December 20, 2015 14:28:02
Yukon Trading Post
hello!!! this here's my little shop to sell or trade items I dont need!!
Extension of my Hatchery
Announcements wrote:
Announcements
Name change! Jadeite Item Shop to Yukon Trading Post!
Name change! Jadeite Item Shop to Yukon Trading Post!
Prices are negotiable, but I would like getting a decent price similar or equal to those listed on the AH
Apparel wrote:
Apparel
Bluffclamber Belongings
Apparel
Tools for exploration and excavation! (Rockbreaker's Ceremony Holiday Item 2015.)
0
Bluffclamber Belongings
Apparel
Tools for exploration and excavation! (Rockbreaker's Ceremony Holiday Item 2015.)
0
Conjurer's Herb Pouch
Apparel
Every great conjurer needs components to aid their spellwork. A pouch of herbs, seeds, and flowers make for effective reagents.
500
Warmwater Wanderers
Apparel
A school of followers for a seafaring leader. (Wavecrest Saturnalia Holiday Item 2016)
0
Sly Glance
Apparel
A pair of fascinating eyes.
2400
Familiars wrote:
Familiars
Baku
Familiar
Baku are able to walk both the physical and ethereal plane.
2250
Silver Springbok
Familiar
Graceful, majestic, stoic, and somewhat judgmental.
2500
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
1775
Red-Winged Owlcat
Familiar
The male red-winged owlcat displays vibrant red plumage across its wings. The female is much plainer, but much more deadly for its camouflage.
1900
Rambra
Familiar
Native to tropical wetlands, Rambras are known to charge headfirst into overwhelming odds.
1900
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Bramble Guardian
Familiar
A colony of bramble guardians is sure to keep any lair warded from tiny intruders.
2100
Sunset Lasher
Familiar
A lasher rarely leaves its den, preferring to wait for prey to arrive at its doorstep before striking.
2400
Longneck Magi
Familiar
Longneck Magi train for years to master the art of harnessing the arcane energies of the world. What comes naturally to dragons is a rare gift in other peoples.
2500
Crimson Emperor
Familiar
Despite its appearance, the Crimson Emperor is not a malignant creature. Its striking coloration is used to ward off predators. (KS-sponsored by Windswept.)
1600
Elk
Familiar
Favored mounts and companions to fae dragons, its antlers make an excellent perch.
2600
Psywurm
Familiar
Psywurms love a good book. Usually preferring to nap on the one you're trying to read. (KS-Sponsored by Mythka.)
2800
Psywurm
Familiar
Psywurms love a good book. Usually preferring to nap on the one you're trying to read. (KS-Sponsored by Mythka.)
2800
Heartred Croaker
Familiar
Named for their outer display, heartred croakers are various shades of brown and green on the inside.
2850
Charcoal Sprangyroo
Familiar
Sprangyroo are commonly hired on as mercenaries by the Longneck clan.
2500
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Serthis Potionmaster
Familiar
This potions specialist has been trying to teach shadow magic for five years... but the congregation keeps passing him over for less-experienced Serthis.
1950
Spellbound Golem
Familiar
Several elemental spirits have been bound to this armor.
2920
Ectoplasmime
Familiar
Ectoplasmimes are most often found in haunted areas, hiding between crates, vases, and other furniture. We don't recommend storing anything important inside.
2400
Budwing Morpho
Familiar
The wings of this mantid never become large enough to facilitate flight.
2940
Petal Jumper
Familiar
These insects are adept at disguising among patches of flowers. They are so adept that other petal jumpers may conceal themselves among their own kind by mistake.
2940
Cloudkeeper Herald
Familiar
Guardian of the Windswept Plateau. (Mistral Jamboree 2015.)
0
Longneck Wanderer
Familiar
These adventurous trail blazers are sent to scout and map new territories for the rest of their clan.
2600
Murktooth Bramblekeep
Familiar
Guardian of the Tangled Wood. (Trickmurk Circus 2015.)
0
Chromefeather Lookout
Familiar
Step 1: Draft blueprint of robotic guard. Step 2: Revise until prototype is obnoxious and hilarious. Step 3: ??? Step 4: Profit.
2920
Juvenile Starsweeper
Familiar
A playful swirl of loosely bound aether and stardust.
250
Stardust Scholar
Familiar
Elemental acolyte of the Arcanist. (Starfall Celebration Holiday Item 2015.)
0
Stardust Scholar
Familiar
Elemental acolyte of the Arcanist. (Starfall Celebration Holiday Item 2015.)
0
Hippalectryon
Familiar
Mistakes were made.
2650
Almandine Sturgeon
Familiar
Dwelling in the waters of the Crystal Pools has left the scales of this fish translucent and hard as a gemstone.
2650
Clearwater Oracle
Familiar
A maren gifted in divination is a rare and treasured member of the school.
2650
Coral Basilisk
Familiar
While unable to turn a dragon to stone, a coral basilisk's steely gaze can hold foolish dragons captive.
1650
Coral Basilisk
Familiar
While unable to turn a dragon to stone, a coral basilisk's steely gaze can hold foolish dragons captive.
1650
Grouse Basilisk
Familiar
Breaking the gaze of a grouse basilisk is not too difficult if attacked in pairs; they startle easily!
1650
Granite Guardian
Familiar
Elemental acolyte of the Earthshaker. (Rockbreaker's Ceremony Holiday Item 2015.)
0
Granite Guardian
Familiar
Elemental acolyte of the Earthshaker. (Rockbreaker's Ceremony Holiday Item 2015.)
0
Granite Guardian
Familiar
Elemental acolyte of the Earthshaker. (Rockbreaker's Ceremony Holiday Item 2015.)
0
Granite Guardian
Familiar
Elemental acolyte of the Earthshaker. (Rockbreaker's Ceremony Holiday Item 2015.)
0
Granite Guardian
Familiar
Elemental acolyte of the Earthshaker. (Rockbreaker's Ceremony Holiday Item 2015.)
0
Ensorcelled Volume
Familiar
After hours of wrestling, this impressive tome finally comes to rest, lets its pages fly open, and reveals... 300 pages of ways to prepare liver and onions.
1500
Magic Mirror
Familiar
Mirror, mirror on the wall, who's the greatest of them all? It's me. It's me isn't it? Confirm!!!
1500
Otherworldly Aura
Familiar
A jumble of bones and magic. When you can't find a familiar, make one!
2750
Infestation Hound
Familiar
Dripping with disease, these hellish hounds disguise themselves as carcasses. They prey on unsuspecting scavengers that come to feast.
2750
Insubstantial Illusionist
Familiar
Elemental acolyte of the Shadowbinder. (Trickmurk Circus Holiday Item 2016.)
0
Insubstantial Illusionist
Familiar
Elemental acolyte of the Shadowbinder. (Trickmurk Circus Holiday Item 2016.)
0
Hurricane Herald
Familiar
Elemental acolyte of the Windsinger. (Mistral Jamboree Holiday Item 2016.)
0
Battle Items wrote:
Battle Items
Energy Stones
Ability Stones
Accessory Stones
Augment Stones
Other
x2
x60
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Aid
Ability Stone
Heals the target for a small amount of health.
650
Required Level: 3
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Other
Tincture of Dissolution
Battle Item
Resets one dragon's attributes to 5 and refunds all earned stat points. Breed-related bonuses will also be refunded. (Use from the dragon's stats window in the Coliseum)
3000
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Skins wrote:
Skins
Skins are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the skin will not be passed onto offspring and may be unequipped at any time. (Designed by blaireau.)
Riot of Rot 2015. (8/14) Designed by Tokagero.
Rockbreaker's Ceremony 2015. (5/14) Designed by dragoonwys.
Skins are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the skin will not be passed onto offspring and may be unequipped at any time. (Designed by Saintly.)
Mistral Jamboree 2016. (3/14) Designed by meanling.
Skin: Wildwood Owl
Imperial Female Only
500
Skin: Contaminated
Fae Male Only
Itemid #14115
Accent: Rock and Root
Snapper Male Only
Itemid #14682
Skin: Hainu
Skydancer Female Only
500
Accent: Wind Bells
Pearlcatcher Female Only
Itemid #17005
Other wrote:
Other
Fuiran Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Protector Crate
Chests
After battling through the Arena, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Corpse Cleaner Crate
Chests
After slinking through the Forgotten Cave, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Wispy Magic Chest
Chests
This box is surrounded by a clinging, mysterious mist. As you approach, the lock begins to glow and the mist dissipates.
0
Kingfisher Chest
Chests
This box is surrounded by a fresh, playful breeze. As you approach, the lock begins to hum a merry tune and the air goes still.
0
Breed Change: Nocturne
Specialty Items
Changes the breed of one dragon to Nocturne. Nocturne dragons are a limited breed with a 30-day breeding cooldown.
0
Ask about Swipp or baldwin items!!
Things This Clan Hordes wrote:
Things This Clan Hordes
Silver Pocketwatch
Trinkets
This pocketwatch is in excellent condition, but the time it keeps is always too early.
90
Copper Pocketwatch
Trinkets
This pocketwatch is in excellent condition, but the time it keeps is always too late.
90
Greystone Deer
Trinkets
A simple statue often left as a territory marker by hunters. Pronghorn will often move them close to their lairs as a deadly lure.
47
Stag Figurine
Trinkets
A charm given to travellers in hopes of a swift journey.
47
Scary Storybook
Trinkets
The foreword indicates that these are best told in the dark. The black and white illustrations throughout are crude, sketchy, and haunting. Don't read the one about the neck ribbon.
47
Tales of Terror
Trinkets
A dusty moth-eaten tome pocked with glowing eyes. It's pretty safe to judge this book by its cover, though it might be a good idea to wait until it's not looking right at you.
47
Sunspot Clouddancer Hide
Organics
Removing this pelt in one piece is a challenge for any dragon.
46
Dreameater Tusk
Organics
If the dreameater that lost this still lives, the one who possesses this tusk should sleep lightly.
33
Brilliant Feather Cluster
Organics
It is said that these feathers may have been molted from the great Talona herself.
46
Ceremonial Sash
Dragonmade
Shed scales are sewn in between the intricate embroidery in this sash.
30
Potted Deepmine Fungi
Organics
A favored sign or distance marker used by clans living in the undersea cave networks that connect the Tangled Wood and Dragonhome.
29
Skein of Silky Yarn
Dragonmade
A bundle of mint-colored yarn, spun from the soft hair of the Gale Wolf. Don't envy the craftsman who had to collect it...
32
Umbral Yarn
Dragonmade
A coil of dusky yarn, spun from the silky hair of the Umbral Wolf. It produces a faint howling sound as it unravels.
33
Jade Peacock
Meat
The tragic jade peacock has a lifespan of about two and a half years, most of which is spent nearly entirely featherless. To make matters worse, in the time of their life that these birds gain their plumage is also when they are the most tasty.
45
4
Bloody Snapdragon
Plant
This hardy plant provides herbivorous dragons with a valuable source of food during long winter months, but tastes awful.
40
4
Madame Snapdragon
Plant
A common myth about this flower is that it sings at midnight and those who consume it are said to be bestowed the gift of a beautiful voice. Most of the time it simply results in terrible indigestion.
40
4
Blue-footed Gull
Meat
They are actually purple.
43
5
Southern Gull
Meat
Despite what it may tell you, this gull knows nothing of mane-care.
42
4
Black Swan
Meat
These elegant birds are competitive perfectionists.
70
8
Mute Swan
Meat
These swans prefer to live in nice, quiet lakes. They will passive-aggressively preserve their sleepy little domains.
70
8
Magpie
Meat
Magpies are hunted for both their meat and their amazing collections of shiny things.
55
6
Unicorn Dust
Organics
A pinch of unicorn dust and happy thoughts can allow a dragon to fly! It seems impossible, but it is true!
48
Fluted Conch
Organics
Extremely fragile. When these glittering shells are not used to make delicate jewelry, they can be ground up and mixed with paste to form an iridescent polish.
36
Multi-Lens Magnifier
Trinkets
Toymaker dragons often use devices like this to carve or paint intricate details onto dolls and figurines.
45
Smoky Quartz
Minerals & Ores
Dragons who stare deeply into this quartz may begin to discern meanings from the interplay of the dark and light flecks of quartz.
70
Rose Quartz
Minerals & Ores
A rose quartz by any other name would smell as sweet- ...why are you smelling quartz?
70
Crystal Quartz
Minerals & Ores
This crystal catches the light and reflects it in a scattering of color. Octarine is not present.
70
Blue Quartz
Minerals & Ores
Additional minerals color this quartz a brilliant blue; a fine specimen for the marketplace! Then again, one can never have too many shiny things in one's own hoard...
70
Jade
Minerals & Ores
This stone is opaque and ready to be carved by a careful hand or claw.
120
Jasper
Minerals & Ores
The vibrant red has earned this variety the nickname ''Bloodstone''.
120
Labradorite
Minerals & Ores
This mineral provides an iridescent display of reflected light.
120
Sacridite
Minerals & Ores
Lay down a Sacridite shard somewhere remote and it will start growing as long as there is anyone living nearby making wishes. (KS-Sponsored by Darrin P.)
72
Infused Crystal
Minerals & Ores
This crystal pulses with an unnatural energy and strange shapes move within. One should not stare overlong into it, lest they begin to stare back at you. (Special thanks Artorias.)
80
Charged Tungsten
Minerals & Ores
A popular material in bulbs and superalloys. Lightning dragons harvest the stuff like it's going out of style.
375
Raw Lapis Lazuli
Minerals & Ores
Hey! It's a big chunk of that rock that no one knows how to pronounce!
100
Almandine
Minerals & Ores
Large deposits of almandine are sometimes mistaken for rubies, though they are actually a type of garnet.
45
Amber
Minerals & Ores
Legends say that most of the realm's amber was formed in an ancient battle between the Flamecaller and the Gladekeeper, where terrible forest fires polymerized resin within the trees in the Viridian Labyrinth.
45
Apatite
Minerals & Ores
Apatite occasionally carries extremely rare metals. Extracting them from this mineral can be exhausting, and inhaling the residual dust from this process is known to cause insatiable hunger pangs.
45
Azurite
Minerals & Ores
This deep blue mineral is most often used as pigment due to its tendency to convert into malachite should it encounter too much heat. When not being harvested for crafts, they are admired for their large and beautiful crystal formations.
385
Kunzite
Organics
This gem can be affected by dragonbreath to capture flame luminosity for a short while. It is not uncommon to see bundles of kunzite hanging from the ceilings of caves in the Dragonhome, used as tunnel lighting for miners and excavators.
385
Bloodstone
Minerals & Ores
No one knows quite why, but the ritual of squeezing a bloodstone is often used to relieve stress after long and drawn out arguments.
45
Emerald
Minerals & Ores
It is very difficult to harvest emeralds, as their formations are the choice nesting ground for the extremely territorial Scarlet Echidna.
45
Moonstone
Minerals & Ores
This radiant gemstone is known for its magical ability to aid in the biological morphing processes of some rare types of sprites and fairies.
45
Morganite
Minerals & Ores
This pinkish beryl is pulverized and pulped with other materials to create the parchment used in Eternal Youth scrolls. Exposure to the stone alone will not reverse aging, though some create jewelry out of it and wear it in hopes of living a long life.
45
Onyx
Minerals & Ores
Onyx is a common material in centaur arrows and other weaponry.
45
Pink Chalcedony
Minerals & Ores
The Crystalspine Reaches, once granite mountains, are now entirely made of chalcedony after extreme arcane vortices warped their physical properties. Prolonged exposure to this radioactive silica can make non-arcane dragons very ill.
45
Prehnite
Minerals & Ores
This foggy green crystal is often used in trading and bartering among harpy beastclans. It has even been adopted as a currency by some dragon clans in the Shifting Expanse!
45
Rhodochrosite
Minerals & Ores
This vibrant mineral is commonly mined from hydrothermal vents off the coast of the Starfall Isles. It acts a catalyst for creating arcane metalwork.
45
Foo's Eye
Minerals & Ores
This banded stone is a popular gift in the Windswept Plateau, and is commonly set in decorative patterns at the entrances to wind dragon lairs, paired with protection charms.
45
Malachite Agate
Minerals & Ores
These brilliant green stones are often used as game pieces for the Sornieth variant of mancala.
80
Banded Olivine
Minerals & Ores
Everglade lashers that live near olivine deposits take on an especially brilliant emerald hue.
36
Banded Ironstone
Minerals & Ores
This striped rock has been smoothed and polished by water.
36
Last edited on May 26, 2016 21:02:36 by nicefrog