I'm extremely sorry that I couldn't respond to anyone who posted for the previous prompt! As I mentioned before, real life has been quite busy, but I didn't imagine it would be quite so extreme. :c I'll still try to reply when I can, but in the meantime, I'm still very much enjoying reading all of the fantastic ideas you've all put out! You guys have such interesting and creative interpretations of lore and I adore the way Lorenieth's discussions have gone so far, especially when people bounce ideas off one another! :D
Anyway, thank you so much for understanding! ^^ Have a wonderful evening!
{User Lore} What is your clan's overall social structure like? Do you have other cool ideas for clan social structures?
Buffer Prompt
Apparently, I can't put "User Lore" in standard brackets. XD
There are many ways to structure the society of one's clan. Perhaps a dictator rules as the only dragon in an elite class, crushing all others beneath them. Perhaps it's run by a well-ordered court who collectively governs a stratified series of lower classes. Or maybe it's pure anarchy, and the concept of socioeconomic classes just isn't in practice. But these hypothetical scenarios are mere summaries; the social structures of lore clans can be so rich and complex and interesting, and that's why we'll be discussing them today!
Does your clan have one or more leaders? If so, how do they lead, and if not, is there order? Are there different, tangible levels of stratified socioeconomic classes, or do they blur together? If there are different classes, is there mobility between them? Are any institutions, guilds, or alliances involved in the social structure of your clan? Is your clan a cohesive whole, or does it include different factions? If the latter is the case, are they run similarly or not?
Feel free to share ideas both from your official clan lore, and/or just cool concepts you have but aren't personally using! Don't be afraid to delve into details, use charts, and share a few dragons who play key roles in your clan's hierarchy!
And -- of course -- if you're still figuring out your clan social structure or any details associated with it, feel free to brainstorm here and request feedback from Lorenieth's members! One is both welcomed and encouraged to give polite, constructive comments on user lore as long as the user asks for it. :D
I can't wait to see all the awesome ideas you guys have!
{*}
Some Thoughts:
I'll admit, I haven't had a lot of time recently to revamp my own lore, so my responses to any User Lore prompts for a while may boil down to a few scattered details and an "oops, how do I proceed from there?" XD However, I'll still do my best to answer any and all User Lore prompts to the best of my abilities!
My lair is currently divided into two relevant "sections" -- one primarily for the lore of personal permanent dragons, and one primarily for the lore of my current Legacy of War challenge,
The Waltz of Whispers. The latter is much more fleshed out (and even has subsections), so I'll start there!
Quote:
Fyrith is a city-state in the Gladeveins. Formerly ruled by a king and queen, it was a center of tourism and trade alike and attracted dragons from all over Sornieth, especially those interested in herbalism and gardening. Its whole social structure was primarily centered on this trade, and under the council of the benevolent monarchy, there existed a prominent middle class of merchants, landscapers, and florists. Poverty was low, and the monarchs encouraged their council to train the poor in skilled jobs and help them find (or give them) working positions to get back on their feet.
However, this societal structure came to an abrupt end. A prominent group of criminal gangs called the Black Satin Alliance orchestrated a coup against Fyrith, killing the monarchs and council and replacing them with their leader,
Branwen the Brutal. With her on top as dictator, the city is now governed by an upper class of rogues who are given free reign to raid unwitting traders and terrorize the former middle class dragons who never escaped. These unlucky peasants are now used primarily to make weapons or entertain their overlords under the threat of violence. Class mobility exists in a harsher form; peasants may be forced to join the rogues if their captors see potential, and rogues may be reduced to peasants when they outlive their usefulness... provided the Alliance is feeling merciful.
The former citizens who managed to escape have since formed a secret resistance known as the Whisperers. Living in an underground labyrinth, their society is run by one elder of each dragon breed (for the most part, but that's spoiler territory). They all play a hand in ensuring the infrastructure runs smoothly. Beneath them is a class of agents who do surface missions to help those suffering under the dictatorship and recruit new Whisperers. Then there are the volunteers who work to help ensure the safety, comfort, and survival of the Whisperers: a class of cooks, interior designers, tailors, guards, and the like. At the bottom are those who are too young, sick, or otherwise indisposed and cannot immediately help. Nonetheless, they’re all cared for; the Whisperers pride themselves on maintaining connections and a sense of compassion in defiance of Branwen’s reign.
Admittedly, my lore for my permadragons is much less solid. They live in the territory of the Biome Clan, which takes the form of a small town. It's lightly governed by its leader,
Veridios, and his three generals:
Pheonie,
Cumulus, and
Heliconia. The territory is a peaceful place filled with lush fields, mostly used to train recruits for the Gladekeeper. As for the town, it serves as the home to an eclectic but friendly bunch of dragons who all coexist as a sort of odd, adoptive family. Unfortunately, this rough summary is pretty much all I've got so far, but I'm going to hopefully take some time to work out the kinks in the near future! :D
And once real life has chilled a bit.
Pinglist was here.