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[i]When the scout returned from the cave with the Guardian's Request, Emperor Avalon wasted no time searching his clan for the ones most worthy to undertake this task. Debate raged through the clan to determine who would be worthy enough to fulfil the wishes of the Guardian in the name of Gwynt Citadel. These are the dragons chosen for the Guardian to determine their worth.[/i] [url=http://flightrising.com/main.php?dragon=26995491] [img]http://flightrising.com/rendern/350/269955/26995491_350.png[/img] [/url] [i]Vrasuliv, despite her very neon body, is a master of sneaking. She also has various poisons at her disposal to incapacitate her enemies before the rest of the calvary slams into them. Her father was a master deceiver and destroyer and Emperor Avalon holds no doubts she will do well for the clan.[/i] [url=http://flightrising.com/main.php?dragon=18085292] [img]http://flightrising.com/rendern/350/180853/18085292_350.png[/img] [/url] [i]Vitsaus acts like a tank. A large, poisonous, scaley tank. Using the powers of Plague, she makes her enemies focus on her as the other two deal damage against them. Her hatred of life runs deep as the Plague, she will not falter easily.[/i] [url=http://flightrising.com/main.php?dragon=3319447] [img]http://flightrising.com/rendern/350/33195/3319447_350.png[/img] [/url] [url=http://flightrising.com/main.php?dragon=7024217] [img]http://flightrising.com/rendern/350/70243/7024217_350.png[/img] [/url] [i]Cain and Agatha hail from the Knights of Arcane, an order for training magelets for service to the Arcanist. As a result of time spent fighting the clan's enemies, they're battlehardened and hold knowledge of a vast variety of enemies. Emperor Avalon believed that it was only natural that the two were to go to the cave.[/i] [url=http://flightrising.com/main.php?dragon=23637248] [img]http://flightrising.com/rendern/350/236373/23637248_350.png[/img] [/url] [i]Nefericit calls upon the Arcane to heal his enemies. He's also the unluckiest of the clan. He actually volunteered for this mission and Emperor Avalon would not say no to a volunteer, regardless of his status within the clan. [/i]
When the scout returned from the cave with the Guardian's Request, Emperor Avalon wasted no time searching his clan for the ones most worthy to undertake this task. Debate raged through the clan to determine who would be worthy enough to fulfil the wishes of the Guardian in the name of Gwynt Citadel. These are the dragons chosen for the Guardian to determine their worth.


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Vrasuliv, despite her very neon body, is a master of sneaking. She also has various poisons at her disposal to incapacitate her enemies before the rest of the calvary slams into them. Her father was a master deceiver and destroyer and Emperor Avalon holds no doubts she will do well for the clan.


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Vitsaus acts like a tank. A large, poisonous, scaley tank. Using the powers of Plague, she makes her enemies focus on her as the other two deal damage against them. Her hatred of life runs deep as the Plague, she will not falter easily.


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Cain and Agatha hail from the Knights of Arcane, an order for training magelets for service to the Arcanist. As a result of time spent fighting the clan's enemies, they're battlehardened and hold knowledge of a vast variety of enemies. Emperor Avalon believed that it was only natural that the two were to go to the cave.


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Nefericit calls upon the Arcane to heal his enemies. He's also the unluckiest of the clan. He actually volunteered for this mission and Emperor Avalon would not say no to a volunteer, regardless of his status within the clan.
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[center][b]:: ONE WHO CAN HIDE IN THE SHADOWS OR SCOUT AHEAD ::[/b] [url=http://flightrising.com/main.php?dragon=19607279][img]http://flightrising.com/rendern/350/196073/19607279_350.png[/img][/url] Fracture - The Nocturne of Spectral Shadows ----- [b]:: ONE WHO CAN WITHSTAND DAMAGE ::[/b] [url=http://flightrising.com/main.php?dragon=1244141][img]http://flightrising.com/rendern/350/12442/1244141_350.png[/img][/url] Glacial - The Imperial of Lighting's Stirke ----- [b]:: TWO WHO CAN QUICKLY BRING DOWN YOUR ENEMIES ::[/b] [url=http://flightrising.com/main.php?dragon=507577][img]http://flightrising.com/rendern/350/5076/507577_350.png[/img][/url] Plague - The Wildclaw of Volatile Contagions [url=http://flightrising.com/main.php?dragon=545534][img]http://flightrising.com/rendern/350/5456/545534_350.png[/img][/url] Hibiscu - The Guardian of Depth's Abyss ----- [b]:: ONE WHO CAN HEAL YOU ::[/b] [url=http://flightrising.com/main.php?dragon=545535][img]http://flightrising.com/rendern/350/5456/545535_350.png[/img][/url] Hibiscu - The Mirror of Melodic Heals[/center]
:: ONE WHO CAN HIDE IN THE SHADOWS OR SCOUT AHEAD ::
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Fracture - The Nocturne of Spectral Shadows
:: ONE WHO CAN WITHSTAND DAMAGE ::
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Glacial - The Imperial of Lighting's Stirke
:: TWO WHO CAN QUICKLY BRING DOWN YOUR ENEMIES ::
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Plague - The Wildclaw of Volatile Contagions

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Hibiscu - The Guardian of Depth's Abyss
:: ONE WHO CAN HEAL YOU ::
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Hibiscu - The Mirror of Melodic Heals
:: Deity Bubble Pool Hatchery: Breeder of the Dragon Gods :: [Raffle Thread - Closed]
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[url=http://flightrising.com/main.php?dragon=5505596] [img]http://flightrising.com/rendern/350/55056/5505596_350.png[/img] [/url] [i]"If you need a backup, leave it to me. I'll lie in wait and ambush when the time is right."[/i] Mondlied, the clan's Shadow flight ambassador as well as former representative for the second annual Trickmurk Circus. As it is the nature of her brethren in the Tangled Woods, she is capable of hiding behind the very shadows itself, and will strike if given the signal. [url=http://flightrising.com/main.php?dragon=5856777] [img]http://flightrising.com/rendern/350/58568/5856777_350.png[/img] [/url] [i]"A little old me could use some shielding for you all. I'm ready to take hits whenever you need some extra protection![/i] No one really knows Castor's origins, but he is a toughened soldier who is ready to protect his teammates wherever they go. To him, the first line of defense is the best cautionary measure. [url=http://flightrising.com/main.php?dragon=4510166] [img]http://flightrising.com/rendern/350/45102/4510166_350.png[/img] [/url] [i]"Don't forget about me! A shield needs a sword also, otherwise it will be useless."[/i] Raeglyn is the chief trainer of her clan, and a former navigator. She deals a lot of damage, and opponents fall like flies before her. [url=http://flightrising.com/main.php?dragon=10699640] [img]http://flightrising.com/rendern/350/106997/10699640_350.png[/img] [/url] [i]"'Sup. Forget-me-not either, ey?" [/i] Camanis is usually a calm and joyful ice dragon, but he does pack an icy punch if needed be. He is a quite powerful ice mage after all, and almost none escape his chilling breath. [url=http://flightrising.com/main.php?dragon=3847191] [img]http://flightrising.com/rendern/350/38472/3847191_350.png[/img] [/url] [i]"Before you go; I'm here. I heal injuries that you sustain."[/i] It is rare to have a clan leader with a team, but Salbei will give her all. Albeit small, she heals what injuries you have. She is the most skilled healer, but offensive wind magic is also right up her alley.

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"If you need a backup, leave it to me. I'll lie in wait and ambush when the time is right."

Mondlied, the clan's Shadow flight ambassador as well as former representative for the second annual Trickmurk Circus. As it is the nature of her brethren in the Tangled Woods, she is capable of hiding behind the very shadows itself, and will strike if given the signal.


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"A little old me could use some shielding for you all. I'm ready to take hits whenever you need some extra protection!

No one really knows Castor's origins, but he is a toughened soldier who is ready to protect his teammates wherever they go. To him, the first line of defense is the best cautionary measure.


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"Don't forget about me! A shield needs a sword also, otherwise it will be useless."

Raeglyn is the chief trainer of her clan, and a former navigator. She deals a lot of damage, and opponents fall like flies before her.


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"'Sup. Forget-me-not either, ey?"

Camanis is usually a calm and joyful ice dragon, but he does pack an icy punch if needed be. He is a quite powerful ice mage after all, and almost none escape his chilling breath.


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"Before you go; I'm here. I heal injuries that you sustain."

It is rare to have a clan leader with a team, but Salbei will give her all. Albeit small, she heals what injuries you have. She is the most skilled healer, but offensive wind magic is also right up her alley.
To know why today is as it is, look into yesterday, and take action for a better tomorrow.
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One of our scouts, Renegade, a mischievous and fun-loving Mirror. [url=http://flightrising.com/main.php?dragon=19747522] [img]http://flightrising.com/rendern/350/197476/19747522_350.png[/img] [/url] Lissiana is both a tank and a healer. "Oh! Did you just scratch me? That wasn't very nice. Please stop trying to do that, I have to heal these idiot warriors." [url=http://flightrising.com/main.php?dragon=19975441] [img]http://flightrising.com/rendern/350/199755/19975441_350.png[/img] [/url] Fighter... you can guess what he does. And he's very good at it. [url=http://flightrising.com/main.php?dragon=26506351] [img]http://flightrising.com/rendern/350/265064/26506351_350.png[/img] [/url] RuneBreaker is a mage warrior. Being a construct formed from Arcane energies, he faces a very low risk of permanent damage from combat. As such, he tends to see battles the same way your average gamer sees a fighting game. [url=http://flightrising.com/main.php?dragon=21524859] [img]http://flightrising.com/rendern/350/215249/21524859_350.png[/img] [/url] And an actual healer: Voltaic, one of the oldest members of the clan. [url=http://flightrising.com/main.php?dragon=19413743] [img]http://flightrising.com/rendern/350/194138/19413743_350.png[/img] [/url]
One of our scouts, Renegade, a mischievous and fun-loving Mirror.

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Lissiana is both a tank and a healer. "Oh! Did you just scratch me? That wasn't very nice. Please stop trying to do that, I have to heal these idiot warriors."

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Fighter... you can guess what he does. And he's very good at it.

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RuneBreaker is a mage warrior. Being a construct formed from Arcane energies, he faces a very low risk of permanent damage from combat. As such, he tends to see battles the same way your average gamer sees a fighting game.

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And an actual healer: Voltaic, one of the oldest members of the clan.

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[url=http://flightrising.com/main.php?dragon=11196874] [img]http://flightrising.com/rendern/350/111969/11196874_350.png[/img] [/url] Andalite would have to dim or remove some of her fancier accessories to truly pass unseen in the shadows, but her days as a wandering thief in the Tangled Woods will serve her well in a role as scout and spy. [url=http://flightrising.com/main.php?dragon=8642395] [img]http://flightrising.com/rendern/350/86424/8642395_350.png[/img] [/url] Iradius is a hale and hearty earth dragon toughened by years wandering the wilds and made even stronger by his willing submission to plague magic and mutation. His skin is already hardened with scars, scabs, and the spread of gembond and his armor is of the highest grade. [url=http://flightrising.com/main.php?dragon=4662332] [img]http://flightrising.com/rendern/350/46624/4662332_350.png[/img] [/url] [url=http://flightrising.com/main.php?dragon=6933453] [img]http://flightrising.com/rendern/350/69335/6933453_350.png[/img] [/url] Drayth and Spice have both devoted their lives to warfare and are veterans of many, many coliseum battles. Their fighting styles balance each other out well: Spice maintains the cool head of a tactician and fights with strategy and cunning as much as with claws and sword, Drayth fights with the single-minded ferocity of a berserker. [url=http://flightrising.com/main.php?dragon=7754273] [img]http://flightrising.com/rendern/350/77543/7754273_350.png[/img] [/url] Iset reigns as a queen in her territory, a wise and respected leader who cares for the health of all who come to her. She manages to keep an entire lair on their feet and healthy. A party of five might be relaxing in comparison.

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Andalite would have to dim or remove some of her fancier accessories to truly pass unseen in the shadows, but her days as a wandering thief in the Tangled Woods will serve her well in a role as scout and spy.


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Iradius is a hale and hearty earth dragon toughened by years wandering the wilds and made even stronger by his willing submission to plague magic and mutation. His skin is already hardened with scars, scabs, and the spread of gembond and his armor is of the highest grade.


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Drayth and Spice have both devoted their lives to warfare and are veterans of many, many coliseum battles. Their fighting styles balance each other out well: Spice maintains the cool head of a tactician and fights with strategy and cunning as much as with claws and sword, Drayth fights with the single-minded ferocity of a berserker.


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Iset reigns as a queen in her territory, a wise and respected leader who cares for the health of all who come to her. She manages to keep an entire lair on their feet and healthy. A party of five might be relaxing in comparison.
[center][b]ONE WHO CAN HIDE IN THE SHADOWS OR SCOUT AHEAD[/b] [url=http://flightrising.com/main.php?dragon=11958044] [img]http://flightrising.com/rendern/350/119581/11958044_350.png[/img] [/url] Albicant is also more widely known as "The Crow". Normally they serve as scout and spy for the matriarch and her Elite, but they has been known to just go off on their own to who knows where doing who knows what. They also help Atria and Sunfall find their targets. Even without their training as a spy and a thief, they seem to be able to enter certain places that even Faes are too big to reach... ----- [b]ONE WHO CAN WITHSTAND DAMAGE[/b] [url=http://flightrising.com/main.php?dragon=12173164] [img]http://flightrising.com/rendern/350/121732/12173164_350.png[/img] [/url] Virid can take damage and keep going very simply, but his armor and familiar also make it difficult for foes to hit him twice. A master poisoner, Virid only ever uses them to enhance his armors, making him more formidable in battle. ----- [b]TWO WHO CAN QUICKLY BRING DOWN YOUR ENEMIES[/b] [url=http://flightrising.com/main.php?dragon=24791639] [img]http://flightrising.com/rendern/350/247917/24791639_350.png[/img] [/url] Atria is the main assassin for the clan, mainly reserved for jobs where the targets demise has to be more... public. She disguises herself with masks and hoods so that none could recognize her outside of what she does. She is the clans first assassin, and her alchemist mate Vulcan helps her develop new advantages in battle. [url=http://flightrising.com/main.php?dragon=24909392] [img]http://flightrising.com/rendern/350/249094/24909392_350.png[/img] [/url] Sunfall is Atria's niece, and is being taught the work that Atria does. Sunfall, however, is more of a secretive assassin, in and out before anyone realizes what has happened. She's also more vicious, and as cunning as her aunt, making the clanmates of her targets think they were the victim of a wild animal attack, thus freeing her from suspicion. ----- [b]ONE WHO CAN HEAL YOU[/b] [url=http://flightrising.com/main.php?dragon=17880408] [img]http://flightrising.com/rendern/350/178805/17880408_350.png[/img] [/url] Suonetar is a highly capable healer, despite her plague birth. I fact, it is this intimate knowledge of sickness and injury that allows her to so quickly and accurately heal her companions. A very quiet dragon, she prefers hiding out until she is needed.[/center]
ONE WHO CAN HIDE IN THE SHADOWS OR SCOUT AHEAD

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Albicant is also more widely known as "The Crow". Normally they serve as scout and spy for the matriarch and her Elite, but they has been known to just go off on their own to who knows where doing who knows what. They also help Atria and Sunfall find their targets. Even without their training as a spy and a thief, they seem to be able to enter certain places that even Faes are too big to reach...
ONE WHO CAN WITHSTAND DAMAGE

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Virid can take damage and keep going very simply, but his armor and familiar also make it difficult for foes to hit him twice. A master poisoner, Virid only ever uses them to enhance his armors, making him more formidable in battle.
TWO WHO CAN QUICKLY BRING DOWN YOUR ENEMIES

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Atria is the main assassin for the clan, mainly reserved for jobs where the targets demise has to be more... public. She disguises herself with masks and hoods so that none could recognize her outside of what she does. She is the clans first assassin, and her alchemist mate Vulcan helps her develop new advantages in battle.


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Sunfall is Atria's niece, and is being taught the work that Atria does. Sunfall, however, is more of a secretive assassin, in and out before anyone realizes what has happened. She's also more vicious, and as cunning as her aunt, making the clanmates of her targets think they were the victim of a wild animal attack, thus freeing her from suspicion.
ONE WHO CAN HEAL YOU

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Suonetar is a highly capable healer, despite her plague birth. I fact, it is this intimate knowledge of sickness and injury that allows her to so quickly and accurately heal her companions. A very quiet dragon, she prefers hiding out until she is needed.
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[url=http://flightrising.com/main.php?dragon=17152452] [img]http://flightrising.com/rendern/350/171525/17152452_350.png[/img] [/url][b]Zomozeike-[/b] IF YOU WISH TO SURVIVE, YOU WILL NEED ONE WHO CAN HIDE IN THE SHADOWS OR SCOUT AHEAD. [url=http://flightrising.com/main.php?dragon=14137186] [img]http://flightrising.com/rendern/350/141372/14137186_350.png[/img] [/url][b]Metallica-[/b] ONE WHO CAN WITHSTAND DAMAGE. [url=http://flightrising.com/main.php?dragon=17293958] [img]http://flightrising.com/rendern/350/172940/17293958_350.png[/img] [/url][url=http://flightrising.com/main.php?dragon=17293955] [img]http://flightrising.com/rendern/350/172940/17293955_350.png[/img] [/url][b]Riddick & Kurona-[/b] TWO WHO CAN QUICKLY BRING DOWN YOUR ENEMIES." [url=http://flightrising.com/main.php?dragon=26027286] [img]http://flightrising.com/rendern/350/260273/26027286_350.png[/img] [/url][b]Materia-[/b] "YOU WILL BRING ONE WHO YOU WILL HONOR ABOVE ALL. ONE WHO CAN HEAL YOU. DO NOT ANGER THIS DRAGON AND MAKE SURE THEY ARE WELL SUPPLIED."


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Zomozeike-
IF YOU WISH TO SURVIVE, YOU WILL NEED ONE WHO CAN HIDE IN THE SHADOWS OR SCOUT AHEAD.


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Metallica-
ONE WHO CAN WITHSTAND DAMAGE.


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Riddick & Kurona-
TWO WHO CAN QUICKLY BRING DOWN YOUR ENEMIES."


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Materia-
"YOU WILL BRING ONE WHO YOU WILL HONOR ABOVE ALL. ONE WHO CAN HEAL YOU. DO NOT ANGER THIS DRAGON AND MAKE SURE THEY ARE WELL SUPPLIED."
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[quote]IF YOU WISH TO SURVIVE, YOU WILL NEED ONE WHO CAN HIDE IN THE SHADOWS OR SCOUT AHEAD.[/quote] [b]The Scout[/b] [url=http://flightrising.com/main.php?dragon=15075482] [img]http://flightrising.com/rendern/350/150755/15075482_350.png[/img] [/url] Geer, the main courier of the Clan. He is keen-eyed, fleet of foot and wing, and sharp tongued. The Wildclaw was one of the earliest members of the Clan, joining the Matriarch and Patriarch early into its founding. [quote]ONE WHO CAN WITHSTAND DAMAGE.[/quote] [b]The Defender[/b] [url=http://flightrising.com/main.php?dragon=15248769] [img]http://flightrising.com/rendern/350/152488/15248769_350.png[/img] [/url] Blitzjager, the undying warrior of the Clan. A noble Imperial, eternally indebted to the defense of his clanmates, and is a welcomed companion even after his plagued affliction. With Geer, he was one of the first to join after the founding. [quote] TWO WHO CAN QUICKLY BRING DOWN YOUR ENEMIES.[/quote] [b]The Captain[/b] [url=http://flightrising.com/main.php?dragon=15197474] [img]http://flightrising.com/rendern/350/151975/15197474_350.png[/img] [/url] Kraise, the Patriarch and Commander of the Clan. He keeps his talons and blade as honed and sharp as his razor wit. He leads from the front, showing he will never ask of his clanmates what he is not willing to do himself. [b]The Brawler[/b] [url=http://flightrising.com/main.php?dragon=19389352] [img]http://flightrising.com/rendern/350/193894/19389352_350.png[/img] [/url] Nameless, the silent warrior of the Clan. A ferocious combatant that eschews weapons for her own body. She has never spoken a word since she hatched, nor taken a name; but she is devoutly loyal to those who found and nurtured her lost egg. [quote]YOU WILL BRING ONE WHO YOU WILL HONOR ABOVE ALL. ONE WHO CAN HEAL YOU. DO NOT ANGER THIS DRAGON AND MAKE SURE THEY ARE WELL SUPPLIED.[/quote] [b]The Bloodmage[/b] [url=http://flightrising.com/main.php?dragon=14873766] [img]http://flightrising.com/rendern/350/148738/14873766_350.png[/img] [/url] Nox, the first Mage of the Clan. Death or healing, she cares not which you seek. The Plague Fae has been with the Clan since it's beginning, an unlikely healer but she found fascination with blood magics. It was Nox who turned Blitzjager's twisted affliction into a boon.
Quote:
IF YOU WISH TO SURVIVE, YOU WILL NEED ONE WHO CAN HIDE IN THE SHADOWS OR SCOUT AHEAD.

The Scout

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Geer, the main courier of the Clan. He is keen-eyed, fleet of foot and wing, and sharp tongued. The Wildclaw was one of the earliest members of the Clan, joining the Matriarch and Patriarch early into its founding.
Quote:
ONE WHO CAN WITHSTAND DAMAGE.

The Defender

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Blitzjager, the undying warrior of the Clan. A noble Imperial, eternally indebted to the defense of his clanmates, and is a welcomed companion even after his plagued affliction. With Geer, he was one of the first to join after the founding.
Quote:
TWO WHO CAN QUICKLY BRING DOWN YOUR ENEMIES.

The Captain

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Kraise, the Patriarch and Commander of the Clan. He keeps his talons and blade as honed and sharp as his razor wit. He leads from the front, showing he will never ask of his clanmates what he is not willing to do himself.

The Brawler

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Nameless, the silent warrior of the Clan. A ferocious combatant that eschews weapons for her own body. She has never spoken a word since she hatched, nor taken a name; but she is devoutly loyal to those who found and nurtured her lost egg.
Quote:
YOU WILL BRING ONE WHO YOU WILL HONOR ABOVE ALL. ONE WHO CAN HEAL YOU. DO NOT ANGER THIS DRAGON AND MAKE SURE THEY ARE WELL SUPPLIED.

The Bloodmage

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Nox, the first Mage of the Clan. Death or healing, she cares not which you seek. The Plague Fae has been with the Clan since it's beginning, an unlikely healer but she found fascination with blood magics. It was Nox who turned Blitzjager's twisted affliction into a boon.
[center][b]The League of Experts and Mercenaries of Outstanding Nature presents:[/b][/center] [center][b][size=6][color=374a9f]The Indigo Sky Adventuring Troupe[/color][/size][/b][/center] [center][url=http://flightrising.com/main.php?dragon=17855356] [img]http://flightrising.com/rendern/350/178554/17855356_350.png[/img] [/url][/center] [center][color=#d697b4][size=5]Aeryn'dir[/size][/color] Light-Fingered Lookout[/center] Aeryn first came to Clan Ith when stowing aboard a shipment from the Eridanus Conclave, bribing her way into the good graces of the clan with goods she'd stolen from her own family. Sure, appropriate transfer fees were paid to maintain good relations with her birth clan, but the dramatic gesture has certainly endeared Aeryn'dir to us all. Having signed up with the League after the schism in Clan Ith, she has found herself assigned to the Indigo Sky troupe, which... is honestly a little more above-board than she was expecting. Cramps her style, but at least she's getting paid. [center][url=http://flightrising.com/main.php?dragon=24654856] [img]http://flightrising.com/rendern/350/246549/24654856_350.png[/img] [/url][/center] [center][size=5][color=#00b4d6]Telcida[/color][/size] Infuriatingly Patient Wall[/center] While some dragons might rely upon sheer willpower and tenacity to withstand an onslaught of attacks, Telcida isn't much for leaving things up to chance. Magically-reinforced defenses and a fondness for tactics meant to disrupt enemies allow such a modestly-sized guardian to stand toe to toe with even the most vicious enemies. In spite of always standing between his allies and danger, he has always been rather soft-spoken, and is genuinely pleased when the other members of the party can talk their way out of a potentially hostile situation. [center][url=http://flightrising.com/main.php?dragon=15623502] [img]http://flightrising.com/rendern/350/156236/15623502_350.png[/img] [/url][/center] [center][size=5][color=#169de0]Naratja[/color][/size] Professional. Precise. Perturbed.[/center] Having long served as a professional bodyguard, Naratja is of the opinion that the best defense is a good offense. After all, better to render a threat powerless than to simply stand in the way of danger. Through quick swordwork (we say "work" because swordplay would be too... friendly a term) and dispassionate efficiency, she does her best to insure that Indigo Sky finishes their work as promptly as possible. If only her coworkers could take this job half as seriously. [center][url=http://flightrising.com/main.php?dragon=18301130] [img]http://flightrising.com/rendern/350/183012/18301130_350.png[/img] [/url][/center] [center][size=5][color=#084166]Desbirst the Blind[/size][/color] Fortuitous Fist[/center] Child of a well-reknowned, semi-nefarious, downright mischievous matriarch and seer, Desbirst has chafed under his mother's prophetic know-how, and has opted to completely disregard all notions of foresight. After all, if fate exists, no amount of foreknowledge can change the outcome. By his rationale, it's better to go with the flow rather than fret over the future. No, he's not blind in the traditional sense, but that third eye is shut tighter than a giant clam. Don't get us wrong - he loves his mom, they just disagree on what can be classified as "need to know." Since leaving Clan Raire and Matriarch Killa, Desbirst has simply gone with the flow. And now he's an adventurer who punches things with magic for a living while wearing a handmade sweater. [center][url=http://flightrising.com/main.php?dragon=25599717] [img]http://flightrising.com/rendern/350/255998/25599717_350.png[/img] [/url][/center] [center][size=5][color=#304393]Cegnalo[/size][/color] Healing, Helping Hands[/center] Concerned with the welfare all around them, Cegnalo is quick to offer aid to anyone who needs it, whether friend or foe. They would rather save an enemy in the hopes of allowing for a redemption arc than put anyone down unnecessarily. It's probably for the best that they were assigned to Indigo Sky rather than one of the decidedly more... [i]rough [/i]adventuring troupes. We'd say that Cegnalo makes a pretty penny from all of this healing, but they seem to somehow be always on the verge of poverty. Their coworkers suspect them of giving perhaps a little too generously whenever passing beggars or other charity opportunities.
The League of Experts and Mercenaries of Outstanding Nature presents:
The Indigo Sky Adventuring Troupe

Aeryn'dir
Light-Fingered Lookout

Aeryn first came to Clan Ith when stowing aboard a shipment from the Eridanus Conclave, bribing her way into the good graces of the clan with goods she'd stolen from her own family. Sure, appropriate transfer fees were paid to maintain good relations with her birth clan, but the dramatic gesture has certainly endeared Aeryn'dir to us all.

Having signed up with the League after the schism in Clan Ith, she has found herself assigned to the Indigo Sky troupe, which... is honestly a little more above-board than she was expecting. Cramps her style, but at least she's getting paid.

Telcida
Infuriatingly Patient Wall

While some dragons might rely upon sheer willpower and tenacity to withstand an onslaught of attacks, Telcida isn't much for leaving things up to chance. Magically-reinforced defenses and a fondness for tactics meant to disrupt enemies allow such a modestly-sized guardian to stand toe to toe with even the most vicious enemies.

In spite of always standing between his allies and danger, he has always been rather soft-spoken, and is genuinely pleased when the other members of the party can talk their way out of a potentially hostile situation.

Naratja
Professional. Precise. Perturbed.

Having long served as a professional bodyguard, Naratja is of the opinion that the best defense is a good offense. After all, better to render a threat powerless than to simply stand in the way of danger. Through quick swordwork (we say "work" because swordplay would be too... friendly a term) and dispassionate efficiency, she does her best to insure that Indigo Sky finishes their work as promptly as possible.

If only her coworkers could take this job half as seriously.

Desbirst the Blind
Fortuitous Fist

Child of a well-reknowned, semi-nefarious, downright mischievous matriarch and seer, Desbirst has chafed under his mother's prophetic know-how, and has opted to completely disregard all notions of foresight. After all, if fate exists, no amount of foreknowledge can change the outcome. By his rationale, it's better to go with the flow rather than fret over the future. No, he's not blind in the traditional sense, but that third eye is shut tighter than a giant clam.

Don't get us wrong - he loves his mom, they just disagree on what can be classified as "need to know."

Since leaving Clan Raire and Matriarch Killa, Desbirst has simply gone with the flow. And now he's an adventurer who punches things with magic for a living while wearing a handmade sweater.

Cegnalo
Healing, Helping Hands

Concerned with the welfare all around them, Cegnalo is quick to offer aid to anyone who needs it, whether friend or foe. They would rather save an enemy in the hopes of allowing for a redemption arc than put anyone down unnecessarily. It's probably for the best that they were assigned to Indigo Sky rather than one of the decidedly more... rough adventuring troupes.

We'd say that Cegnalo makes a pretty penny from all of this healing, but they seem to somehow be always on the verge of poverty. Their coworkers suspect them of giving perhaps a little too generously whenever passing beggars or other charity opportunities.
[columns][url=http://flightrising.com/main.php?dragon=16663075][img]http://flightrising.com/rendern/avatars/166631/16663075.png[/img][/url][nextcol] [center]Acapella hisses quietly from her post in the shadows. The other dragons give her a wide berth, not knowing of the nightmares that reside within her. But they do know that she can skulk in the Shade and dance with death itself, and knows no fear. She does not fear death, for she is death itself; yet she does not care of her fellow dragons' wariness and their avoidance. What does she care? Of course they're afraid of her. They should be. After all, they know not whether she will betray them or not, in the end.[/center][/columns] [center][i]Acapella can hide in the shadows, and scout ahead.[/i][/center] ----- [columns][url=http://flightrising.com/main.php?dragon=15911181][img]http://flightrising.com/rendern/avatars/159112/15911181.png[/img][/url][nextcol] [center]Nacre holds steady, her silk scarf fluttering in the breeze. Despite her pushover appearance, clad in naught but light tail armor, she stands resolute. She reasons that even though her combat experience is relatively limited, she will still be able to hold her own against the beasts within the cave. After all, she has survived heartbreak, disappointment, and rejection from the clan she sought to make her home in - what could a physical challenge mean to her? What she lacks in physical strength, she more than makes up for in sheer stubbornness.[/center][/columns] [center][i]Nacre can withstand damage.[/i][/center] ----- [columns][url=http://flightrising.com/main.php?dragon=15253833][img]http://flightrising.com/rendern/avatars/152539/15253833.png[/img][/url][nextcol] [center]Byzantium stands calmly, regally, presiding over her peers and sternly combating a few who wish to stray from the line. Aster, beside her, twists herself into knots, her sinuous lengths wrapping around stones almost instinctively in anticipation for the battle. Elegant as they may be, they have been together since the beginning of the clan, fighting off hordes of Shade-stricken monsters for glory and in desperation. And now, they will do so again.[/center][nextcol] [url=http://flightrising.com/main.php?dragon=15244273][img]http://flightrising.com/rendern/avatars/152443/15244273.png[/img][/url][/columns] [center][i]Byzantium and Aster can quickly bring down their enemies.[/i][/center] ----- [columns][url=http://flightrising.com/main.php?dragon=16516162][img]http://flightrising.com/rendern/avatars/165162/16516162.png[/img][/url][nextcol] [center]At the back of the party, swallowing down fear, waits Adonia. The cheery messenger she shows to visitors is gone, replaced by a nervous, quivering dragon, smelling naught but dank misery within the depths of the cave. But she came anyway, knowing full well the risks. As a messenger, she has exceptional combat skills, particularly in the field of healing. And her clanmates need her now, more than ever before.[/center][/columns] [center][i]Adonia can heal them.[/i][/center]
16663075.png
Acapella hisses quietly from her post in the shadows. The other dragons give her a wide berth, not knowing of the nightmares that reside within her. But they do know that she can skulk in the Shade and dance with death itself, and knows no fear. She does not fear death, for she is death itself; yet she does not care of her fellow dragons' wariness and their avoidance. What does she care? Of course they're afraid of her. They should be. After all, they know not whether she will betray them or not, in the end.

Acapella can hide in the shadows, and scout ahead.



15911181.png
Nacre holds steady, her silk scarf fluttering in the breeze. Despite her pushover appearance, clad in naught but light tail armor, she stands resolute. She reasons that even though her combat experience is relatively limited, she will still be able to hold her own against the beasts within the cave. After all, she has survived heartbreak, disappointment, and rejection from the clan she sought to make her home in - what could a physical challenge mean to her? What she lacks in physical strength, she more than makes up for in sheer stubbornness.

Nacre can withstand damage.



15253833.png
Byzantium stands calmly, regally, presiding over her peers and sternly combating a few who wish to stray from the line. Aster, beside her, twists herself into knots, her sinuous lengths wrapping around stones almost instinctively in anticipation for the battle. Elegant as they may be, they have been together since the beginning of the clan, fighting off hordes of Shade-stricken monsters for glory and in desperation. And now, they will do so again.
15244273.png

Byzantium and Aster can quickly bring down their enemies.



16516162.png
At the back of the party, swallowing down fear, waits Adonia. The cheery messenger she shows to visitors is gone, replaced by a nervous, quivering dragon, smelling naught but dank misery within the depths of the cave. But she came anyway, knowing full well the risks. As a messenger, she has exceptional combat skills, particularly in the field of healing. And her clanmates need her now, more than ever before.

Adonia can heal them.
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