vidoxi wrote on 2017-04-18:
lol when i was like 12 and played okami for the first time i screamed and turned off the wii when i got the spider queen ghost jumpscare.
Oh man, that part. But Spider Queen more surprised than startled me. What did startle me was the laughing skull of Crimson Helm. Ungulate skulls are terrifying without context, but pretty cool otherwise.
More things that I find scary:
Mass Effect II: Overlord DLC. I'm gonna preface that one with the fact I have an odd fear of sound errors (yes, out of all things to be afraid of, this ridiculus thing is my worst phobia) and am not big on sudden scares in general, so this one is doubly horrifying for me. But, it fits within the athmosphere. I loved the story of the DLC, but I gotta admit, after the second time I heard
that noise I played through the entire thing on mute. I'm very skittish when it comes to weird sound stuff.
Yume Nikki. FACE. 'Nuff said.
Amnesia: The Dark Descent. For me, the most sense of dread I felt was in the Archieves. There are no monsters there, but the background
song noise playing the entire time is very terrifying. I wanted to get out of there as quickly as possible.
You know what, just have a listen. It feels a lot worse ingame, though.
Also, not sure anymore what that area was called, but the one where you had nowhere to hide but large pillars, couldn't see more than about a metre ahead of you and Brutes surrounded you. That was also pretty bad.
The Elder Scrolls: Skyrim. Meridia's Beacon. 'Oh cool, new item, I wonder what it's for.' *picks up, closes inventory* GHAAAAAA! (And I tell you, so far I fell for it every single time. When will I learn?)
Fallout III. Tranquility Lane. Damn, that place felt absolutly off. Everythings black and white, you only have a stopped watch instead of you Pip-boy and the music there is the only song that has a hard loop break. Screw that place. Also, getting the good result in that place is stragely terrifying too. That abandoned house, the seeminly random items... it's just very off.
Pokémon DPP. Okay, this one is a very minor one that still, to these days, seems very off putting to me. Hearthome City, that Church thing. No music is playing, nothing. It's completly silent. Inside it are only strage people with no plot relevance. The entire thing is just
there. Best: The game refers to it only as 'Foreign Building'. NOT EVEN THE GAME KNOWS WHAT TO MAKE OF IT! Gamefreak, please give me some gen4 remakes. Maybe that'll bring more clarity. Or less, more likely.
That's it for now, I might think of more later. I was sleepy before I wrote this but not so much anymore.
Edit: Wrong daedra artifact. Corrected.