Play DnD (or any other tabletop game)? Have a dozen characters you throw at your DM's problems, often to their dismay at how frustratingly dumb PCs can be? Do you have SO MANY stories you are just waiting for the right sucker innocent victim to unload?
Or maybe you're a DM, and your players are so, so terrible all the time, and they just murderhobo'd their way through your rich fantasy world? Or maybe, when you'd planned for A, B, C and even D, but the party went with option Y, and you had to come up with contingencies for a surprise plague of dinosaurs...
Come here and share!
Play DnD (or any other tabletop game)? Have a dozen characters you throw at your DM's problems, often to their dismay at how frustratingly dumb PCs can be? Do you have SO MANY stories you are just waiting for the right sucker innocent victim to unload?
Or maybe you're a DM, and your players are so, so terrible all the time, and they just murderhobo'd their way through your rich fantasy world? Or maybe, when you'd planned for A, B, C and even D, but the party went with option Y, and you had to come up with contingencies for a surprise plague of dinosaurs...
Come here and share!
@
wbicepuppy
Oh boy, have I got a whole heap of characters for this! Granted, that's because they have a tragically short life expectancy, but still!
My current Pathfinder character is a Gillman Barbarian by the name of Yuzo, the Raging Wave. He's got a 16 in Charisma (because why not?) and in the three or four sessions I've been playing him he's raged for a grand total of three rounds... none of them consecutive. He seeks fame and fortune, but mostly fame and aspires to be the sort of hero that songs are sung about in taverns. He's also got a flair for the dramatic and a habit of naming his stuff and 'trophies' which so far has included a rock and a finger from a monster.
My favourite one thusfar was probably also the shortest lived. Innes Falkenrath, a Dhampir Paladin. I built him to be Dex-based, which was super fun, and it was really interesting for the short time I played him to work with/around the clash with his race and class. Unfortunately he was (accidentally, I think) railroaded into drowning, but he's still got a special place in my heart. Maybe one day I'll get to play him properly. One interesting thing about him is that while most Dhampirs end up orphans, Innes didn't. He was raised (and later murdered) by his undead father, which is mostly why he ended up a Paladin in the first place.
@
wbicepuppy
Oh boy, have I got a whole heap of characters for this! Granted, that's because they have a tragically short life expectancy, but still!
My current Pathfinder character is a Gillman Barbarian by the name of Yuzo, the Raging Wave. He's got a 16 in Charisma (because why not?) and in the three or four sessions I've been playing him he's raged for a grand total of three rounds... none of them consecutive. He seeks fame and fortune, but mostly fame and aspires to be the sort of hero that songs are sung about in taverns. He's also got a flair for the dramatic and a habit of naming his stuff and 'trophies' which so far has included a rock and a finger from a monster.
My favourite one thusfar was probably also the shortest lived. Innes Falkenrath, a Dhampir Paladin. I built him to be Dex-based, which was super fun, and it was really interesting for the short time I played him to work with/around the clash with his race and class. Unfortunately he was (accidentally, I think) railroaded into drowning, but he's still got a special place in my heart. Maybe one day I'll get to play him properly. One interesting thing about him is that while most Dhampirs end up orphans, Innes didn't. He was raised (and later murdered) by his undead father, which is mostly why he ended up a Paladin in the first place.
My last game, the characters weren't too original. Four Tortle brothers and the wise old monk who raised them (though unfortunately, not a rat). Still, it was funny to play out, particularly as my group likes to act in-character, so we basically played out a very weird session of fantasy TMNT.
We even had pizza together that night.
My last game, the characters weren't too original. Four Tortle brothers and the wise old monk who raised them (though unfortunately, not a rat). Still, it was funny to play out, particularly as my group likes to act in-character, so we basically played out a very weird session of fantasy TMNT.
We even had pizza together that night.
Formerly known as Brenning.
@
Quamosthy aw, losing characters like this sounds terrible and sad! I've lost an undead paladin on his first game, once, and that was after I did pretty much everything to save the rest of the party (it would've been a TPK if I hadn't!), and the DM gave us every chance possible to get us out of trouble, but even he couldn't save me from a nat. 19
I'm still going to play this tragic tin can again one day and see his story through.
@
Quamosthy aw, losing characters like this sounds terrible and sad! I've lost an undead paladin on his first game, once, and that was after I did pretty much everything to save the rest of the party (it would've been a TPK if I hadn't!), and the DM gave us every chance possible to get us out of trouble, but even he couldn't save me from a nat. 19
I'm still going to play this tragic tin can again one day and see his story through.
@
wbicepuppy
I just have really, really bad luck in D&D. I realised recently something kinda proof of that a little while back: in this current campaign I'm in, I've made new characters more times than I've levelled up.
My longest lived character was Nerissa, the amnesiac elf Ninja. She was super fun to play, but died to a crit while she was invisible. Not fun. Still, it was kinda neat playing a NG ninja with backstory heavily implying that she was pretty evil beforehand. Oh, and she made 'super muffins' one time, with 19+15 on her Craft (Cooking) check. No mechanical benefit, just really good muffins.
@
wbicepuppy
I just have really, really bad luck in D&D. I realised recently something kinda proof of that a little while back: in this current campaign I'm in, I've made new characters more times than I've levelled up.
My longest lived character was Nerissa, the amnesiac elf Ninja. She was super fun to play, but died to a crit while she was invisible. Not fun. Still, it was kinda neat playing a NG ninja with backstory heavily implying that she was pretty evil beforehand. Oh, and she made 'super muffins' one time, with 19+15 on her Craft (Cooking) check. No mechanical benefit, just really good muffins.
i have like 80 characters that i dont often get a chance to talk about. i wont detail all of them, but i want to drop in and bless OP for inviting people to talk about their ocs
i have like 80 characters that i dont often get a chance to talk about. i wont detail all of them, but i want to drop in and bless OP for inviting people to talk about their ocs
@wbicepuppy
Lemme tell you about the character I'm currently playing in a D&D 3.5 game.
Meet Dawn, Thri-Kreen Cleric of Pelor:
[img]https://i.imgur.com/nnCfPwM.png[/img]
(artwork by the talented Queblock @ FurAffinity)
Dawn's egg was recovered from her slaughtered clan's hive by a group of Paladins (the hive had been decimated by the forces of Asmodeus, whom the Paladins were hunting), who took it back to their patron's temple. From there, she was raised by the church her entire life and has never known the tribal life of her Thri-Kreen people. Once she came of age, she underwent the training to become a Cleric of the faith and eventually underwent a pilgrimage to help out the people of the region (and is how she ended up with the party).
She's super kind to a fault (Neutral Good to the core), and even though her appearance is off-putting at first her aura of goodness rubs off on people and her sheer kindness usually brings people around. In a party full of mostly Neutral (True/Chaotic) people who can sometimes be amoral, she acts as its moral compass and generally leads them in the right direction.
Also can I just tell you how amazing Multi-Weapon Fighting with four arms is? At my current BAB I'm hitting 8 times in one full round action. [i]Four holy maces of righteous sun fury.[/i]
@
wbicepuppy
Lemme tell you about the character I'm currently playing in a D&D 3.5 game.
Meet Dawn, Thri-Kreen Cleric of Pelor:
(artwork by the talented Queblock @ FurAffinity)
Dawn's egg was recovered from her slaughtered clan's hive by a group of Paladins (the hive had been decimated by the forces of Asmodeus, whom the Paladins were hunting), who took it back to their patron's temple. From there, she was raised by the church her entire life and has never known the tribal life of her Thri-Kreen people. Once she came of age, she underwent the training to become a Cleric of the faith and eventually underwent a pilgrimage to help out the people of the region (and is how she ended up with the party).
She's super kind to a fault (Neutral Good to the core), and even though her appearance is off-putting at first her aura of goodness rubs off on people and her sheer kindness usually brings people around. In a party full of mostly Neutral (True/Chaotic) people who can sometimes be amoral, she acts as its moral compass and generally leads them in the right direction.
Also can I just tell you how amazing Multi-Weapon Fighting with four arms is? At my current BAB I'm hitting 8 times in one full round action.
Four holy maces of righteous sun fury.
@
CAPozzy Let's go with the DnD characters, which was kind of the focus for this thread, haha. Can't be easy to be a blind ranger.
@
Corde She looks absolutely adorable. One of my friends started a Dark Sun campaign once and I pounced on the chance to play a Thri-Kreen, but the game didn't go very far, unfortunately.
@
CAPozzy Let's go with the DnD characters, which was kind of the focus for this thread, haha. Can't be easy to be a blind ranger.
@
Corde She looks absolutely adorable. One of my friends started a Dark Sun campaign once and I pounced on the chance to play a Thri-Kreen, but the game didn't go very far, unfortunately.
@
wbicepuppy (whoops... knew i would get carried away, too off topic)
the character i have the most experience playing is Cap, the blind human ranger and chaotic neutral loner. She has a simple beginning, living off the land in the mountains with a nervous cougar as a companion. She wasn't always blind, and her experience with sight helped her develop a strong sense of direction before she was attacked and blinded by, ironically, the same cougar that she travels with now. Her story began when tremors in the earth suddenly began wracking the mountains, leading her to investigate. She ended up in a large town at the base of the mountain looking for information, and met the other playable characters in looking for the source of the earthquakes.
And ive always wanted to DM, since i have all kinds of ideas, but since im not super great at planning out encounters and my game group isnt able to meet up very often, i havent gotten a chance to.
the original dm really got on my nerves, because he always tried to railroad the characters into doing very specific things, and described everything in a very boring and drawn out way.
and all of the other players were true neutral or neutral good, so none of them ever really had strong motives, which really halted our progress in the story-driven game. we really needed some variation in our characters.
@
wbicepuppy (whoops... knew i would get carried away, too off topic)
the character i have the most experience playing is Cap, the blind human ranger and chaotic neutral loner. She has a simple beginning, living off the land in the mountains with a nervous cougar as a companion. She wasn't always blind, and her experience with sight helped her develop a strong sense of direction before she was attacked and blinded by, ironically, the same cougar that she travels with now. Her story began when tremors in the earth suddenly began wracking the mountains, leading her to investigate. She ended up in a large town at the base of the mountain looking for information, and met the other playable characters in looking for the source of the earthquakes.
And ive always wanted to DM, since i have all kinds of ideas, but since im not super great at planning out encounters and my game group isnt able to meet up very often, i havent gotten a chance to.
the original dm really got on my nerves, because he always tried to railroad the characters into doing very specific things, and described everything in a very boring and drawn out way.
and all of the other players were true neutral or neutral good, so none of them ever really had strong motives, which really halted our progress in the story-driven game. we really needed some variation in our characters.