled bones with you.” Eada told him. The siblings then found their third door. The most impressive construction yet. Kellmite sat to one side, his gaze wandering, and Eada decided to take charge of puzzle-solving for the latest door. “Do you think Mossrind is somewhere in here?” Kellmite asked as Eada studied the papers. She paused and then put them to one side to go to her brother. “Kell, I don't know how we could know either way.” 'Mossrind' was one of the thaumaturges who had disappeared in the accident that had scattered their clan. He enjoyed collecting ticking, mechanical things and sometimes made small and intriguing contraptions that served no obvious purpose. “We can still look.” “Who knows how big this place is, and you know the stories about what happens to those who fail to find their way home from strange parts before the festival ends.” Kellmite shivered, but didn't back down. Eada thought on it further. “Perhaps, if we find the master of this place, then they will know.” Kellmite's countenance brightened gently with hope. Once Eada was confident she knew what was needed, she used the amethyst to fetch some gears. They were lucky that they still had some scavenged parts left over that had yet to be traded or sold. [/quote] [quote=korpinsiipi][columns][url=http://flightrising.com/main.php?dragon=12274098][img]http://flightrising.com/rendern/avatars/122741/12274098.png[/img][/url][nextcol]The floor just ate her lunch. That... wasn't creepy at all. Teensy, for sure, was now looking at the floor with a weary eye. She'd not seen what had eaten the floor, and from the look on her familiar's face, she certainly did not want to find out. Moving her attention to the grand door with the gears, Soyonzur tilts her head in thought. She is an Arcane dragon by birth, but she has spent enough time by now at the Shifting Expanses where her clan has made its home to understand something of basic mechanics. Besides, puzzles have always intrigued her, and the the slowly turning gears are mesmerizing. Taking a look at the papers, her studious mind kicks in and she sets on replacing some of the gears on the door. [/quote] [quote=lynterriahatake][columns][url=http://flightrising.com/main.php?dragon=15870608][img]http://flightrising.com/rendern/avatars/158707/15870608.png[/img][/url][nextcol]Kuutamo started at the door, then began rounding up the scattered papers. Honing in on the pattern, he realized that something was missing from the gear mechanism. Namely, some number of gears. Luckily, gears were a very commonly hoarded commodity in his clan, so he knew exactly where to find some. [/quote] [quote=juri01][columns][url=http://flightrising.com/main.php?dragon=49533095][img]http://flightrising.com/rendern/avatars/495331/49533095.png[/img][/url][nextcol]As I was about to get everything ready and open up that door, a loud rumbling noise coming from my stomach remembered me that I still hadn’t had anything to eat all day. I decided to put the jellyfish jam down for a second to look, what else I had packed to have a little snack. Right then, I felt a light shift beneath my feet, but thought nothing about it. After finding some more delicious berries and some meat, it turned back to the jam… only to find it gone. Another vibration reverberates through the door and it was then I noticed: The floor was alive! But it seemed to have satisfied his craving for jam right now and after a little shift from it, the door popped right open. I found myself in another room with an amazing looking, quite complex mechanism sitting in the farthest corner. There was paper everywhere on the floor. Forget the trust issues and strange floor monsters, the one running this place needed a cleaning crew, a.s.a.p. To help them out a little, I started gathering some of the papers and ‘by chance’ had a look at them. They were filled with some diagrams and as I kept staring at it, I noticed a repeating pattern to it. It actually matched that mechanical door right in front of me. Perhaps replacing a few of those gears would do the trick and get the mechanism working properly again? I’m not that bad with my hands either, so I decided to give it a try.[/quote] [quote=adriel][columns][url=http://flightrising.com/main.php?dragon=47196364][img]http://flightrising.com/rendern/avatars/471964/47196364.png[/img][/url][nextcol]Vespera opened her jar of jam and her stomach rumbled at the heavenly smell. When was the last time she had eaten? Hmm, she didn't even remember. Well, surely a spoonful wouldn't hurt. She set the jam down and began searching through her bag. She knew she had slipped a spoon in there somewhere. Another rumbling sound erupted, only if definitely was not her stomach this time. She felt a faint movement under her feet and glanced down at her jelly, or at least, what used to be her jelly. There was nothing there. And the only explanation that Vespera could think of was that the floor must have swallowed it. But that was crazy, right? Oh, well. She definitely was not messing around this room any longer. There was no telling what else the floor might decide to eat. She saw a messy stack of papers near where she had left her jelly and picked them up and studied them. [/quote] [quote=katsuokai][columns][url=http://flightrising.com/main.php?dragon=14969459][img]http://flightrising.com/rendern/avatars/149695/14969459.png[/img][/url][nextcol]Unknown decides to study the papers. Jamming the gears with brute force isn't his thing, and attempting to climb above the door seems a bit risky. He might even find out what's going on here if he can find some interesting diagram or map. [/quote] [b]Climbing into the ceiling[/b] [quote=yuubi][columns][url=http://flightrising.com/main.php?dragon=43933066][img]http://flightrising.com/rendern/avatars/439331/43933066.png[/img][/url][nextcol]Rubbing your backs against a door is hard, so the frog family called it a break and Mother Marsh Frog reminded Gecko to get out the lunch box...or lunch leaves in which they packed thier Festival food for the Trickmuck Circus. (paying for candied flies ripped a hole into thier funds) Just about to go off the wall, a clawful of jelly hit Gecko against the stomache, surpised the giant frog looked up, seeing a colorful Nocturne. [[Solstices’ Calypso]] "Hi! *ribbit* i think my family and i were to busy to try and unjam-" before he could say anthing, a loud burp came from the door as it jumped open. Looking at it closely, the mucus they spread onto it was gone. Geckos younger brother, Red-eyed Tree Frog, gave a high pitched croak and gecko took the jelly on his belly, gave it a lick before dropping it at the doorstep, were it vanished into the ground. "Ha! Door likes mucus AND slime!" he squaked happily and stepped through and took a look at the new room before peeking though the door again. "Do you come dragon? I am Gecko! The biggest frog in our swamp and thats my family!" The whole family gave a nice, musical croak as a sort of formal greeting. After that the family investigated the room, touching, poking and sometimes licking the new objects...with Gecko straight up eating one of the papers on accident. But after finding that little space above the next closed door, they agreed that a simple jump should seal the deal. Gecko prepares himself for a big boi jump. [/quote] [quote=nargeorgicorn][columns][url=http://flightrising.com/main.php?dragon=44097126][img]http://flightrising.com/rendern/avatars/440972/44097126.png[/img][/url][nextcol]Crystalline looked away for a second, and when he looked back, all of the jam was gone, seemingly eaten by the floor. He squinted in puzzlement, but shrugged -- it wasn't like the rest of this place was any less weird. At the least the door was open, and he hadn't been eaten instead. Crys hurried through the door and groaned when he saw the door of gears. He was no good at puzzles -- he usually left them to Morgana, who loved them -- so he definitely wasn't getting though it any time soon. The shape in the ceiling, however, he could reach. Using the gears on the door to boost himself up, Crys leapt from gear to gear until he reached the top. [/quote] [b]Jamming more gears, just less edible[/b] [quote=solstices][columns][url=http://flightrising.com/main.php?dragon=42493562][img]http://flightrising.com/rendern/avatars/424936/42493562.png[/img][/url][nextcol]Calypso nodded, following the frogdragon and its family through the door. He wasn't too keen on forming a group with them, but decided he could put up with this weirdness until they found their way out of this place. Plus, the poor Bogsneak actually thought he was a frog. [[Yuubi’s Gecko]] He introduced himself as Calypso, and started studying the odd assortment of gears and whatnot. Instead of trying to fix the mechanism or get up above the door, he opts for the simpler solution; forcefully jamming the gears.[/quote] [right][img]https://i.imgur.com/zr5nbid.png[/img][/right]


Since most of the experience so far has been puzzles and traps and dark dusty spaces, a slightly alarming number of creatures seem to be emerging in the dungeon. Furry creatures, sad creatures, things that shouldn’t be creatures at all. You should probably be concerned about that...
[Attic]
mrdHTma.png

After moving a large box, you find a door hidden behind it. You enter.____________ _ At the top of the stairs there is a trap door. You push it up and climb out, finding yourself in another room.

A cat is curled up sleeping on a table. It’s long, grey fur is striped and fluffy and it’s opened one of its eyes to look at you. You watch it watching you, and you get the feeling you’re losing a staring contest you didn’t mean to start. As you stare back at the cat you notice there is something shiny under its paw. You finally turn away to look at the rest of the area. On the other side of the room is a locked door. (You didn’t actually check, but better safe than sorry?)

Twenty-three (23) dragons found themselves distracted by an ever so floofy cat, more focused on petting it than remaining aware of their surroundings. Seven (7) dragons had the forethought not to touch the fluffy thing with sharp bits in a tricky magic dungeon...

[Cages]
MPCB7ZR.png

As you look around behind a box, you must have hit a trap because the floor beneath you opens up and swallows you whole. It’s very, very dark for a few moments. Then you are spit out into another room. _ You tap the creature’s cage with one of your weapons. It awakens and looks up at you slowly. As you’re somehow managing to brandish 5 weapons at once (one in each claw and one in the mouth, of course) the creature is intimidated and sits back down in its cage. You pass through the door without incident. _ You decide to keep walking and get out of the room before the creature wakes up. Unfortunately, you trip over a loose stone in the floor and crash into one of the empty cages, waking the creature. It goes wild, growling and leaping at the bars of the cage. The cage seems sturdy enough that it won’t spring open, so you run toward the opposite side of the room, putting as much space between you and the creature as you can. As fast as you can. _ You don’t have any jam on you, so you try to force the door again. It seems to be caught on the floor. Maybe if you just pull a little harder. There, the floor seems to give a little. Maybe a little too much. The floor opens up beneath you and you fall into… some kind of mouth? It’s dark and damp and very unpleasant. Fortunately a moment later you’re spit back out into another room. Still in one piece, you’re pretty sure.

There is a single cage on the far end of the room. Inside is another creature, a different one. It looks sad. There is a door on either side of the cage. One is cracked open, and the other is shut.

Eleven (11) dragons took pity on the sad creature and opened its cage. Six (6) decided the creature was a bad idea and headed for the open door, and one (1) tried their hand at the closed one.

[Slime Laboratory]
ZPVXuuv.png

You rush past the creature at full gallop, with wings giving a little extra push. You just narrowly manage to close your wings enough to make it through the doorway. Slamming the door behind you, it takes a moment to be able to hear anything over the sound of your heart pounding in your ears.______________ _ As you open the jam, your stomach growls and you realize maybe it wouldn’t be a bad time for a snack. You set the jam down as you rifle around your things for eating utensils (we’re not animals, after all). There’s a slight shift under your feet and when you look back, the jam is gone. Through the floor, a vibration reverberates that you realize is a burp. The floor is alive, and it ate your lunch. Before getting too far in thinking about retaliation for this great offense, you notice the door is no longer stuck since the floor-thing shifted, and go through it.

There is a grand door with many complex mechanisms across it. A row of gears ticks slowly along the right side, and many little rods and shift and pivot along the face. Papers are strewn about the room. Above the door is a thin line in the ceiling, in the shape of a square.

The diagrams seem to have a repeating pattern that is not matched exactly by the door. Thirteen (13) dragons studied the papers and concluded that replacing a few of the gears might get the mechanism working properly. Not all dragons are the close-reading sorts and three (3) of the adventurers tried to just jam the moving gears. With force. But they left their lunch out of it this time.
To be continued…

Below you will find the collection of in-character choices offered by adventurers.

Pet cats, profit?
RubieKanary wrote:
31882937.png "..."Roxy was fidgeting nervously under the cat's gaze, which was ridiculous- He was a dragon! Why was he being scared of a tiny cat?! In the dark room, he just barely noticed the strange, glimmering object underneath the cat's paw.

"Well, if I'm going to take it, I might as well be nice about it..." Roxy mumbled to himself. He reached a hand forward to pet the cat. "Good boy... Or girl. I don't know which you are." A pause. "Please don't scratch me."
tsukisasaki wrote:
28498130.png Kaleth poked his head above the stairwell and KITTY!!! Door? Who cares. Shiny coin? Meh. THERE'S A KITTY AND HE'S FLUFFY. He approached the table the cat was perched on and gently reached out to pet the kitty.
disillusionist wrote:
Butcher barely even notices the shiny thing -- he is too enthralled by the cat to notice. "Oooohh! Good kitty. Gooooood kitty." He cautiously reaches out a foot to brush against the cat's forehead.
fidothehoarder wrote:
What a cute kitty! ...maybe it'll give up the shiny in exchange for pets?
zamirathe wrote:
8925238.png Idalyn pushes up on the trap door and then steps up into the room, careful to place the door back down behind her. As she looks around the room, she notices the cat and something shiny under the cat's paw. It is a minute before she reluctantly gives in to the staring contest to look around the room.
On the other side of the room is the closed door. Probably locked like the others. She thinks and takes off her backpack and rummages through it for a snack. She takes out a couple of pieces of quail and munches on one while looking back at the cat. Maybe it could use some food and I can distract it from its shiny thing. She decides and moves towards the table. 1018.png

Carefully she pulls off some tiny chunks, for a dragon but hopefully not too big for a cat, of the meat and sets it on the edge of the table. Tentatively, she reaches over towards the cat to let it smell her claws before trying to tickle the back of its head.
welgan wrote:
43290565.png Latheilen looked at the cat.

The cat looked at Latheilen.

Latheilen looked at the cat, barely noticing the shiny object.

The cat looked at Latheilen.

LKJEGREMQBGRQEM WHAT A CUTIE I MUST PET HIM

She gently approached the cat, smiling and totally oblivious of what she was here for in her love for cute and fluffy beings. If the cat allows her to pet them, she would likely spend minutes of absolutely happy cat petting without doing anything else.
guardiandragonak wrote:
45306097.png Feeling as through the shiny item might be the key, but not wanting to take it from the cat, Lune slowly walked over to the feline.
Reaching out with one of her talons, she began to gently stroke it's fur. "Hey there..." She began softly. "Would you mind letting me see the item you have under your paws?"
oceanpuppy wrote:
49066725.png There's a distinct possibility that the shiny is the key to the locked door. But Kaho could never resist cute fluffy things and instead of reaching for the shiny, he gently attempts to pet the cat.
brookinthemeadow wrote:
41971396.png Honeycrisp surveyed the attic, taking in his new surroundings. He took note of the potentially locked door, but what really caught his attention was the cat in the middle of the room, holding an object under its paw. But of course, as all ranger stereotypes go, his mind practically screamed "Kitty!" and he made his way over to pet the cat
blacksherruk wrote:
6813577.png As Belladonna stared back at the fluffy cat she just smiles at it as she nears the cat and very gently pets it. Much like her mother she always had a soft spot for animals and hope by giving the kitty some attention she could also gain access to what it was hiding.
sidegrinder wrote:
37676886.png Yuuri blinks at the cat, glancing about and wondering just how it managed to get inside this previously sealed room. He lets that riddle go (for now), as he had a feeling that the answer involved more magic. Well, that, or he wasn't as alone in this structure as he'd assumed.

But no matter! He needs to see if that key will unlatch the second door, but he knows better than to just grab it from its guard. It reeks of a trap, be it otherworldly or via the wrath of a wronged feline. But maybe he can charm the cat into releasing it? Yuuri doesn't have anything of note on him, so perhaps a pet will suffice.

And if he got to run his fingers through that sleepy fluff loaf for a while, then he certainly held no complaints.

With steeled nerves and a hopefully relaxed form, Yuuri sedately approaches the cat. He lifts a hand, palm-side up, and allows the cat time to check him out…
defenestrating wrote:
13837999.png Lieja is immediately drawn to the fluffy, grey, adorable cat. She coos over it, reaching out to pet it. She avoids the shiny - it belongs to the cat, and she's experienced enough with cats (or mates with a penchant for acting like cats) to know that taking the shiny is a bad idea.
saraceaser wrote:
31108249.png When Dusk found the door behind the boxes, he quickly entered it, happy to not have to be in that stuffy place for much longer.

He wasn't expecting to find a cat of all things.

When he saw that the next door was locked, he frowned, wondering how he was supposed to get out now. It was then something glinting caught his eye. Walking closer to the cat that was still staring him down, he realized that there was something shiny beneath the cat's paw.

Perhaps the key...?

Crossed between wanting to just take the key - which seemed it would just end in him getting a face full of claws - or trying to coax it, he sucked in a breath, and raised a hand to pet the cat; maybe if he pets it enough he can grab the key safely...


Don’t pet strangers…
leucoss wrote:
19371563.png Linden takes a long time looking at the door, trying to see if it's going to behave as a door or push him into another bubble. Nothing catches his eyes but that's not really reassuring after last door.

...

There's no reason to believe that is just a pretty cat...

Still, Linden has no idea what to do. The cat doesn't look like it wants to be bothered, but maybe if he can make the cat chase his tail away from the shiny object, just to check to see if it's an amethyst.
tigressrising wrote:
15935751.png Admittedly, when Coppice was imagining what was at the top of the stairs, a cat was not one of them. It had long, fluffy fur, and for a moment Coppice was tempted to pet it. But the way it stared at her made her uneasy, and Coppice decided it was better to leave it alone. Instead she turned her attention to the door on the other side of the room. Coppice didn't know if it was locked, but given everything else in this dungeon, it likely was.

Then the cat shifted, and Coppice noticed something shiny under the cat's paw. A key, perhaps? Or maybe another amethyst, or maybe trouble. Either way, it looked like Coppice would have to approach the cat anyways. Moving slowly so as to not startle the cat, Coppice reached out and tried to slip the shiny object out from underneath its paw.


Release the hounds
plantqueen wrote:
18815800.png Rana croaks and FireCoral's heart hurts he lets the sad animal out. He wants to pet the fuzzy [press X to pet]
lundlaeva wrote:
56017.png Eventually, the corridor led to a room lined with cages, one of which contained a sleeping creature. Loki peered at it warily from the doorway and decided it would be in his best interests to creep past: it was just a little too large and the claws a bit too sharp for his liking.

He picked his way past the creature with care and then decided to hurry up, which turned out to be a terrible decision. His claw caught on a loose stone and he tripped, crashing full-body into one of the empty cages before he could stop himself. It fell into its neighbour with a crash - waking the creature. As Loki yet again got to his feet, it leapt towards him, barrelling into the bars, snarling and swiping at him.

Loki leapt back. The cage seemed study enough, but best not to push his already-bad luck. He turned and ran, darting between the cages to put as much distance as possible between him and the creature. He dove through the door in front of him, slamming it behind him and leaning heavily on it.

It was only after he'd caught his breath that he realised he wasn't alone. There was another creature inside another cage - different from the last one, though. It stared balefully at him through the bars, soulful eyes filled with sadness.

Loki frowned. It didn't look dangerous. Of course, he could be very wrong - his own son Fenrir didn't look all that dangerous most of the time - but it seemed wrong to leave this creature locked up. Perhaps it was because he was reminded somehow of his son when he looked into its eyes.

He prepared a shield spell just in case, then walked over to inspect the cage's lock to see if he could open it.
remanlt wrote:
29032161.png It wasn't much of a fight, as it turned out. Whatever the creature was, it had little wish to go up against a giant Imperial armed with five spears, and it quickly backed up against the rear of its cage. Satisfied that it would pose no further threat, Nightshade pressed on deeper into the dungeon.

The next room contained another caged creature, though not the same kind as before. Nightshade approached the cage cautiously. This creature didn't look as threatening as the last one. Instead, it looked rather sad.

"Who's been locking you creatures up in here?" Nightshade asked, as she leaned her head in to get a better look at the cage's occupant. "You don't look like you're much of a threat to anyone. Here, let me get you out of there." The cage wasn't locked, so it was a trivial matter for the Imperial to open it up and release the creature inside. If it decided to turn on her, well, she still had her spears ready to go!
xilusweb wrote:
23426593.png Well that was a bit anticlimactic.. What's the point of wielding so many weapons if you don't get to use them? Regardless, Galeru moves on with a slight glance behind to make sure the furry creature hasn't changed its mind. Spotting the sad creature ahead, he decides to let it out and see if maybe it wants to fight him.


Taking that open door
idha wrote:
47569882.png Brigit lets down her weapons carefully but decides to ignore this new beast - no need to risk an attack by letting out an unknown creature, no matter how sad it looks. Still, she hesitates for a few minutes, looking between it and the two doors, before slowly making her way toward the open door.
kawaiicoco789 wrote:
42577519.png Fallon glanced at the sad looking beast for no longer than a second before turning her back and making her way to the door. It wasn't that that she had no heart, but what if the beast was dangerous? You should never judge a book by its cover. Hurrying her way over to the open door, she hoped she would find her way back or the Shadowbinder soon.


Gears on gears on gears
HermitQueen wrote:
30045934.png Fortuna took one look at the big door to her right and grimaced. Machinery was not her forte. Too much math. She felt more familiar with the papers strewn about the room - such a mess felt more at home to her. She dragged one toward her with a claw and studied it. More math (ugh) lined the edges of the paper, but the diagram in the middle, with its repeating pattern of gears, was more her speed. She squinted at the image, then at the big door. Yes, there was the problem. This gear, and that one there... they were breaking the pattern!

Unacceptable. She would remedy this at once.
delcat wrote:
46463843.png There's a good chunk of canvas back in that thing's mouth, nothing that can't be replenished, but she had liked the color of that bit, it had been a lemonade stand at one point. Damnation. Hell and damnation and peanut shells. Well, at least she didn't lose any poles.

The sight of the gears brightens Moonside's demeanor significantly. She's spent enough time around the clan alchemist to not just know clockworks but to have...borrowed a few, stitched along her sides as beautiful buttons. She nips a few off and sets them with ease.
anukite wrote:
44456475.png Yeehaw took a moment to catch his breath, eyes flicking over the sight before him.

Gears and papers. Now this, Yeehaw could handle.

Yeehaw'd spent a little time in the Shifting Expanse. While his work there hadn't been strictly along the lines of clockwork engineering, he'd worked alongside a number of mechanists of all stripes--and he'd picked up a few tricks.

He rifled through the papers and noticed something was off. Maybe if he added a gear here... and a gear there...
brighteningskies wrote:
40300534.png "Oi! That was gonna be my lunch.."
I trail off sadly, feeling a bit sorry for the floor as well as sorry for myself. It seemed hungry and Arcanist knows how it normally eats.
The papers all over the floor seem so untidy. I scoop them all up in a neat pile. Looking closer I see it looks like a diagram.
As my clan's ambassador I'm not really any good at fixing machines but I'm determined to give it a go.
I set to work matching the gears to the diagram.
stanzascale wrote:
812948.png
812950.png
Kellmite searched his belongings for suitably tiny spoon which might be used to apply jam to the door or his tongue. Eada was focussed on the door, wondering what might be behind so many closed doors. After some shifting and rumbling, the two looked around and realised that the squelchy substance covering the floor had swallowed the jams, jars and all. Including the enchanted remains, Eada was concerned to notice.

As the silver Skydancer contemplated how best to avoid being consumed themselves, Kellmite pointed to the door.
“Look!” After the slime-creature had shifted, the door had swung open. As they moved on, Kellmite called out a “thank you!” to the room as they left.
“Please don't get in the habit of carrying around pickled bones with you.” Eada told him.

The siblings then found their third door. The most impressive construction yet. Kellmite sat to one side, his gaze wandering, and Eada decided to take charge of puzzle-solving for the latest door.

“Do you think Mossrind is somewhere in here?” Kellmite asked as Eada studied the papers. She paused and then put them to one side to go to her brother.
“Kell, I don't know how we could know either way.” 'Mossrind' was one of the thaumaturges who had disappeared in the accident that had scattered their clan. He enjoyed collecting ticking, mechanical things and sometimes made small and intriguing contraptions that served no obvious purpose.
“We can still look.”
“Who knows how big this place is, and you know the stories about what happens to those who fail to find their way home from strange parts before the festival ends.” Kellmite shivered, but didn't back down. Eada thought on it further.
“Perhaps, if we find the master of this place, then they will know.” Kellmite's countenance brightened gently with hope.


Once Eada was confident she knew what was needed, she used the amethyst to fetch some gears. They were lucky that they still had some scavenged parts left over that had yet to be traded or sold.
korpinsiipi wrote:
12274098.png The floor just ate her lunch. That... wasn't creepy at all.

Teensy, for sure, was now looking at the floor with a weary eye. She'd not seen what had eaten the floor, and from the look on her familiar's face, she certainly did not want to find out.
Moving her attention to the grand door with the gears, Soyonzur tilts her head in thought. She is an Arcane dragon by birth, but she has spent enough time by now at the Shifting Expanses where her clan has made its home to understand something of basic mechanics. Besides, puzzles have always intrigued her, and the the slowly turning gears are mesmerizing.

Taking a look at the papers, her studious mind kicks in and she sets on replacing some of the gears on the door.
lynterriahatake wrote:
15870608.png Kuutamo started at the door, then began rounding up the scattered papers. Honing in on the pattern, he realized that something was missing from the gear mechanism. Namely, some number of gears. Luckily, gears were a very commonly hoarded commodity in his clan, so he knew exactly where to find some.
juri01 wrote:
49533095.png As I was about to get everything ready and open up that door, a loud rumbling noise coming from my stomach remembered me that I still hadn’t had anything to eat all day. I decided to put the jellyfish jam down for a second to look, what else I had packed to have a little snack. Right then, I felt a light shift beneath my feet, but thought nothing about it. After finding some more delicious berries and some meat, it turned back to the jam… only to find it gone. Another vibration reverberates through the door and it was then I noticed: The floor was alive! But it seemed to have satisfied his craving for jam right now and after a little shift from it, the door popped right open.

I found myself in another room with an amazing looking, quite complex mechanism sitting in the farthest corner. There was paper everywhere on the floor. Forget the trust issues and strange floor monsters, the one running this place needed a cleaning crew, a.s.a.p. To help them out a little, I started gathering some of the papers and ‘by chance’ had a look at them. They were filled with some diagrams and as I kept staring at it, I noticed a repeating pattern to it. It actually matched that mechanical door right in front of me. Perhaps replacing a few of those gears would do the trick and get the mechanism working properly again? I’m not that bad with my hands either, so I decided to give it a try.
adriel wrote:
47196364.png Vespera opened her jar of jam and her stomach rumbled at the heavenly smell. When was the last time she had eaten? Hmm, she didn't even remember. Well, surely a spoonful wouldn't hurt.
She set the jam down and began searching through her bag. She knew she had slipped a spoon in there somewhere.
Another rumbling sound erupted, only if definitely was not her stomach this time. She felt a faint movement under her feet and glanced down at her jelly, or at least, what used to be her jelly. There was nothing there. And the only explanation that Vespera could think of was that the floor must have swallowed it. But that was crazy, right?
Oh, well. She definitely was not messing around this room any longer. There was no telling what else the floor might decide to eat. She saw a messy stack of papers near where she had left her jelly and picked them up and studied them.
katsuokai wrote:
14969459.png Unknown decides to study the papers. Jamming the gears with brute force isn't his thing, and attempting to climb above the door seems a bit risky. He might even find out what's going on here if he can find some interesting diagram or map.


Climbing into the ceiling
yuubi wrote:
43933066.png Rubbing your backs against a door is hard, so the frog family called it a break and Mother Marsh Frog reminded Gecko to get out the lunch box...or lunch leaves in which they packed thier Festival food for the Trickmuck Circus. (paying for candied flies ripped a hole into thier funds)

Just about to go off the wall, a clawful of jelly hit Gecko against the stomache, surpised the giant frog looked up, seeing a colorful Nocturne. Solstices’ Calypso
"Hi! *ribbit* i think my family and i were to busy to try and unjam-"
before he could say anthing, a loud burp came from the door as it jumped open.
Looking at it closely, the mucus they spread onto it was gone.

Geckos younger brother, Red-eyed Tree Frog, gave a high pitched croak and gecko took the jelly on his belly, gave it a lick before dropping it at the doorstep, were it vanished into the ground.
"Ha! Door likes mucus AND slime!" he squaked happily and stepped through and took a look at the new room before peeking though the door again.
"Do you come dragon? I am Gecko! The biggest frog in our swamp and thats my family!"
The whole family gave a nice, musical croak as a sort of formal greeting.

After that the family investigated the room, touching, poking and sometimes licking the new objects...with Gecko straight up eating one of the papers on accident.
But after finding that little space above the next closed door, they agreed that a simple jump should seal the deal.
Gecko prepares himself for a big boi jump.
nargeorgicorn wrote:
44097126.png Crystalline looked away for a second, and when he looked back, all of the jam was gone, seemingly eaten by the floor. He squinted in puzzlement, but shrugged -- it wasn't like the rest of this place was any less weird. At the least the door was open, and he hadn't been eaten instead.
Crys hurried through the door and groaned when he saw the door of gears. He was no good at puzzles -- he usually left them to Morgana, who loved them -- so he definitely wasn't getting though it any time soon. The shape in the ceiling, however, he could reach. Using the gears on the door to boost himself up, Crys leapt from gear to gear until he reached the top.


Jamming more gears, just less edible
solstices wrote:
42493562.png Calypso nodded, following the frogdragon and its family through the door. He wasn't too keen on forming a group with them, but decided he could put up with this weirdness until they found their way out of this place. Plus, the poor Bogsneak actually thought he was a frog. Yuubi’s Gecko

He introduced himself as Calypso, and started studying the odd assortment of gears and whatnot. Instead of trying to fix the mechanism or get up above the door, he opts for the simpler solution; forcefully jamming the gears.
zr5nbid.png
BXPyae5.pngNZB3p5y.pngoY137o1.pngk3mMRuO.gifcc017739dd0c59a2fc508a5dbaed0523ee09bd95.png
[center][img]https://i.imgur.com/aLwbMKA.png[/img] [size=1][size=1]@Amezrou @BlackSherruk @BrookInTheMeadow @cheshly @defenestrating @Disillusionist @DrWombat @felistopaz @fidothehoarder @GuardianDragonak @Haudren @jbapple @OceanPuppy @RubieKanary @Saraceaser @sidegrinder @Thewarywatcher13 @welgan @wetdog15 @Xevallah[/size][/size] [font=gabriola][size=6]Day 5 - Thursday[/size] [size=5][Attic] [img]https://imgur.com/KAIujsq.png[/img][/center] The cat gets up and stretches, revealing a key it was laying on. You give it one last pet before unlocking the door on the far end of the room and passing through. You find an 8-sided die lying in the middle of an empty room. It looks suspiciously like a piece of Shadowbinder's new dice set. Upon picking up the die, you suddenly become aware of a large set of double doors you hadn’t noticed previously. After pocketing the die, you slowly, cautiously, open the wooden doors. They’re heavier than they look, but exactly as creaky as expected. You’re straining hard against the doors when suddenly they are yanked open from the other side. You stumble to the ground and find yourself looking at a pair of very large feet. As your eyes scan upward, there is a pair of armored knees, a torso covered in heavy plate, and finally a head with glowing blue eyes set behind an armored helmet. A great golem made of iron stares down at you. To stop the golem, you must steal its helmet. Or at least, you’re pretty sure that’s how it works. Where was that bestiary? Your thoughts are interrupted by the golem as it reaches out toward you. There’s no time to come up with another plan. Options:[List=a] [*] You could distract it with 10 Shimmering Pinecones and make a grab for the helmet. Hopefully that will be enough. [size=2]([i]Quest: Send 10 Shimmering Pinecones[/i])[/size] [*] Try to flank the golem and steal its helmet.

The cat gets up and stretches, revealing a key it was laying on. You give it one last pet before unlocking the door on the far end of the room and passing through.

You find an 8-sided die lying in the middle of an empty room. It looks suspiciously like a piece of Shadowbinder's new dice set. Upon picking up the die, you suddenly become aware of a large set of double doors you hadn’t noticed previously. After pocketing the die, you slowly, cautiously, open the wooden doors. They’re heavier than they look, but exactly as creaky as expected. You’re straining hard against the doors when suddenly they are yanked open from the other side. You stumble to the ground and find yourself looking at a pair of very large feet. As your eyes scan upward, there is a pair of armored knees, a torso covered in heavy plate, and finally a head with glowing blue eyes set behind an armored helmet. A great golem made of iron stares down at you.

To stop the golem, you must steal its helmet. Or at least, you’re pretty sure that’s how it works. Where was that bestiary? Your thoughts are interrupted by the golem as it reaches out toward you. There’s no time to come up with another plan.

Options:
  1. You could distract it with 10 Shimmering Pinecones and make a grab for the helmet. Hopefully that will be enough. (Quest: Send 10 Shimmering Pinecones)
  2. Try to flank the golem and steal its helmet.
BXPyae5.pngNZB3p5y.pngoY137o1.pngk3mMRuO.gifcc017739dd0c59a2fc508a5dbaed0523ee09bd95.png
[quote=DM's Note]The dungeon had a magic hiccup while you were away and the cursed dice changed your fate. You pet the cat.[/quote] [center][img]https://i.imgur.com/aLwbMKA.png[/img] [size=1][size=1]@Niathria[/size][/size] [font=gabriola][size=6]Day 5 - Thursday[/size] [size=5][Attic] [img]https://imgur.com/KAIujsq.png[/img][/center] The cat gets up and stretches, revealing a key it was laying on. You give it one last pet before unlocking the door on the far end of the room and passing through. You find an 8-sided die lying in the middle of an empty room. It looks suspiciously like a piece of Shadowbinder's new dice set. Upon picking up the die, you suddenly become aware of a large set of double doors you hadn’t noticed previously. After pocketing the die, you slowly, cautiously, open the wooden doors. They’re heavier than they look, but exactly as creaky as expected. You’re straining hard against the doors when suddenly they are yanked open from the other side. You stumble to the ground and find yourself looking at a pair of very large feet. As your eyes scan upward, there is a pair of armored knees, a torso covered in heavy plate, and finally a head with glowing blue eyes set behind an armored helmet. A great golem made of iron stares down at you. To stop the golem, you must steal its helmet. Or at least, you’re pretty sure that’s how it works. Where was that bestiary? Your thoughts are interrupted by the golem as it reaches out toward you. There’s no time to come up with another plan. Options:[List=a] [*] You could distract it with 10 Shimmering Pinecones and make a grab for the helmet. Hopefully that will be enough. [size=2]([i]Quest: Send 10 Shimmering Pinecones[/i])[/size] [*] Try to flank the golem and steal its helmet.
DM's Note wrote:
The dungeon had a magic hiccup while you were away and the cursed dice changed your fate. You pet the cat.
aLwbMKA.png
@Niathria

Day 5 - Thursday
[Attic]
KAIujsq.png

The cat gets up and stretches, revealing a key it was laying on. You give it one last pet before unlocking the door on the far end of the room and passing through.

You find an 8-sided die lying in the middle of an empty room. It looks suspiciously like a piece of Shadowbinder's new dice set. Upon picking up the die, you suddenly become aware of a large set of double doors you hadn’t noticed previously. After pocketing the die, you slowly, cautiously, open the wooden doors. They’re heavier than they look, but exactly as creaky as expected. You’re straining hard against the doors when suddenly they are yanked open from the other side. You stumble to the ground and find yourself looking at a pair of very large feet. As your eyes scan upward, there is a pair of armored knees, a torso covered in heavy plate, and finally a head with glowing blue eyes set behind an armored helmet. A great golem made of iron stares down at you.

To stop the golem, you must steal its helmet. Or at least, you’re pretty sure that’s how it works. Where was that bestiary? Your thoughts are interrupted by the golem as it reaches out toward you. There’s no time to come up with another plan.

Options:
  1. You could distract it with 10 Shimmering Pinecones and make a grab for the helmet. Hopefully that will be enough. (Quest: Send 10 Shimmering Pinecones)
  2. Try to flank the golem and steal its helmet.
BXPyae5.pngNZB3p5y.pngoY137o1.pngk3mMRuO.gifcc017739dd0c59a2fc508a5dbaed0523ee09bd95.png
[center][img]https://i.imgur.com/aLwbMKA.png[/img] [size=1][size=1]@zamirathe[/size][/size] [size=2]Sorry for the double ping![/size] [font=gabriola][size=6]Day 5 - Thursday[/size] [size=5][Attic] [img]https://imgur.com/KAIujsq.png[/img][/center] The cat seems pleased with your tasty bribe. It gets up and stretches, revealing a key it was laying on. Before you have a chance to make a move, the cat has pawed the quail over to itself, purring and headbutting you between bites. (And during bites, because nothing is going to stop that happy rumble.) You give it one last pet before unlocking the door on the far end of the room and passing through. You feel warm and fuzzy inside (fortunately, not literally) and wonder if it’s just that petting cats is [i]great[/i], or if that cat was somehow magical. Or cursed. Hard to tell in this place. You find an 8-sided die lying in the middle of an empty room. It looks suspiciously like a piece of Shadowbinder's new dice set. Upon picking up the die, you suddenly become aware of a large set of double doors you hadn’t noticed previously. After pocketing the die, you slowly, cautiously, open the wooden doors. They’re heavier than they look, but exactly as creaky as expected. You’re straining hard against the doors when suddenly they are yanked open from the other side. You stumble to the ground and find yourself looking at a pair of very large feet. As your eyes scan upward, there is a pair of armored knees, a torso covered in heavy plate, and finally a head with glowing blue eyes set behind an armored helmet. A great golem made of iron stares down at you. To stop the golem, you must steal its helmet. Or at least, you’re pretty sure that’s how it works. Where was that bestiary? Your thoughts are interrupted by the golem as it reaches out toward you. There’s no time to come up with another plan. Options:[List=a] [*] You could distract it with 10 Shimmering Pinecones and make a grab for the helmet. Hopefully that will be enough. [size=2]([i]Quest: Send 10 Shimmering Pinecones[/i])[/size] [*] Try to flank the golem and steal its helmet.
aLwbMKA.png
@zamirathe
Sorry for the double ping!

Day 5 - Thursday
[Attic]
KAIujsq.png

The cat seems pleased with your tasty bribe. It gets up and stretches, revealing a key it was laying on. Before you have a chance to make a move, the cat has pawed the quail over to itself, purring and headbutting you between bites. (And during bites, because nothing is going to stop that happy rumble.) You give it one last pet before unlocking the door on the far end of the room and passing through. You feel warm and fuzzy inside (fortunately, not literally) and wonder if it’s just that petting cats is great, or if that cat was somehow magical. Or cursed. Hard to tell in this place.

You find an 8-sided die lying in the middle of an empty room. It looks suspiciously like a piece of Shadowbinder's new dice set. Upon picking up the die, you suddenly become aware of a large set of double doors you hadn’t noticed previously. After pocketing the die, you slowly, cautiously, open the wooden doors. They’re heavier than they look, but exactly as creaky as expected. You’re straining hard against the doors when suddenly they are yanked open from the other side. You stumble to the ground and find yourself looking at a pair of very large feet. As your eyes scan upward, there is a pair of armored knees, a torso covered in heavy plate, and finally a head with glowing blue eyes set behind an armored helmet. A great golem made of iron stares down at you.

To stop the golem, you must steal its helmet. Or at least, you’re pretty sure that’s how it works. Where was that bestiary? Your thoughts are interrupted by the golem as it reaches out toward you. There’s no time to come up with another plan.

Options:
  1. You could distract it with 10 Shimmering Pinecones and make a grab for the helmet. Hopefully that will be enough. (Quest: Send 10 Shimmering Pinecones)
  2. Try to flank the golem and steal its helmet.
BXPyae5.pngNZB3p5y.pngoY137o1.pngk3mMRuO.gifcc017739dd0c59a2fc508a5dbaed0523ee09bd95.png
[center][img]https://i.imgur.com/aLwbMKA.png[/img] [size=1][size=1]@tsukisasaki[/size][/size] [size=2]Sorry for the double ping![/size] [font=gabriola][size=6]Day 5 - Thursday[/size] [size=5][Attic] [img]https://imgur.com/KAIujsq.png[/img][/center] As you reach out to pet the cat, it gets up and stretches, revealing a key it was laying on. It seems very happy to see you, rubbing its head against your fingers. The cat does not seem interested in letting you go anywhere else when you could be petting it here. It even stands up and rests its front paws on you like it intends to climb on your shoulder. Maybe you’re giving off cat-druid vibes? You aren’t sure how long it took but you eventually get the kitty to settle down, giving it one last pet before unlocking the door on the far end of the room and passing through. You feel warm and fuzzy inside (fortunately, not literally) and wonder if it’s just that petting cats is [i]great[/i], or if that cat was somehow magical. Or cursed. Hard to tell in this place. You find an 8-sided die lying in the middle of an empty room. It looks suspiciously like a piece of Shadowbinder's new dice set. Upon picking up the die, you suddenly become aware of a large set of double doors you hadn’t noticed previously. After pocketing the die, you slowly, cautiously, open the wooden doors. They’re heavier than they look, but exactly as creaky as expected. You’re straining hard against the doors when suddenly they are yanked open from the other side. You stumble to the ground and find yourself looking at a pair of very large feet. As your eyes scan upward, there is a pair of armored knees, a torso covered in heavy plate, and finally a head with glowing blue eyes set behind an armored helmet. A great golem made of iron stares down at you. To stop the golem, you must steal its helmet. Or at least, you’re pretty sure that’s how it works. Where was that bestiary? Your thoughts are interrupted by the golem as it reaches out toward you. There’s no time to come up with another plan. Options:[List=a] [*] You could distract it with 10 Shimmering Pinecones and make a grab for the helmet. Hopefully that will be enough. [size=2]([i]Quest: Send 10 Shimmering Pinecones[/i])[/size] [*] Try to flank the golem and steal its helmet.
aLwbMKA.png
@tsukisasaki
Sorry for the double ping!

Day 5 - Thursday
[Attic]
KAIujsq.png

As you reach out to pet the cat, it gets up and stretches, revealing a key it was laying on. It seems very happy to see you, rubbing its head against your fingers. The cat does not seem interested in letting you go anywhere else when you could be petting it here. It even stands up and rests its front paws on you like it intends to climb on your shoulder. Maybe you’re giving off cat-druid vibes? You aren’t sure how long it took but you eventually get the kitty to settle down, giving it one last pet before unlocking the door on the far end of the room and passing through. You feel warm and fuzzy inside (fortunately, not literally) and wonder if it’s just that petting cats is great, or if that cat was somehow magical. Or cursed. Hard to tell in this place.


You find an 8-sided die lying in the middle of an empty room. It looks suspiciously like a piece of Shadowbinder's new dice set. Upon picking up the die, you suddenly become aware of a large set of double doors you hadn’t noticed previously. After pocketing the die, you slowly, cautiously, open the wooden doors. They’re heavier than they look, but exactly as creaky as expected. You’re straining hard against the doors when suddenly they are yanked open from the other side. You stumble to the ground and find yourself looking at a pair of very large feet. As your eyes scan upward, there is a pair of armored knees, a torso covered in heavy plate, and finally a head with glowing blue eyes set behind an armored helmet. A great golem made of iron stares down at you.

To stop the golem, you must steal its helmet. Or at least, you’re pretty sure that’s how it works. Where was that bestiary? Your thoughts are interrupted by the golem as it reaches out toward you. There’s no time to come up with another plan.

Options:
  1. You could distract it with 10 Shimmering Pinecones and make a grab for the helmet. Hopefully that will be enough. (Quest: Send 10 Shimmering Pinecones)
  2. Try to flank the golem and steal its helmet.
BXPyae5.pngNZB3p5y.pngoY137o1.pngk3mMRuO.gifcc017739dd0c59a2fc508a5dbaed0523ee09bd95.png
[center][img]https://i.imgur.com/aLwbMKA.png[/img] [size=1][size=1]@Leucoss @mirrorface @tigressRising [/size][/size] [font=gabriola][size=6]Day 5 - Thursday[/size] [size=5][Slime Laboratory] [img]https://imgur.com/7X86Af5.png[/img][/center] The cat thinks you are playing, it takes the key and runs through a hole you can't possibly fit through. You try to pick the lock and set off a trap. You manage to avoid it, but now there's a space where a panel opened for the trap. It's just big enough to squeeze into the space You find a single 12 sided die sitting on top of a table. Could it be one of Shadowbinder’s? When you reach toward it, it vanishes. After a moment, you begin to wonder if anything you thought you saw was really there. To your right, bars blocking the path forward suddenly lower and the door on the other side slowly swings open on its own. In the next room, there is a great tile mosaic in the floor of the Shadowbinder. It’s impressive work, but more importantly, there are dice scattered on top of it. Shadowbinder’s dice. The ones she seemed to use to get to this world to begin with. If the spell can be undone, hopefully it should transport you back home for good. Options:[List=a] [*] Those dice could have a potentially dangerous curse. Best to prepare ahead of time. The Glittering Sphinxband is said to ward against some predators. You take out ten, one for each finger, then reach for the dice. [size=2]([i] Quest: Send 10 Glittering Sphinxbands[/i])[/size] [*] There’s powerful magic in those dice. Perhaps if they interact with some magic from the Tangled Wood, the dice might send you back there. Ten Shimmering Pinecones should do. [size=2]([i] Quest: Send 10 Shimmering Pinecones[/i])[/size] [*] The dice are kind of glowing. It’s pretty. You pick up the dice.
aLwbMKA.png
@Leucoss @mirrorface @tigressRising

Day 5 - Thursday
[Slime Laboratory]
7X86Af5.png

The cat thinks you are playing, it takes the key and runs through a hole you can't possibly fit through. You try to pick the lock and set off a trap. You manage to avoid it, but now there's a space where a panel opened for the trap. It's just big enough to squeeze into the space

You find a single 12 sided die sitting on top of a table. Could it be one of Shadowbinder’s? When you reach toward it, it vanishes. After a moment, you begin to wonder if anything you thought you saw was really there. To your right, bars blocking the path forward suddenly lower and the door on the other side slowly swings open on its own.

In the next room, there is a great tile mosaic in the floor of the Shadowbinder. It’s impressive work, but more importantly, there are dice scattered on top of it. Shadowbinder’s dice. The ones she seemed to use to get to this world to begin with. If the spell can be undone, hopefully it should transport you back home for good.

Options:
  1. Those dice could have a potentially dangerous curse. Best to prepare ahead of time. The Glittering Sphinxband is said to ward against some predators. You take out ten, one for each finger, then reach for the dice. ( Quest: Send 10 Glittering Sphinxbands)
  2. There’s powerful magic in those dice. Perhaps if they interact with some magic from the Tangled Wood, the dice might send you back there. Ten Shimmering Pinecones should do. ( Quest: Send 10 Shimmering Pinecones)
  3. The dice are kind of glowing. It’s pretty. You pick up the dice.
BXPyae5.pngNZB3p5y.pngoY137o1.pngk3mMRuO.gifcc017739dd0c59a2fc508a5dbaed0523ee09bd95.png
[quote=DM's Note]The dungeon had a magic hiccup while you were away and the cursed dice changed your fate. You take the shiny.[/quote] [center][img]https://i.imgur.com/aLwbMKA.png[/img] [size=1][size=1]@alyblaith @GalindaUpland @mirrorface[/size][/size] [font=gabriola][size=6]Day 5 - Thursday[/size] [size=5][Slime Laboratory] [img]https://imgur.com/7X86Af5.png[/img][/center] The cat thinks you are playing, it takes the key and runs through a hole you can't possibly fit through. You try to pick the lock and set off a trap. You manage to avoid it, but now there's a space where a panel opened for the trap. It's just big enough to squeeze into the space You find a single 12 sided die sitting on top of a table. Could it be one of Shadowbinder’s? When you reach toward it, it vanishes. After a moment, you begin to wonder if anything you thought you saw was really there. To your right, bars blocking the path forward suddenly lower and the door on the other side slowly swings open on its own. In the next room, there is a great tile mosaic in the floor of the Shadowbinder. It’s impressive work, but more importantly, there are dice scattered on top of it. Shadowbinder’s dice. The ones she seemed to use to get to this world to begin with. If the spell can be undone, hopefully it should transport you back home for good. Options:[List=a] [*] Those dice could have a potentially dangerous curse. Best to prepare ahead of time. The Glittering Sphinxband is said to ward against some predators. You take out ten, one for each finger, then reach for the dice. [size=2]([i] Quest: Send 10 Glittering Sphinxbands[/i])[/size] [*] There’s powerful magic in those dice. Perhaps if they interact with some magic from the Tangled Wood, the dice might send you back there. Ten Shimmering Pinecones should do. [size=2]([i] Quest: Send 10 Shimmering Pinecones[/i])[/size] [*] The dice are kind of glowing. It’s pretty. You pick up the dice.
DM's Note wrote:
The dungeon had a magic hiccup while you were away and the cursed dice changed your fate. You take the shiny.
aLwbMKA.png
@alyblaith @GalindaUpland @mirrorface

Day 5 - Thursday
[Slime Laboratory]
7X86Af5.png

The cat thinks you are playing, it takes the key and runs through a hole you can't possibly fit through. You try to pick the lock and set off a trap. You manage to avoid it, but now there's a space where a panel opened for the trap. It's just big enough to squeeze into the space

You find a single 12 sided die sitting on top of a table. Could it be one of Shadowbinder’s? When you reach toward it, it vanishes. After a moment, you begin to wonder if anything you thought you saw was really there. To your right, bars blocking the path forward suddenly lower and the door on the other side slowly swings open on its own.

In the next room, there is a great tile mosaic in the floor of the Shadowbinder. It’s impressive work, but more importantly, there are dice scattered on top of it. Shadowbinder’s dice. The ones she seemed to use to get to this world to begin with. If the spell can be undone, hopefully it should transport you back home for good.

Options:
  1. Those dice could have a potentially dangerous curse. Best to prepare ahead of time. The Glittering Sphinxband is said to ward against some predators. You take out ten, one for each finger, then reach for the dice. ( Quest: Send 10 Glittering Sphinxbands)
  2. There’s powerful magic in those dice. Perhaps if they interact with some magic from the Tangled Wood, the dice might send you back there. Ten Shimmering Pinecones should do. ( Quest: Send 10 Shimmering Pinecones)
  3. The dice are kind of glowing. It’s pretty. You pick up the dice.
BXPyae5.pngNZB3p5y.pngoY137o1.pngk3mMRuO.gifcc017739dd0c59a2fc508a5dbaed0523ee09bd95.png
[center][img]https://i.imgur.com/aLwbMKA.png[/img] [size=1][size=1]@0phidian @AzureDreaming @lundlaeva @PlantQueen @RemanLT @XilusWeb [/size][/size] [font=gabriola][size=6]Day 5 - Thursday[/size] [size=5][Cages] [img]https://imgur.com/DLkCPGY.png[/img][/center] The creature immediately turns on you, growling. Perhaps this wasn’t as well thought out as you had anticipated moments ago. You flap your wings and make it on top of the creature’s cage. The door that was open before is the only way out. To escape the razor sharp claws of the beast, you dive through the open door and shut it behind you. The room extends to your right, with a lever at the end. Something small floats above the lever. Upon closer inspection, you realize it is a 4 sided die. Perhaps one of Shadowbinder’s? You reach out and take it, but when you look up from the die in your claw, you see your other claw has pulled the lever already, as if it had a mind of its own. A pair of massive doors open before you. Before you is a truly titanic cage, and within it stands the Shadowbinder herself. Shadows congregate around Her, despite that the room itself is bright. There’s a nice, big, red button next to you, which the Shadowbinder gestures toward. You press the button. The cage swings open. Shadowbinder emerges. And so do dozens of tiny little skittering creatures crawling along the ceiling. You can:[List=a] [*] Throw snacks at the creatures to slow them down [size=2]([i] Quest: Send 10 food items.[/i])[/size] [*] Replace the Shadowbinder with a Shadowbinder Onyx Idol, maybe it will fool them. [size=2]([i] Quest: Send a Shadowbinder idol.[/i])[/size]
aLwbMKA.png
@0phidian @AzureDreaming @lundlaeva @PlantQueen @RemanLT @XilusWeb

Day 5 - Thursday
[Cages]
DLkCPGY.png

The creature immediately turns on you, growling. Perhaps this wasn’t as well thought out as you had anticipated moments ago. You flap your wings and make it on top of the creature’s cage. The door that was open before is the only way out. To escape the razor sharp claws of the beast, you dive through the open door and shut it behind you.

The room extends to your right, with a lever at the end. Something small floats above the lever. Upon closer inspection, you realize it is a 4 sided die. Perhaps one of Shadowbinder’s? You reach out and take it, but when you look up from the die in your claw, you see your other claw has pulled the lever already, as if it had a mind of its own.

A pair of massive doors open before you. Before you is a truly titanic cage, and within it stands the Shadowbinder herself. Shadows congregate around Her, despite that the room itself is bright. There’s a nice, big, red button next to you, which the Shadowbinder gestures toward. You press the button. The cage swings open. Shadowbinder emerges. And so do dozens of tiny little skittering creatures crawling along the ceiling.

You can:
  1. Throw snacks at the creatures to slow them down ( Quest: Send 10 food items.)
  2. Replace the Shadowbinder with a Shadowbinder Onyx Idol, maybe it will fool them. ( Quest: Send a Shadowbinder idol.)
BXPyae5.pngNZB3p5y.pngoY137o1.pngk3mMRuO.gifcc017739dd0c59a2fc508a5dbaed0523ee09bd95.png
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