That is totally understandable and a good call to keep stats from being a distraction while testing. While I'm eager for agility to be fixed, making sure the relaunch of the coliseum is fully functional is much more important.
TOPIC | Coliseum: AGI Update
That is totally understandable and a good call to keep stats from being a distraction while testing. While I'm eager for agility to be fixed, making sure the relaunch of the coliseum is fully functional is much more important.
Thank you for listening.
In the end, users care that their experience in the Coli is quick, streamlined, and painless.
Anything that disrupts this speed and ease-of-use, is not going to be a good change.
We don't want more 'challenge' in a game feature nobody plays for fun, we want reliability.
In the end, users care that their experience in the Coli is quick, streamlined, and painless.
Anything that disrupts this speed and ease-of-use, is not going to be a good change.
We don't want more 'challenge' in a game feature nobody plays for fun, we want reliability.
Thank you for listening.
In the end, users care that their experience in the Coli is quick, streamlined, and painless.
Anything that disrupts this speed and ease-of-use, is not going to be a good change.
We don't want more 'challenge' in a game feature nobody plays for fun, we want reliability.
In the end, users care that their experience in the Coli is quick, streamlined, and painless.
Anything that disrupts this speed and ease-of-use, is not going to be a good change.
We don't want more 'challenge' in a game feature nobody plays for fun, we want reliability.
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Thank you for listening to our feedback about this, I'm glad AGI changes will not be included in the rewrite untested.
Thank you for listening to our feedback about this, I'm glad AGI changes will not be included in the rewrite untested.
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