@Ayeva I ran into two problems. #1 you are missing Facet in the secondary gene list. #2, when I filled out all the info on dragon sale, copied the produced code and pasted it into a forum post, it simply showed the code- not the sale post as it should look.
TOPIC | [TOOL] Automatic BBCODE dragon images
@Ayeva I ran into two problems. #1 you are missing Facet in the secondary gene list. #2, when I filled out all the info on dragon sale, copied the produced code and pasted it into a forum post, it simply showed the code- not the sale post as it should look.
@Twinkletoe
Hey!
As for #1, in which part is the facet missing? Can you provide me with a screenshot of the dropdown list?
For #2, can you also provide me with a screenshot of that? I would really appreciate it.
As I look at the site now, everything seems to work, so I would really appreciate screenshots of what is bugged :)
Hey!
As for #1, in which part is the facet missing? Can you provide me with a screenshot of the dropdown list?
For #2, can you also provide me with a screenshot of that? I would really appreciate it.
As I look at the site now, everything seems to work, so I would really appreciate screenshots of what is bugged :)
@Twinkletoe
Hey!
As for #1, in which part is the facet missing? Can you provide me with a screenshot of the dropdown list?
For #2, can you also provide me with a screenshot of that? I would really appreciate it.
As I look at the site now, everything seems to work, so I would really appreciate screenshots of what is bugged :)
Hey!
As for #1, in which part is the facet missing? Can you provide me with a screenshot of the dropdown list?
For #2, can you also provide me with a screenshot of that? I would really appreciate it.
As I look at the site now, everything seems to work, so I would really appreciate screenshots of what is bugged :)
@Ayeva Well, I have no idea what happened the other day. I tried the coding multiple times and it never worked. And facet was not there!!! Today, it is, and all the coding works fine. I have NO idea. Sorry about the false alarm. And thanks for updating the new genes.
@Ayeva Well, I have no idea what happened the other day. I tried the coding multiple times and it never worked. And facet was not there!!! Today, it is, and all the coding works fine. I have NO idea. Sorry about the false alarm. And thanks for updating the new genes.
@Ayeva
This is more of a general question but how do you generate the number in " " below (I also added spaces to stop the code from running?)
I saw you made a generator so I thought you would know the answer to this
e.g from my dragon Istalri:
[ url=http:/ /flightrising . com / main.php?dragon=29250963 ]
[ img]http:/ /flightrising . com / rendern / 350 / "292510" / 29250963_350 . png[ /img]
[ /url]
e.g from my dragon Kverst:
[ url=http:/ /flightrising . com / main.php?dragon=33590927]
[ img]http:/ /flightrising . com / rendern / 350 / "335910" / 33590927_350 . png[ /img]
[ /url]
(Context: I'm trying to make a similar thing and I dont want to use your generator so I can kind of revise for my tests coming up, doing it myself makes for great revision! but I have no clue what this number "292510" or "335910" means? Or how I could generate it myself as well?)
This is more of a general question but how do you generate the number in " " below (I also added spaces to stop the code from running?)
e.g from my dragon Istalri:
[ url=http:/ /flightrising . com / main.php?dragon=29250963 ]
[ img]http:/ /flightrising . com / rendern / 350 / "292510" / 29250963_350 . png[ /img]
[ /url]
e.g from my dragon Kverst:
[ url=http:/ /flightrising . com / main.php?dragon=33590927]
[ img]http:/ /flightrising . com / rendern / 350 / "335910" / 33590927_350 . png[ /img]
[ /url]
(Context: I'm trying to make a similar thing and I dont want to use your generator so I can kind of revise for my tests coming up, doing it myself makes for great revision! but I have no clue what this number "292510" or "335910" means? Or how I could generate it myself as well?)
@Ayeva
This is more of a general question but how do you generate the number in " " below (I also added spaces to stop the code from running?)
I saw you made a generator so I thought you would know the answer to this
e.g from my dragon Istalri:
[ url=http:/ /flightrising . com / main.php?dragon=29250963 ]
[ img]http:/ /flightrising . com / rendern / 350 / "292510" / 29250963_350 . png[ /img]
[ /url]
e.g from my dragon Kverst:
[ url=http:/ /flightrising . com / main.php?dragon=33590927]
[ img]http:/ /flightrising . com / rendern / 350 / "335910" / 33590927_350 . png[ /img]
[ /url]
(Context: I'm trying to make a similar thing and I dont want to use your generator so I can kind of revise for my tests coming up, doing it myself makes for great revision! but I have no clue what this number "292510" or "335910" means? Or how I could generate it myself as well?)
This is more of a general question but how do you generate the number in " " below (I also added spaces to stop the code from running?)
e.g from my dragon Istalri:
[ url=http:/ /flightrising . com / main.php?dragon=29250963 ]
[ img]http:/ /flightrising . com / rendern / 350 / "292510" / 29250963_350 . png[ /img]
[ /url]
e.g from my dragon Kverst:
[ url=http:/ /flightrising . com / main.php?dragon=33590927]
[ img]http:/ /flightrising . com / rendern / 350 / "335910" / 33590927_350 . png[ /img]
[ /url]
(Context: I'm trying to make a similar thing and I dont want to use your generator so I can kind of revise for my tests coming up, doing it myself makes for great revision! but I have no clue what this number "292510" or "335910" means? Or how I could generate it myself as well?)
This looks great, I've been wanting to do some of these things for my lore.
This looks great, I've been wanting to do some of these things for my lore.
@ILUVDRAGONS
I'm not Ayeva, but...
There's two ways that I know of to get that number:
1. Add 1 to the dragon's ID and then divide that by 100. Round the result to the higher integer.
2. Remove the last two digits of the dragon's ID and then add one.
I'm not Ayeva, but...
There's two ways that I know of to get that number:
1. Add 1 to the dragon's ID and then divide that by 100. Round the result to the higher integer.
29250963 -> 292509.63 -> 292510
2. Remove the last two digits of the dragon's ID and then add one.
29250963 -> 292509 -> 292510
@ILUVDRAGONS
I'm not Ayeva, but...
There's two ways that I know of to get that number:
1. Add 1 to the dragon's ID and then divide that by 100. Round the result to the higher integer.
2. Remove the last two digits of the dragon's ID and then add one.
I'm not Ayeva, but...
There's two ways that I know of to get that number:
1. Add 1 to the dragon's ID and then divide that by 100. Round the result to the higher integer.
29250963 -> 292509.63 -> 292510
2. Remove the last two digits of the dragon's ID and then add one.
29250963 -> 292509 -> 292510
I'm really glad you guys explained without my help, I only have very little time nowadays for flight rising and usually do not talk on forums :)
And thanks everyone for your appreciation, as always - I am very happy to know that you find this simple tool useful!
And, a small info:
Capsule gene has been added to the site!
It is not visible yet in the images, will be after the staff implements it though!
And thanks everyone for your appreciation, as always - I am very happy to know that you find this simple tool useful!
And, a small info:
Capsule gene has been added to the site!
It is not visible yet in the images, will be after the staff implements it though!
I'm really glad you guys explained without my help, I only have very little time nowadays for flight rising and usually do not talk on forums :)
And thanks everyone for your appreciation, as always - I am very happy to know that you find this simple tool useful!
And, a small info:
Capsule gene has been added to the site!
It is not visible yet in the images, will be after the staff implements it though!
And thanks everyone for your appreciation, as always - I am very happy to know that you find this simple tool useful!
And, a small info:
Capsule gene has been added to the site!
It is not visible yet in the images, will be after the staff implements it though!