so i decided to start a long-drop challenge for myself! if you are unfamiliar, here is a link to the original thread. the rules are as follows:
Quote:
1. Start in any venue! One you start though, you're locked in one area until you finish the challenge and then move on to the next area. You can jump around to wherever you want as you farm!
2. The very first battle you have, and the very first drop you have, that's the item you have to collect until you have a stack of 99! Other notable drops are eggs, battle stones, apparel, anything unusual! However you're locked into that venue until you get a stack of 99 of whatever item you're after.
3. You can totally take a break, come back later, but you're not allowed to coli farm anywhere else but that venue until your task is completed. The exceptions to this are Festivals, training fodder, or to simply take a break from the ridiculous Coli grinding.
4. To determine what your drop is, it's the very first thing that drops from the very first battle. Exceptions include, but are not limited to, familiar drops, boss drops, battle stones, and apparel drops. This is meant to be a challenge for fun, don't feel trapped by getting that drop that is impossible to get.
5. Once you finish a venue, you can't go back until you completely finish the challenge. (Again, exceptions are made for Festivals and training fodder)
as a rule for myself, I don't note small treasure packs (i.e. Leafy packs, broken flower pots, etc.) that give small amounts of treasure and one or two pieces of food. To me, they aren't notable so I don't record when I get them.
this is just a personal thread to keep track of my own progress, please don't post here!!
so i decided to start a long-drop challenge for myself! if you are unfamiliar, here is a link to the original thread. the rules are as follows:
Quote:
1. Start in any venue! One you start though, you're locked in one area until you finish the challenge and then move on to the next area. You can jump around to wherever you want as you farm!
2. The very first battle you have, and the very first drop you have, that's the item you have to collect until you have a stack of 99! Other notable drops are eggs, battle stones, apparel, anything unusual! However you're locked into that venue until you get a stack of 99 of whatever item you're after.
3. You can totally take a break, come back later, but you're not allowed to coli farm anywhere else but that venue until your task is completed. The exceptions to this are Festivals, training fodder, or to simply take a break from the ridiculous Coli grinding.
4. To determine what your drop is, it's the very first thing that drops from the very first battle. Exceptions include, but are not limited to, familiar drops, boss drops, battle stones, and apparel drops. This is meant to be a challenge for fun, don't feel trapped by getting that drop that is impossible to get.
5. Once you finish a venue, you can't go back until you completely finish the challenge. (Again, exceptions are made for Festivals and training fodder)
as a rule for myself, I don't note small treasure packs (i.e. Leafy packs, broken flower pots, etc.) that give small amounts of treasure and one or two pieces of food. To me, they aren't notable so I don't record when I get them.
this is just a personal thread to keep track of my own progress, please don't post here!!
x
x
hello! don't be afraid to
talk to me, i'm friendly!
This used to be part of an animal's face. That's kinda weird, right?
18
2
(99/99)
vv notable drops vv
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Primrose Mith
Familiar
These creatures pollinate and collect, taking care never to harvest all of a plant's blossoms.
1500
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Green Lace Headpiece
Apparel
A fresh rose pinned to a delicate lace netting.
400
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
Amaranth Moth
Familiar
This distinctive moth has deep reds and purples running through its leafy wings. It's difficult to classify as purely flora or fauna.
1500
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Flowing Ash Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Flowing Ash Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Satin Pocketmouse
Familiar
Their fins are as expressive as their ears.
1500
Green Lace Collar
Apparel
A fresh rose pinned to a delicate lace netting.
400
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
Crown Of Thorns Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Crown Of Thorns Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Coral Carpenter
Familiar
This solitary species of bee lives in coastal areas. It is known for burrowing into desiccated pieces of coral.
1600
Ceanothus Brawler
Familiar
Larger than the average mith, ceanothus miths frequently train to act as the vanguard of their fellows.
1500
Coral Carpenter
Familiar
This solitary species of bee lives in coastal areas. It is known for burrowing into desiccated pieces of coral.
1600
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Eclipse the Sun Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Frosted Pocketmouse
Familiar
Though they can thrive in a variety of climates, frosted pocketmice are known for their tenacity during harsh winters.
1500
Flowing Ash Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Lavatic Veneer Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Sweetpuff
Familiar
The softest fren.
1500
Sweetpuff
Familiar
The softest fren.
1500
Ceanothus Brawler
Familiar
Larger than the average mith, ceanothus miths frequently train to act as the vanguard of their fellows.
1500
Eclipse the Sun Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
Primrose Mith
Familiar
These creatures pollinate and collect, taking care never to harvest all of a plant's blossoms.
1500
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Green Lace Waist Frill
Apparel
A fresh rose pinned to a delicate lace netting.
400
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Vista: Training Fields
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Emerald Webwing
Familiar
Warped by arcane energies, this twisted bird bears little resemblance to its parents. All its eyes are looking in different directions.
1525
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Green-Edged Claw
Apparel
A decorative claw extension.
400
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
woodland path wrote:
woodland path
time elapsed: 6.5 hours
vv collecting vv
Blooming Vine
Organics
This vine has many small offshoots.
23
(99/99)
vv notable drops vv
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Blooming Strangler
Familiar
A strangler in bloom is at the end of its life cycle. It is ready to reproduce.
1675
Blushing Pink Rose
Apparel
A vibrant, pink rose with a sweet fragrance. Pink roses are seen at the onset of spring, but quickly die out.
750
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Janustrap
Familiar
One of the stalks keeps track of where flies will be, while the other monitors where dragons have been.
1635
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Basilisk
Familiar
A basilisk's gaze can petrify even the hardiest Earth dragons into stone. Staring contests with this familiar are not recommended.
1800
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Blushing Pink Rose
Apparel
A vibrant, pink rose with a sweet fragrance. Pink roses are seen at the onset of spring, but quickly die out.
750
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
Sakura Owl
Familiar
The sakura owl blooms only once a year. Many forest denizens will journey long distances to witness the event. Not all of the visitors return...
1675
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Dryad
Familiar
Dryads are only seen when spring is approaching, waking from yearlong naps to trim their leafy manes.
1650
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Janustrap
Familiar
One of the stalks keeps track of where flies will be, while the other monitors where dragons have been.
1635
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Coral Basilisk
Familiar
While unable to turn a dragon to stone, a coral basilisk's steely gaze can hold foolish dragons captive.
1650
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Dryad
Familiar
Dryads are only seen when spring is approaching, waking from yearlong naps to trim their leafy manes.
1650
x
x
hello! don't be afraid to
talk to me, i'm friendly!
This quiver is filled with arrows almost too beautiful to use in battle. They'll make for a good conversation piece.
22
(99/99)
vv notable drops vv
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Banded Owlcat Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Searing Jackalope
Familiar
This species of hare has a flame retardant coat. When navigating scorched terrain, stray embers are frequently caught in its horns.
1800
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Resplendent Starling Chest
Chests
The runic script on this chest swirls and shifts before your eyes. When the chest is handled the runes flare, then wink out.
0
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Wintermane Bowman
Familiar
A good eye and a steady hand are required to shoot while galloping.
1800
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
Steam Gyre
Familiar
This spirit hovers around The Great Furnace. It is only visible as a manifestation in the vapors of the steam produced by the forges.
1800
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Archer Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Extinguished Jackalope
Familiar
Jackalope ensnare bits of dry debris to burn when they forage in dangerous terrain. After this fuel has burned out, the jackalope is vulnerable to predators.
1800
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Vista: Scorched Forest
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Banded Owlcat
Familiar
The banded owlcat moves silently, both in the air and on the ground.
1900
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
sandswept delta wrote:
sandswept delta
time elapsed: 10.5 hours
vv collecting vv
Powerful Serthis Poison
Organics
This concoction is potent enough to take down a Guardian dragon. Don't drop it!
26
(99/99)
vv notable drops vv
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Serthis Potionmaster
Familiar
This potions specialist has been trying to teach shadow magic for five years... but the congregation keeps passing him over for less-experienced Serthis.
1950
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Opheodrys Serthis
Familiar
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Fan Scorpion
Familiar
Arachnids that grow this large ain't right.
1950
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Fuiran
Familiar
Fuiran are one of the few species in the Shifting Expanse that prey upon Scalebacks. Their powerful jaws are capable of cracking the thick hide.
1950
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Tropical Birdskull Necklace
Apparel
A loose-hanging fetish of skulls and pink charms. The feathers are said to have medicinal properties for the wearer if held close to the heart.
1350
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Forest Green Chest Wrap
Apparel
A long strip of forest green material meant to bind the ribcage and protect the dragon's chest from sprains and cuts. It is flexible, but strong.
800
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Scaleback
Familiar
Scalebacks are always smelly, always hungry, and always in a bad mood. It's always a good idea to avoid them.
2000
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
x
x
hello! don't be afraid to
talk to me, i'm friendly!
Traditionally given out to the second wave of food taste-testers. Many dragons hold onto them rather than eating them.
25
3
(99/99)
vv notable drops vv
Spotted Faun
Familiar
Unusually playful, a faun's interest can result in unintended mischief and mayhem.
2000
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Fungi Sage
Familiar
Known for its patience and wisdom, its anecdotes are only understood by other fungi.
2000
Flowering Pohip
Familiar
The snore heard 'round the world.
4000
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Fungi Sage
Familiar
Known for its patience and wisdom, its anecdotes are only understood by other fungi.
2000
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Spotted Faun
Familiar
Unusually playful, a faun's interest can result in unintended mischief and mayhem.
2000
Ruffletail Tadhop
Familiar
An appealing coloration and an almost cute demeanor masks nature's most unlikely beast of bloodlust. Ruffletail tadhops are not to be trifled with.
2000
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Alstroemeria Fox
Familiar
The happiest fox.
2000
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Palefoot Tadhop
Familiar
Most tadhop do not grow beyond the juvenile stage.
2000
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Grove Piper
Familiar
If one listens very carefully, they can follow the notes of a grove piper's song through even the darkest and most twisted forest maze. If the tune fades, best take a different path.
2000
Travelling Garden
Familiar
Be careful where you plant those rare flowers, or you may find they'll get away from you.
2000
Mossy Pohip
Familiar
Fantastic at devouring pond flora, except that which is deposited on its back.
4000
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Spotted Faun
Familiar
Unusually playful, a faun's interest can result in unintended mischief and mayhem.
2000
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Moonlight Fungi
Familiar
Nocturnal, these sentient mushrooms are not interested in the passage of dragons.
2000
Flora Cerdae
Familiar
As calm and majestic as cerdae look, they must routinely spar to wear down their horns, which grow at an alarmingly fast rate.
2000
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Flora Cerdae
Familiar
As calm and majestic as cerdae look, they must routinely spar to wear down their horns, which grow at an alarmingly fast rate.
2000
Spotted Faun
Familiar
Unusually playful, a faun's interest can result in unintended mischief and mayhem.
2000
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Lilium Floron
Familiar
Colloquially known as the 'Bramblepelt', this territorial species of floron is covered in a thick brown outer coat of thorns for the majority of the year. It sheds this coat in the spring.
2000
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Terra Tortoise
Familiar
Knows nothing about nothing.
2000
White Rot Deer
Familiar
After a season, wood ear deer enter a second stage of life. This veteran is an even more effective guardian.
2000
Flowering Pohip
Familiar
The snore heard 'round the world.
4000
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Blooming Woodtrail
Apparel
Few know all the trails of the woodland as well as the wearer of these branches.
500
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Buttercup Strangler
Familiar
A valuable part of the woodland ecosystem, stranglers will break down organic material rapidly.
2000
Lilium Floron
Familiar
Colloquially known as the 'Bramblepelt', this territorial species of floron is covered in a thick brown outer coat of thorns for the majority of the year. It sheds this coat in the spring.
2000
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Blooming Woodtreads
Apparel
Tread carefully in the forest...
500
Five-toed Pilco
Familiar
Vastly superior to familiars with a lesser footprint.
2000
Fungi Sage
Familiar
Known for its patience and wisdom, its anecdotes are only understood by other fungi.
2000
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Venomtooth Pilco
Familiar
A friend to this pilco has no need to fear its toothy grin.
2000
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Frostbite Dryad
Familiar
Frostbite dryads are rumored to guide cold-afflicted travelers into deep snowbank traps. Watch your step!
2000
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Blooming Woodtreads
Apparel
Tread carefully in the forest...
500
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Sunbeam Dryad
Familiar
Sunbeam Dryads are only awake during the day. It's safer to travel through their territory at night.
2000
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Grove Piper
Familiar
If one listens very carefully, they can follow the notes of a grove piper's song through even the darkest and most twisted forest maze. If the tune fades, best take a different path.
2000
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
forgotten cave wrote:
forgotten cave
time elapsed: 4.5 hours
vv collecting vv
Bluespine Slug
Seafood
Unlike their larger, shelled brethren, these slugs cannot dodge. Dragons rejoice! (Special thanks Weirdo.)
33
3
(99/99)
vv notable drops vv
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Citrine Cave Jewel
Familiar
Colonies of these tiny lizards live deep within Dragonhome's cave systems. The glowing fungus they consume contributes to the lizards' bioluminescence.
2100
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Parasitic Fungus
Familiar
Parasitic Fungus releases spores into the air that control the creatures they root in. The chances for a spore successfully blooming are small.
2150
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Blueband Duelist
Familiar
Though Serthis are dangerous enough with their unmatched cunning and lightning fast reflexes, they're even more deadly with the right weaponry.
2100
Crimson Reef Snail
Familiar
The shell of this snail is covered in a variety of colorful coral and anemones. In its reef environment this snail is perfectly camouflaged.
2100
Blue Dragon Reef Snail
Familiar
This cannibalistic snail produces a powerful venom.
2100
Midnight Cape
Apparel
This voluminous cape allows the wearer to see in the dark.
800
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Bramble Guardian
Familiar
A colony of bramble guardians is sure to keep any lair warded from tiny intruders.
2100
Dwarf Truffle
Familiar
The most insecure of fungi.
2150
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Swiftfoot Slayer
Familiar
It is usually uncommon to see Centaur beastclans inhabit caves.
2000
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Chochin Chest
Chests
The runic script on this chest swirls and shifts before your eyes. When the chest is handled the runes flare, then wink out.
0
Peacevine Aardvark
Familiar
This aardvark is known for its strange ritual of hibernating above ground in the middle of spring, only to awaken again during autumn. It then spends a very productive winter below ground.
2060
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Parasitic Fungus
Familiar
Parasitic Fungus releases spores into the air that control the creatures they root in. The chances for a spore successfully blooming are small.
2150
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Vista: Forgotten Cave
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Wild Magic Chest
Chests
The runic script on this chest swirls and shifts before your eyes. When the chest is handled the runes flare, then wink out.
0
Deepmine Aardvark
Familiar
This elusive mammal plunders dragon caves for its insectoid diet. Along the way, it amasses benign colonies of glowing fungus that help provide vision in the darkest passages.
2050
Midnight Cape
Apparel
This voluminous cape allows the wearer to see in the dark.
800
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Venomblade Assassin
Familiar
It is often far too late when one notices a Venomblade Assassin in their midst. If you're really lucky, a heap of treasure might turn into a mercenary partnership.
2100
x
x
hello! don't be afraid to
talk to me, i'm friendly!