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TOPIC | Accessory stones for mage
So I'm working on a mage/healer and I've got 1 discipline and 2 ambushes.

Which setup for accessory stones is better: 2 ambushes, 2 disciplines, 1 ambush + 1 discipline

My mage is currently on top and I've noticed that with him having no ambushes, my farmer in the middle is missing a turn despite having 2 ambushes on him. So I'm thinking maybe doing a 1 ambush + 1 discipline would fix that while also giving the mage a chance for extra breath.
So I'm working on a mage/healer and I've got 1 discipline and 2 ambushes.

Which setup for accessory stones is better: 2 ambushes, 2 disciplines, 1 ambush + 1 discipline

My mage is currently on top and I've noticed that with him having no ambushes, my farmer in the middle is missing a turn despite having 2 ambushes on him. So I'm thinking maybe doing a 1 ambush + 1 discipline would fix that while also giving the mage a chance for extra breath.
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@StarkHarkness

There is a coli bug where the first turn is skipped. It's on the list of things to be fixed when the coli gets revamped but until then an ambush on your mage will help a lot.

As for your mage, it's cheaper to do a 1 ambush/1 discipline. It'll get you through but it's slower. For inspiration on what set-up to use, check out these links:

Discussion: http://flightrising.com/main.php?p=mb&board=frd&id=1312023&page=1
Sunreon's healerbot build: http://www1.flightrising.com/forums/frd/1432722/2

I use a 105 INT/85 QCK/ 17 VIT for the Golem's Workshop as it is slightly faster than Sunreon's healerbot (lowering the QCK lets me skip a few healer turns I don't need during some battles).

Stones: Meditate, Contuse, Aid, Scholarx3, Ambushx2. Elemental Attack, Rally and Haste are optional and are in order from most useful to least.

For more stone info, check Sylvandyr's damage guide:

http://flightrising.com/main.php?board=gde&id=967048&p=mb

Good luck!
@StarkHarkness

There is a coli bug where the first turn is skipped. It's on the list of things to be fixed when the coli gets revamped but until then an ambush on your mage will help a lot.

As for your mage, it's cheaper to do a 1 ambush/1 discipline. It'll get you through but it's slower. For inspiration on what set-up to use, check out these links:

Discussion: http://flightrising.com/main.php?p=mb&board=frd&id=1312023&page=1
Sunreon's healerbot build: http://www1.flightrising.com/forums/frd/1432722/2

I use a 105 INT/85 QCK/ 17 VIT for the Golem's Workshop as it is slightly faster than Sunreon's healerbot (lowering the QCK lets me skip a few healer turns I don't need during some battles).

Stones: Meditate, Contuse, Aid, Scholarx3, Ambushx2. Elemental Attack, Rally and Haste are optional and are in order from most useful to least.

For more stone info, check Sylvandyr's damage guide:

http://flightrising.com/main.php?board=gde&id=967048&p=mb

Good luck!
I want to live in Theory. Everything works there.

Have you checked the Gem MP for Gene and Breed scrolls before buying an AH listing from me ending in 5g?
@Nightwind
That is a ton of help, thank you!
@Nightwind
That is a ton of help, thank you!
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@StarkHarkness

You're welcome. I spend a lot of time in the coli and my list of useful bookmarks is very long. Have fun and feel free to pm if you've got questions.
@StarkHarkness

You're welcome. I spend a lot of time in the coli and my list of useful bookmarks is very long. Have fun and feel free to pm if you've got questions.
I want to live in Theory. Everything works there.

Have you checked the Gem MP for Gene and Breed scrolls before buying an AH listing from me ending in 5g?
@Nightwind
I will, thank you again!
@Nightwind
I will, thank you again!
iQDbaIG.pngVU2KtEp.pnglohf4Mo.pngmIJ4jhU.gif9VJKzaA.png