[quote=The Beginning]
[center]Started
3-12-2019
Training Fields Completed
3-13-2019
Woodlands Path Completed
3-13-2019
[/center]
[/quote]
[quote=The Group]
[center][img]http://www1.flightrising.com/rendern/avatars/94759/9475839.png[/img][color=transparent]xxxx[/color][img]http://www1.flightrising.com/rendern/avatars/31046/3104501.png[/img][color=transparent]xxxx[/color][img]http://www1.flightrising.com/rendern/avatars/111985/11198481.png[/img]
[b][color=transparent]xxx[/color]Varric Tethras[color=transparent]xxxx[/color]Marian Hawke[color=transparent]xxxxx[/color]Fenris[/b][color=transparent]xxxxxxxx[/color][/center]
[/quote]
[center][size=2]As they went further into the forest, the trees around them began to sparse out and many of them seemed to become no more than charred skeletons of what they used to be. "Well, this is nice... Reminds me of the few trees that were around the Bone Pit." Marian frowned as she looked around.
"Such a lovely name, that," Varric mumbled, "is this place going to be as fun?"
"Perhaps." Fenris replied, stalking ever forward.
Marian chuckled. "At least [i]we're[/i] the dragons this time, right?"
"Huh, yeah. Good point." Varric grinned, and he and Marian picked up their pace to follow the wildclaw.[/size][/center]
[quote=Venues]
[center][url=http://www1.flightrising.com/forums/qnc/1971573/503#post_38094354]Training Fields[/url] | [url=http://www1.flightrising.com/forums/qnc/1971573/503#post_38108283]Woodland Path[/url] | Scorched Forest | Sandswept Delta | Blooming Grove | Forgotten Cave | Bamboo Falls | Thunderhead Savanna | Redrock Cove | Waterway | Arena | Volcanic Vents | Rainsong Jungle | Boreal Wood | Crystal Pools | Harpy's Roost | Ghostlight Ruins | Mire | Golem Workshop | Kelp Beds
[/center][/quote]
[quote=Scorched Forest][center]
[size=5][b]Ingredient[/b][/size]
[item=emerald shiners]
[b]99/99[/b]
-----
[size=5][b]Notable Loot[/b][/size]
[u]Familiars[/u]
[item=wintermane spearman][item=painted centaur][item=augite protector][item=augite protector][item=augite protector][item=moss-covered golem][item=moss-covered golem][item=rambra][item=smoke gyre][item=zeeba][item=red-winged owlcat][item=crowned bonepriest]
[u]Battle Items[/u]
[item=gust slash][item=minor health potion][item=minor health potion][item=minor health potion][item=minor health potion][item=minor health potion][item=minor health potion][item=minor health potion][item=minor health potion][item=earthen might fragment][item=fiery might fragment][item=shining acuity fragment][item=fiery acuity fragment][item=disorient]
[u]Apparel[/u]
[item=tigerlily wing garland]
[u]Miscellaneous[/u]
[item=broken flower pot]
[/center][/quote]
As they went further into the forest, the trees around them began to sparse out and many of them seemed to become no more than charred skeletons of what they used to be. "Well, this is nice... Reminds me of the few trees that were around the Bone Pit." Marian frowned as she looked around.
"Such a lovely name, that," Varric mumbled, "is this place going to be as fun?"
"Perhaps." Fenris replied, stalking ever forward.
Marian chuckled. "At least we're the dragons this time, right?"
"Huh, yeah. Good point." Varric grinned, and he and Marian picked up their pace to follow the wildclaw.
A shiner is hardly a satisfying meal for a dragon, but one shiner can be used to catch a much larger dinner!
22
2
99/99 Notable Loot
Familiars
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
Painted Centaur
Familiar
Though some centaur will paint their coats before going to battle, others boast a naturally mottled coloration.
1800
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
Rambra
Familiar
Native to tropical wetlands, Rambras are known to charge headfirst into overwhelming odds.
1900
Smoke Gyre
Familiar
Smoke Gyres often herald the arrival of their much larger, more destructive cousin, the Firebird.
1900
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Red-Winged Owlcat
Familiar
The male red-winged owlcat displays vibrant red plumage across its wings. The female is much plainer, but much more deadly for its camouflage.
1900
Crowned Bonepriest
Familiar
The bonepriest's crown grows an additional prong with each successful molt.
1950
Battle Items
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Apparel
Tigerlily Wing Garland
Apparel
A gorgeous string of tigerlily blossoms to decorate the wings.
[quote=The Beginning]
[center]Started
3-12-2019
[/center]
[/quote]
[quote=The Group]
[center][img]http://www1.flightrising.com/rendern/avatars/94759/9475839.png[/img][color=transparent]xxxx[/color][img]http://www1.flightrising.com/rendern/avatars/31046/3104501.png[/img][color=transparent]xxxx[/color][img]http://www1.flightrising.com/rendern/avatars/111985/11198481.png[/img]
[b][color=transparent]xxx[/color]Varric Tethras[color=transparent]xxxx[/color]Marian Hawke[color=transparent]xxxxx[/color]Fenris[/b][color=transparent]xxxxxxxx[/color][/center]
[/quote]
[center][size=2]Marian burst through the last of the charred trees, sinking her claws into the now-sandy earth that stretched out in front of them. She lifted her head, opening her jaws and taking a big whiff of the air. "Ooh! There's water nearby!"
"Thank the gods," Varric said, chuckling, "we could do with some of that. That forest was... interesting. Got everything we needed, at least. Even got my own little friend here to follow me around." He patted the small owlcat fondly. "It's not Bianca, but it'll do."
"I mean, you can name it Bianca. At least until we find the real one."
"Nothing like the original."
"No, I suppose not."
"Let's stop talking and just go," Fenris rumbled, "we still have a lot to do."
"Hey, Broody, trying to make some fun out of this weirdness. Just roll with it."[/size][/center]
[quote=Venues]
[center][url=http://www1.flightrising.com/forums/qnc/1971573/503#post_38094354]Training Fields[/url] | [url=http://www1.flightrising.com/forums/qnc/1971573/503#post_38108283]Woodland Path[/url] | [url=http://www1.flightrising.com/forums/qnc/1971573/503#post_38120036]Scorched Forest[/url] | Sandswept Delta | Blooming Grove | Forgotten Cave | Bamboo Falls | Thunderhead Savanna | Redrock Cove | Waterway | Arena | Volcanic Vents | Rainsong Jungle | Boreal Wood | Crystal Pools | Harpy's Roost | Ghostlight Ruins | Mire | Golem Workshop | Kelp Beds
[/center][/quote]
[quote=Sandswept Delta][center]
[size=5][b]Ingredient[/b][/size]
[item=bluebite rattler]
[b]99/99[/b]
-----
[size=5][b]Notable Loot[/b][/size]
[u]Familiars[/u]
[item=greatshell][item=greatshell][item=serthis alchemist][item=nightsky fuiran][item=iridescent scaleback][item=iridescent scaleback][item=fan scorpion]
[u]Battle Items[/u]
[item=scratch][item=shred][item=mana bolt][item=bright bolt][item=bright bolt][item=dark bolt][item=leaf bolt][item=jungle slash][item=jungle slash][item=jungle slash][item=mist slash][item=haste][item=haste][item=concentration][item=bolster][item=regeneration][item=scholar][item=discipline][item=aquatic might fragment][item=dark might dragment][item=dark might fragment][item=natural might fragment][item=zephyr acuity fragment][item=frozen acuity fragment][item=dark acuity fragment][item=dark acuity fragment][item=natural acuity fragment][item=natural acuity fragment][item=natural acuity fragment][item=natural acuity fragment][item=natural acuity fragment][item=natural acuity fragment][item=natural acuity fragment][item=shroud][item=disorient][item=aid][item=obsidian hybrid fragment][item=minor health potion] (15)
[u]Apparel[/u]
[item=mage's cranberry overcoat]
[u]Miscellaneous[/u]
[item=fishscale basket] (22)
[/center][/quote]
Marian burst through the last of the charred trees, sinking her claws into the now-sandy earth that stretched out in front of them. She lifted her head, opening her jaws and taking a big whiff of the air. "Ooh! There's water nearby!"
"Thank the gods," Varric said, chuckling, "we could do with some of that. That forest was... interesting. Got everything we needed, at least. Even got my own little friend here to follow me around." He patted the small owlcat fondly. "It's not Bianca, but it'll do."
"I mean, you can name it Bianca. At least until we find the real one."
"Nothing like the original."
"No, I suppose not."
"Let's stop talking and just go," Fenris rumbled, "we still have a lot to do."
"Hey, Broody, trying to make some fun out of this weirdness. Just roll with it."
Despite warnings from their elders, rebellious dragons who chew these snakes turn an odd shade of violet before swelling up like a blueberry. Stop, don't... (Special thanks to Trickilicky!)
24
2
99/99 Notable Loot
Familiars
Greatshell
Familiar
The reek from an expired greatshell is abominable. Young dragons take great delight in depositing uneaten corpses near the lairs of rival clans.
2100
Greatshell
Familiar
The reek from an expired greatshell is abominable. Young dragons take great delight in depositing uneaten corpses near the lairs of rival clans.
2100
Serthis Alchemist
Familiar
Its deadly natural venom is not the only toxin one must contend with when battling a Serthis.
1950
Nightsky Fuiran
Familiar
Scavengers with a keen sense of smell, Fuiran are notorious for digging up the carrion that other desert predators have stashed beneath the sands.
2000
Iridescent Scaleback
Familiar
Iridescent Scalebacks are a more lovely version of the disgruntled Scaleback. They're still fueled by malcontent.
2000
Iridescent Scaleback
Familiar
Iridescent Scalebacks are a more lovely version of the disgruntled Scaleback. They're still fueled by malcontent.
2000
Fan Scorpion
Familiar
Arachnids that grow this large ain't right.
1950
Battle Items
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Aid
Ability Stone
Heals the target for a small amount of health.
650
Required Level: 3
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
(15)
Apparel
Mage's Cranberry Overcoat
Apparel
An enveloping coat constructed with a variety of hidden pockets and pouches.
1600
Miscellaneous
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
This schooling fish appears to be dull brown until it moves, its iridescent golden sides mimicking light reflections when viewed from above.
25
3
99/99 Notable Loot
Familiars
Lilium Floron
Familiar
Colloquially known as the 'Bramblepelt', this territorial species of floron is covered in a thick brown outer coat of thorns for the majority of the year. It sheds this coat in the spring.
2000
Lilium Floron
Familiar
Colloquially known as the 'Bramblepelt', this territorial species of floron is covered in a thick brown outer coat of thorns for the majority of the year. It sheds this coat in the spring.
2000
Lilium Floron
Familiar
Colloquially known as the 'Bramblepelt', this territorial species of floron is covered in a thick brown outer coat of thorns for the majority of the year. It sheds this coat in the spring.
2000
Five-toed Pilco
Familiar
Vastly superior to familiars with a lesser footprint.
2000
White Rot Deer
Familiar
After a season, wood ear deer enter a second stage of life. This veteran is an even more effective guardian.
2000
Ruffletail Tadhop
Familiar
An appealing coloration and an almost cute demeanor masks nature's most unlikely beast of bloodlust. Ruffletail tadhops are not to be trifled with.
2000
Ruffletail Tadhop
Familiar
An appealing coloration and an almost cute demeanor masks nature's most unlikely beast of bloodlust. Ruffletail tadhops are not to be trifled with.
2000
Ruffletail Tadhop
Familiar
An appealing coloration and an almost cute demeanor masks nature's most unlikely beast of bloodlust. Ruffletail tadhops are not to be trifled with.
2000
Maned Cerdae
Familiar
House as far away from Ashscale Ophiotaurus as possible, or this may be your last cerdae.
2000
Sunbeam Dryad
Familiar
Sunbeam Dryads are only awake during the day. It's safer to travel through their territory at night.
2000
Wood Ear Deer
Familiar
This creature has little in common with its mammalian namesake. Wood ear deer are cultivated to protect dryads' secluded groves.
2000
Wood Ear Deer
Familiar
This creature has little in common with its mammalian namesake. Wood ear deer are cultivated to protect dryads' secluded groves.
2000
Wood Ear Deer
Familiar
This creature has little in common with its mammalian namesake. Wood ear deer are cultivated to protect dryads' secluded groves.
2000
Moonlight Fungi
Familiar
Nocturnal, these sentient mushrooms are not interested in the passage of dragons.
2000
Moonlight Fungi
Familiar
Nocturnal, these sentient mushrooms are not interested in the passage of dragons.
2000
Buttercup Strangler
Familiar
A valuable part of the woodland ecosystem, stranglers will break down organic material rapidly.
2000
Petalmane Floron
Familiar
This elusive feline prowls within flower beds, using its natural camouflage for the perfect strike.
2000
Petalmane Floron
Familiar
This elusive feline prowls within flower beds, using its natural camouflage for the perfect strike.
2000
Grove Piper
Familiar
If one listens very carefully, they can follow the notes of a grove piper's song through even the darkest and most twisted forest maze. If the tune fades, best take a different path.
2000
Barkskin Watcher
Familiar
It's not unheard of for dryads to form alliances with nature dragon clans.
2000
Travelling Garden
Familiar
Be careful where you plant those rare flowers, or you may find they'll get away from you.
2000
Spotted Faun
Familiar
Unusually playful, a faun's interest can result in unintended mischief and mayhem.
2000
Flowering Pohip
Familiar
The snore heard 'round the world.
4000
Myosotis Fox
Familiar
A loyal, but forgetful companion.
2000
Myosotis Fox
Familiar
A loyal, but forgetful companion.
2000
Terra Tortoise
Familiar
Knows nothing about nothing.
2000
Terra Tortoise
Familiar
Knows nothing about nothing.
2000
Aspen Gall Dryad
Familiar
Dryads will attack dragons that attempt to cut or harvest any piece of their grove.
2000
Battle Items
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
(37)
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
(29)
Apparel
Simple Darksteel Bracelets
Apparel
The perfect complement to any outfit, these darksteel bracelets seem to absorb the light.
500
Blooming Woodguard
Apparel
A brace of wood and feathers for a woodland dragon.
500
Blooming Woodguard
Apparel
A brace of wood and feathers for a woodland dragon.
500
Blooming Woodtreads
Apparel
Tread carefully in the forest...
500
Miscellaneous
Unhatched Wind Egg
Dragon Eggs
A soft-shelled egg that is patterned with swirls. It bounces at every sound, as if it wishes to dance with the activities surrounding it.
0
Treasured Planter
Chests
The problem with hiding your wealth is that sometimes you forget where it's been buried...
Just a fancy way of saying 'eat this and you might throw up.'
25
3
100/99 Notable Loot
Familiars
Swiftfoot Slayer
Familiar
It is usually uncommon to see Centaur beastclans inhabit caves.
2000
Swiftfoot Slayer
Familiar
It is usually uncommon to see Centaur beastclans inhabit caves.
2000
Swiftfoot Slayer
Familiar
It is usually uncommon to see Centaur beastclans inhabit caves.
2000
Runic Bat
Familiar
Runic bats feed exclusively off of the mana thieves of Crystalspine Reaches.
2150
Emerald Cave Jewel
Familiar
One of the few cave-dwelling creatures to possess functional eyes, Emerald Cave Jewels produce their own light source.
2100
Centaur Berserker
Familiar
With a beard like that, you know he means business.
2000
Centaur Berserker
Familiar
With a beard like that, you know he means business.
2000
Centaur Berserker
Familiar
With a beard like that, you know he means business.
2000
Dwarf Truffle
Familiar
The most insecure of fungi.
2150
Dwarf Truffle
Familiar
The most insecure of fungi.
2150
Cursed Bat
Familiar
What is this bat's curse? That's for the unfortunate soul who catches this one to discover.
2100
Cursed Bat
Familiar
What is this bat's curse? That's for the unfortunate soul who catches this one to discover.
2100
Cursed Bat
Familiar
What is this bat's curse? That's for the unfortunate soul who catches this one to discover.
2100
Cursed Bat
Familiar
What is this bat's curse? That's for the unfortunate soul who catches this one to discover.
2100
Cursed Bat
Familiar
What is this bat's curse? That's for the unfortunate soul who catches this one to discover.
2100
Cursed Bat
Familiar
What is this bat's curse? That's for the unfortunate soul who catches this one to discover.
2100
Deepmine Aardvark
Familiar
This elusive mammal plunders dragon caves for its insectoid diet. Along the way, it amasses benign colonies of glowing fungus that help provide vision in the darkest passages.
2050
Blue Dragon Reef Snail
Familiar
This cannibalistic snail produces a powerful venom.
2100
Blue Dragon Reef Snail
Familiar
This cannibalistic snail produces a powerful venom.
2100
Parasitic Fungus
Familiar
Parasitic Fungus releases spores into the air that control the creatures they root in. The chances for a spore successfully blooming are small.
2150
Ancient Fungus
Familiar
The most crotchety of fungi. As it ages the outer shell becomes crackled and hard as stone.
2100
Venomblade Assassin
Familiar
It is often far too late when one notices a Venomblade Assassin in their midst. If you're really lucky, a heap of treasure might turn into a mercenary partnership.
2100
Venomblade Assassin
Familiar
It is often far too late when one notices a Venomblade Assassin in their midst. If you're really lucky, a heap of treasure might turn into a mercenary partnership.
2100
Blueband Duelist
Familiar
Though Serthis are dangerous enough with their unmatched cunning and lightning fast reflexes, they're even more deadly with the right weaponry.
2100
Battle Items
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
(30)
Apparel
Dented Iron Boots
Apparel
A pair of lobstered dragonboots, complete with protective kneepads. This set is old and dented.
500
Forest Green Tail Wrap
Apparel
Strips of forest green material designed to be wrapped around the wearer's tail. There is plenty of material in this roll to accommodate spines of any length.
700
Miscellaneous
Vista: Forgotten Cave
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
These tiny creatures are in constant danger of being trampled by their gargantuan cousin, the Macro Deer. (Special thanks wailshark.)
15
2
99/99
Bloody Arm Bandages
Apparel
Two rolls of white material designed to adorn a dragon's arms, providing support to their wrists and elbows. These have been protecting some nasty cuts.
900
Green Lace Tail Ornament
Apparel
A fresh rose pinned to a delicate lace netting.
400
Green Lace Ribbons
Apparel
A fresh rose pinned to a delicate lace netting.
400
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
Glowing Pocket Mouse
Familiar
The happier it is, the brighter it glows. This one seems to like you.
1550
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
Crimson Emperor
Familiar
Despite its appearance, the Crimson Emperor is not a malignant creature. Its striking coloration is used to ward off predators. (KS-sponsored by Windswept.)
1600
Mith Bruiser
Familiar
Enjoys throwing its weight around. Pity that weight means very little to most dragons.
1500
Mith Bruiser
Familiar
Enjoys throwing its weight around. Pity that weight means very little to most dragons.
1500
Mith Bruiser
Familiar
Enjoys throwing its weight around. Pity that weight means very little to most dragons.
1500
Frosted Pocketmouse
Familiar
Though they can thrive in a variety of climates, frosted pocketmice are known for their tenacity during harsh winters.
1500
Frosted Pocketmouse
Familiar
Though they can thrive in a variety of climates, frosted pocketmice are known for their tenacity during harsh winters.
1500
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Satin Pocketmouse
Familiar
Their fins are as expressive as their ears.
1500
Satin Pocketmouse
Familiar
Their fins are as expressive as their ears.
1500
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
Ragepuff
Familiar
Sweetpuff and Ragepuff are actually of the same species. Couples typically consist of one of each disposition; one doting parent, and one ball of protective fury!
1500
Sweetpuff
Familiar
The softest fren.
1500
Sweetpuff
Familiar
The softest fren.
1500
Sweetpuff
Familiar
The softest fren.
1500
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
Bluelight Chipskink
Familiar
The static cling is so strong that dragons wearing apparel may end up with several chipskinks affixed to their clothing after wandering through dense brush.
1500
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
Sandswept Delta Started: March 17th (18:09 FR)
Finished: April 6th (20:11 FR)
Searching for:
Broadback Pleco
Seafood
Wildly aggressive, catching one is considered a mark of great fishing skill. Unfortunately, it also tastes disgusting. All that effort for nothing! (Special thanks to eternity1!)
24
2
99/99
Notable Loot:
Opheodrys Serthis
Familiar
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
x4
Crowned Bonepriest
Familiar
The bonepriest's crown grows an additional prong with each successful molt.
1950
Greatshell
Familiar
The reek from an expired greatshell is abominable. Young dragons take great delight in depositing uneaten corpses near the lairs of rival clans.
2100
x4
Ice Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Icewarden. Such a find should be kept as a prized possession.
110
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x13
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
x2
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x3
Dented Iron Boots
Apparel
A pair of lobstered dragonboots, complete with protective kneepads. This set is old and dented.
500
x2
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Fuiran
Familiar
Fuiran are one of the few species in the Shifting Expanse that prey upon Scalebacks. Their powerful jaws are capable of cracking the thick hide.
1950
x2
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
x2
Carmine Serthis
Familiar
The carmine serthis' scales present a particularly rich shade of red after it has freshly molted.
2000
x2
Serthis Alchemist
Familiar
Its deadly natural venom is not the only toxin one must contend with when battling a Serthis.
1950
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Storm Seeker
Familiar
Storm Seekers are the heralds of bleak weather. Entire murders of them flock toward approaching thunderclouds and hurricanes.
2000
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
The fluffy tail of a Trick-of-the-Light. It glows with a vibrant energy and is very soft to the touch. (KS-Sponsored by KravenFoxy)
30
99/99 Notable Loot
Familiars
Tengu
Familiar
Tengu will attempt to confuse and lead the unwary traveler astray.
2250
Hainu
Familiar
Is a group of hainu a flock or a pack?
2250
Fungalhoof Qiriq
Familiar
These creatures leave a trail of vibrant fungi in their wake. Tracking a Fungalhoof Qiriq is easy; surviving an encounter with one is less so.
2300
Fungalhoof Qiriq
Familiar
These creatures leave a trail of vibrant fungi in their wake. Tracking a Fungalhoof Qiriq is easy; surviving an encounter with one is less so.
2300
Fungalhoof Qiriq
Familiar
These creatures leave a trail of vibrant fungi in their wake. Tracking a Fungalhoof Qiriq is easy; surviving an encounter with one is less so.
2300
Raptorik Warrior
Familiar
A molting raptorik becomes twice as dangerous.
2250
Raptorik Warrior
Familiar
A molting raptorik becomes twice as dangerous.
2250
Raptorik Warrior
Familiar
A molting raptorik becomes twice as dangerous.
2250
Baku
Familiar
Baku are able to walk both the physical and ethereal plane.
2250
Baku
Familiar
Baku are able to walk both the physical and ethereal plane.
2250
Baku
Familiar
Baku are able to walk both the physical and ethereal plane.
2250
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
Wandering Surgepriest
Familiar
Many have wondered when this tengu will finally wander home.
2250
Wandering Surgepriest
Familiar
Many have wondered when this tengu will finally wander home.
2250
Dreameater
Familiar
Despite its fearsome appearance, having a dream eater visit you in your sleep can be a boon, as it will consume your nightmares.
2350
Ethereal Trickster
Familiar
Catching a trickster in the midst of its trick is much easier than catching the spirit itself. It vanishes as soon as it's been spotted.
2300
Ethereal Trickster
Familiar
Catching a trickster in the midst of its trick is much easier than catching the spirit itself. It vanishes as soon as it's been spotted.
2300
Trick of the Light
Familiar
Did you see that? It looked like a fox! You didn't? Well, it was there a second ago...
2250
Battle Items
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
(21)
Apparel
Veteran's Shoulder Scars
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scars to prove it.
4000
Sparkling Emerald Tail Bow
Apparel
A soft and glittering green ribbon tied into the perfect bow.
1100
Sparkling Emerald Tail Bow
Apparel
A soft and glittering green ribbon tied into the perfect bow.
1100
Miscellaneous
Bamboo Falls Crate
Chests
After cutting your way through to Bamboo Falls, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Baku Crate
Chests
After cutting your way through to Bamboo Falls, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Umbra Wolf Crate
Chests
After cutting your way through to Bamboo Falls, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Mantled Foo Crate 2
Chests
After cutting your way through to Bamboo Falls, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Tigerblood Foo Crate 2
Chests
After cutting your way through to Bamboo Falls, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Broken Penny Jar
Chests
A long buried penny jar. This one has shattered, but there's a few remaining pennies in the bottom.
0
(4)
Burlap Sack
Chests
The rough, stained material of this sack is scratchy to the touch.
0
(17)
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
(39)
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
(2)
Vista: Bamboo Falls
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.