So I have a ton of fun in challenges where I have to meet a quota before moving to the next stage, and based on previous challenges I've been in, I came up with this one:
[quote="Rules"]
[LIST=1]
[*] Start in the Training Grounds. (if you REALLY want you can start anywhere and go random, but I find it's more fun to go in order.)
[*] You must fight each level until you obtain [b]5 familiars[/b]. Repeats 2x are allowed, but 3x are not.
[*] Record your time, your five familiars, and any other interesting drops in some post to this thread, and move to the next level.
[*] Keep track of your total time for all Coli levels, if you want to compete against other users!
[/LIST]
[/quote]
I will keep track of this thread, and the fastest 3 and slowest 3 will get mention in a top post, updated as I go. So, if you finish the challenge and have a total time, ping me @sevdrag! I don't have [i]tons[/i] of rare stuff but I do have some good stuff and anyone who makes the board will receive a random gift, even if it's 'just' gems.
You can use one post, a few posts, or many posts to track your progress. Just be sure to ping me in the post with your final time if you want to get on the challenge board.
If you're a lore lair, think of it as your dragons going out to recruit allies for their flight/clan. If you're a mercenary, think of it as familiar $$ or Baldwin materials. If you're neither, enjoy some Coli grinding! :D
zzzzzzzzzzsssssssssssssssssssss (this is an entry from my cat)
I am starting tonight to try to provide a baseline for times -- feel free to start competing with me any time. :D
So I have a ton of fun in challenges where I have to meet a quota before moving to the next stage, and based on previous challenges I've been in, I came up with this one:
Rules wrote:
Start in the Training Grounds. (if you REALLY want you can start anywhere and go random, but I find it's more fun to go in order.)
You must fight each level until you obtain 5 familiars. Repeats 2x are allowed, but 3x are not.
Record your time, your five familiars, and any other interesting drops in some post to this thread, and move to the next level.
Keep track of your total time for all Coli levels, if you want to compete against other users!
I will keep track of this thread, and the fastest 3 and slowest 3 will get mention in a top post, updated as I go. So, if you finish the challenge and have a total time, ping me @sevdrag! I don't have tons of rare stuff but I do have some good stuff and anyone who makes the board will receive a random gift, even if it's 'just' gems.
You can use one post, a few posts, or many posts to track your progress. Just be sure to ping me in the post with your final time if you want to get on the challenge board.
If you're a lore lair, think of it as your dragons going out to recruit allies for their flight/clan. If you're a mercenary, think of it as familiar $$ or Baldwin materials. If you're neither, enjoy some Coli grinding! :D
zzzzzzzzzzsssssssssssssssssssss (this is an entry from my cat)
I am starting tonight to try to provide a baseline for times -- feel free to start competing with me any time. :D
Feymarch Apothecary
| experimenting with XXY combinations galore |
|| i collect unusual triples!
|| lovely unusual combos
TRAINING GROUNDS
win time: 1:46:39
total time: 1:46:39
Familiars wrote:
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
|
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
|
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
|
Emerald Webwing
Familiar
Warped by arcane energies, this twisted bird bears little resemblance to its parents. All its eyes are looking in different directions.
1525
|
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
Cool Stuff wrote:
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
|
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
|
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
|
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
|
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
|
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
|
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
|
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
|
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
|
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x 16 |
WOODLAND PATH
win time: 2:04:16
total time: 3:50:55
Familiars wrote:
Coral Basilisk
Familiar
While unable to turn a dragon to stone, a coral basilisk's steely gaze can hold foolish dragons captive.
1650
|
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
|
Death's-Head Stag
Familiar
Some consider it a harbinger of misfortune, but most dismiss such omens as old-wyrm's tales. (KS-sponsored by Windswept.)
1500
|
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
1775
|
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Cool Stuff wrote:
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
|
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
|
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
|
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
|
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
|
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
|
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
|
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
|
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
|
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
|
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
|
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
|
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
|
Vista: Woodland Path
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
|
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
|
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
|
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
|
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
|
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
|
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x 32 |
Feymarch Apothecary
| experimenting with XXY combinations galore |
|| i collect unusual triples!
|| lovely unusual combos
hmmm why not, getting tired of forgotten cave
NO DUPES RUN, must gift every familiar off at random but allowed to keep apparel/vista/stones
@Oratorio
[quote]Training Field:
[item=dark-tufted sparrowmouse][/quote]
SCORCHED FOREST
win time: 1:52:01
total time: 5:42:56
Familiars wrote:
Extinguished Jackalope
Familiar
Jackalope ensnare bits of dry debris to burn when they forage in dangerous terrain. After this fuel has burned out, the jackalope is vulnerable to predators.
1800
Death's-Head Stag
Familiar
Some consider it a harbinger of misfortune, but most dismiss such omens as old-wyrm's tales. (KS-sponsored by Windswept.)
1500
Extinguished Jackalope
Familiar
Jackalope ensnare bits of dry debris to burn when they forage in dangerous terrain. After this fuel has burned out, the jackalope is vulnerable to predators.
1800
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Red-Winged Owlcat
Familiar
The male red-winged owlcat displays vibrant red plumage across its wings. The female is much plainer, but much more deadly for its camouflage.
1900
Cool Stuff wrote:
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
.
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Feymarch Apothecary
| experimenting with XXY combinations galore |
|| i collect unusual triples!
|| lovely unusual combos
Count me in, no fodder and no life= maximum fun
@UniqueZephlyn
Start time: 10:50 My time
End time: 11:15 My time
Total time: 0 hours and 25 minutes
[b][center]Training Fields[/center][/b]
[quote=Familiars][img]http://www1.flightrising.com/static/cms/familiar/408.png[/img][img]http://www1.flightrising.com/static/cms/familiar/377.png[/img] X2[img]http://flightrising.com/images/cms/familiar/338.png[/img][img]http://flightrising.com/images/cms/familiar/3070.png[/img] [/quote]
[quote=Interesting Drops][img]http://www1.flightrising.com/static/cms/battle_items/523.png[/img] x2, 0 Fragments.[/quote]
Comments: well that was really fast. While I'm glad.. I wanted atleast something good from that but okay, yay for Baldwin fodder!
----
Start time: 11:20 PM My time, Aug 14
End time: 12:35 PM My time, Aug 14 (Took 5 min break to stretch and let the dogs out, not sure if that counts towards my time..)
Total time: 1 Hour 35Min
[b][center]Woodland Path[/center][/b]
[quote=Familiars][img]http://flightrising.com/images/cms/familiar/597.png[/img][img]http://flightrising.com/images/cms/familiar/596.png[/img][img]http://flightrising.com/images/cms/familiar/358.png[/img][img]http://flightrising.com/images/cms/familiar/616.png[/img] X2[/quote]
Why is this moving so fast?! :/
Edit2: I'm expecting full on 1 Egg nests and never finding another good drop in the coli again at this rate...
[quote=Interesting Drops][img]http://flightrising.com/images/cms/battle_items/729.png[/img][img]http://flightrising.com/images/cms/battle_items/511.png[/img], 5 Fragments[/quote]
Comments; I was expecting even longer. Kinda glad that ended :P and yay, more Baldwin fodder!!
----
[b]Sleeping now[/b]
Count me in, no fodder and no life= maximum fun
@UniqueZephlyn
Start time: 10:50 My time
End time: 11:15 My time
Total time: 0 hours and 25 minutes
Training Fields
Familiars wrote:
X2
Interesting Drops wrote:
x2, 0 Fragments.
Comments: well that was really fast. While I'm glad.. I wanted atleast something good from that but okay, yay for Baldwin fodder!
----
Start time: 11:20 PM My time, Aug 14
End time: 12:35 PM My time, Aug 14 (Took 5 min break to stretch and let the dogs out, not sure if that counts towards my time..)
Total time: 1 Hour 35Min
Woodland Path
Familiars wrote:
X2
Why is this moving so fast?! :/
Edit2: I'm expecting full on 1 Egg nests and never finding another good drop in the coli again at this rate...
Interesting Drops wrote:
, 5 Fragments
Comments; I was expecting even longer. Kinda glad that ended :P and yay, more Baldwin fodder!!