Started: July 26, 2017
Finished: July XX, 2017
Collecting :
Firestarter
Organics
These baubles spontaneously produce embers. Great for starting a campfire, great for burning your den down.
21
36/99
Notable Drops wrote:
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x4
Broken Flower Pot
Chests
Someone treasured these plants.
0
x7
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Bluelight Chipskink
Familiar
The static cling is so strong that dragons wearing apparel may end up with several chipskinks affixed to their clothing after wandering through dense brush.
1500
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
x2
Brass Centurion Chest
Chests
This chest hums with potential. When handled, a small arc of energy crackles, and the chest goes silent.
0
Green Lace Waist Frill
Apparel
A fresh rose pinned to a delicate lace netting.
400
Plasma Caster Chest
Chests
This chest hums with potential. When handled, a small arc of energy crackles, and the chest goes silent.
0
Bumble
Familiar
Buzz buzz, buzz buzz buzz.
1525
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Vista: Training Fields II
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
x2
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Green Lace Ribbons
Apparel
A fresh rose pinned to a delicate lace netting.
400
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
Green Lace Collar
Apparel
A fresh rose pinned to a delicate lace netting.
400
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Waterlogged Trunk
Chests
The contents of this chest have been destroyed... -except for a handful of algae-covered coins.
0
Arena
Started: July 29, 2017
Finished: ?? ??, 2017
Collecting: ????
Notable Drops wrote:
Unhatched Ice Egg
Dragon Eggs
A razor sharp egg crusted in hoarfrost. It is frigid and heavy, encasing a ferocious creature inside. A single crack is snaking its way along the shell.
0
Spellwall Boran
Familiar
These beasts of war are outfitted with armor that's nearly as dangerous to its rider as its opponent!
2500
Longneck Mender
Familiar
Longneck Menders have set aside the staff of war and taken up the staff of healing. They support their clan brothers, sisters, and beasts, creating a formidable team.
2500
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Champion's Purse
Chests
A purse for the winner of an arena duel.
0
x5
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Skirmisher Pack
Chests
Surprisingly heavy for its size.
0
x3
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
The opossum is actually a quite gentle, docile, and loving creature. This one was just making a really weird face at the time.
37
4
85/99
Notable Drops
Ashspine Widow
Familiar
A gnarly, vicious land spider that is more at home on the cooled lava than you are. There is definitely reason for concern.
2525
X2
Fiendcat
Familiar
Fiendcats are known as one of Sornieth's only feral predatory mammals to cook their food before they eat it. One pounce works to get a good sear going.
2525
Flamescale Lancer
Familiar
Though already quick as a whip, these skilled fighters can increase their deadliness by hurling their finely-crafted spears to help close range with their enemies.
2525
Ghost Manticore
Familiar
This decorated creature uses its barbed tail and powerful wings to fight targets in the air as well as on the ground.
2525
Firemane Manticore
Familiar
Grace and ferocity all bundled into one: this fiery feline knows how to battle, and knows how to win.
2525
Serthis Loremaster
Familiar
As the legend goes: parchment and flame do not mix.
2525
Flamerest Fiendcat
Familiar
A fiendcat that is ill will produce only smoke.
2525
Spectral Duskflapper
Familiar
In a peculiar feat of biological engineering, these rough-hide bats are brimming with a blue-hot internal combustion that can cause an explosion if one is not careful around them.
2525
Flamescale Lancer
Familiar
Though already quick as a whip, these skilled fighters can increase their deadliness by hurling their finely-crafted spears to help close range with their enemies.
2525
Ignited Imp
Familiar
Imps are notorious for seeking an evil overlord to follow. Left to their own devices, these creatures' unchecked mischief can cause a lot of damage.
2525
Dreadram
Familiar
Dread doesn't even really begin to describe the feeling one should have when this upsetting creature charges.
2525
Ashscale Ophiotaurus
Familiar
You'd think that, as a serpent, having hooves would be a detriment. You'd be wrong.
2525
Magma Runner
Familiar
It is difficult to discern these quick lizards from their surroundings. When the heat goes up, bioluminescent membranes in their leathery skin begin to glow a deep red.
2525
Basalt Vent Hop
Familiar
This springy lizard uses its powerful legs and the reliable burst of hot air from magma vents to quickly traverse lava floes.
2525
Flamescale Venomcaster
Familiar
If the heat weren't enough, the mix of boiling hot poisons will likely take care of any would-be assailant.
2525
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
X13
Molten Crucible
Chests
A red-hot crucible filled with... gold!?
0
X32
Brass Centurion Chest
Chests
This chest hums with potential. When handled, a small arc of energy crackles, and the chest goes silent.
0
X4
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
X2
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Toxophilite's Tail Twist
Apparel
A little bit of flair for way back there!
500
Toxophilite's Quiver
Apparel
When magic is weak or claws are dull, a bow will never fail - provided one possesses opposable thumbs.
500
Toxophilite's Wing Cover
Apparel
An item that's more adept at camouflage than aerial movement. While wearing this, arrows are the only thing that will be flying straight.
500
Toxophilite's Cape
Apparel
This cape billows like a pennant or mimics foliage depending on the movement of the wearer.
500
Nature Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Gladekeeper. Such a find should be kept as a prized possession.
Gonna join in!
(I've always been wanting good stuff, so what better way than to do a fun challenge!)
Training Fields:
Collecting:
Tiny Feathers
Organics
A pair of soft, downy feathers. If you had these in a greater quantity they could be quite useful...
21
99/99
Notable Drops:
Sweetpuff
Familiar
The softest fren.
1500
x2
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
x3
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x21
Yellow-Throated Sparrowmouse
Familiar
Flocks of sparrowmice can frequently be heard rustling in the walls of poorly constructed lairs.
1500
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
x2
Broken Flower Pot
Chests
Someone treasured these plants.
0
x79
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Leafy Moth Crate
Chests
After journeying to The Training Fields, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Brass Centurion Chest
Chests
This chest hums with potential. When handled, a small arc of energy crackles, and the chest goes silent.
0
x3
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x49
Primrose Mith
Familiar
These creatures pollinate and collect, taking care never to harvest all of a plant's blossoms.
1500
Emerald Webwing
Familiar
Warped by arcane energies, this twisted bird bears little resemblance to its parents. All its eyes are looking in different directions.
1525
Satin Pocketmouse
Familiar
Their fins are as expressive as their ears.
1500
x4
Frosted Pocketmouse
Familiar
Though they can thrive in a variety of climates, frosted pocketmice are known for their tenacity during harsh winters.
1500
x2
Glowing Pocket Mouse
Familiar
The happier it is, the brighter it glows. This one seems to like you.
1550
x2
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
x3
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
x2
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
x5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Silky Webwing
Familiar
One of the many mutations that this webwing has undergone has left it with luxurious plumage.
1500
x5
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
x3
Mechanical Enhancement Chest
Chests
This chest hums with potential. When handled, a small arc of energy crackles, and the chest goes silent.
0
Synth Wave Chest
Chests
This chest hums with potential. When handled, a small arc of energy crackles, and the chest goes silent.
0
Green Lace Wristlet
Apparel
A fresh rose pinned to a delicate lace netting.
400
x2
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x3
Coral Carpenter
Familiar
This solitary species of bee lives in coastal areas. It is known for burrowing into desiccated pieces of coral.
1600
x3
Bluelight Chipskink
Familiar
The static cling is so strong that dragons wearing apparel may end up with several chipskinks affixed to their clothing after wandering through dense brush.
1500
x3
Green Lace Tail Ornament
Apparel
A fresh rose pinned to a delicate lace netting.
400
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
x2
Green Lace Waist Frill
Apparel
A fresh rose pinned to a delicate lace netting.
400
Green Lace Anklet
Apparel
A fresh rose pinned to a delicate lace netting.
400
x4
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
x2
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
x2
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
x2
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Ragepuff
Familiar
Sweetpuff and Ragepuff are actually of the same species. Couples typically consist of one of each disposition; one doting parent, and one ball of protective fury!
1500
x2
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Mith Bruiser
Familiar
Enjoys throwing its weight around. Pity that weight means very little to most dragons.
1500
x3
Unhatched Arcane Egg
Dragon Eggs
A quivering, unhatched arcane egg. It is glowing pink and violet with strange energies. An irregular thumping is coming from within.
0
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
x2
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Golden Core Chest
Chests
This chest glows with a steady light until you touch it.
0
Sol Wisher Chest
Chests
This chest glows with a steady light until you touch it.
0
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
x2
Ceanothus Brawler
Familiar
Larger than the average mith, ceanothus miths frequently train to act as the vanguard of their fellows.
1500
Green Lace Collar
Apparel
A fresh rose pinned to a delicate lace netting.
400
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
x2
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
[i]HALLELUJAH I FINISHED![/i] :D Took me a while before I was ready to tackle these last two venues, in part because I wanted to train up a couple dragons to handle the Golem Workshop specifically, but I'm done now! I'm [i]freeeeee![/i]
Ahem, uh, anyway, final reminder that I didn't bother recording any elemental attack stones or fragments I found along the way, and I also decided to skip recording any festival items I got (though I did get some chests from the Golem Workshop). I was keeping track of my work-in-progress on one of my dragon's bios.
[center][rule]
[size=5][b]Training Fields[/b][/size]
[rule]
Started 7/20/17, Finished 7/23/17
[size=4][b]Item I Need:[/b][/size]
[item=Ruby Brooch] 99/99
[size=4][b]Notable Loot:[/b][/size]
[b]Battle items[/b]
[item=Minor Health Potion] x17 [item=Regeneration] x2 [item=Reflect] x1 [item=Meditate] x1
[b]Familiars[/b]
[item=Ragepuff] x3[b]*[/b] [item=Webwing Alpha] x2[b]*[/b] [item=Amaranth Moth] x1 [item=Sweetpuff] x2 [item=Mith Bruiser] x2[b]*[/b] [item=Primrose Mith] x1[b]*[/b] [item=Bluelight Chipskink] x1 [item=Luna Mith] x2 [item=Brown-Spotted Mith] x1[b]*[/b] [item=Ceanothus Brawler] x3 [item=Silky Webwing] x1 [item=Chipskink] x1[b]*[/b] [item=Ruby Webwing] x1 [item=Emerald Webwing] x1 [item=Satin Pocketmouse] x1[b]*[/b] [item=Bumble] x1 [item=Glowing Pocket Mouse] x1 [item=Coral Carpenter] x1 [item=Frosted Pocketmouse] x1[b]*[/b]
[b]Others[/b]
[item=Green Lace Ribbons] x1 [item=Broken Flower Pot] x42 [item=Leafy Pack] x28 [item=Green Lace Wristlet] x1
[rule]
[size=5][b]Golem Workshop[/b][/size]
[rule]
Started 7/24/17, Finished 7/26/17
[i]Using my Workshop Workers duo, got a dragon from level 1 to just 7,000 experience points shy of level 25; it took five extra battles to finish leveling the dragon.[/i]
[size=4][b]Item I Need:[/b][/size]
[item=Lumen Wiring] 100/99
[size=4][b]Notable Loot:[/b][/size]
[b]Battle items[/b]
[item=Major Health Potion] x11 [item=Health Potion] x9 [item=Concentration] x1 [item=Minor Health Potion] x1
[b]Familiars[/b]
[item=Coppercoil Creeper] x1[b]*[/b] [item=Sentry Squawker] x2[b]*[/b] [item=Chromefeather Lookout] x2[b]*[/b] [item=Stone Borer] x1[b]*[/b] [item=Mistral Minion] x2[b]*[/b] [item=Clattercog Engineer] x2 [item=Black Iron Creeper] x2[b]*[/b] [item=Monkey Wrench] x2[b]*[/b] [item=Construction Mith] x1 [item=Spellbound Golem] x2[b]*[/b]
[b]Others[/b]
[item=Toolbox] x18 [item=Copper Filigree Banner] x1[/center]
[b]*[/b] Denotes a familiar I didn't have before.
So, covering the Training Fields first: I'm relieved I managed to get all of the new familiars that I didn't already have, and interestingly the Green Lace Ribbons actually dropped from my second battle in there.
As for the Golem Workshop... Yes, that really is a boss familiar sitting among my loot. I'm still in shock over it. I'd never even spent much time in there before this challenge, so that drop was just pure, insanely good luck. I'm happy about the other familiars I didn't have before and the piece of Copper Filigree armor I got, of course, but holy [i]moly[/i], that Stone Borer takes the cake! :o
I'll be making a final post shortly with a general summary of my run including best overall drops, I just need to organize everything first.
Previously completed venues: [url=http://www1.flightrising.com/forums/qnc/1971573/198#post_26069730]Arena and Woodland Path[/url], [url=http://www1.flightrising.com/forums/qnc/1971573/200#post_26121073]Sandswept Delta and Volcanic Vents[/url], [url=http://www1.flightrising.com/forums/qnc/1971573/208#post_26273563]Mire and Kelp Beds[/url], [url=http://www1.flightrising.com/forums/qnc/1971573/212#post_26346260]Ghostlight Ruins[/url], [url=http://www1.flightrising.com/forums/qnc/1971573/218#post_26490328]Redrock Cove, Forgotten Cave, and Harpy's Roost[/url], [url=http://www1.flightrising.com/forums/qnc/1971573/245#post_27257198]Waterway and Crystal Pools[/url], [url=http://www1.flightrising.com/forums/qnc/1971573/256#post_27608419]Scorched Forest and Rainsong Jungle[/url], [url=http://www1.flightrising.com/forums/qnc/1971573/265#post_27845975]Boreal Wood and Bamboo Falls[/url].
HALLELUJAH I FINISHED! :D Took me a while before I was ready to tackle these last two venues, in part because I wanted to train up a couple dragons to handle the Golem Workshop specifically, but I'm done now! I'm freeeeee!
Ahem, uh, anyway, final reminder that I didn't bother recording any elemental attack stones or fragments I found along the way, and I also decided to skip recording any festival items I got (though I did get some chests from the Golem Workshop). I was keeping track of my work-in-progress on one of my dragon's bios.
Training Fields
Started 7/20/17, Finished 7/23/17
Item I Need:
Ruby Brooch
Trinkets
Metalworkers from the Ashfall Waste use cold lava and rubies from Dragonhome to make brooches like this one. Merchants like to wear these to show their wealth. (Special thanks to Duveteux!)
20
99/99
Notable Loot:
Battle items
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x17
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
x2
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
x1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x1
Familiars
Ragepuff
Familiar
Sweetpuff and Ragepuff are actually of the same species. Couples typically consist of one of each disposition; one doting parent, and one ball of protective fury!
1500
x3*
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
x2*
Amaranth Moth
Familiar
This distinctive moth has deep reds and purples running through its leafy wings. It's difficult to classify as purely flora or fauna.
1500
x1
Sweetpuff
Familiar
The softest fren.
1500
x2
Mith Bruiser
Familiar
Enjoys throwing its weight around. Pity that weight means very little to most dragons.
1500
x2*
Primrose Mith
Familiar
These creatures pollinate and collect, taking care never to harvest all of a plant's blossoms.
1500
x1*
Bluelight Chipskink
Familiar
The static cling is so strong that dragons wearing apparel may end up with several chipskinks affixed to their clothing after wandering through dense brush.
1500
x1
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
x2
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
x1*
Ceanothus Brawler
Familiar
Larger than the average mith, ceanothus miths frequently train to act as the vanguard of their fellows.
1500
x3
Silky Webwing
Familiar
One of the many mutations that this webwing has undergone has left it with luxurious plumage.
1500
x1
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
x1*
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
x1
Emerald Webwing
Familiar
Warped by arcane energies, this twisted bird bears little resemblance to its parents. All its eyes are looking in different directions.
1525
x1
Satin Pocketmouse
Familiar
Their fins are as expressive as their ears.
1500
x1*
Bumble
Familiar
Buzz buzz, buzz buzz buzz.
1525
x1
Glowing Pocket Mouse
Familiar
The happier it is, the brighter it glows. This one seems to like you.
1550
x1
Coral Carpenter
Familiar
This solitary species of bee lives in coastal areas. It is known for burrowing into desiccated pieces of coral.
1600
x1
Frosted Pocketmouse
Familiar
Though they can thrive in a variety of climates, frosted pocketmice are known for their tenacity during harsh winters.
1500
x1*
Others
Green Lace Ribbons
Apparel
A fresh rose pinned to a delicate lace netting.
400
x1
Broken Flower Pot
Chests
Someone treasured these plants.
0
x42
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x28
Green Lace Wristlet
Apparel
A fresh rose pinned to a delicate lace netting.
400
x1
Golem Workshop
Started 7/24/17, Finished 7/26/17
Using my Workshop Workers duo, got a dragon from level 1 to just 7,000 experience points shy of level 25; it took five extra battles to finish leveling the dragon.
Item I Need:
Lumen Wiring
Dragonmade
You're pretty sure you need to cut the red wire before you pick this up...
51
100/99
Notable Loot:
Battle items
Major Health Potion
Battle Item
A potion that heals your dragon for 500 health.
250
Required Level: 1
x11
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x9
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
x1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x1
Familiars
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
x1*
Sentry Squawker
Familiar
For when warning beeps, tones, alarms, whistles, horns, and blasts just aren't enough.
2920
x2*
Chromefeather Lookout
Familiar
Step 1: Draft blueprint of robotic guard. Step 2: Revise until prototype is obnoxious and hilarious. Step 3: ??? Step 4: Profit.
2920
x2*
Stone Borer
Familiar
The armor plating on this golem was designed to withstand a cave-in. Deflecting a claw is no challenge.
10000
x1*
Mistral Minion
Familiar
The wind spirit inhabiting this shell is delighted to have more ways to cause mischief!
2910
x2*
Clattercog Engineer
Familiar
These automatons follow and repair the destruction caused by monkey wrench golems.
2920
x2
Black Iron Creeper
Familiar
Forged to infiltrate and dismantle coppercoil creepers. These assassins will perform their work only as long as the coal in their internal furnace burns.
2920
x2*
Monkey Wrench
Familiar
These small golems break everything that they attempt to repair.
2920
x2*
Construction Mith
Familiar
The power grips on this suit are capable of matching the bite force of a Snapper.
2920
x1
Spellbound Golem
Familiar
Several elemental spirits have been bound to this armor.
2920
x2*
Others
Toolbox
Chests
Something rattles inside this rusty toolbox. Tools will be needed to pry it open if the box is to be left intact.
0
x18
Copper Filigree Banner
Apparel
This copper plate is etched with a decorative filigree. The banner proclaims this dragon's commitment to knowledge.
2000
x1
* Denotes a familiar I didn't have before.
So, covering the Training Fields first: I'm relieved I managed to get all of the new familiars that I didn't already have, and interestingly the Green Lace Ribbons actually dropped from my second battle in there.
As for the Golem Workshop... Yes, that really is a boss familiar sitting among my loot. I'm still in shock over it. I'd never even spent much time in there before this challenge, so that drop was just pure, insanely good luck. I'm happy about the other familiars I didn't have before and the piece of Copper Filigree armor I got, of course, but holy moly, that Stone Borer takes the cake! :o
I'll be making a final post shortly with a general summary of my run including best overall drops, I just need to organize everything first.
So this is it, the last hurrah. I finally finished my long drop challenge. It took a long time, but it was an incredibly rewarding experience! Thank you @Oilux for coming up with it!
It's funny, before I got to the Golem Workshop I'd accepted the idea that I wouldn't get any boss familiars as part of my challenge, because what're the odds I'd get one from [i]there[/i], right? :P But I wasn't upset by that, because to be honest over the course of doing the challenge I [i]have[/i] gotten some boss familiars, they were just while I was training fodder/festival grinding and not while I was working on the actual challenge. [size=2][url=http://flightrising.com/main.php?p=bestiary&tab=familiars&id=270339&page=61]Just look at that glorious Stone Borer, though.[/url] (At least for now, I might end up selling it.)[/size]
And because I find it interesting, here's some data on my challenge:
[list][*]It took approximately four and a half months to complete the challenge, starting on 3/8/17 and finishing on 7/26/17.
[*]I obtained a total of 44 familiars that I didn't have before starting the challenge.
[*]Out of eighteen venues, I got the familiar version of the enemy that dropped my needed item 12 times.
[*]Out of the eighteen different drops I needed to collect, 11 were food items and 7 were materials or trinkets.[/list]
By the way Oilux, if you're set on sending a prize to every person that completes this challenge, I'll go ahead and drop my wishlist [url=http://flightrising.com/main.php?dragon=27716683]here[/url] so you don't have to grope around in the dark. Please don't feel obliged to give me anything though, because that wasn't the point of me doing this challenge and also, holy cow, I've already gotten some truly amazing loot from it!
[center][rule]
[size=5][b]Overall best drops from the entire challenge[/b][/size]
[rule]
[i](Not including any loot from my bonus rounds in the Mire, Kelp Beds, and Ghostlight Ruins because those weren't really part of the challenge, and also not including any loot from the second half of my run through Crystal Pools because that was deliberately longer than a normal run.)[/i]
[item=Stone Borer] x1 [item=Eliminate] x3 [item=Unhatched Wind Egg] x1 [item=Copper Filigree Banner] x1 [item=Soft Pink Fillet] x1 [item=Soft Pink Silk Sash] x1 [item=Vista: Rainsong Jungle] x1 [item=Vista: Bamboo Falls] x1 [item=Vista: Ghostlight Ruins] x1 [item=Vista: Forgotten Cave] x1 [item=Vista: Scorched Forest] x2 [item=Vista: Woodland Path] x1 [item=Permafrost Crate] x1 [item=Magi Crate] x1 [item=Everglade Lasher Crate] x1 [item=Mire Crate] x1 [item=Morganite Flourish Tail Drape] x1 [item=Morganite Flourish Belt] x1 [item=Swallow's Breastplate] x1 [item=Swallow's Wing Fans] x1 [item=Swallow's Leg Armor] x1 [item=Green Lace Ribbons] x1 [item=Green Lace Wristlet] x1
[b]All completed venues:[/b]
[url=http://www1.flightrising.com/forums/qnc/1971573/198#post_26069730]Arena and Woodland Path[/url] | [url=http://www1.flightrising.com/forums/qnc/1971573/200#post_26121073]Sandswept Delta and Volcanic Vents[/url] | [url=http://www1.flightrising.com/forums/qnc/1971573/208#post_26273563]Mire and Kelp Beds[/url] | [url=http://www1.flightrising.com/forums/qnc/1971573/212#post_26346260]Ghostlight Ruins[/url] | [url=http://www1.flightrising.com/forums/qnc/1971573/218#post_26490328]Redrock Cove, Forgotten Cave, and Harpy's Roost[/url] | [url=http://www1.flightrising.com/forums/qnc/1971573/245#post_27257198]Waterway and Crystal Pools[/url] | [url=http://www1.flightrising.com/forums/qnc/1971573/256#post_27608419]Scorched Forest and Rainsong Jungle[/url] | [url=http://www1.flightrising.com/forums/qnc/1971573/265#post_27845975]Boreal Wood and Bamboo Falls[/url] | [url=http://www1.flightrising.com/forums/qnc/1971573/287#post_28565438]Training Fields and Golem Workshop [/url][/center]
(If these links break, I no longer care; I've fixed several of them over the course of doing this challenge, and I'm not keeping up with them indefinitely. Just go back a page or two from where they take you and you'll probably find my posts anyway.)
So this is it, the last hurrah. I finally finished my long drop challenge. It took a long time, but it was an incredibly rewarding experience! Thank you @Oilux for coming up with it!
It's funny, before I got to the Golem Workshop I'd accepted the idea that I wouldn't get any boss familiars as part of my challenge, because what're the odds I'd get one from there, right? :P But I wasn't upset by that, because to be honest over the course of doing the challenge I have gotten some boss familiars, they were just while I was training fodder/festival grinding and not while I was working on the actual challenge. Just look at that glorious Stone Borer, though. (At least for now, I might end up selling it.)
And because I find it interesting, here's some data on my challenge:
It took approximately four and a half months to complete the challenge, starting on 3/8/17 and finishing on 7/26/17.
I obtained a total of 44 familiars that I didn't have before starting the challenge.
Out of eighteen venues, I got the familiar version of the enemy that dropped my needed item 12 times.
Out of the eighteen different drops I needed to collect, 11 were food items and 7 were materials or trinkets.
By the way Oilux, if you're set on sending a prize to every person that completes this challenge, I'll go ahead and drop my wishlist here so you don't have to grope around in the dark. Please don't feel obliged to give me anything though, because that wasn't the point of me doing this challenge and also, holy cow, I've already gotten some truly amazing loot from it!
Overall best drops from the entire challenge (Not including any loot from my bonus rounds in the Mire, Kelp Beds, and Ghostlight Ruins because those weren't really part of the challenge, and also not including any loot from the second half of my run through Crystal Pools because that was deliberately longer than a normal run.)
Stone Borer
Familiar
The armor plating on this golem was designed to withstand a cave-in. Deflecting a claw is no challenge.
10000
x1
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
x3
Unhatched Wind Egg
Dragon Eggs
A soft-shelled egg that is patterned with swirls. It bounces at every sound, as if it wishes to dance with the activities surrounding it.
0
x1
Copper Filigree Banner
Apparel
This copper plate is etched with a decorative filigree. The banner proclaims this dragon's commitment to knowledge.
2000
x1
Soft Pink Fillet
Apparel
A fine piece of soft pink jewelry, elegantly draped to cover the head of the dragon.
1500
x1
Soft Pink Silk Sash
Apparel
A fine piece of soft pink silk, elegantly draped to echo the movements of the dragon wearing it.
1575
x1
Vista: Rainsong Jungle
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
x1
Vista: Bamboo Falls
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
x1
Vista: Ghostlight Ruins
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
x1
Vista: Forgotten Cave
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
x1
Vista: Scorched Forest
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
x2
Vista: Woodland Path
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
x1
Permafrost Crate
Chests
After traversing The Boreal Wood, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Magi Crate
Chests
After battling through the Arena, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Everglade Lasher Crate
Chests
After wading through the Waterway, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Mire Crate
Chests
After a slog through the mire, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Morganite Flourish Tail Drape
Apparel
A finely-wrought morganite tail drape.
1400
x1
Morganite Flourish Belt
Apparel
A finely-wrought morganite belt.
1400
x1
Swallow's Breastplate
Apparel
Chest armor crafted from steel and lacquered wood.
(If these links break, I no longer care; I've fixed several of them over the course of doing this challenge, and I'm not keeping up with them indefinitely. Just go back a page or two from where they take you and you'll probably find my posts anyway.)
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Synth Wave Chest
Chests
This chest hums with potential. When handled, a small arc of energy crackles, and the chest goes silent.
0
Crowned Bonepriest
Familiar
The bonepriest's crown grows an additional prong with each successful molt.
1950
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Extinguished Jackalope
Familiar
Jackalope ensnare bits of dry debris to burn when they forage in dangerous terrain. After this fuel has burned out, the jackalope is vulnerable to predators.
1800
Cleaver
Apparel
An effective weapon; an ineffective kitchen utensil.
500
Painted Centaur
Familiar
Though some centaur will paint their coats before going to battle, others boast a naturally mottled coloration.
1800
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
Many dragons believe that whispering a secret into a leaf and releasing it at night will curry favor with the Shadowbinder.
23
99/99
Notable Drops:
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
Sakura Owl
Familiar
The sakura owl blooms only once a year. Many forest denizens will journey long distances to witness the event. Not all of the visitors return...
1675
Bluefin Charger
Familiar
The bluefin charger hunts on thin ice. It will charge its prey, breaking the ice beneath their feet, sending it to a watery grave. The charger itself is semi-aquatic.
1850
Bluefin Charger
Familiar
The bluefin charger hunts on thin ice. It will charge its prey, breaking the ice beneath their feet, sending it to a watery grave. The charger itself is semi-aquatic.
1850
Cockatrice
Familiar
Don't let the Cockatrice's amusing gait fool you, its screeching crow can freeze a dragon in place.
1800
Dryad
Familiar
Dryads are only seen when spring is approaching, waking from yearlong naps to trim their leafy manes.
1650
Dryad
Familiar
Dryads are only seen when spring is approaching, waking from yearlong naps to trim their leafy manes.
1650
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Synth Wave Chest
Chests
This chest hums with potential. When handled, a small arc of energy crackles, and the chest goes silent.
0
Synth Wave Chest
Chests
This chest hums with potential. When handled, a small arc of energy crackles, and the chest goes silent.