October 13, 2018 03:44:41
Completed zones - part 4
Boreal Wood wrote:
99x
99/99
Longneck Winter Rations
Plant
These dried oats have been saturated with so much corn syrup that the bar is no longer particularly healthy...
39
4
Vista: Boreal Wood
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
Elk
Familiar
Favored mounts and companions to fae dragons, its antlers make an excellent perch.
2600
Longneck Wanderer
Familiar
These adventurous trail blazers are sent to scout and map new territories for the rest of their clan.
2600
Maned Rasa
Familiar
The Maned Rasa's winter coat is white. While in its winter garb it is often mistaken for its cousin, the more aggressive Squall Rasa.
2600
Maned Rasa
Familiar
The Maned Rasa's winter coat is white. While in its winter garb it is often mistaken for its cousin, the more aggressive Squall Rasa.
2600
Shalebuck
Familiar
While not very fast, they are extremely difficult to move, displace, or chip. (KS-Sponsored by Tumblebuck.)
2650
Squall Rasa
Familiar
The thick, downy undercoat of the Rasa keeps it warm and dry during the long winters in Boreal Wood. Dragons prize its fur.
2600
Squall Rasa
Familiar
The thick, downy undercoat of the Rasa keeps it warm and dry during the long winters in Boreal Wood. Dragons prize its fur.
2600
Squall Rasa
Familiar
The thick, downy undercoat of the Rasa keeps it warm and dry during the long winters in Boreal Wood. Dragons prize its fur.
2600
Venerable Shalebuck
Familiar
The stone armor accumulates over time reflecting the creature's habitat. (KS-Sponsored by Tumblebuck.)
2675
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Crystal Pools wrote:
99x
99/99
Bloody Snapdragon
Plant
This hardy plant provides herbivorous dragons with a valuable source of food during long winter months, but tastes awful.
40
4
Almandine Sturgeon
Familiar
Dwelling in the waters of the Crystal Pools has left the scales of this fish translucent and hard as a gemstone.
2650
Almandine Sturgeon
Familiar
Dwelling in the waters of the Crystal Pools has left the scales of this fish translucent and hard as a gemstone.
2650
Almandine Sturgeon
Familiar
Dwelling in the waters of the Crystal Pools has left the scales of this fish translucent and hard as a gemstone.
2650
Almandine Sturgeon
Familiar
Dwelling in the waters of the Crystal Pools has left the scales of this fish translucent and hard as a gemstone.
2650
Almandine Sturgeon
Familiar
Dwelling in the waters of the Crystal Pools has left the scales of this fish translucent and hard as a gemstone.
2650
Amber Gulper
Familiar
Sometimes dragon eats fish. Sometimes fish eats dragon.
2650
Clearwater Oracle
Familiar
A maren gifted in divination is a rare and treasured member of the school.
2650
Clearwater Oracle
Familiar
A maren gifted in divination is a rare and treasured member of the school.
2650
Clearwater Oracle
Familiar
A maren gifted in divination is a rare and treasured member of the school.
2650
Clearwater Oracle
Familiar
A maren gifted in divination is a rare and treasured member of the school.
2650
Crystalhide Jester
Familiar
Knock knock! Who's there? Crystalhide Jester! Who? A turtle cannot write or finish a joke.
5100
Crystalplate Stinger
Familiar
When a crystalplate stinger has fallen, it's recommended to clear the area; its passing will attract and enrage others of its kind.
2650
Rhodochrosite Crane
Familiar
A companion for the dragon who likes to outshine their fellows.
2650
Stonewatch Prince
Familiar
Males are a rarity among harpies, and it is unusual to see one take up the warrior's mask.
2650
Soft Pink Fillet
Apparel
A fine piece of soft pink jewelry, elegantly draped to cover the head of the dragon.
1500
Soft Pink Wing Silks
Apparel
A fine piece of soft pink silk, elegantly draped to echo the movements of the dragon wearing it.
1625
Crystal Pools Crate
Chests
After traversing crystal islands, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Maren Warlock Crate
Chests
After traversing crystal islands, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Harpy Roost wrote:
99x
99/99
Seeker Brooch
Dragonmade
Scavenged deathseekers are a thrifty way to craft swell jewelry for that special someone in your life.
46
Bluemoon Aviar
Familiar
Aviar possess complex vocal chords, enabling them to perfectly mimic the calls of local predators and prey. (KS-sponsored by ZeSethis.)
2700
Brush Dodo
Familiar
Brush dodos will stand perfectly still when they encounter a dragon; this remarkable adaptation will ensure the survival of the species.
2700
Cardinal Hippogriff
Familiar
The brilliant plumage of male cardinal hippogriffs is scrutinized by potential mates.
2700
Clouddancer
Familiar
A playful species of raptor named for their hide-and-seek behavior among cloud banks. (KS-sponsored by Vahilor.)
2650
Clouddancer
Familiar
A playful species of raptor named for their hide-and-seek behavior among cloud banks. (KS-sponsored by Vahilor.)
2650
Crowned Roc
Familiar
One of only a few airborne creatures in Sornieth larger than a dragon.
7350
Fallen Streak
Familiar
The intricate armor worn by streaks is not natural, leading some dragons to wonder who is outfitting these predators.
2700
Fallen Streak
Familiar
The intricate armor worn by streaks is not natural, leading some dragons to wonder who is outfitting these predators.
2700
Fallen Streak
Familiar
The intricate armor worn by streaks is not natural, leading some dragons to wonder who is outfitting these predators.
2700
Hooded Dodo
Familiar
This bird once had only two eyes, but was completely blind. Luckily for the future of the species, it has evolved to possess four additional sightless eyes.
2700
Hooded Dodo
Familiar
This bird once had only two eyes, but was completely blind. Luckily for the future of the species, it has evolved to possess four additional sightless eyes.
2700
Mesacliff Harpy
Familiar
The powerful talons of harpies can crush the bones of their prey.
2700
Renegade Aviar
Familiar
Though incapable of true flight, Aviar are able to glide short distances. (KS-sponsored by ZeSethis.)
2700
Renegade Aviar
Familiar
Though incapable of true flight, Aviar are able to glide short distances. (KS-sponsored by ZeSethis.)
2700
Snow Streak
Familiar
Snow Streaks are sometimes found frozen in place after particularly large snowstorms. They are easy prey.
2700
Stonewatch Harpy
Familiar
A single harpy is a rare sight. This one is a scout for a much larger flock.
2725
Storm Seeker
Familiar
Storm Seekers are the heralds of bleak weather. Entire murders of them flock toward approaching thunderclouds and hurricanes.
2000
Sunspot Clouddancer
Familiar
These raptors are an aggressive variant of Clouddancer. Young hatchlings have fallen prey to their talons. (KS-sponsored by Vahilor.)
2700
Windcarve Harpy
Familiar
Agility and adaptability are requirements for a harpy courier.
2700
Windcarve Harpy
Familiar
Agility and adaptability are requirements for a harpy courier.
2700
Windcarve Harpy
Familiar
Agility and adaptability are requirements for a harpy courier.
2700
Windcarve Harpy
Familiar
Agility and adaptability are requirements for a harpy courier.
2700
Bloodscale Bracers
Apparel
Forged in blood, these bracers are pieced together from the trophies of vanquished foes.
4000
Tropical Birdskull Necklace
Apparel
A loose-hanging fetish of skulls and pink charms. The feathers are said to have medicinal properties for the wearer if held close to the heart.
1350
Tropical Birdskull Necklace
Apparel
A loose-hanging fetish of skulls and pink charms. The feathers are said to have medicinal properties for the wearer if held close to the heart.
1350
Stonewatch Crate
Chests
After scaling Harpy's Roost, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Ghostlight Ruins wrote:
99x
99/99
Haunting Houndskull
Organics
A smoldering skull with a toothy grin. While there aren't any eyes, one can't help but feel like they're being watched.
47
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Vista: Ghostlight Ruins
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
Aer Phantom
Familiar
While they appear non-threatening, dragons take care not to let this spectral creature pass through them.
2750
Aer Phantom
Familiar
While they appear non-threatening, dragons take care not to let this spectral creature pass through them.
2750
Carrioncorn
Familiar
The dreaded carrioncorn is said to stampede in massive herds throughout the Abiding Boneyard, sometimes locked in vicious battles with resident vultures over rare food sources.
2750
Greybeak Reaper
Familiar
These fearful Corven are said to be the shepherds of the lost spirits of recently deceased Talonok.
2750
Infestation Hound
Familiar
Dripping with disease, these hellish hounds disguise themselves as carcasses. They prey on unsuspecting scavengers that come to feast.
2750
Infestation Hound
Familiar
Dripping with disease, these hellish hounds disguise themselves as carcasses. They prey on unsuspecting scavengers that come to feast.
2750
Longneck Medium
Familiar
Often mistrusted, these occult-seeking acolytes wander ruins and graveyards, calling softly to beings unseen.
2750
Longneck Medium
Familiar
Often mistrusted, these occult-seeking acolytes wander ruins and graveyards, calling softly to beings unseen.
2750
Longneck Medium
Familiar
Often mistrusted, these occult-seeking acolytes wander ruins and graveyards, calling softly to beings unseen.
2750
Longneck Medium
Familiar
Often mistrusted, these occult-seeking acolytes wander ruins and graveyards, calling softly to beings unseen.
2750
Lux Spectre
Familiar
These impish spectres appear at the edges of one's vision when the nights are darkest. It remains unknown if they truly exist, or if they are a figment of the mind.
2750
Lux Spectre
Familiar
These impish spectres appear at the edges of one's vision when the nights are darkest. It remains unknown if they truly exist, or if they are a figment of the mind.
2750
Lux Spectre
Familiar
These impish spectres appear at the edges of one's vision when the nights are darkest. It remains unknown if they truly exist, or if they are a figment of the mind.
2750
Malevolent Spirit
Familiar
A lumbering mass of bones. This shambling horror is draped in rotting cloth and surrounded by a shroud of thick mist.
7500
Nightmare
Familiar
This eerie equine creature is surprisingly sweet, but will only make itself known in dreams to those who have witnessed a death.
2750
Nightmare
Familiar
This eerie equine creature is surprisingly sweet, but will only make itself known in dreams to those who have witnessed a death.
2750
Otherworldly Aura
Familiar
A jumble of bones and magic. When you can't find a familiar, make one!
2750
Otherworldly Aura
Familiar
A jumble of bones and magic. When you can't find a familiar, make one!
2750
Pronghorn Stomper
Familiar
Swift and strong, these towering creatures will drop to all fours and chase away anyone that threatens their territory.
2750
Somber Spirit
Familiar
A bundle of mismatched parts, levitating in tandem through a musty cloud of dark energy.
2750
Shatterbone Vulture
Familiar
In a stunning natural role reversal, the undead Shatterbone often finds itself center of attention of other carrion birds.
2750
Tengu Caller
Familiar
Sent by their clans to seek and bring home their fallen flock lost to madness and confusion, these dusk-traveling bounty hunters seem to be losing their own battle with darkness.
2750
Tengu Caller
Familiar
Sent by their clans to seek and bring home their fallen flock lost to madness and confusion, these dusk-traveling bounty hunters seem to be losing their own battle with darkness.
2750
Tengu Caller
Familiar
Sent by their clans to seek and bring home their fallen flock lost to madness and confusion, these dusk-traveling bounty hunters seem to be losing their own battle with darkness.
2750
Tengu Caller
Familiar
Sent by their clans to seek and bring home their fallen flock lost to madness and confusion, these dusk-traveling bounty hunters seem to be losing their own battle with darkness.
2750
Swallow's Tail Guard
Apparel
A segmented tail guard crafted from steel and lacquered wood.
1500
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Nature Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Gladekeeper. Such a find should be kept as a prized possession.
110
Last edited on Nov 05, 2018 05:57:45 by Marmite