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TOPIC | Magic Mayhem - Main Thread [D9]
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[center][img]http://i.imgur.com/apDkt2J.gif[/img][/center] Vincent was angry. It was in the slight twitch of his brow and the smallest downturn of his lips. In his hands was the latest proclamation from Syndicate, a new 'political party' that had formed in secret. It wasn't the message that got to him. It was their methods. They hid themselves behind cloak and dagger, removing the opposition with blackmail and throat cutting. "Cowards," he hissed under his breath and he crushed the paper in his hands. It was quickly rescued by another, the Aliud, as the city called her. She flattened out the flyer and began to read it out loud. "'Monsters shouldn't be allowed to rule this city'. Hm, sounds like they're talking about you." He gritted his teeth, not the mood to deal with her childish banter. "Idiots, the lot of them." "They're afraid of you," she said as she fixed the collar of his shirt. He swatted her hand away after a moment, striding towards the window. She followed him, continuing on unperturbed. "The Magistrate, capable of rendering any mage inert. The only way they can fight you is through subterfuge. I am sure their more prominent members are some of the bitter elders on the council, angry such a young upstart took the position they've been vying for ages." "Are you suggesting we turn against the council? He turned around," eyebrow raised. The Aliud smiled a wide and fakely innocent smile. "I am merely suggesting we use that bitterness against our enemies. Surely the promise of heading the council will tempt the others into joining your cause." He only took a moment to think about it. "Yes, yes you're right. I hate to use their methods, but it's the only way I can stifle this 'revolution' before it gets out of hand, hopefully without resorting to violence." She clapped her hands together, her smile brightening. "Good good. And will that mean I get to clean up the stragglers?" "Do what you will," he said dismissively, waving a hand at her. "I have to summon the others and start cleaning up this mess." Vincent walked out of the room, leaving the Aliud behind. "You've forgotten your place, my dear friend," she said to no one. "It would be a shame if others did the same." [center][img]http://i.imgur.com/Yp9qs1g.png[/img][/center] The City of Ammos is under threat of civil war. The Syndicate, an underground revolution disguised as a political party, hopes to stage a coup against the current Magistrate and his ally, the Aliud. They feed into the fears that Vincent is playing god, not only with his powerful magic but by also earning the loyalty of an eldritch being. Posters and fliers proclaim that it's only a matter of time before Vincent shows his true intentions and takes over the city as dictator. Most of the council waves the Magistrate's flag either out of respect, fear or both. He has done nothing so far to incite these fears, other than revealing his closest ally. While his choice of companionship shook their resolves, it is not enough to push them into the arms of the Syndicate. And even if they don't agree on Vincent's rule, the possible destruction caused by fighting convinces the ones sitting on the fence to take his side. Even worse are those who see the revolution as a way to enact their own plans. They hope the chaos will allow them to go unnoticed until it's too late. Either way, the strongest mages gather their magics and ready their spells. There may not have been any magical wars in over a century but it never hurts to be prepared, especially when your greatest enemy is sitting next to you.
apDkt2J.gif


Vincent was angry. It was in the slight twitch of his brow and the smallest downturn of his lips. In his hands was the latest proclamation from Syndicate, a new 'political party' that had formed in secret. It wasn't the message that got to him. It was their methods. They hid themselves behind cloak and dagger, removing the opposition with blackmail and throat cutting.

"Cowards," he hissed under his breath and he crushed the paper in his hands. It was quickly rescued by another, the Aliud, as the city called her.

She flattened out the flyer and began to read it out loud. "'Monsters shouldn't be allowed to rule this city'. Hm, sounds like they're talking about you."

He gritted his teeth, not the mood to deal with her childish banter. "Idiots, the lot of them."

"They're afraid of you," she said as she fixed the collar of his shirt. He swatted her hand away after a moment, striding towards the window. She followed him, continuing on unperturbed. "The Magistrate, capable of rendering any mage inert. The only way they can fight you is through subterfuge. I am sure their more prominent members are some of the bitter elders on the council, angry such a young upstart took the position they've been vying for ages."

"Are you suggesting we turn against the council? He turned around," eyebrow raised.

The Aliud smiled a wide and fakely innocent smile. "I am merely suggesting we use that bitterness against our enemies. Surely the promise of heading the council will tempt the others into joining your cause."

He only took a moment to think about it. "Yes, yes you're right. I hate to use their methods, but it's the only way I can stifle this 'revolution' before it gets out of hand, hopefully without resorting to violence."

She clapped her hands together, her smile brightening. "Good good. And will that mean I get to clean up the stragglers?"

"Do what you will," he said dismissively, waving a hand at her. "I have to summon the others and start cleaning up this mess."

Vincent walked out of the room, leaving the Aliud behind. "You've forgotten your place, my dear friend," she said to no one. "It would be a shame if others did the same."

Yp9qs1g.png

The City of Ammos is under threat of civil war. The Syndicate, an underground revolution disguised as a political party, hopes to stage a coup against the current Magistrate and his ally, the Aliud. They feed into the fears that Vincent is playing god, not only with his powerful magic but by also earning the loyalty of an eldritch being. Posters and fliers proclaim that it's only a matter of time before Vincent shows his true intentions and takes over the city as dictator.

Most of the council waves the Magistrate's flag either out of respect, fear or both. He has done nothing so far to incite these fears, other than revealing his closest ally. While his choice of companionship shook their resolves, it is not enough to push them into the arms of the Syndicate. And even if they don't agree on Vincent's rule, the possible destruction caused by fighting convinces the ones sitting on the fence to take his side.

Even worse are those who see the revolution as a way to enact their own plans. They hope the chaos will allow them to go unnoticed until it's too late.

Either way, the strongest mages gather their magics and ready their spells. There may not have been any magical wars in over a century but it never hurts to be prepared, especially when your greatest enemy is sitting next to you.
utoOrTH.png
Dawnskimmer Refuge

Accents | Lore | Wishlist
[b][size=6][color=#4400FF]R[/color][color=#6900CC]u[/color][color=#8E0099]l[/color][color=#B40066]e[/color][color=#D90033]s[/color][/size][/b] [img]http://i.imgur.com/Yp9qs1g.png[/img] [size=4]General[/size] [size=5]»[/size] The game starts on March 30th. [size=5]»[/size] There are two main factions, the Syndicate |[color=purple]Mafia[/color]| and the Council |[color=blue]Town[/color]|. The game ends when a faction's win condition is met. [size=5]»[/size] The [color=purple]Syndicate[/color] must eliminate all enemy factions and outnumber the [color=blue]Council[/color]. The [color=blue]Council[/color] must eliminate all enemy factions including the [color=purple]Syndicate[/color]. Either faction can win with true neutral factions. [size=5]»[/size] This is a role madness game, meaning all players will have abilities. Each player will either have two abilities or an ability and a passive. Abilities can be only used during the day or night. If your ability has no time specification, it is a night ability. [size=5]»[/size] The game runs on a day and night cycle. Each phase lasts 21 hours with 3 hour lockdowns between. Lockdown starts at 20:00 FRT. Votes and day abilities must be submitted before the End of Day. Night abilities must be submitted before the End of Night. [size=5]»[/size] No out of thread communication. Players may only talk in the discussion thread and any provided quick topics. This means no spreadsheets as well. [size=5]»[/size] Do not copypaste or screenshot information the mod sends you privately and/or posts in your QT’s. [size=5]»[/size] Do not edit or delete posts without express permission. [size=5]»[/size] Dead players are dead. They can no longer talk, vote or use abilities. [size=5]»[/size] Ailments [indent][size=5]»[/size]Weakened - A player who receives a second ailment will automatically die. [size=5]»[/size]Injured - A player loses use of one of their abilities. [size=5]»[/size]Poison - A player will die the next day.[/indent] All ailments can be cured or healed. [size=4]Activity[/size] [size=5]»[/size] Players must post at least five times per phase. Posts within private quick topics do not count towards this. [size=5]»[/size] Players who fail to meet this requirement will be punished. Punishment is as follows: roleblock, jail and then mod killed. [size=5]»[/size]Please let me know if you're going to be inactive or if you need to be replaced.
Rules
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General


» The game starts on March 30th.

» There are two main factions, the Syndicate |Mafia| and the Council |Town|. The game ends when a faction's win condition is met.

» The Syndicate must eliminate all enemy factions and outnumber the Council. The Council must eliminate all enemy factions including the Syndicate. Either faction can win with true neutral factions.

» This is a role madness game, meaning all players will have abilities. Each player will either have two abilities or an ability and a passive. Abilities can be only used during the day or night. If your ability has no time specification, it is a night ability.

» The game runs on a day and night cycle. Each phase lasts 21 hours with 3 hour lockdowns between. Lockdown starts at 20:00 FRT. Votes and day abilities must be submitted before the End of Day. Night abilities must be submitted before the End of Night.

» No out of thread communication. Players may only talk in the discussion thread and any provided quick topics. This means no spreadsheets as well.

» Do not copypaste or screenshot information the mod sends you privately and/or posts in your QT’s.

» Do not edit or delete posts without express permission.

» Dead players are dead. They can no longer talk, vote or use abilities.

» Ailments
»Weakened - A player who receives a second ailment will automatically die.
»Injured - A player loses use of one of their abilities.
»Poison - A player will die the next day.

All ailments can be cured or healed.


Activity


» Players must post at least five times per phase. Posts within private quick topics do not count towards this.

» Players who fail to meet this requirement will be punished. Punishment is as follows: roleblock, jail and then mod killed.

»Please let me know if you're going to be inactive or if you need to be replaced.

utoOrTH.png
Dawnskimmer Refuge

Accents | Lore | Wishlist
[b][size=6][color=#4400FF]M[/color][color=#6900CC]a[/color][color=#8E0099]g[/color][color=#B40066]e[/color][color=#D90033]s[/color][/size][/b] [img]http://i.imgur.com/Yp9qs1g.png[/img] [columns] [center] [img]http://i.imgur.com/2utQGHX.png[/img] [b]The Klisimancer[/b] [img]http://i.imgur.com/z9c3N1B.png[/img] [b]The Necromancer[/b] [img]http://i.imgur.com/NoGyHud.png[/img] [b]The Armamancer[/b] [img]http://i.imgur.com/da7lKAQ.png[/img] [b]The Physimancer[/b] [img]http://i.imgur.com/0inaU2e.png[/img] [b]The Lunamancer[/b] [img]http://i.imgur.com/XMPt85U.png[/img] [b]The Runemancer[/b] [nextcol] [center] [img]http://i.imgur.com/QLwaQQm.png[/img] [b]The Dicendumancer [/b] [img]http://i.imgur.com/mHBLwz4.png[/img] [b]The Vitamancer[/b] [img]http://i.imgur.com/qbxyUaW.png[/img] [b]The Thelgomancer[/b] [img]http://i.imgur.com/fR7ZaxL.png[/img] [b]The Cryromancer[/b] [img]http://i.imgur.com/FpjWQ9V.png[/img] [b]The Solmancer[/b] [img]http://i.imgur.com/UXuQheU.png[/img] [b]The Animancer[/b] [nextcol] [center] [img]http://i.imgur.com/oQ8nI7A.png[/img] [b]The Umbramancer[/b] [img]http://i.imgur.com/4J8Idxt.png[/img] [b]The Geomancer[/b] [img]http://i.imgur.com/4wKeieR.png[/img] [b]The Ichomancer[/b] [img]http://i.imgur.com/Wk8RwH4.png[/img] [b]The Pyromancer[/b] [img]http://i.imgur.com/LzdQBqN.png[/img] [b]The Leximancer[/b] [img]http://i.imgur.com/vNmYHni.png[/img] [b]The Somniumancer[/b] [nextcol] [center] [img]http://i.imgur.com/3GT0FlG.png[/img] [b]The Luxmancer[/b] [img]http://i.imgur.com/WVvnH4y.png[/img] [b]The Aeromancer[/b] [img]http://i.imgur.com/jreWyDV.png[/img] [b]The Technomancer[/b] [img]http://i.imgur.com/5WVWxAG.png[/img] [b]The Herbomancer[/b] [img]http://i.imgur.com/uwr52jT.png[/img] [b]The Sanguimancer[/b] [img]http://i.imgur.com/3BX4cBj.png[/img] [b]The Rerumancer[/b] [nextcol] [center] [img]http://i.imgur.com/fy81vYZ.png[/img] [b]The Nullumancer[/b] [img]http://i.imgur.com/ZHtz6lm.png[/img] [b]The Ludicromancer[/b] [img]http://i.imgur.com/qDV5rXU.png[/img] [b]The Moiramancer[/b] [img]http://i.imgur.com/8rOSytc.png[/img] [b]The Voodoomancer[/b] [img]http://i.imgur.com/5FoxQGN.png[/img] [b]The Chronomancer[/b] [img]http://i.imgur.com/gY5NvkB.png[/img] [b]The Telemancer[/b] [/columns] [b][size=6][color=#FF0000]A[/color][color=#E90015]n[/color][color=#D4002A]n[/color][color=#BF003F]o[/color][color=#AA0055]u[/color][color=#94006A]c[/color][color=#7F007F]e[/color][color=#6A0094]m[/color][color=#5500AA]e[/color][color=#3F00BF]n[/color][color=#2A00D4]t[/color][color=#1500E9]s[/color][/size][/b] [img]http://i.imgur.com/Yp9qs1g.png[/img] [center][url=http://www1.flightrising.com/forums/forga/2153525/1#post_26414004]Day Zero[/url] [url=http://www1.flightrising.com/forums/forga/2153525/9#post_26425203]Day One[/url] / [url=http://www1.flightrising.com/forums/forga/2153525/37#post_26454428]Night One[/url] [url=http://www1.flightrising.com/forums/forga/2153525/47#post_26477773]Day Two[/url] / [url=http://www1.flightrising.com/forums/forga/2153525/74#post_26496781]Night Two[/url] [url=http://www1.flightrising.com/forums/forga/2153525/85#post_26513895]Day Three[/url] / [url=http://www1.flightrising.com/forums/forga/2153525/106#post_26529873]Night Three[/url] [url=http://www1.flightrising.com/forums/forga/2153525/114#post_26545911]Day Four[/url] / [url=http://www1.flightrising.com/forums/forga/2153525/136#post_26561418]Night Four[/url] [url=http://www1.flightrising.com/forums/forga/2153525/142#post_26577364]Day Five[/url] / Night Five [url=http://www1.flightrising.com/forums/forga/2153525/164#post_26615376]Day Six[/url] / [url=http://www1.flightrising.com/forums/forga/2153525/178#post_26633675]Night Six[/url]
Mages
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The Klisimancer

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The Necromancer

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The Armamancer

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The Physimancer

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The Lunamancer

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The Runemancer
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The Dicendumancer

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The Vitamancer

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The Thelgomancer

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The Cryromancer

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The Solmancer

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The Animancer
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The Umbramancer

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The Geomancer

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The Ichomancer

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The Pyromancer

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The Leximancer

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The Somniumancer
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The Luxmancer

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The Aeromancer

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The Technomancer

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The Herbomancer

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The Sanguimancer

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The Rerumancer
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The Nullumancer

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The Ludicromancer

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The Moiramancer

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The Voodoomancer

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The Chronomancer

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The Telemancer


Annoucements
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Dawnskimmer Refuge

Accents | Lore | Wishlist
[b][size=6][color=#4400FF]P[/color][color=#5B00DF]l[/color][color=#7200BF]a[/color][color=#89009F]y[/color][color=#A1007F]e[/color][color=#B8005F]r[/color][color=#CF003F]s[/color][/size][/b] [img]http://i.imgur.com/Yp9qs1g.png[/img] [u][size=4]Our Mages[/size][/u] 1. [s]Fil[/s] > [s]YaBoiGuzma[/s] ([color=pink]Animancer - Neutral[/color]) 2. [s]Leremis[/s] ([color=blue]Umbramancer- Council[/color]) 3. [s]demoliceros[/s] ([color=blue]Physimancer- Council[/color]) 4. [s]Shadowlugia711[/s] ([color=blue]Solmancer - Council[/color]) 5. [s]MagykalWagykal[/s] ([color=blue]Armamancer - Council[/color]) 6. StormDreamer 7. [s]Winterreise[/s] ([color=blue]Chronomancer - Council[/color]) 8. Rosetta248 9. [s]FloatingInSpace[/s] > [s]DuskyFlareon[/s] ([color=purple]Klisimancer - Syndicate[/color]) 10. [s]TyrianCallows[/s] ([color=purple] Dicendumancer - Syndicate[/color]) 11. [s]ThisOneIsBlue[/s] ([color=purple]Sanguimancer - Syndicate[/color]) 12. [s]luxmold[/s] ([color=green]Ludicromancer - Aliud's Agent[/color]) 13. [s]Limelight[/s] ([color=blue]Geomancer- Council[/color]) 14. [s]8uny[/s] > Tristess 15. [s]Cognitive[/s] > [s]SilverNight104[/s] ([color=purple]Somniumancer - Syndicate[/color]) 16. [s]blanketgender[/s] ([color=blue]Ichomancer - Council[/color]) 17. [s]Mue[/s] > [s]Crowlich [/s] ([color=blue]Runemancer - Council[/color]) 17. [s]Nerasis[/s] ([color=purple]Somniumancer - Syndicate[/color]) 18. [s]Rangiku[/s] ([color=blue]Pyromancer - Council[/color]) 19. [s]LibreNoctre[/s] ([color=green]Aliud's Agent[/color]) 20. [s]VivaFariy[/s] > [s]raiccoon[/s] ([color=purple]Thelgomancer - Syndicate[/color]) 21. [s]xspideray[/s] ([color=blue]Herbomancer- Council[/color]) 22. [s]Chillyfoot[/s] ([color=yellow]Vitamancer - Neutral[/color]) 23. [s]Gwendolyn [/s]([color=blue]Lunamancer - Council [/color]) 24. [s]ShockZephyr[/s] ([color=blue]Technomancer - Council[/color]) 25. [s]Nudiustertian[/s] ([color=blue]Cryromancer - Council [/color]) 26. ChaoticKagura 27. [s]Alphadragon[/s] ([color=blue]Luxmancer- Council[/color]) 28. [s]Beheaded[/s] > [s]Stanari[/s] ([color=purple]Somniumancer - Syndicate[/color]) 30. [s]Agrina[/s] ([color=blue]Nullumancer - Council[/color]) [u][size=4]Substitutes[/size][/u] [LIST] [*][s]SilverNight104[/s] [*]ophician [*][s]YaBoiGuzma[/s] [*][s]DuskyFlareon[/s] [*]Tristess [*][s]Crowlich[/s] [/LIST] [u][size=4]Spectators[/size][/u] [LIST] [*]candyninja101 [*]SmashedFish [*]Moonwater [*]Luzae [*]TerribleUsername [*]FIl [/LIST]
Players
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Our Mages


1. Fil > YaBoiGuzma (Animancer - Neutral)
2. Leremis (Umbramancer- Council)
3. demoliceros (Physimancer- Council)
4. Shadowlugia711 (Solmancer - Council)
5. MagykalWagykal (Armamancer - Council)
6. StormDreamer
7. Winterreise (Chronomancer - Council)
8. Rosetta248
9. FloatingInSpace > DuskyFlareon (Klisimancer - Syndicate)
10. TyrianCallows ( Dicendumancer - Syndicate)
11. ThisOneIsBlue (Sanguimancer - Syndicate)
12. luxmold (Ludicromancer - Aliud's Agent)
13. Limelight (Geomancer- Council)
14. 8uny > Tristess
15. Cognitive > SilverNight104 (Somniumancer - Syndicate)
16. blanketgender (Ichomancer - Council)
17. Mue > Crowlich (Runemancer - Council)
17. Nerasis (Somniumancer - Syndicate)
18. Rangiku (Pyromancer - Council)
19. LibreNoctre (Aliud's Agent)
20. VivaFariy > raiccoon (Thelgomancer - Syndicate)
21. xspideray (Herbomancer- Council)
22. Chillyfoot (Vitamancer - Neutral)
23. Gwendolyn (Lunamancer - Council )
24. ShockZephyr (Technomancer - Council)
25. Nudiustertian (Cryromancer - Council )
26. ChaoticKagura
27. Alphadragon (Luxmancer- Council)
28. Beheaded > Stanari (Somniumancer - Syndicate)
30. Agrina (Nullumancer - Council)



Substitutes

  • SilverNight104
  • ophician
  • YaBoiGuzma
  • DuskyFlareon
  • Tristess
  • Crowlich


Spectators

  • candyninja101
  • SmashedFish
  • Moonwater
  • Luzae
  • TerribleUsername
  • FIl
utoOrTH.png
Dawnskimmer Refuge

Accents | Lore | Wishlist
[b][size=6][color=#4400FF]I[/color][color=#5000EE]m[/color][color=#5C00DD]p[/color][color=#6900CC]o[/color][color=#7500BB]r[/color][color=#8200AA]t[/color][color=#8E0099]a[/color][color=#9B0088]n[/color][color=#A70077]t[/color] [color=#C00055]L[/color][color=#CD0044]i[/color][color=#D90033]n[/color][color=#E60022]k[/color][color=#F20011]s[/color][/size][/b] [img]http://i.imgur.com/Yp9qs1g.png[/img] [b]IMH[/b] [url=http://www1.flightrising.com/forums/forga/1542251]Interflight Mafia Hub[/url] [url=https://docs.google.com/spreadsheets/d/17ytM1XE4H-Q_y3lBjvWPJXurSbzIy7x8T9XznVeOVTo/edit#gid=1103753297]Interflight Mafia Spreadsheet [/url] [b]Magic Mayhem[/b] [url=http://www1.flightrising.com/forums/forga/2132066]Sign-Up Thread[/url] [url=http://www1.flightrising.com/forums/forga/2154027]Lynch Thread[/url] [b]Other[/b] [url=https://discord.gg/2cy49hU]Journey's Mafia / Flight Rising Discord[/url] [i]Will be functioning as both spectator and dead player chat.[/i] [url=http://www1.flightrising.com/forums/forga/2117964]Eye of the Storm - Monster Hunter Mafia[/url] [i]A game I'm co-modding! Sign up and for her game![/i]
Important Links
Yp9qs1g.png


IMH

Interflight Mafia Hub

Interflight Mafia Spreadsheet


Magic Mayhem

Sign-Up Thread

Lynch Thread

Other

Journey's Mafia / Flight Rising Discord
Will be functioning as both spectator and dead player chat.

Eye of the Storm - Monster Hunter Mafia
A game I'm co-modding! Sign up and for her game!
utoOrTH.png
Dawnskimmer Refuge

Accents | Lore | Wishlist
[b][size=6][color=#4400FF]D[/color][color=#5800E3]a[/color][color=#6C00C7]y[/color] [color=#95008F]Z[/color][color=#A90073]e[/color][color=#BE0057]r[/color][color=#D2003B]o[/color][/size][/b] [img]http://i.imgur.com/Yp9qs1g.png[/img] [center][size=1]@Fil @Leremis @demoliceros @Shadowlugia711 @MagykalWagykal @StormDreamer @Winterreise @Rosetta248 @FloatingInSpace @TyrianCallows @ThisOneIsBlue @luxmold @Limelight @8uny @Cognitive @blanketgender @Mue @Nerasis @Rangiku @LibreNoctre @VivaFariy @xspideray @Chillyfoot @Gwendolyn @ShockZephyr @Nudiustertian @ChaoticKagura @Alphadragon @Beheaded @Agrina @SilverNight104 @ophician @YaBoiGuzma @DuskyFlareon @Tristess @Crowlich @candyninja101 @SmashedFish @Moonwater[/size][/center] Vincent walks slowly through the halls, distracted. The Syndicate is a problem and dealing with them will be troublesome. More than likely, several lives will be lost in the process of ratting out the members and he is unsure if he is willing to sacrifice them for the greater good. He knows the Aliud is. But a monster like her does not count, no matter how harmless she makes her human form appear. He feels that what little 'trust' they have is falling apart. Her eagerness belies something sinister and he isn't sure if he could deal with a betrayal from her. After all, it is through her that he attained this position. It is a regret that haunts him at night, owing her such a large favor. He turns into the Meeting Hall, thirty seats facing inwards towards a single, raised podium. Above floats a large crystal and above that the glass dome through which he can see the sky. He raises his hand upwards, palm open, and the crystal hums. It bursts into light and sends a beam shooting into the sky. The magical dome around the city shivers as the beam reaches it. From their respective homes, the Council raises their heads. The summons is out and they must answer. They put away their work and make their way to the center of the city. [quote=Announcement]Welcome to Magic Mayhem! Today is Day Zero, a day for introductions and discussion before the game actually starts. It's a buffer day for me to ensure that everyone has received their rolecards and can access their quick topics. Spectators your chat is contained in my discord server. Join if you would like. Substitutes and players are also welcome. I have things organized so there aren't any spoilers. Players, please note that there is no activity warning for today and as such, none of you are required to participate. Rolecards will be sent shortly after all of you are pinged.[/quote]
Day Zero
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Vincent walks slowly through the halls, distracted. The Syndicate is a problem and dealing with them will be troublesome. More than likely, several lives will be lost in the process of ratting out the members and he is unsure if he is willing to sacrifice them for the greater good. He knows the Aliud is.

But a monster like her does not count, no matter how harmless she makes her human form appear. He feels that what little 'trust' they have is falling apart. Her eagerness belies something sinister and he isn't sure if he could deal with a betrayal from her. After all, it is through her that he attained this position. It is a regret that haunts him at night, owing her such a large favor.

He turns into the Meeting Hall, thirty seats facing inwards towards a single, raised podium. Above floats a large crystal and above that the glass dome through which he can see the sky. He raises his hand upwards, palm open, and the crystal hums. It bursts into light and sends a beam shooting into the sky. The magical dome around the city shivers as the beam reaches it.

From their respective homes, the Council raises their heads. The summons is out and they must answer. They put away their work and make their way to the center of the city.

Announcement wrote:
Welcome to Magic Mayhem!

Today is Day Zero, a day for introductions and discussion before the game actually starts. It's a buffer day for me to ensure that everyone has received their rolecards and can access their quick topics.

Spectators your chat is contained in my discord server. Join if you would like. Substitutes and players are also welcome. I have things organized so there aren't any spoilers.

Players, please note that there is no activity warning for today and as such, none of you are required to participate.

Rolecards will be sent shortly after all of you are pinged.
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Dawnskimmer Refuge

Accents | Lore | Wishlist
First!!!

Also, hi everyone~!
First!!!

Also, hi everyone~!
GOOD MORNING MY FRONDS
GOOD MORNING MY FRONDS
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>.> I WANTED TO BE FIRST
@LUXMOLD *GLARESSS*
>.> I WANTED TO BE FIRST
@LUXMOLD *GLARESSS*
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@StormDreamer
Get rekt my dude.
@StormDreamer
Get rekt my dude.
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