Forum Games
Play word and forum games here.
TOPIC | Shall We Play A Game (of Doors)?
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Hello!

Recently I have noticed a startling lack of active doors games, and so I decided to start one of my own. Classic rules, as stated below.

1. The creator of the doors must use images or descriptions to describe AT LEAST 3
doors, each with a mystery gift (or gifts) behind them
2. People claim the doors by pinging the writer with the number/description of the
door they want
3. Once all the doors are claimed, the writer must send the gifts (one of which will be
a dragon) in 24 hours
4. If the writer fails to post the doors within 48 hours, they are banned from the game for the next 3 days
5. Whoever gets the dragon makes the next set of doors


Additional Rules:
- No re-gifting the same dragon from the games. You may sell or exalt that dragon, message the owner asking to return them, or keep it. You are allowed to re-gift the dragon in the games after five rounds have passed.

-You are required to send the person their gift via crossroads or messages. You may not sell or give away that gift if the person does not take it within a few days. If anyone does this, please message the sender and/or me to handle the issue. In the event that the sender inadvertently sells/gives away the gift, they must either give the gift's value in treasure to the prize winner or give them a new version of the gift purchased in the auction house/marketplace

-If you are for some reason unable to do the next set of doors after winning the dragon, ping me @/panakaatthedisco and I will take care of the next set for you in the interest of continuing the game.

-If you have just won the dragon, you may not play in the next two rounds- but after that, you are free to join.
_____________________________________________________________________

Without further ado, let's get into it!
~~~~~~~~~

DOOR #1:
This door is made of a shiny, silvery material, but when you go to touch it, it ripples like liquid. A faint smell of rubbing alcohol comes from it. There doesn't seem to be a clear way in, as far as you can tell.

DOOR #2:
This door looks like a geode, hewn into an underground cavern deep within the mountains. The amethyst door sparkles and shimmers by the light of the torches lining the walls. One of the amethyst offshoots jutting from the geode almost seems to be shaped like a handle- perhaps this is the way to open the door and see what's behind it?

DOOR #3:
Vines and Spanish moss cover this door, deep within the swamplands. The cacophony of crickets chirping and frogs croaking is heard all around. The door itself is set into the trunk of an ancient cypress trees, the largest in the grove.
Hello!

Recently I have noticed a startling lack of active doors games, and so I decided to start one of my own. Classic rules, as stated below.

1. The creator of the doors must use images or descriptions to describe AT LEAST 3
doors, each with a mystery gift (or gifts) behind them
2. People claim the doors by pinging the writer with the number/description of the
door they want
3. Once all the doors are claimed, the writer must send the gifts (one of which will be
a dragon) in 24 hours
4. If the writer fails to post the doors within 48 hours, they are banned from the game for the next 3 days
5. Whoever gets the dragon makes the next set of doors


Additional Rules:
- No re-gifting the same dragon from the games. You may sell or exalt that dragon, message the owner asking to return them, or keep it. You are allowed to re-gift the dragon in the games after five rounds have passed.

-You are required to send the person their gift via crossroads or messages. You may not sell or give away that gift if the person does not take it within a few days. If anyone does this, please message the sender and/or me to handle the issue. In the event that the sender inadvertently sells/gives away the gift, they must either give the gift's value in treasure to the prize winner or give them a new version of the gift purchased in the auction house/marketplace

-If you are for some reason unable to do the next set of doors after winning the dragon, ping me @/panakaatthedisco and I will take care of the next set for you in the interest of continuing the game.

-If you have just won the dragon, you may not play in the next two rounds- but after that, you are free to join.
_____________________________________________________________________

Without further ado, let's get into it!
~~~~~~~~~

DOOR #1:
This door is made of a shiny, silvery material, but when you go to touch it, it ripples like liquid. A faint smell of rubbing alcohol comes from it. There doesn't seem to be a clear way in, as far as you can tell.

DOOR #2:
This door looks like a geode, hewn into an underground cavern deep within the mountains. The amethyst door sparkles and shimmers by the light of the torches lining the walls. One of the amethyst offshoots jutting from the geode almost seems to be shaped like a handle- perhaps this is the way to open the door and see what's behind it?

DOOR #3:
Vines and Spanish moss cover this door, deep within the swamplands. The cacophony of crickets chirping and frogs croaking is heard all around. The door itself is set into the trunk of an ancient cypress trees, the largest in the grove.
XiZz4yY.jpg
@panakaatthedisco

I choose Door 1!
@panakaatthedisco

I choose Door 1!
3_4_18_by_akecai-dc4zbli.png
@panakaatthedisco door three please!
@panakaatthedisco door three please!
f5uqMGJ.png
@panakaatthedisco Door two please~!
@panakaatthedisco Door two please~!
HH9s5.gifFh9ev.gif Bx / fr +0

28050160059_8524b9f293_m.jpg
@Akecai You touch the silver stream again, harder this time, surprised to find that your hand slips through the liquid and into cool air behind it. You pass through the liquid and find yourself standing in a dark, damp room- the smell of alcohol is stronger in here. Covering your nose, you search the room and find a silver chest. Upon opening it, you find the following items, and decide to take them back to your hoard: [img]http://flightrising.com/images/cms/trinket/245.png[/img] x 5[img]http://flightrising.com/images/cms/skins/25939.png[/img][img]http://flightrising.com/images/cms/battle_items/1276.png[/img] @bxsmxth You turn the handle and the great geode door creaks open, revealing a glittering hall filled with crystals and treasure. It appears to be an old miner's workshop, where jewel-encrusted clothing and armor was made years ago! It seems as if it's been abandoned for quite some time, and so you decide to take the glittering spoils with you. [img]http://flightrising.com/images/cms/equipment/20830.png[/img][img]http://flightrising.com/images/cms/equipment/23020.png[/img][img]http://flightrising.com/images/cms/trinket/2946.png[/img] [img]http://flightrising.com/images/layout/icon_gems.png[/img] x 10 @Silvertabby13 You push against the bark and feel it click open, standing back and wondering what treasures you will find inside. But rather than treasure chests or armor or gold, you find yourself face to face with a baby Ridgeback! The little thing yawns softly, stretching out before leaping into your arms. You search high and low throughout the swamps, but see no sign of the hatchling's parents. You decide to bring her back to your clan, knowing her odds of survival are slim if you leave her out here. [img]http://flightrising.com/rendern/350/398397/39839603_350.png[/img]
@Akecai
You touch the silver stream again, harder this time, surprised to find that your hand slips through the liquid and into cool air behind it. You pass through the liquid and find yourself standing in a dark, damp room- the smell of alcohol is stronger in here. Covering your nose, you search the room and find a silver chest. Upon opening it, you find the following items, and decide to take them back to your hoard:

245.png x 525939.png1276.png


@bxsmxth
You turn the handle and the great geode door creaks open, revealing a glittering hall filled with crystals and treasure. It appears to be an old miner's workshop, where jewel-encrusted clothing and armor was made years ago! It seems as if it's been abandoned for quite some time, and so you decide to take the glittering spoils with you.

20830.png23020.png2946.png
icon_gems.png x 10


@Silvertabby13
You push against the bark and feel it click open, standing back and wondering what treasures you will find inside. But rather than treasure chests or armor or gold, you find yourself face to face with a baby Ridgeback! The little thing yawns softly, stretching out before leaping into your arms. You search high and low throughout the swamps, but see no sign of the hatchling's parents. You decide to bring her back to your clan, knowing her odds of survival are slim if you leave her out here.

39839603_350.png
XiZz4yY.jpg
Door 1: An old wooden door rests comfortably in its frame. You peer underneath it, seeing a bright, glowing light coming from off in the distance.

Door 2: A heavy stone door lays in front of you. There are several hefty boulders in front of the opening, but they seem possible to move.

Door 3: Wait...where is the door? You see an empty frame in front of you, the darkness beyond echoing into the distance.
Door 1: An old wooden door rests comfortably in its frame. You peer underneath it, seeing a bright, glowing light coming from off in the distance.

Door 2: A heavy stone door lays in front of you. There are several hefty boulders in front of the opening, but they seem possible to move.

Door 3: Wait...where is the door? You see an empty frame in front of you, the darkness beyond echoing into the distance.
f5uqMGJ.png
~lil bump because I added my doors~
~lil bump because I added my doors~
f5uqMGJ.png
@Silvertabby13 Door 2 please!
@Silvertabby13 Door 2 please!
XiZz4yY.jpg
@Silvertabby13 I'll take door 1, please!
@Silvertabby13 I'll take door 1, please!
You might belong in Hufflepuff where they are just and loyal
Those patient Hufflepuffs are true and unafraid of toil
@Silvertabby13

I'll take door 3!
@Silvertabby13

I'll take door 3!
Mármol
FR +3

Researching Cyan/Cerulean/Forest g1 NotN '16xx
Sales thread
[LF] Imp m accentsx
TAZ Arc Fandragonsx


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