Minerva is the clan's first member. She was born a fae far to the north of my current clan. She grew up with Orion, and eventually tried to start her own clan with him. It was sort of like a dream of theirs as kids. When they finally gave it a try, they had planned it all out and got a few others to join them. It worked out well for a few years actually! Minerva and Orion made themselves a little hamlet carved into the side of a crystal mountain. All was fine and dandy until another clan got a little too interested in them and, through violence and intimidation, forced the fledgling clans out of the mountains. The group wandered as nomads for a time, and many of them left, but others stuck with Minerva. She eventually helped found the current clan, located within an old Quarry. Minerva has acted as a sort of adviser and politician throughout its life. However, Minerva refused to become its actual leader. She believed, and still believes, that the clan should be directly democratic. This ideal, however, has become unsustainable and Minerva has had to concede that the direct democracy is unstable. There is going to be a vote soon, in lore, but everyone already knows that Minerva will likely be elected by majority. Really, it won't change anything, but it might put people at more ease.
TOPIC | Theme Week: Clan Lore
[url=http://flightrising.com/main.php?dragon=3844469]
[img]http://flightrising.com/rendern/350/38445/3844469_350.png[/img]
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Minerva is the clan's first member. She was born a fae far to the north of my current clan. She grew up with [url=http://flightrising.com/main.php?p=lair&id=63130&tab=dragon&did=3844470]Orion[/url], and eventually tried to start her own clan with him. It was sort of like a dream of theirs as kids. When they finally gave it a try, they had planned it all out and got a few others to join them. It worked out well for a few years actually! Minerva and Orion made themselves a little hamlet carved into the side of a crystal mountain. All was fine and dandy until another clan got a little too interested in them and, through violence and intimidation, forced the fledgling clans out of the mountains. The group wandered as nomads for a time, and many of them left, but others stuck with Minerva. She eventually helped found the current clan, located within an old Quarry. Minerva has acted as a sort of adviser and politician throughout its life. However, Minerva refused to become its actual leader. She believed, and still believes, that the clan should be directly democratic. This ideal, however, has become unsustainable and Minerva has had to concede that the direct democracy is unstable. There is going to be a vote soon, in lore, but everyone already knows that Minerva will likely be elected by majority. Really, it won't change anything, but it might put people at more ease.
Minerva is the clan's first member. She was born a fae far to the north of my current clan. She grew up with Orion, and eventually tried to start her own clan with him. It was sort of like a dream of theirs as kids. When they finally gave it a try, they had planned it all out and got a few others to join them. It worked out well for a few years actually! Minerva and Orion made themselves a little hamlet carved into the side of a crystal mountain. All was fine and dandy until another clan got a little too interested in them and, through violence and intimidation, forced the fledgling clans out of the mountains. The group wandered as nomads for a time, and many of them left, but others stuck with Minerva. She eventually helped found the current clan, located within an old Quarry. Minerva has acted as a sort of adviser and politician throughout its life. However, Minerva refused to become its actual leader. She believed, and still believes, that the clan should be directly democratic. This ideal, however, has become unsustainable and Minerva has had to concede that the direct democracy is unstable. There is going to be a vote soon, in lore, but everyone already knows that Minerva will likely be elected by majority. Really, it won't change anything, but it might put people at more ease.
Here are some of the well-known dragons of my clan! Ah, lore is so fun to write!
[url=http://flightrising.com/main.php?dragon=30242127]
[img]http://flightrising.com/rendern/350/302422/30242127_350.png[/img]
[/url]
[b]Prisma[/b] is an adventurer with a fondness for the ice flight. She spends her free days learning about ice, and has attempted to wield ice magic before, although she failed miserably. She’s good friends with Wisdom (the clan’s leader and founder) and Cirrus, an eccentric Spiral dragon.
[url=http://flightrising.com/main.php?dragon=31615076]
[img]http://flightrising.com/rendern/350/316151/31615076_350.png[/img]
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[b]Asphodel[/b] really loves to cook. So much so that he devoted his life to it. He’s always around when there’s some sort of food-related event going on, and it’s never unlikely to find him locked up in a kitchen cave, choking on smoke just so that he can roast something to absolute perfection. Many of the other clan members predict that he won’t live long. But that’s okay with him, as long as he makes a mark as a chef in his lifetime, no matter how short.
[url=http://flightrising.com/main.php?dragon=30833951]
[img]http://flightrising.com/rendern/350/308340/30833951_350.png[/img]
[/url]
After a tragic accident during a fight that rendered her wings practically useless, [b]Eclipse[/b] decided to try something new. Instead of attempting to bring peace to her clan by fighting, she took up dancing. She learned to use her broken wings to add more beauty to the way her talons swayed and twirled. Although there is no chance of her ever flying again, her dances give the illusion that she has claimed the skies as her own.
Here are some of the well-known dragons of my clan! Ah, lore is so fun to write!
Prisma is an adventurer with a fondness for the ice flight. She spends her free days learning about ice, and has attempted to wield ice magic before, although she failed miserably. She’s good friends with Wisdom (the clan’s leader and founder) and Cirrus, an eccentric Spiral dragon.
Asphodel really loves to cook. So much so that he devoted his life to it. He’s always around when there’s some sort of food-related event going on, and it’s never unlikely to find him locked up in a kitchen cave, choking on smoke just so that he can roast something to absolute perfection. Many of the other clan members predict that he won’t live long. But that’s okay with him, as long as he makes a mark as a chef in his lifetime, no matter how short.
After a tragic accident during a fight that rendered her wings practically useless, Eclipse decided to try something new. Instead of attempting to bring peace to her clan by fighting, she took up dancing. She learned to use her broken wings to add more beauty to the way her talons swayed and twirled. Although there is no chance of her ever flying again, her dances give the illusion that she has claimed the skies as her own.
Prisma is an adventurer with a fondness for the ice flight. She spends her free days learning about ice, and has attempted to wield ice magic before, although she failed miserably. She’s good friends with Wisdom (the clan’s leader and founder) and Cirrus, an eccentric Spiral dragon.
Asphodel really loves to cook. So much so that he devoted his life to it. He’s always around when there’s some sort of food-related event going on, and it’s never unlikely to find him locked up in a kitchen cave, choking on smoke just so that he can roast something to absolute perfection. Many of the other clan members predict that he won’t live long. But that’s okay with him, as long as he makes a mark as a chef in his lifetime, no matter how short.
After a tragic accident during a fight that rendered her wings practically useless, Eclipse decided to try something new. Instead of attempting to bring peace to her clan by fighting, she took up dancing. She learned to use her broken wings to add more beauty to the way her talons swayed and twirled. Although there is no chance of her ever flying again, her dances give the illusion that she has claimed the skies as her own.
[center]
[i]Fredrick, Head of the allience[/i]
[url=http://flightrising.com/main.php?dragon=25776831]
[img]http://flightrising.com/rendern/350/257769/25776831_350.png[/img]
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He may not look like much, but Fredrick is the heard of the Genencntric Pact. He and two other dragons have a say in what the clan does, what punishments befall those who break the rules, and when to fight. Fredrick is a kind leader but often takes his time choosing what to do. Of all the three, he is the one who loves peace the most.
[i]Crypt, the time watcher[/i]
[url=http://flightrising.com/main.php?dragon=40004404]
[img]http://flightrising.com/rendern/350/400045/40004404_350.png[/img]
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Crypt was born during a flood of children, because of this getting lost in time for a little, born yet not. When he did appear, his egg was empty and he sat behind his parents. He is much larger than most faes, the size of a mirror. He is fused with a part of the Shade because of his time jumping in his youth.
[i]Rose, the gentle[/i]
[url=http://flightrising.com/main.php?dragon=39051807]
[img]http://flightrising.com/rendern/350/390519/39051807_350.png[/img]
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There has never been a mirror with more heart and kindness, no matter who tells you otherwise. Rose is a friend to all, be it an animal, beastclan, or any dragon. No matter what she will never use her claws, finding words the strongest tool. She also enjoys tending to flowers even if it is very odd for a plague dragon to do.
Fredrick, Head of the allience
He may not look like much, but Fredrick is the heard of the Genencntric Pact. He and two other dragons have a say in what the clan does, what punishments befall those who break the rules, and when to fight. Fredrick is a kind leader but often takes his time choosing what to do. Of all the three, he is the one who loves peace the most.
Crypt, the time watcher
Crypt was born during a flood of children, because of this getting lost in time for a little, born yet not. When he did appear, his egg was empty and he sat behind his parents. He is much larger than most faes, the size of a mirror. He is fused with a part of the Shade because of his time jumping in his youth.
Rose, the gentle
There has never been a mirror with more heart and kindness, no matter who tells you otherwise. Rose is a friend to all, be it an animal, beastclan, or any dragon. No matter what she will never use her claws, finding words the strongest tool. She also enjoys tending to flowers even if it is very odd for a plague dragon to do.
TBD
oh buddy boys do i have something for you
[url=http://flightrising.com/main.php?dragon=9429957]
[img]http://flightrising.com/rendern/350/94300/9429957_350.png[/img]
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First off, here, is Waltz. He is the leader of the Aquilan cultists at my clan- they worship an unknown bird deity. He is gifted with visions from this deity and doubles as their prophet. However, unlike the rest of the cultists, he is not an Imperial dragon.
Next up is Altair!
[url=http://flightrising.com/main.php?dragon=36363660]
[img]http://flightrising.com/rendern/350/363637/36363660_350.png[/img]
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This baby boy was snatched from the nest and declared a savior of the cultists by Waltz. This is maybe because of his, yknow, lack of hind legs??? He was then raised by the cultists into a beautiful bird boy that is regaled as the culmination of their deity.
Lastly, we have Rigel!
[url=http://flightrising.com/main.php?dragon=36184081]
[img]http://flightrising.com/rendern/350/361841/36184081_350.png[/img]
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She was hatched from an Arcane egg found stranded when out gathering during the Starfall Celebration before last and regarded as a sign by some of the cultists and regular clanfolk. The heightened power of the arcane at that time gave her astonishingly powerful magical abilities right out of the egg- hardly the mightiest of the clan's warriors and casters could keep her under control. Once she grew she began having visions, like Waltz's, of the strange bird deity; from here on she is placed beside Altair as a gift from the heavens.
It's a wild ride.
oh buddy boys do i have something for you
First off, here, is Waltz. He is the leader of the Aquilan cultists at my clan- they worship an unknown bird deity. He is gifted with visions from this deity and doubles as their prophet. However, unlike the rest of the cultists, he is not an Imperial dragon.
Next up is Altair!
This baby boy was snatched from the nest and declared a savior of the cultists by Waltz. This is maybe because of his, yknow, lack of hind legs??? He was then raised by the cultists into a beautiful bird boy that is regaled as the culmination of their deity.
Lastly, we have Rigel!
She was hatched from an Arcane egg found stranded when out gathering during the Starfall Celebration before last and regarded as a sign by some of the cultists and regular clanfolk. The heightened power of the arcane at that time gave her astonishingly powerful magical abilities right out of the egg- hardly the mightiest of the clan's warriors and casters could keep her under control. Once she grew she began having visions, like Waltz's, of the strange bird deity; from here on she is placed beside Altair as a gift from the heavens.
It's a wild ride.
First off, here, is Waltz. He is the leader of the Aquilan cultists at my clan- they worship an unknown bird deity. He is gifted with visions from this deity and doubles as their prophet. However, unlike the rest of the cultists, he is not an Imperial dragon.
Next up is Altair!
This baby boy was snatched from the nest and declared a savior of the cultists by Waltz. This is maybe because of his, yknow, lack of hind legs??? He was then raised by the cultists into a beautiful bird boy that is regaled as the culmination of their deity.
Lastly, we have Rigel!
She was hatched from an Arcane egg found stranded when out gathering during the Starfall Celebration before last and regarded as a sign by some of the cultists and regular clanfolk. The heightened power of the arcane at that time gave her astonishingly powerful magical abilities right out of the egg- hardly the mightiest of the clan's warriors and casters could keep her under control. Once she grew she began having visions, like Waltz's, of the strange bird deity; from here on she is placed beside Altair as a gift from the heavens.
It's a wild ride.
[Center]Ahh, yes! My clan is very dear when it comes to lore.
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[Size=4][font=times new roman][emoji=deer skull] [b]R E L L I E T A[/b] [/size][emoji=deer skull]
[url=http://flightrising.com/main.php?dragon=27037639]
[img]http://flightrising.com/rendern/350/270377/27037639_350.png[/img]
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[Font=times new roman]The very first zombie of the clan, out of the current six, and soon to be more. Bitten at the talons of a crazed Wildclaw across the Wasteland, Relietta was dragged by way of chain to her home clan after transformation. Here, they learned how to establish dominance over and use these feral creatures.
For years, Relietta has spent her time earning her position as a clan member once again, despite her questionable cannibalistic diet. The new undead dragon dominated the carrion territory they searched for and quickly became the best hunter, tracker, and fighter among every dragon in the clan. As such, she became an honored symbol of the clan and shaped its nature as a home to misfits and traitors. This drove the clan to strive for more of her kind, in the hopes that it would make them unstoppable.
Relietta quickly was the dragon most talked about, and most deemed a true carrion survivor in the Haradases Clan, name soon changed to the Caristhine. For ages, she showed her skill and mastery within the Wasteland, and could only be dragged back down by the very iron shackles and metal fetters that brought her back to the clan in the first place.
[Size=4][font=times new roman][emoji=sword and shield] [b]O S S E U S[/b] [/size][emoji=sword and shield]
[url=http://flightrising.com/main.php?dragon=46481035]
[img]http://flightrising.com/rendern/350/464811/46481035_350.png[/img]
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[Font=times new roman]There came a new successor to the title of champion in the clan. After so many years of the clan being led by a guardian known as Archer, the attack of an outsider so easily killing their dear protector was unexpected. Bloodcurdling, even, to see their leader limp at the hands of a mere mirror.
How had this happened? How in Plaguebringer's name did a mirror, smaller than most, take down such a proud, burly, strong-willed and strong-muscled leader? The answer lay at something few in the clan knew about the mirror; she had been born from the Wyrmwound itself. As a body strewn together by the pieces of corpses their deity had compiled, it was no wonder the zombies understood her presence so well. They were the ones that first made the clan aware that the mirror was something special, and they were also the first to turn their backs.
With a champion of their leader with immeasurable strength in a mirror body, and a creation at the claws of the carrion mother, it was clear why they had turned. At this point, with the best fighters against the clan, trust began to fleet between dragons. The undead respected their leader perhaps too much, and quickly, there was no one who could make a defense against Osseus. Her flesh-eating slaves would simply come to the rescue.
[Size=4][font=times new roman][emoji=phoenix feather] [b]D O N O M A[/b] [/size][emoji=phoenix feather]
[url=http://flightrising.com/main.php?dragon=26093923]
[img]http://flightrising.com/rendern/350/260940/26093923_350.png[/img]
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[Font=times new roman]When the Caristhine talks about traitors, Donoma is the epitome. Despite her always returning to the clan, she has betrayed it for her own interests so many times, that she seems to be highly shunned as anything but a good spy for her unique color-shifting feathers.
The rotten skydancer did have once connection she never broke with the clan, however; her daughter. Before bitten, Relietta had been a rather faithful daughter, and a perky, friendly one too. Everyone always said that, despite her friendly attitude, being born from a clan cannibal and the former executioner meant bad news. And so, when she was bitten, all Donoma ever heard was talk about her karma. The [i]parents'[/i] karma in particular. Still, she never turned her back away from the now zombie, and luckily, loyalty seemed mutual between them.
That was, until Osseus. Having been around longer than most dragons in the clan, Donoma was the first to despise the new dragon and refuse to accept her as leader. What hurt even worse was her dear daughter following this new intruder passionately. From then on, she constantly became a barrier between the two, and many scars have been gained in her attempt to raise anarchy. Word says that the plan is still being worked on...
Ahh, yes! My clan is very dear when it comes to lore.
R E L L I E T A
The very first zombie of the clan, out of the current six, and soon to be more. Bitten at the talons of a crazed Wildclaw across the Wasteland, Relietta was dragged by way of chain to her home clan after transformation. Here, they learned how to establish dominance over and use these feral creatures.
For years, Relietta has spent her time earning her position as a clan member once again, despite her questionable cannibalistic diet. The new undead dragon dominated the carrion territory they searched for and quickly became the best hunter, tracker, and fighter among every dragon in the clan. As such, she became an honored symbol of the clan and shaped its nature as a home to misfits and traitors. This drove the clan to strive for more of her kind, in the hopes that it would make them unstoppable.
Relietta quickly was the dragon most talked about, and most deemed a true carrion survivor in the Haradases Clan, name soon changed to the Caristhine. For ages, she showed her skill and mastery within the Wasteland, and could only be dragged back down by the very iron shackles and metal fetters that brought her back to the clan in the first place.
O S S E U S
There came a new successor to the title of champion in the clan. After so many years of the clan being led by a guardian known as Archer, the attack of an outsider so easily killing their dear protector was unexpected. Bloodcurdling, even, to see their leader limp at the hands of a mere mirror.
How had this happened? How in Plaguebringer's name did a mirror, smaller than most, take down such a proud, burly, strong-willed and strong-muscled leader? The answer lay at something few in the clan knew about the mirror; she had been born from the Wyrmwound itself. As a body strewn together by the pieces of corpses their deity had compiled, it was no wonder the zombies understood her presence so well. They were the ones that first made the clan aware that the mirror was something special, and they were also the first to turn their backs.
With a champion of their leader with immeasurable strength in a mirror body, and a creation at the claws of the carrion mother, it was clear why they had turned. At this point, with the best fighters against the clan, trust began to fleet between dragons. The undead respected their leader perhaps too much, and quickly, there was no one who could make a defense against Osseus. Her flesh-eating slaves would simply come to the rescue.
D O N O M A
When the Caristhine talks about traitors, Donoma is the epitome. Despite her always returning to the clan, she has betrayed it for her own interests so many times, that she seems to be highly shunned as anything but a good spy for her unique color-shifting feathers.
The rotten skydancer did have once connection she never broke with the clan, however; her daughter. Before bitten, Relietta had been a rather faithful daughter, and a perky, friendly one too. Everyone always said that, despite her friendly attitude, being born from a clan cannibal and the former executioner meant bad news. And so, when she was bitten, all Donoma ever heard was talk about her karma. The parents' karma in particular. Still, she never turned her back away from the now zombie, and luckily, loyalty seemed mutual between them.
That was, until Osseus. Having been around longer than most dragons in the clan, Donoma was the first to despise the new dragon and refuse to accept her as leader. What hurt even worse was her dear daughter following this new intruder passionately. From then on, she constantly became a barrier between the two, and many scars have been gained in her attempt to raise anarchy. Word says that the plan is still being worked on...
R E L L I E T A
The very first zombie of the clan, out of the current six, and soon to be more. Bitten at the talons of a crazed Wildclaw across the Wasteland, Relietta was dragged by way of chain to her home clan after transformation. Here, they learned how to establish dominance over and use these feral creatures.
For years, Relietta has spent her time earning her position as a clan member once again, despite her questionable cannibalistic diet. The new undead dragon dominated the carrion territory they searched for and quickly became the best hunter, tracker, and fighter among every dragon in the clan. As such, she became an honored symbol of the clan and shaped its nature as a home to misfits and traitors. This drove the clan to strive for more of her kind, in the hopes that it would make them unstoppable.
Relietta quickly was the dragon most talked about, and most deemed a true carrion survivor in the Haradases Clan, name soon changed to the Caristhine. For ages, she showed her skill and mastery within the Wasteland, and could only be dragged back down by the very iron shackles and metal fetters that brought her back to the clan in the first place.
O S S E U S
There came a new successor to the title of champion in the clan. After so many years of the clan being led by a guardian known as Archer, the attack of an outsider so easily killing their dear protector was unexpected. Bloodcurdling, even, to see their leader limp at the hands of a mere mirror.
How had this happened? How in Plaguebringer's name did a mirror, smaller than most, take down such a proud, burly, strong-willed and strong-muscled leader? The answer lay at something few in the clan knew about the mirror; she had been born from the Wyrmwound itself. As a body strewn together by the pieces of corpses their deity had compiled, it was no wonder the zombies understood her presence so well. They were the ones that first made the clan aware that the mirror was something special, and they were also the first to turn their backs.
With a champion of their leader with immeasurable strength in a mirror body, and a creation at the claws of the carrion mother, it was clear why they had turned. At this point, with the best fighters against the clan, trust began to fleet between dragons. The undead respected their leader perhaps too much, and quickly, there was no one who could make a defense against Osseus. Her flesh-eating slaves would simply come to the rescue.
D O N O M A
When the Caristhine talks about traitors, Donoma is the epitome. Despite her always returning to the clan, she has betrayed it for her own interests so many times, that she seems to be highly shunned as anything but a good spy for her unique color-shifting feathers.
The rotten skydancer did have once connection she never broke with the clan, however; her daughter. Before bitten, Relietta had been a rather faithful daughter, and a perky, friendly one too. Everyone always said that, despite her friendly attitude, being born from a clan cannibal and the former executioner meant bad news. And so, when she was bitten, all Donoma ever heard was talk about her karma. The parents' karma in particular. Still, she never turned her back away from the now zombie, and luckily, loyalty seemed mutual between them.
That was, until Osseus. Having been around longer than most dragons in the clan, Donoma was the first to despise the new dragon and refuse to accept her as leader. What hurt even worse was her dear daughter following this new intruder passionately. From then on, she constantly became a barrier between the two, and many scars have been gained in her attempt to raise anarchy. Word says that the plan is still being worked on...
xSkets | She/Her | Bi | Capricorn | Meme | FR + 2 xAuthor | D&D Enthusiast | Worldbuilder | Too Many OCs xPWYW Dergs xMeowdy-do Nochnyr | ....................... |
[center]Im not sure if anyone really knows about It yet, but my clan has...a new addition. Someone decided to play Deity and well...they made an Emperor. It’s very hush hush, so only the Progens and a select few dragons know about it.
[url=http://flightrising.com/main.php?dragon=48986260]
[img]http://flightrising.com/rendern/350/489863/48986260_350.png[/img]
[/url]
3MP3R0R is a synthetic lifeform: an Android infused with an AI programmed with Emperor-like traits. The goal? Seeing if the AI, therefore the innate personalities of Emperors in general, can be tamed and redeemed. Its external structure is quite rusted (because the materials used to build it weren’t perfect), so it needs constant maintenance. It’s developed its own language and understands the difference between EAT (Metal & Energy from dead things, it’s fuel) and PLAY (living things and the essence of being alive).
[center][font=copperplate][size=5][b]ANDROID SCHEMATICS:[/size]
[size=4][i][u]Gender:[/i][/u][/size] N/A
[size=4][i][u]Composition:[/i][/u][/size] Iron, Gold, Silver, assorted Scrap Metal and wiring
[size=4][i][u]Elements:[/i][/u][/size] Lightning, Fire, Light
[size=4][u][i]Diet:[/i][/u][/size] Elementally infused scrap metal
[size=4][i][u]Number Of Heads:[/i][/u][/size] Three
[size=4][i][u]Number Of Tails:[/i][/u][/size] One
[size=4][i][u]Number Of Wings:[/i][/u][/size] Six
[size=4][i][u]Number Of Limbs:[/i][/u][/size] Six
[size=4][i][u]Modifications:[/i][/u][/size] Elemental energy sensors installed into the wings allow for better absorption when feeding. AI fitted with known Emperor ‘traits’ to test recalibration of moral ethics.
[size=4][i][u]Quarantine Procedures:[/u][/i][/size] Project 3MP3R0R is to be contained in minimal security facility hidden some ways behind [DATA EXPUNGED]. Access to said facility granted only to authorised personnel. Restraint protocol for containment breach on standby.
[size=4][i][u]Status:[/i][/u][/size] Semi-Operational. Bodywork heavily rusted. AI intact and functioning. Elemental sensors online. Regular maintenance required.
[size=4][i][u][b]AI Consciousness:[/i][/size] [u]CONFIRMED[/u][/font]
Im not sure if anyone really knows about It yet, but my clan has...a new addition. Someone decided to play Deity and well...they made an Emperor. It’s very hush hush, so only the Progens and a select few dragons know about it.
3MP3R0R is a synthetic lifeform: an Android infused with an AI programmed with Emperor-like traits. The goal? Seeing if the AI, therefore the innate personalities of Emperors in general, can be tamed and redeemed. Its external structure is quite rusted (because the materials used to build it weren’t perfect), so it needs constant maintenance. It’s developed its own language and understands the difference between EAT (Metal & Energy from dead things, it’s fuel) and PLAY (living things and the essence of being alive).
3MP3R0R is a synthetic lifeform: an Android infused with an AI programmed with Emperor-like traits. The goal? Seeing if the AI, therefore the innate personalities of Emperors in general, can be tamed and redeemed. Its external structure is quite rusted (because the materials used to build it weren’t perfect), so it needs constant maintenance. It’s developed its own language and understands the difference between EAT (Metal & Energy from dead things, it’s fuel) and PLAY (living things and the essence of being alive).
ANDROID SCHEMATICS:
Gender: N/A
Composition: Iron, Gold, Silver, assorted Scrap Metal and wiring
Elements: Lightning, Fire, Light
Diet: Elementally infused scrap metal
Number Of Heads: Three
Number Of Tails: One
Number Of Wings: Six
Number Of Limbs: Six
Modifications: Elemental energy sensors installed into the wings allow for better absorption when feeding. AI fitted with known Emperor ‘traits’ to test recalibration of moral ethics.
Quarantine Procedures: Project 3MP3R0R is to be contained in minimal security facility hidden some ways behind [DATA EXPUNGED]. Access to said facility granted only to authorised personnel. Restraint protocol for containment breach on standby.
Status: Semi-Operational. Bodywork heavily rusted. AI intact and functioning. Elemental sensors online. Regular maintenance required.
AI Consciousness: CONFIRMED
Gender: N/A
Composition: Iron, Gold, Silver, assorted Scrap Metal and wiring
Elements: Lightning, Fire, Light
Diet: Elementally infused scrap metal
Number Of Heads: Three
Number Of Tails: One
Number Of Wings: Six
Number Of Limbs: Six
Modifications: Elemental energy sensors installed into the wings allow for better absorption when feeding. AI fitted with known Emperor ‘traits’ to test recalibration of moral ethics.
Quarantine Procedures: Project 3MP3R0R is to be contained in minimal security facility hidden some ways behind [DATA EXPUNGED]. Access to said facility granted only to authorised personnel. Restraint protocol for containment breach on standby.
Status: Semi-Operational. Bodywork heavily rusted. AI intact and functioning. Elemental sensors online. Regular maintenance required.
AI Consciousness: CONFIRMED
I'm in the middle of a lore revamp, prompted by the new tabs system. Here's a few of the dragons I've finished!!
[center][url=http://flightrising.com/main.php?dragon=19235067]
[img]http://flightrising.com/rendern/350/192351/19235067_350.png[/img]
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A wandering bard-turned-innkeeper, [b]Blue[/b] stumbled upon the Crosslands after a lifetime spent searching for the truth behind the legend of the Crosswinds. The Crosswinds are a mystical force of the Windsinger, like a crossroads that unite all of Sorineth, a place all travelers move through and all lost things end up. The Crosslands is another name for the strange clouded forest that the Crosswinds lead to, though it has many other names - the In-Between, the Crossroads, the Mistlands, just to name a few. [b]Blue[/b] built his inn here as a place to guide the lost and rest the weary.
[center][url=http://flightrising.com/main.php?dragon=48235925]
[img]http://flightrising.com/rendern/350/482360/48235925_350.png[/img]
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Every story needs a storyteller. [b]Lost[/b] has taken that mantle upon herself. After blowing in on a storm, [b]Lost[/b] found herself in awe of the many different stories and legends to be found around the Crosswinds Inn. It was heaven for a storyteller looking to make a name for themselves. [b]Lost[/b] is currently in the process of scribing the stories of the Inn's residents, and her tales can be found here: [url=http://www1.flightrising.com/forums/cc/2608889]Tales of the Crosswinds[/url]
[center][url=http://flightrising.com/main.php?dragon=23682911]
[img]http://flightrising.com/rendern/350/236830/23682911_350.png[/img]
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For all of the mages at the Inn, a fair share of warriors reside there too. [b]Kaen[/b] was one of the first to arrive, actually brought by Blue after he found her on the border of the Scarred Wasteland. Despite hatching blind, [b]Kaen[/b] is one of the Inn's fiercest warriors. She's somewhat mysterious in her ways.
I'm in the middle of a lore revamp, prompted by the new tabs system. Here's a few of the dragons I've finished!!
A wandering bard-turned-innkeeper, Blue stumbled upon the Crosslands after a lifetime spent searching for the truth behind the legend of the Crosswinds. The Crosswinds are a mystical force of the Windsinger, like a crossroads that unite all of Sorineth, a place all travelers move through and all lost things end up. The Crosslands is another name for the strange clouded forest that the Crosswinds lead to, though it has many other names - the In-Between, the Crossroads, the Mistlands, just to name a few. Blue built his inn here as a place to guide the lost and rest the weary.
Every story needs a storyteller. Lost has taken that mantle upon herself. After blowing in on a storm, Lost found herself in awe of the many different stories and legends to be found around the Crosswinds Inn. It was heaven for a storyteller looking to make a name for themselves. Lost is currently in the process of scribing the stories of the Inn's residents, and her tales can be found here: Tales of the Crosswinds
For all of the mages at the Inn, a fair share of warriors reside there too. Kaen was one of the first to arrive, actually brought by Blue after he found her on the border of the Scarred Wasteland. Despite hatching blind, Kaen is one of the Inn's fiercest warriors. She's somewhat mysterious in her ways.
A wandering bard-turned-innkeeper, Blue stumbled upon the Crosslands after a lifetime spent searching for the truth behind the legend of the Crosswinds. The Crosswinds are a mystical force of the Windsinger, like a crossroads that unite all of Sorineth, a place all travelers move through and all lost things end up. The Crosslands is another name for the strange clouded forest that the Crosswinds lead to, though it has many other names - the In-Between, the Crossroads, the Mistlands, just to name a few. Blue built his inn here as a place to guide the lost and rest the weary.
Every story needs a storyteller. Lost has taken that mantle upon herself. After blowing in on a storm, Lost found herself in awe of the many different stories and legends to be found around the Crosswinds Inn. It was heaven for a storyteller looking to make a name for themselves. Lost is currently in the process of scribing the stories of the Inn's residents, and her tales can be found here: Tales of the Crosswinds
For all of the mages at the Inn, a fair share of warriors reside there too. Kaen was one of the first to arrive, actually brought by Blue after he found her on the border of the Scarred Wasteland. Despite hatching blind, Kaen is one of the Inn's fiercest warriors. She's somewhat mysterious in her ways.
Far in Sornieth's frozen south, the seas are rough and grey as iron. But better than the cold, wild waves than the frozen, unforgiving land: a living can be eked from the water, for those bold enough to lay claim to it.
Along the stony, frozen cliffs that mark that unforgiving shore, there can be found a cove. Often more than half hidden by the wild, screaming squalls that howl relentlessly out to sea from the continent, the cove is guarded by a sandbar beneath the waves, and jagged fangs of stone all about.
It is quiet, calm once through the mouth, and here a forest of masts greets the often weary traveller. Great ships of varied sizes and styles bob gently in the calm water, clustered along robust docks that lead to a diminutive opening carved by claws and dragonfire into the frozen cliff.
Within, the humble doorway blooms into a cavern vast enough for even the largest breeds of dragon to take to wing, before the cavern retreats into a network of private dwellings and establishments great and small.
The pirates whose ships and crews provide the lifeblood of this place are seldom here, prefering to hunt upon the waters that connect all the lands of Sornieth, though they return home for respite between hunts- and to spend their plunder in a place where they are neither judged nor persecuted for the life they each felt forced to claim for themselves.
[Columns]Khaegris is the greatest of these pirates, Captain of the great ship [I]Avarice[/I] and matriarch of the clan.
But of late, her grip on the clan is slipping, her recklessness and brutality turning the more peaceable among the clan's ranks against her. There are a great many who remain loyal to her, of course. A great many who would die before betraying her.
And yet, that number dwindles, with every passing day. [Nextcol][url=http://flightrising.com/main.php?dragon=2962928]
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The dragon who would challenge her is not what anyone expected. A small, whip-smart spiral with a head for numbers and ambition that reaches far beyond these frozen shores, Aleru came here with nothing and intends to pull this clan to greatness tooth and nail by herself if necessary.
Where Khaegris is content for herself, and all who serve under her, to live and die by the uncertain mercy of the sea, Aleru wants to turn their plundered wealth into safety, continuity, legitimacy. She'd like to have her ships accepted at the great trading houses of the north, where the air doesn't seize one's lungs with cold.
[Columns][url=http://flightrising.com/main.php?dragon=19671620]
[img]http://flightrising.com/rendern/350/196717/19671620_350.png[/img]
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Aleru knows she is not popular among the crews, but support for her is growing. She knows herself, and she knows her strength, and to the shade with anyone who has a problem with how she runs this place.
Or will, once she calls a vote for leadership and drags them all out of this frozen, joyless place.[/columns]
Far in Sornieth's frozen south, the seas are rough and grey as iron. But better than the cold, wild waves than the frozen, unforgiving land: a living can be eked from the water, for those bold enough to lay claim to it.
Along the stony, frozen cliffs that mark that unforgiving shore, there can be found a cove. Often more than half hidden by the wild, screaming squalls that howl relentlessly out to sea from the continent, the cove is guarded by a sandbar beneath the waves, and jagged fangs of stone all about.
It is quiet, calm once through the mouth, and here a forest of masts greets the often weary traveller. Great ships of varied sizes and styles bob gently in the calm water, clustered along robust docks that lead to a diminutive opening carved by claws and dragonfire into the frozen cliff.
Within, the humble doorway blooms into a cavern vast enough for even the largest breeds of dragon to take to wing, before the cavern retreats into a network of private dwellings and establishments great and small.
The pirates whose ships and crews provide the lifeblood of this place are seldom here, prefering to hunt upon the waters that connect all the lands of Sornieth, though they return home for respite between hunts- and to spend their plunder in a place where they are neither judged nor persecuted for the life they each felt forced to claim for themselves.
The dragon who would challenge her is not what anyone expected. A small, whip-smart spiral with a head for numbers and ambition that reaches far beyond these frozen shores, Aleru came here with nothing and intends to pull this clan to greatness tooth and nail by herself if necessary.
Where Khaegris is content for herself, and all who serve under her, to live and die by the uncertain mercy of the sea, Aleru wants to turn their plundered wealth into safety, continuity, legitimacy. She'd like to have her ships accepted at the great trading houses of the north, where the air doesn't seize one's lungs with cold.
Along the stony, frozen cliffs that mark that unforgiving shore, there can be found a cove. Often more than half hidden by the wild, screaming squalls that howl relentlessly out to sea from the continent, the cove is guarded by a sandbar beneath the waves, and jagged fangs of stone all about.
It is quiet, calm once through the mouth, and here a forest of masts greets the often weary traveller. Great ships of varied sizes and styles bob gently in the calm water, clustered along robust docks that lead to a diminutive opening carved by claws and dragonfire into the frozen cliff.
Within, the humble doorway blooms into a cavern vast enough for even the largest breeds of dragon to take to wing, before the cavern retreats into a network of private dwellings and establishments great and small.
The pirates whose ships and crews provide the lifeblood of this place are seldom here, prefering to hunt upon the waters that connect all the lands of Sornieth, though they return home for respite between hunts- and to spend their plunder in a place where they are neither judged nor persecuted for the life they each felt forced to claim for themselves.
The dragon who would challenge her is not what anyone expected. A small, whip-smart spiral with a head for numbers and ambition that reaches far beyond these frozen shores, Aleru came here with nothing and intends to pull this clan to greatness tooth and nail by herself if necessary.
Where Khaegris is content for herself, and all who serve under her, to live and die by the uncertain mercy of the sea, Aleru wants to turn their plundered wealth into safety, continuity, legitimacy. She'd like to have her ships accepted at the great trading houses of the north, where the air doesn't seize one's lungs with cold.
[url=http://flightrising.com/main.php?dragon=26416439]
[img]http://flightrising.com/rendern/350/264165/26416439_350.png[/img]
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[b]Gyri[/b] is a curious case, representing both himself and the myriads of other, near-identical mirror dragons that roam Heartlull Transit and its many stations across the contagion. they're basically interns that are treated decently well, all in all, and keep those passengers coming in and out.
[url=http://flightrising.com/main.php?dragon=36675391]
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you know how the encyclopedia page for the wildclaw mentions territorial spats between those of nature and plague? [b]Circa[/b] here's kind of... well, basically a mishmash of the countless warriors that'd fallen and all. current location's a once-forgotten mausoleum.
Gyri is a curious case, representing both himself and the myriads of other, near-identical mirror dragons that roam Heartlull Transit and its many stations across the contagion. they're basically interns that are treated decently well, all in all, and keep those passengers coming in and out.
you know how the encyclopedia page for the wildclaw mentions territorial spats between those of nature and plague? Circa here's kind of... well, basically a mishmash of the countless warriors that'd fallen and all. current location's a once-forgotten mausoleum.
faust, 29, they/he small lair enthusiast, fr +3 |
[Quote=The Guild Leader]
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[url=http://flightrising.com/main.php?dragon=41408494]
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Arsene is the leader of the tricksters guild, and is a crafty coatl. While he is quite the rogue and makes loads of hard choices to keep the guild together, he is a huge softy and falls in love easily. Be warned should he ever flirt with you, as he may steal your heart![/center][/color][/size][/columns][/quote]
[Quote=The Puckish Healer]
[Columns][center][size=4][color=indigo]Morgana is the guilds healer and the local mad scientist. Always searching for answers, this skydancer toils through the eternally dark nights of the foxfire bramble looking for new remedies to cure his guildmates of any ailments that may befall them.[/center][/size][/color][nextcol]
[url=http://flightrising.com/main.php?dragon=44062461]
[img]http://flightrising.com/rendern/350/440625/44062461_350.png[/img]
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[Quote=The Immortal Mystic]
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[url=http://flightrising.com/main.php?dragon=43850517]
[img]http://flightrising.com/rendern/350/438506/43850517_350.png[/img]
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[Center][size=4][color=mediumblue]Nero is an immortal who looks to be no older than 19, and a practitioner of the mystic arts. Mischievous and spiteful, it seems the only person he really cares about isn't a person at all, but a weasel he's named blueberry. No one really knows much about him, but those who do.manage to make friends with him find that despite how spiteful and mean he can be, he is hard working and loyal to who he cares for and his morals.[/center][/size][/color][/columns][/quote]
The Guild Leader wrote:
The Puckish Healer wrote:
The Immortal Mystic wrote: