September 17, 2018 13:06:25
In the interest of not spending a gajillion gems on boss Familiars to complete my bestiary, I'm gonna try and challenge each venue until I get what I'm looking for. I'm using this as a personal thread to track my drops and time frame.
~BLOOMING GROVE~
~WATERWAY~
~VOLCANIC VENTS~
~RAINSONG JUNGLE~
~BOREAL FOREST~
~BLOOMING GROVE~
Quote:
Seeking:
DROPPED- 12/13/18
DROPPED- 12/13/18
Flowering Pohip
Familiar
The snore heard 'round the world.
4000
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Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Flowering Pohip
Familiar
The snore heard 'round the world.
4000
Mossy Pohip
Familiar
Fantastic at devouring pond flora, except that which is deposited on its back.
4000
Fungi Sage
Familiar
Known for its patience and wisdom, its anecdotes are only understood by other fungi.
2000
Moonlight Fungi
Familiar
Nocturnal, these sentient mushrooms are not interested in the passage of dragons.
2000
Flora Cerdae
Familiar
As calm and majestic as cerdae look, they must routinely spar to wear down their horns, which grow at an alarmingly fast rate.
2000
Maned Cerdae
Familiar
House as far away from Ashscale Ophiotaurus as possible, or this may be your last cerdae.
2000
White Rot Deer
Familiar
After a season, wood ear deer enter a second stage of life. This veteran is an even more effective guardian.
2000
Wood Ear Deer
Familiar
This creature has little in common with its mammalian namesake. Wood ear deer are cultivated to protect dryads' secluded groves.
2000
Five-toed Pilco
Familiar
Vastly superior to familiars with a lesser footprint.
2000
Venomtooth Pilco
Familiar
A friend to this pilco has no need to fear its toothy grin.
2000
Rosaline Strangler
Familiar
Many dragons will attempt to plant their stranglers near others with an eye for desirable color outcomes. However, the stranglers have a mind of their own and will often uproot and move to a place more to their liking.
2000
Buttercup Strangler
Familiar
A valuable part of the woodland ecosystem, stranglers will break down organic material rapidly.
2000
Travelling Garden
Familiar
Be careful where you plant those rare flowers, or you may find they'll get away from you.
2000
Terra Tortoise
Familiar
Knows nothing about nothing.
2000
Lilium Floron
Familiar
Colloquially known as the 'Bramblepelt', this territorial species of floron is covered in a thick brown outer coat of thorns for the majority of the year. It sheds this coat in the spring.
2000
Aspen Gall Dryad
Familiar
Dryads will attack dragons that attempt to cut or harvest any piece of their grove.
2000
Spotted Faun
Familiar
Unusually playful, a faun's interest can result in unintended mischief and mayhem.
2000
Ruffletail Tadhop
Familiar
An appealing coloration and an almost cute demeanor masks nature's most unlikely beast of bloodlust. Ruffletail tadhops are not to be trifled with.
2000
Frostbite Dryad
Familiar
Frostbite dryads are rumored to guide cold-afflicted travelers into deep snowbank traps. Watch your step!
2000
Chillriver Bucktooth
Familiar
Rather than building dams, these clever beavers construct an elaborate series of nets that span the width of their chosen river or stream.
250
Fenfisher Flattail
Familiar
Unlike its icy cousin, this plucky mammal doesn't catch fish for its own sustenance, but rather to barter with shoreline Ridgeback families for nuts, grains, and grasses.
250
Blooming Woodwing
Apparel
It is an unusual dragon that would take the adornments of a woodland with them into the sky.
500
Blooming Woodguard
Apparel
A brace of wood and feathers for a woodland dragon.
500
Treasured Planter
Chests
The problem with hiding your wealth is that sometimes you forget where it's been buried...
0
~WATERWAY~
Quote:
Seeking:
DROPPED- 12/20/20
DROPPED- 12/20/20
Rat King
Familiar
Long live the king.
4500
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Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Bladed Flatleaf
Holiday Items
A giant bladed leaf, covered in dew. This can be traded at the Festive Favors shop during the Greenskeeper Gathering.
0
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Granite Thresher
Familiar
The stony tail of the granite thresher can be used as a weapon to stun prey.
2475
Greater Sandstrike
Familiar
A sandstrike will bury itself until only its spines are exposed. It is an ambush predator.
2450
Noggle
Familiar
Rumored to live in the sewers below the hewn city, noggles are said to grow to astonishing sizes. Dragons beware.
2400
Sunset Lasher
Familiar
A lasher rarely leaves its den, preferring to wait for prey to arrive at its doorstep before striking.
2400
Dappled Seal
Familiar
The dappled seal will make short work of the fish that are attracted by its curly mane.
2400
Cumulus Seal
Familiar
It's so fluffy!
2400
Maren Currentfinder
Familiar
One must be honorable, fast, and fearless to take up the mantle of currentfinder. Many Maren tribes rely heavily on these champions to find safe paths to new waters.
2400
Rainbow Sprite
Familiar
Be wary of disturbing a hive of Rainbow Sprites. The swarm will protect its home, and retreating to the water will not save you.
2425
Crested River Flight
Familiar
River Flights prefer to den in water-adjacent caves and tunnels. They've recently begun to infest sewer systems.
2350
Silky Fanrat
Familiar
A fancy fanrat!
2350
Fanrat
Familiar
Sewer sludge has wrought changes upon the locals...
2350
Sewer Toridae
Familiar
A Toridae of unusual size.
2350
Giant White Toridae
Familiar
A creature of myth and urban legend! It and its 5,783 cousins are a rare and elusive find.
2350
Rat King
Familiar
Long live the king.
4500
Undergrowth Shovelsnout
Familiar
This enterprising boar wriggles its way into the forest floor undergrowth to get the very best creepy crawlers.
250
Nebula Starsilk Scarf
Apparel
This glittery band of fabric is wrapped several times around the neck of the wearer and held in place by star-shaped metal brooches.
1850
Tropical Birdskull Legband
Apparel
An ornamental legband decorated with pink feathers and bones. It is held together with braided twine and sinew.
1450
Granite Thresher Crate
Chests
After wading through the Waterway, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Waterway Pipe
Chests
The dubious treasures that others have thrown away have been deposited in this pipeline fragment.
0
~VOLCANIC VENTS~
Quote:
Seeking:
DEMOS'D- 2/17/19
Tunnel Hydra
Familiar
That groundquake isn't an erupting volcano. Steer clear of the vents if you don't want to play an unpleasant game of whack-a-head.
4725
DEMOS'D- 2/17/19
Hydra
Familiar
Will you forget the head-slicing thing?!
4725
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Glowing Ember
Holiday Items
A smoldering clump of embers that is almost too hot to hold. This can be traded at the Festive Favors shop during the Flameforger's Festival.
0
Kawah Ijen Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Iris Alight Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Braseira Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Beltane Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Heat Pits Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Stormcloud Harpy
Familiar
Willing to make the best of a bad situation, these Southern Icefield emigrants use their spelled snow to cool the ground where they keep their homes.
2525
Chillwind Harpy
Familiar
In one of Sornieth's finest shows of migration, this sect of harpies has moved from the Southern Icefield to the Ashfall Waste and never looked back.
2525
Firebelly Weaver
Familiar
The chilled webbing emitted by this nasty arachnid is highly flame-retardant. It is not uncommon for weavers to build massive webs above magma vents to catch careless vent-hopping lizards.
2525
Ultraram
Familiar
Quite an upgrade from the Ram and Superram. Credit where credit is due.
2525
Dreadram
Familiar
Dread doesn't even really begin to describe the feeling one should have when this upsetting creature charges.
2525
Magma Runner
Familiar
It is difficult to discern these quick lizards from their surroundings. When the heat goes up, bioluminescent membranes in their leathery skin begin to glow a deep red.
2525
Basalt Vent Hop
Familiar
This springy lizard uses its powerful legs and the reliable burst of hot air from magma vents to quickly traverse lava floes.
2525
Ophiotaurus
Familiar
A combination of a bone-crushing squeeze and a powerful front kick is likely what comes at the end of an altercation with this monster.
2525
Serthis Archivist
Familiar
Scrollkeepers for the Flamescale clan, these studious serthis are careful to protect their writings from wayward embers and open flames.
2525
Serthis Loremaster
Familiar
As the legend goes: parchment and flame do not mix.
2525
Flamescale Illusionist
Familiar
The Flamescale clan's mysterious magi draw their power from the powerful tectonic activity of the area, culminating in potent spells.
2525
Flamescale Lancer
Familiar
Though already quick as a whip, these skilled fighters can increase their deadliness by hurling their finely-crafted spears to help close range with their enemies.
2525
Fiendcat
Familiar
Fiendcats are known as one of Sornieth's only feral predatory mammals to cook their food before they eat it. One pounce works to get a good sear going.
2525
Flamerest Fiendcat
Familiar
A fiendcat that is ill will produce only smoke.
2525
Weathered Scale Gorget
Apparel
A dilapidated metal gorget. The surface used to reflect a buffed, brilliant sheen, but dried mud and gravel have ruined that.
650
Brown Birdskull Wingpiece
Apparel
A long spindle of twine, beaded with brown baubles and trinkets. There are feathers strung along each thread.
550
Nebula Starsilk Tailwrap
Apparel
A beautiful run of galaxy-patterned silk that covers the length of the tail. It is decorated with reflective star-shaped pins.
1800
Pathfinder's Quiver
Apparel
When magic is weak or claws are dull, a bow will never fail - provided one possesses opposable thumbs.
1600
Toxophilite's Leggings
Apparel
Never leave your leggings at home; you'd look silly without them. You may also look silly with them. Decisions.
500
Teardrop Citrine Wing Loop
Apparel
A cheerful wing loop of gleaming citrines.
660
Molten Crucible
Chests
A red-hot crucible filled with... gold!?
0
~RAINSONG JUNGLE~
Quote:
Seeking:
Goldenbeast
Familiar
A methodical grooming may soothe a Goldenbeast where music has proven ineffectual.
5000
Overcharged Silverbeast
Familiar
If you purchased this silverbeast from the auction house, you were likely overcharged.
5000
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Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Bladed Flatleaf
Holiday Items
A giant bladed leaf, covered in dew. This can be traded at the Festive Favors shop during the Greenskeeper Gathering.
0
Vista: Rainsong Jungle
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Major Health Potion
Battle Item
A potion that heals your dragon for 500 health.
250
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Aid
Ability Stone
Heals the target for a small amount of health.
650
Required Level: 3
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Field Manual
Accessory Stone
The Field Manual gives its wearer insight to the battle readiness of all opponents. (Grants vision of enemy ability/breath bars.)
500
Required Level: 9
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Paradise Zalis
Familiar
These creatures subsist on a diet of fruit. Their ability to spread seeds across a range is vital to their jungle ecosystems.
2550
Zalis
Familiar
Flocks of Zalis light up a jungle canopy.
2550
Proto Manticore
Familiar
This species is believed to be a direct descendent of the first species of manticore.
2550
Manticore Screamer
Familiar
While one of these tiny manticore may appear helpless, its friends, family, and former roommates are but a scream away...
2550
Budwing Morpho
Familiar
The wings of this mantid never become large enough to facilitate flight.
2940
Ultramel Amphithere
Familiar
When a skin is shed this serpent is at its most vulnerable; it loses its feathers as well.
2550
Ringlet Amphithere
Familiar
Small enough for even a fae dragon to hold.
2550
Hippocampus
Familiar
A hippocampus never forgets.
2550
Deadwood Boar
Familiar
These animated guardians have been mobile for too long and must rest or their foliage will wither and die.
2550
Parda
Familiar
These evolutionary oddities lay eggs but nurse their young. They also chirp!
2550
Unhatched Arcane Egg
Dragon Eggs
A quivering, unhatched arcane egg. It is glowing pink and violet with strange energies. An irregular thumping is coming from within.
0
Teardrop Citrine Tail Ring
Apparel
A cheerful tail ring of gleaming citrines.
660
Copper Steampunk Spats
Apparel
A pair of pressed spats with copper buttons. Is there really anything else to say? They're spats, and they're fancy!
700
Crimson Rogue Wing Guard
Apparel
A pair of close-fitting wing guards for the nighttime wanderer.
1000
Simple Darksteel Bracelets
Apparel
The perfect complement to any outfit, these darksteel bracelets seem to absorb the light.
500
Teardrop Chroma Belt
Apparel
A playful belt strung with bright polished stones.
500
Teardrop Chroma Tail Ring
Apparel
A playful tail ring of bright polished stones.
500
Teardrop Chroma Necklace
Apparel
A playful necklace strung with a bright polished stone.
500
White Wooly Antennae
Apparel
A pair of sensitive white antennae. Wearing them may or may not increase a dragon's sense of smell.
700
Terra Cotta Vase
Chests
This vase was nearly reclaimed by the jungle - lucky you to get here first!
0
Scroll of Renaming
Specialty Items
This scroll allows you to bestow a new name upon a dragon. It can only be used once and will disappear after it has been applied.
600
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
PetalJumper Crate
Chests
After a journey through the jungle, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Clown Hippocampus Crate
Chests
After a journey through the jungle, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Hippocampus Crate
Chests
After a journey through the jungle, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Zalis Crate
Chests
After a journey through the jungle, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Death by Flower Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
0
Pteridomania Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
0
Floral Overgrowth Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
0
Ancient Tree Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
0
~BOREAL FOREST~
Quote:
Seeking:
DROPPED- 1/1/21
and all of the new Familiars
DROPPED- 1/1/21
Coarsefur Yeti
Familiar
A towering yeti with huge meaty fists. Under its gruesome exterior, there's a heart of gold. Or a thousand digested dragon bones...
2800
and all of the new Familiars
Quote:
Dropped:
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Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Eternal Snow
Holiday Items
A clump of frigid snow. It does not appear to melt, even when placed somewhere warm. This can be traded at the Festive Favors shop during the Crystalline Gala.
0
Charged Sprocket
Holiday Items
An electrified piece of some nefarious contraption. This can be traded at the Festive Favors shop during the Thundercrack Carnivale.
0
Magical Shard
Holiday Items
A solidified chunk of pure magical energy, pulsating slowly. This can be traded at the Festive Favors shop during the Starfall Celebration.
0
Deepearth Geode
Holiday Items
A brilliant geode, dug from one of the deepest quarries in Dragonhome. This can be traded at the Festive Favors shop during the Rockbreaker's Ceremony.
0
Comfort in Cold Chest
Chests
A chest almost completely cased in ice. After several hours, it thaws, ready to be pried open.
0
Frost Chrysalis Chest
Chests
A chest almost completely cased in ice. After several hours, it thaws, ready to be pried open.
0
Dry Ice Chest
Chests
A chest almost completely cased in ice. After several hours, it thaws, ready to be pried open.
0
Beast of Metal Chest
Chests
This chest hums with potential. When handled, a small arc of energy crackles, and the chest goes silent.
0
Spire Hunter Chest
Chests
This chest hums with potential. When handled, a small arc of energy crackles, and the chest goes silent.
0
Danger Chest
Chests
This chest hums with potential. When handled, a small arc of energy crackles, and the chest goes silent.
0
Tower of Pillar Chest
Chests
This box is encased in stone. When given a sharp tap, the stone crumbles, revealing a dusty chest.
0
Vista: Boreal Wood
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
Vista: Boreal Wood II
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
Major Health Potion
Battle Item
A potion that heals your dragon for 500 health.
250
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Aid
Ability Stone
Heals the target for a small amount of health.
650
Required Level: 3
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Guard
Ability Stone
A defensive maneuver that gives the caster a chance to come to the defense of one ally for five turns, taking damage in their stead.
300
Required Level: 3
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Unhatched Lightning Egg
Dragon Eggs
A super-charged glassy egg with a flashing baby dragon inside. The egg is hard to look at for long periods of time, but quite the conversation topic.
0
Maned Rasa
Familiar
The Maned Rasa's winter coat is white. While in its winter garb it is often mistaken for its cousin, the more aggressive Squall Rasa.
2600
Squall Rasa
Familiar
The thick, downy undercoat of the Rasa keeps it warm and dry during the long winters in Boreal Wood. Dragons prize its fur.
2600
Poultrygeist
Familiar
A ghastly turkey, gobbling from beyond the grave. This bird was clearly victim of a murder most fowl, strange and unnatural. (KS-sponsored by Madame)
2600
Hoarfrost Mauler
Familiar
A terrifying bearbeast with a really sour expression. I bet it's because there's a bunch of ice shards stuck in his back.
2600
Longneck Hunter
Familiar
These brave longneck equip themselves with a winter coat over their winter coat.
2600
Longneck Wanderer
Familiar
These adventurous trail blazers are sent to scout and map new territories for the rest of their clan.
2600
Nochnyr
Familiar
A haphazard union of spare parts. (KS-Sponsored by Zen.)
2600
Permafrost Impaler
Familiar
These creatures freeze, then skewer their victims. (KS-Sponsored by Zen.)
2600
Black Wolf
Familiar
A number of Winter Wolves never lose their summer colors. These individuals are uncommon and generally smaller than their snowy-coated brethren.
2600
Winter Wolf
Familiar
These hardy canines grow incredibly large. Packs of winter wolves run in throughout the Boreal Wood. While not the dominant predator, they are the most numerous.
2600
Elk
Familiar
Favored mounts and companions to fae dragons, its antlers make an excellent perch.
2600
Snowfall Elk
Familiar
The snowfall elk is crowned by an impressive pair of antlers that are never shed. Elder elk are often brought down by the weight of them.
2650
Venerable Shalebuck
Familiar
The stone armor accumulates over time reflecting the creature's habitat. (KS-Sponsored by Tumblebuck.)
2675
Shalebuck
Familiar
While not very fast, they are extremely difficult to move, displace, or chip. (KS-Sponsored by Tumblebuck.)
2650
Pebblehide Stoat
Familiar
When hunted, they can shed on command, allowing them to escape when their pursuers stop to empty the pebbles out of their shoes.
2600
Bramblecrown Stoat
Familiar
Their tough hide allows them to wrap themselves in bramble covered vines, providing an extra layer of protection against predators.
2600
Teardrop Owlynx
Familiar
Its large paws allow it to walk on top of the snow covered forest floor.
2600
Snowy Owlynx
Familiar
Despite its impressive wings, the Snowy Owlynx is incapable of flight. But it is a natural born sprinter, and very dangerous over short distances.
2600
Wolpertinger
Familiar
Legend has it the first Wolpertinger came into being when a bird, a rabbit, and a deer walked into a bar.
2600
Treehorn Wolpertinger
Familiar
This majestic beast can leap great distances, using its wings to glide from the highest arc of its jumps.
2600
Woolly Walrus
Familiar
The Woolly Walrus prefers dark, secluded places where it can comb its dark, greasy hair and listen to loud music.
2600
Auburn Woolly Walrus
Familiar
Their severe overbite causes them chronic discomfort, sometimes resulting in unprovoked hostility.
2600
Mammophant
Familiar
An uncommon sight in the Boreal Wood, they often seek out hot springs to soak in.
2600
Bullephant
Familiar
The ice crystals that form its horns and tusks are imbued with naturally occurring elemental magic.
2600
Frosttangle Strangler
Familiar
The white growths on this strangler's hide allow it to blend into the snow-covered landscape of Boreal Wood.
2600
Deadwood Strangler
Familiar
Watch where you step! These constrictors blend into the forest bed, waiting to snare unsuspecting critters.
2600
Glassbound Gustvul
Familiar
You can often find these napping in patches of sunlight during the day.
2600
Glassbound Solarvul
Familiar
Due to their glass-like bodies, they are often preceded by a rainbow prism on sunny days.
2600
Winter Wolf Pelt
Organics
Dragons occasionally don these skins to get the drop on encroaching wolf packs.
40
Wind Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Windsinger. Such a find should be kept as a prized possession.
110
Earth Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Earthshaker. Such a find should be kept as a prized possession.
110
Ice Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Icewarden. Such a find should be kept as a prized possession.
110
Light Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Lightweaver. Such a find should be kept as a prized possession.
110
Winter Cape
Apparel
This voluminous cape repels frost and retains heat.
800
Teardrop Pearl Ring
Apparel
A refined ring set with a luminescent pearl.
670
Teardrop Citrine Necklace
Apparel
A cheerful necklace strung with a gleaming citrine.
660
White Wooly Antennae
Apparel
A pair of sensitive white antennae. Wearing them may or may not increase a dragon's sense of smell.
700
White Wooly Coat
Apparel
No tundras were harmed in the making of this wooly coat.
775
Brown Wizard Hat
Apparel
A wide-brimmed, leather mage's hat. Placing this upon your head fills you with the urge to decide the fates of children.
500
Brown Birdskull Necklace
Apparel
A loose-hanging fetish of skulls and brown charms. The feathers are said to have medicinal properties for the wearer if held close to the heart.
500
Crimson Rogue Gloves
Apparel
A pair of close-fitting gloves for the nighttime wanderer.
800
Crimson Rogue Wing Guard
Apparel
A pair of close-fitting wing guards for the nighttime wanderer.
1000
Forest Green Tail Wrap
Apparel
Strips of forest green material designed to be wrapped around the wearer's tail. There is plenty of material in this roll to accommodate spines of any length.
700
Pathfinder's Leggings
Apparel
Never leave your leggings at home; you'd look silly without them. You may also look silly with them. Decisions.
1300
Nebula Starsilk Earrings
Apparel
A dangling star-shaped earring of polished metal. The surface catches the light and reflects back a galactic spectrum of colors.
1300
Nebula Starsilk Socks
Apparel
Iridescent cuts of cloth that wrap around the legs, accented by star-shaped jewelry.
1900
Nebula Starsilk Circlet
Apparel
A circlet of metal stars, accented by a flowing stretch of celestial fabric.
1800
Ebony Antlers
Apparel
An impressive set of antlers, but they probably aren't natural.
1450
Morganite Flourish Belt
Apparel
A finely-wrought morganite belt.
1400
Morganite Flourish Tail Clasp
Apparel
A finely-wrought morganite tail clasp.
1400
Morganite Flourish Necklace
Apparel
A finely-wrought morganite necklace.
1400
Tin Steampunk Wings
Apparel
An impressively-constructed arrangement of tin leaves, pistons, and rotors. With a constant supply of steam, the flying potential of the wearer could be doubled.
500
Tin Steampunk Spats
Apparel
A pair of pressed spats with tin buttons. Is there really anything else to say? They're spats, and they're fancy!
500
Tin Steampunk Gloves
Apparel
Two large clunky gloves that are covered in extraneous copper gears and plating. The more gears, the better!
500
Tin Steampunk Wing Armor
Apparel
Multi-jointed, steam powered armor for protecting wings and clockwork during flight.
500
Tin Steampunk Tail Bauble
Apparel
A shiny tin bauble and lantern. This one affixes to the tail. It's quite banged up, and the glass is a bit chipped.
500
Tin Steampunk Scarf
Apparel
A banded scarf adorned with tin gears and shining embroidery. Scarves are almost entirely unnecessary on dragons.
500
Tin Steampunk Vest
Apparel
A plated vest of tin and rubbed leather. It is pockmarked with gizmos and sockets, perfect for connecting to other contraptions. The gauge on it measures in dapperness.
500
Dented Iron Boots
Apparel
A pair of lobstered dragonboots, complete with protective kneepads. This set is old and dented.
500
Winterwatcher's Arctic Boots
Apparel
A pair of insulated, fur-lined boots.
1000
Pathfinder's Tail Twist
Apparel
A little bit of flair for way back there!
1100
Mage's Cranberry Overcoat
Apparel
An enveloping coat constructed with a variety of hidden pockets and pouches.
1600
Crimson Rogue Hood
Apparel
A hood to conceal the identity of the nighttime wanderer.
1100
Emerald Aviator Boots
Apparel
A pair of rugged leather boots.
900
Broken Penny Jar
Chests
A long buried penny jar. This one has shattered, but there's a few remaining pennies in the bottom.
0
Frozen Knapsack
Chests
If a dragon were to wait for this pack to defrost, they might be able to retrieve the contents within!
0
Coarsefur Crate
Chests
After traversing The Boreal Wood, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Permafrost Crate
Chests
After traversing The Boreal Wood, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Nochnyr Crate
Chests
After traversing The Boreal Wood, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Black Wolf Crate
Chests
After traversing The Boreal Wood, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Meditation Crate
Chests
After traversing The Boreal Wood, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Last edited on Mar 04, 2021 23:24:09 by MawkishMuse