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[url=http://flightrising.com/main.php?dragon=20884340] [img]http://flightrising.com/rendern/350/208844/20884340_350.png[/img] [/url] A nightcrawler to hide in the shadows [i]and[/i] scout ahead, [url=http://flightrising.com/main.php?dragon=19892960] [img]http://flightrising.com/rendern/350/198930/19892960_350.png[/img] [/url] one unassuming fae to tank everything, [url=http://flightrising.com/main.php?dragon=20075486] [img]http://flightrising.com/rendern/350/200755/20075486_350.png[/img] [/url] [url=http://flightrising.com/main.php?dragon=20075487] [img]http://flightrising.com/rendern/350/200755/20075487_350.png[/img] [/url] two damage dealers -- one physical and the other magical for balance, [url=http://flightrising.com/main.php?dragon=21180735] [img]http://flightrising.com/rendern/350/211808/21180735_350.png[/img] [/url] and a doctor to save them all.

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A nightcrawler to hide in the shadows and scout ahead,


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one unassuming fae to tank everything,


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two damage dealers -- one physical and the other magical for balance,


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and a doctor to save them all.
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One who can hide in the shadows: [url=http://flightrising.com/main.php?dragon=15769565] [img]http://flightrising.com/rendern/350/157696/15769565_350.png[/img] [/url] One who can withstand damage: [url=http://flightrising.com/main.php?dragon=1189669] [img]http://flightrising.com/rendern/350/11897/1189669_350.png[/img] [/url] Two who can quickly bring down their enemies: [url=http://flightrising.com/main.php?dragon=3764607] [img]http://flightrising.com/rendern/350/37647/3764607_350.png[/img] [/url] [url=http://flightrising.com/main.php?dragon=19641939] [img]http://flightrising.com/rendern/350/196420/19641939_350.png[/img] [/url] and one, honoured above all, who can heal the others: [url=http://flightrising.com/main.php?dragon=1061802] [img]http://flightrising.com/rendern/350/10619/1061802_350.png[/img] [/url]
One who can hide in the shadows:

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One who can withstand damage:

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Two who can quickly bring down their enemies:

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and one, honoured above all, who can heal the others:

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This is a really interesting way to start the threat! i love it! Here are my dragons (going with lore more than with stats or appearel) The one who can hide in the shadows: Duskrat, the shadow embassador [url=http://flightrising.com/main.php?dragon=25325055] [img]http://flightrising.com/rendern/350/253251/25325055_350.png[/img] [/url] One who can withstand damage: Breedin, gatekeeper [url=http://flightrising.com/main.php?dragon=22545506] [img]http://flightrising.com/rendern/350/225456/22545506_350.png[/img] [/url] Two who can quickly bring down the enemies: Turikaarme and Metalgreymon, my glasscannon duo [url=http://flightrising.com/main.php?dragon=4446194] [img]http://flightrising.com/rendern/350/44462/4446194_350.png[/img] [/url] [url=http://flightrising.com/main.php?dragon=4197696] [img]http://flightrising.com/rendern/350/41977/4197696_350.png[/img] [/url] One who can heal me: Wretched, our best mage [url=http://flightrising.com/main.php?dragon=12978292] [img]http://flightrising.com/rendern/350/129783/12978292_350.png[/img] [/url]
This is a really interesting way to start the threat! i love it! Here are my dragons (going with lore more than with stats or appearel)

The one who can hide in the shadows: Duskrat, the shadow embassador

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One who can withstand damage: Breedin, gatekeeper

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Two who can quickly bring down the enemies: Turikaarme and Metalgreymon, my glasscannon duo

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One who can heal me: Wretched, our best mage

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...
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she/her- Fr +5 - Games / Events entusiast
Familiars in Flames & Lava cookies


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I am not a creature that was born.
I am a fire that was set
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[columns=]THIS NERDY GODDANG DRAGON SHARE. ----- ----- A Rogue ----- ----- [url=http://flightrising.com/main.php?dragon=19507363] [img]http://flightrising.com/rendern/350/195074/19507363_350.png[/img] [/url] Silent and underhanded, Idris is the accidental founder of the party [i]and[/i] the deft hands, the keen eyes of the group. [br] ----- ----- A Tank ----- ----- [url=http://flightrising.com/main.php?dragon=22884500] [img]http://flightrising.com/rendern/350/228846/22884500_350.png[/img] [/url] Strong, self-assured, he's got his teams back and helps them push forward into the dungeon. [br] ----- ----- A Berserker / DPS: ----- ----- [url=http://flightrising.com/main.php?dragon=22887911] [img]http://flightrising.com/rendern/350/228880/22887911_350.png[/img] [/url] Big. Angry. Utterly relentless. [url=http://flightrising.com/main.php?dragon=22770784] [img]http://flightrising.com/rendern/350/227708/22770784_350.png[/img] [/url] Nimble and impulsive, Koh makes up for stature in ferocity, she can think on her feet and adapt quickly to situations. [br] ----- ----- A Healer: ----- ----- [url=http://flightrising.com/main.php?dragon=23054187] [img]http://flightrising.com/rendern/350/230542/23054187_350.png[/img] [/url] Agrippina; level-headed and quick-handed, more well-versed in plague magics despite her Light Heritage, as well as the field of practical first aid. None of that sparkly light mage stuff. -----
THIS NERDY GODDANG DRAGON SHARE.

A Rogue



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Silent and underhanded, Idris is the accidental founder of the party and the deft hands, the keen eyes of the group.




A Tank



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Strong, self-assured, he's got his teams back and helps them push forward into the dungeon.



A Berserker / DPS:



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Big. Angry. Utterly relentless.


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Nimble and impulsive, Koh makes up for stature in ferocity, she can think on her feet and adapt quickly to situations.



A Healer:


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Agrippina; level-headed and quick-handed, more well-versed in plague magics despite her Light Heritage, as well as the field of practical first aid. None of that sparkly light mage stuff.

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[url=http://flightrising.com/main.php?dragon=22357261] [img]http://flightrising.com/rendern/350/223573/22357261_350.png[/img] [/url] ^ArtemusGordon is the scout and hides in shadows [url=http://flightrising.com/main.php?dragon=26640735] [img]http://flightrising.com/rendern/350/266408/26640735_350.png[/img] [/url] ^JamesWest can withstand anything [url=http://flightrising.com/main.php?dragon=14762401] [img]http://flightrising.com/rendern/350/147625/14762401_350.png[/img] [/url] [url=http://flightrising.com/main.php?dragon=16137896] [img]http://flightrising.com/rendern/350/161379/16137896_350.png[/img] [/url] ^Aalish and Nevar can take out enemies. [url=http://flightrising.com/main.php?dragon=14161546] [img]http://flightrising.com/rendern/350/141616/14161546_350.png[/img] [/url] ^Uzume is the healer

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^ArtemusGordon is the scout and hides in shadows



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^JamesWest can withstand anything




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^Aalish and Nevar can take out enemies.



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^Uzume is the healer
Serving as Scout is the illusionist Aven, with shadowed cloak and shadowed spell. [url=http://flightrising.com/main.php?dragon=6327618] [img]http://flightrising.com/rendern/350/63277/6327618_350.png[/img] [/url] For the Tank, Keren Forgefury glows with an inner heat. [url=http://flightrising.com/main.php?dragon=6241191] [img]http://flightrising.com/rendern/350/62412/6241191_350.png[/img] [/url] The Attackers are Rioth the Bloody Blue, tearing through all in her path, and Dunesong the Sandstorm Serpent, a whirlwind moving almost too fast to be seen. [url=http://flightrising.com/main.php?dragon=3619265] [img]http://flightrising.com/rendern/350/36193/3619265_350.png[/img] [/url] [url=http://flightrising.com/main.php?dragon=3658231] [img]http://flightrising.com/rendern/350/36583/3658231_350.png[/img] [/url] And for the Healer is Glade the Sylvan-Blooded, druid, warlock, and bringer of both Nature's ruin and its healing. [url=http://flightrising.com/main.php?dragon=3047731] [img]http://flightrising.com/rendern/350/30478/3047731_350.png[/img] [/url]
Serving as Scout is the illusionist Aven, with shadowed cloak and shadowed spell.

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For the Tank, Keren Forgefury glows with an inner heat.

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The Attackers are Rioth the Bloody Blue, tearing through all in her path, and Dunesong the Sandstorm Serpent, a whirlwind moving almost too fast to be seen.

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And for the Healer is Glade the Sylvan-Blooded, druid, warlock, and bringer of both Nature's ruin and its healing.

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One who can hide in the shadows... Roufichtra! Her dark colors let her hide in the night, the glint from her flourish mimicking that of some many-eyed creature, leading many potential attackers to too afraid to attack and leave instead. [url=http://flightrising.com/main.php?dragon=22067178] [img]http://flightrising.com/rendern/350/220672/22067178_350.png[/img] [/url] One who can withstand a lot of damage... This boy! While his level is low, he's a massive boy, so he'd be able to take a lot of damage before falling! [url=http://flightrising.com/main.php?dragon=7692830] [img]http://flightrising.com/rendern/350/76929/7692830_350.png[/img] [/url] Two who can quickly take down enemies... This mated couple! Atheris lives up to her name as she coats her teeth, claws, wing tip claws and spines (when she gets them) with a venom she's trained herself to be immune to to make taking other's down easily with the fast acting venom. [url=http://flightrising.com/main.php?dragon=24250208] [img]http://flightrising.com/rendern/350/242503/24250208_350.png[/img] [/url] And this Enchantress Witch! She can cast spells to help take them down as well with the help of her mate, they can easily defeat enemies! [url=http://flightrising.com/main.php?dragon=17329042] [img]http://flightrising.com/rendern/350/173291/17329042_350.png[/img] [/url] And the highly honored healer! She's re-purposed an alchemist's pouch with potions and tonics she gets from Bean. She knows many healing spells as well! :) [url=http://flightrising.com/main.php?dragon=9708486] [img]http://flightrising.com/rendern/350/97085/9708486_350.png[/img] [/url]
One who can hide in the shadows...

Roufichtra! Her dark colors let her hide in the night, the glint from her flourish mimicking that of some many-eyed creature, leading many potential attackers to too afraid to attack and leave instead.


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One who can withstand a lot of damage...

This boy! While his level is low, he's a massive boy, so he'd be able to take a lot of damage before falling!


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Two who can quickly take down enemies...

This mated couple!

Atheris lives up to her name as she coats her teeth, claws, wing tip claws and spines (when she gets them) with a venom she's trained herself to be immune to to make taking other's down easily with the fast acting venom.


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And this Enchantress Witch! She can cast spells to help take them down as well with the help of her mate, they can easily defeat enemies!


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And the highly honored healer! She's re-purposed an alchemist's pouch with potions and tonics she gets from Bean. She knows many healing spells as well! :)


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[center][color=midnight][b][size=5]WITH ME I BRING THESE DRAGONS FIVE[/size][/b][/color] [url=http://flightrising.com/main.php?dragon=57957] [img]http://flightrising.com/rendern/350/580/57957_350.png[/img] [/url] [size=4][i][b]Gale, the Ranger, to scout ahead and forge us a path;[/b][/i][/size] With silent feet and quick steps, the clan's prince is a skilled tracker and pathfinder, as well as the party leader. Not only does he carry a vast knowledge of the world around him, but his water heritage gives him brief glimpses of what lies ahead in his path, and allows him to skirt around danger and locate the most efficient ways through any wildlands or dungeons the party may come across. His royal upbringing taught him the importance of strategy, and he is capable of managing his clanmates in the battlefield when things start getting chaotic. He is handy in battle as well, putting both his natural and artificial claws to use as he flanks enemies while they are distracted by the rest of his party. [url=http://flightrising.com/main.php?dragon=51499] [img]http://flightrising.com/rendern/350/515/51499_350.png[/img] [/url] [size=4][i][b]Jasmine, the Tank, to protect us from harm;[/b][/i][/size] An old plague dragon who is no stranger to hardship, Jasmine has dedicated herself to the protection of her clan, a duty that comes second only to the protection of her charge. While she is no stranger to battle strategy, she works best as a frontline defender, charging into the fray and using her bulk and strength to keep enemies away from her more vulnerable party members. She is hardy even without the armor, and will fearlessly take on foes even larger than she is. Latent plague magic augments her blows, and gives her an increased healing factor that allows her to stay in the fight much longer than most. She is a bit hotheaded and sometimes takes unecessary risks, but she always pulls through and comes out stronger than she went in. [url=http://flightrising.com/main.php?dragon=11420502] [img]http://flightrising.com/rendern/350/114206/11420502_350.png[/img] [/url] [size=4][i][b]Sigrun, the Berserker, to destroy enemies with claw and blade;[/b][/i][/size] A brutal knight, Sigrun is always on the lookout for a good fight. She is a proud plague dragon who values strength and glory above all else, and will spend hours on end training and fighting others to test her ability. On the field, she dispatches enemies with vicious efficiency, but things only get really wild when she draws her sword. The sentient blade she carries contains a curse that inspires a berserker's rage in any dragon who spills blood using it, pushing them to spill more and more blood until the evil in the iron is sated--what the blade didn't count on was that it would be claimed by a dragon who could control their bloodlust--Sigrun is [i]always[/i] angry. [url=http://flightrising.com/main.php?dragon=20705043] [img]http://flightrising.com/rendern/350/207051/20705043_350.png[/img] [/url] [size=4][i][b]Maiara, the Witch, to batter enemies with powerful magic;[/b][/i][/size] A hermit witch who spends most of her time secluded in her part of the clan's lair, Maiara has mastered the art of controlling the weather--or at least, it sure seems like she can. What she [i]has[/i] discovered is the ability to control the humidity in the air as well as the air's temperature, to the point where she can create fog instantaneously or dissipate rain. While this seems to be more of a utility skill than an offensive one, Maiara has managed to find combat applications for her powers, such as turning a rainstorm into an ice storm, drawing the humidity out of plants and dirt to freeze enemies' feet into place, and drawing fog into enemies' eyes. She can also augment her battle abilities with basic ice magic from her staff, along with her icy breath. If all else fails? Hit them with the stick. [url=http://flightrising.com/main.php?dragon=27134235] [img]http://flightrising.com/rendern/350/271343/27134235_350.png[/img] [/url] [size=4][i][b]Vallijan, the Herbalist, to mend our wounds.[/b][/i][/size] A newcomer to the clan, Vallijan is using this trek as an opportunity to prove himself. While Gale was hesitant to bring someone so new with them as a healer, Jasmine found the plague herbalist trustworthy and convinced the prince to bring him along. The son of powerful shamans, Vallijan has learned the ways of both plague and nature, and can tell the difference between plants that heal and plants that kill at naught but a glance. He can make quick poultices to spread on wounds and carries healing potions of his own making with him at all times, always ready to leap to a clanmate's aid with the right item for their injury. His staff is used as a melee weapon to keep persistent enemies away, and also allows him to channel plague magic, so he can help defend his teammates in a pinch with pestilent spells and hexes.[/center]
WITH ME I BRING THESE DRAGONS FIVE

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Gale, the Ranger, to scout ahead and forge us a path;

With silent feet and quick steps, the clan's prince is a skilled tracker and pathfinder, as well as the party leader. Not only does he carry a vast knowledge of the world around him, but his water heritage gives him brief glimpses of what lies ahead in his path, and allows him to skirt around danger and locate the most efficient ways through any wildlands or dungeons the party may come across. His royal upbringing taught him the importance of strategy, and he is capable of managing his clanmates in the battlefield when things start getting chaotic. He is handy in battle as well, putting both his natural and artificial claws to use as he flanks enemies while they are distracted by the rest of his party.

51499_350.png

Jasmine, the Tank, to protect us from harm;

An old plague dragon who is no stranger to hardship, Jasmine has dedicated herself to the protection of her clan, a duty that comes second only to the protection of her charge. While she is no stranger to battle strategy, she works best as a frontline defender, charging into the fray and using her bulk and strength to keep enemies away from her more vulnerable party members. She is hardy even without the armor, and will fearlessly take on foes even larger than she is. Latent plague magic augments her blows, and gives her an increased healing factor that allows her to stay in the fight much longer than most. She is a bit hotheaded and sometimes takes unecessary risks, but she always pulls through and comes out stronger than she went in.

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Sigrun, the Berserker, to destroy enemies with claw and blade;

A brutal knight, Sigrun is always on the lookout for a good fight. She is a proud plague dragon who values strength and glory above all else, and will spend hours on end training and fighting others to test her ability. On the field, she dispatches enemies with vicious efficiency, but things only get really wild when she draws her sword. The sentient blade she carries contains a curse that inspires a berserker's rage in any dragon who spills blood using it, pushing them to spill more and more blood until the evil in the iron is sated--what the blade didn't count on was that it would be claimed by a dragon who could control their bloodlust--Sigrun is always angry.

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Maiara, the Witch, to batter enemies with powerful magic;

A hermit witch who spends most of her time secluded in her part of the clan's lair, Maiara has mastered the art of controlling the weather--or at least, it sure seems like she can. What she has discovered is the ability to control the humidity in the air as well as the air's temperature, to the point where she can create fog instantaneously or dissipate rain. While this seems to be more of a utility skill than an offensive one, Maiara has managed to find combat applications for her powers, such as turning a rainstorm into an ice storm, drawing the humidity out of plants and dirt to freeze enemies' feet into place, and drawing fog into enemies' eyes. She can also augment her battle abilities with basic ice magic from her staff, along with her icy breath. If all else fails? Hit them with the stick.


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Vallijan, the Herbalist, to mend our wounds.

A newcomer to the clan, Vallijan is using this trek as an opportunity to prove himself. While Gale was hesitant to bring someone so new with them as a healer, Jasmine found the plague herbalist trustworthy and convinced the prince to bring him along. The son of powerful shamans, Vallijan has learned the ways of both plague and nature, and can tell the difference between plants that heal and plants that kill at naught but a glance. He can make quick poultices to spread on wounds and carries healing potions of his own making with him at all times, always ready to leap to a clanmate's aid with the right item for their injury. His staff is used as a melee weapon to keep persistent enemies away, and also allows him to channel plague magic, so he can help defend his teammates in a pinch with pestilent spells and hexes.
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Scout who hides in the shadows; a wily thief with a blade as quick as her wings: [columns][url=http://flightrising.com/main.php?dragon=8644679] [img]http://flightrising.com/rendern/350/86447/8644679_350.png[/img] [/url][nextcol]A mostly reformed thief, Gwenith's lust for treasure is still great, but she can be trusted to work for the benefit of the group over her own personal gain. While the physical strength of a fae may seem laughable for some, Gwenith has the skill to hit her enemies where it hurts the most, and her small size lets her evade counterattacks more easily. By the time they know what hit them, the poison on her knife has already begun to do its work. And yes, she's been in the business long enough to know how to grab the loot without setting off all the traps. [/columns] One who can take damage; an implacable guardian, who will do whatever it takes to protect the others: [columns][url=http://flightrising.com/main.php?dragon=9712820] [img]http://flightrising.com/rendern/350/97129/9712820_350.png[/img] [/url][nextcol]A soldier through and though, Voltak may as well have lived his entire life on the front lines. With sheer perseverance allowing him to shrug off hits and keep fighting, he protects his party by forcing his enemies to fight him instead. And while he prefers to fight tooth and claw, he can create a defensive wall of wind to slow his foes' advance and limit their movements, allowing the others to pick them off.[/columns] Those who can take down enemies; one the captain of the guard and veteran of many battles, versed in magic but more than capable with the sword in a pinch: [columns][url=http://flightrising.com/main.php?dragon=8380508] [img]http://flightrising.com/rendern/350/83806/8380508_350.png[/img] [/url][nextcol]With years of experience behind him, Kokoro leads the party, decimating the enemy with powerful arcane magics. From powerful blasts of magic to weakening the enemy by warping everything around them, he provided the party's ranged support. Additionally, he acts as tactician, giving orders that keep the party working together at their maximum potential. And though he normally fights at a distance, if things go south he'll move forwards, so that an injured teammate can recuperate.[/columns] The other a professional duellist, skilled at picking off single targets with an efficiency not alluded to by his aloof manner: [columns][url=http://flightrising.com/main.php?dragon=22795440] [img]http://flightrising.com/rendern/350/227955/22795440_350.png[/img] [/url][nextcol]From fighting duels for money to slaying monsters in a cave, Tolmac knows the most certain path to victory is to win before you lose - which sounds overly simplistic, but once the corpses still piling up its hard to deny its effectiveness. Tolmac blitzes though his weaker foes, clearing an area so that he can take on the tougher ones one on one. Then he switches to a more strategic style, waiting for an opening before launching a deadly strike. While he is a showoff and one for boasting, he'll wait until the dust has settled and danger has passed before comparing kill counts with the others.[/columns] One who can heal: a priestess, skilled in both magical healing and the more mundane methods, with a tongue that is a weapon in its own right: [columns][url=http://flightrising.com/main.php?dragon=7026736] [img]http://flightrising.com/rendern/350/70268/7026736_350.png[/img] [/url][nextcol] A priestess that grew up on the Sea of a Thousand Currents, Brizo is not at all cloistered as some may assume from her profession. Hardy and determined, she makes up the backbone of the party, providing healing magic and similar support. However, she is not at all afraid to bring down the wrath of her god in the from of her own elemental magics. And while some healers may be of the more passive temperament, Brizo will not hesitate to give the other party members a piece of her mind. Fortunately, listening to her is usually the best way to prevent yourself from needing her help in the first place.[/columns]
Scout who hides in the shadows; a wily thief with a blade as quick as her wings:

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A mostly reformed thief, Gwenith's lust for treasure is still great, but she can be trusted to work for the benefit of the group over her own personal gain. While the physical strength of a fae may seem laughable for some, Gwenith has the skill to hit her enemies where it hurts the most, and her small size lets her evade counterattacks more easily. By the time they know what hit them, the poison on her knife has already begun to do its work. And yes, she's been in the business long enough to know how to grab the loot without setting off all the traps.

One who can take damage; an implacable guardian, who will do whatever it takes to protect the others:

9712820_350.png
A soldier through and though, Voltak may as well have lived his entire life on the front lines. With sheer perseverance allowing him to shrug off hits and keep fighting, he protects his party by forcing his enemies to fight him instead. And while he prefers to fight tooth and claw, he can create a defensive wall of wind to slow his foes' advance and limit their movements, allowing the others to pick them off.

Those who can take down enemies; one the captain of the guard and veteran of many battles, versed in magic but more than capable with the sword in a pinch:

8380508_350.png
With years of experience behind him, Kokoro leads the party, decimating the enemy with powerful arcane magics. From powerful blasts of magic to weakening the enemy by warping everything around them, he provided the party's ranged support. Additionally, he acts as tactician, giving orders that keep the party working together at their maximum potential. And though he normally fights at a distance, if things go south he'll move forwards, so that an injured teammate can recuperate.

The other a professional duellist, skilled at picking off single targets with an efficiency not alluded to by his aloof manner:

22795440_350.png
From fighting duels for money to slaying monsters in a cave, Tolmac knows the most certain path to victory is to win before you lose - which sounds overly simplistic, but once the corpses still piling up its hard to deny its effectiveness. Tolmac blitzes though his weaker foes, clearing an area so that he can take on the tougher ones one on one. Then he switches to a more strategic style, waiting for an opening before launching a deadly strike. While he is a showoff and one for boasting, he'll wait until the dust has settled and danger has passed before comparing kill counts with the others.

One who can heal: a priestess, skilled in both magical healing and the more mundane methods, with a tongue that is a weapon in its own right:

7026736_350.png
A priestess that grew up on the Sea of a Thousand Currents, Brizo is not at all cloistered as some may assume from her profession. Hardy and determined, she makes up the backbone of the party, providing healing magic and similar support. However, she is not at all afraid to bring down the wrath of her god in the from of her own elemental magics. And while some healers may be of the more passive temperament, Brizo will not hesitate to give the other party members a piece of her mind. Fortunately, listening to her is usually the best way to prevent yourself from needing her help in the first place.
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Everest forges ahead fearlessly (and somewhat recklessly). [url=http://flightrising.com/main.php?dragon=20822798] [img]http://flightrising.com/rendern/350/208228/20822798_350.png[/img] [/url] Cheripha follows Everest, covering her because she tends to leave herself open in her exuberance to battle. [url=http://flightrising.com/main.php?dragon=20397482] [img]http://flightrising.com/rendern/350/203975/20397482_350.png[/img] [/url] Marionette is an experienced mage who follows the trail of the fighters, healing them as needed. The fighters welcome her help, although she is largely an outcast from the rest of the clan for practicing magic. [url=http://flightrising.com/main.php?dragon=20975457] [img]http://flightrising.com/rendern/350/209755/20975457_350.png[/img] [/url]
Everest forges ahead fearlessly (and somewhat recklessly).


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Cheripha follows Everest, covering her because she tends to leave herself open in her exuberance to battle.


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Marionette is an experienced mage who follows the trail of the fighters, healing them as needed. The fighters welcome her help, although she is largely an outcast from the rest of the clan for practicing magic.


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