Fair Square
‘Twas a fair in a square far away
With magicians, actors, and minstrels of many.
It garnered much fame with a public to sway
But such sway will soon be their fall
‘Twas a public drought, and the square did suffer
Little came to see the wonders in their sleeves
Their fame fleeting, their hunger sent to offer
The blood of their brethren for a bleeding of people
But they weren’t unheard, and the news was spreadt.
The tainted few were in their ilk.
The tainted few amongst them, they dreadt.
Their devil awaits the blood spilt.
Welcome to Fair Square, greatest of creation
See miracles and fortunes beyond description
See the wonders from across the lands
With our many marvelous without-bound bands
‘Twas a fair in a square far away
With magicians, actors, and minstrels of many.
It garnered much fame with a public to sway
But such sway will soon be their fall
‘Twas a public drought, and the square did suffer
Little came to see the wonders in their sleeves
Their fame fleeting, their hunger sent to offer
The blood of their brethren for a bleeding of people
But they weren’t unheard, and the news was spreadt.
The tainted few were in their ilk.
The tainted few amongst them, they dreadt.
Their devil awaits the blood spilt.
Welcome to Fair Square, greatest of creation
See miracles and fortunes beyond description
See the wonders from across the lands
With our many marvelous without-bound bands
Hello there. I've been away from mafia for a while. It's crazy. I hope I'll be ready to draw a new square.
Rules & Information:
- This is a role madness mafia game.
- This game uses codenames. The codenames are made to be similar.
- Day lasts for approximately 48 hours, and night for 24 hours.
- Day and night ends at 4:00 FRT.
- Politeness and niceness is expected from players. Be nice.
- No talking is allowed at night phase.
- All players are required to be active. To demonstrate one's activeness, players have a mandatory at least 3 post requirement per day phase.
- Don't post anything the GM sends you word for word, but you can paraphrase.
- Send me your actions at night phase. Unsent actions are automatically assumed to be doing nothing.
- Rules may be subject to change and revision.
- Have fun.
Roles:
The Magician
An expert in making things disappear. Blocks a player from being reached and using their abilities.
The Cartomancer
By your connections with fate, you can know a player's name, role, alignment, or action at night, but not two or all three at once.
The Oracle
By your connections with the heavens, you can ask a question which will be answered. Your ability can only be used during the day, and must be publicly announced (ping me!).
The Foodstall Keeper
Warden of scrumptiousness, keeper of refreshments, and guardian of deliciousness. You can throw a food item in another player's way.
The Milkman
Deliveryperson of milk. Delivers them in jugs. Heals poisoned players. Poisoned players will die in the night after the day it was announced.
The Monster Tamer
Master of wild beasts. Can order a beast to kill, poison, or incapacitate a player.
The Knife Thrower
Juggler of blades. By the dexterity of your hands, you can strike true and kill a player.
The Merchant
A seller of curios and souvenirs. Use your items to your advantage, or give the benefits to another player.
The Phantom Vandal
Noone knows who they is, but ever since they appeared, they only did nothing but litter and vandalize. You really should get rid of them.
The Mailman
A courier carrying mail. Is he a deliverer of salvation or a deliverer of doom?
The Janitor
The last person who sees a scene. You clean the evidence left on the scene you last visited by power of responsibility.
The Musketeer
Eagle-eyed and steady-handed. You can shoot a target with sure precision.
The Jester
Just jest it! Don't let your jesters be jestless.
The Smuggler
A seller and acquirer of illegal stuff. Seller of potions, poisons, and gadgets. Use or give an item to benefit in their effects.
The Medicine Man
Healer of wounds, and purger of poisons. Heals poisoned, players or revives a dead one, but not both at the same time.
The Acrobat
Nimble and quick. Able to escape every attack upon it.
The Showman
Clever and slick. Charms the audience in a moment's time, and directs the show of the performers.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I'm Fil but you can call me Dan. Time: FR +15/+16 Offline during: 6:00-21:00 and 6:00-16:00 |
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