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TOPIC | LORE | The Blindsiders: Total Blackout
[center][img]https://i.imgur.com/XV7Ika7.png[/img] [img]https://i.imgur.com/Yn8EBr1.png[/img] [size=4][i]"Commence Operation Total Blackout."[/i][/size] The Blindsiders are an underground organisation of mercenaries for hire. The organisation's members, known as "Agents" are made up of trained soldiers, lone mercenaries, outlaws, and criminals. All Agents have had their criminal records - if any - pulled from all public and authority-accessible sources and held onto by the Silver Commander, Lady Consoleglitch. Since the commencement of Operation Total Blackout, the Blindsiders have transformed from an independent group of solo-working mercenary agents into a cooperative militia group to seek out the one who betrayed the Blindsiders and leaked their position and names to international authorities. Agents still continue to work as solo mercenaries taking on assignments from clients when available, but their primary duty is now given by the Chain of Command as and when needed. [size=5][b]Navigation[/b][/size] [emoji=black gem size=1] [url=http://www1.flightrising.com/forums/cc/2748173/1#post_40553686]The Undercity HQ & Ashfall HQ[/url] [url=http://www1.flightrising.com/forums/cc/2748173/1#post_40565163]Operations[/url] [url=http://www1.flightrising.com/forums/cc/2748173/1#post_40568205]Blindsider Agents[/url] [url=/]Allies & Enemies[/url] [url=/]The Chancellor's Records[/url] [size=5][b]Updates[/b][/size] [emoji=yellow gem size=1] [LIST] [*]10/9 - [i]Completed Operations entries.[/i] [*]25/9 - [i]Completed Blindsiders Agents entries.[/i] [*]10/10 - [i]Added information on Operation Burning Talon[/i] [/LIST] [size=5][b]Notes[/b][/size] [emoji=black gem size=1] [LIST] [*] [/LIST]
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"Commence Operation Total Blackout."

The Blindsiders are an underground organisation of mercenaries for hire. The organisation's members, known as "Agents" are made up of trained soldiers, lone mercenaries, outlaws, and criminals. All Agents have had their criminal records - if any - pulled from all public and authority-accessible sources and held onto by the Silver Commander, Lady Consoleglitch.

Since the commencement of Operation Total Blackout, the Blindsiders have transformed from an independent group of solo-working mercenary agents into a cooperative militia group to seek out the one who betrayed the Blindsiders and leaked their position and names to international authorities. Agents still continue to work as solo mercenaries taking on assignments from clients when available, but their primary duty is now given by the Chain of Command as and when needed.

Navigation



The Undercity HQ & Ashfall HQ
Operations
Blindsider Agents
Allies & Enemies
The Chancellor's Records

Updates


  • 10/9 - Completed Operations entries.
  • 25/9 - Completed Blindsiders Agents entries.
  • 10/10 - Added information on Operation Burning Talon

Notes


S O K O L
knowledge of comprehension, benevolence, and aesthetics | active | slowly revamping
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[center][img]https://i.imgur.com/rPfJ22Q.png[/img] [size=5][i]Location: [emoji=shadow rune size=1] - Current Status: Decommissioned[/i][/size] The Undercity HQ was the first Blindsider HQ and also the largest. It was located underground in the Tangled Wood, a mostly sealed cavern that hid a town. The only way to access it was a single portal hidden in an ancient church, heavily guarded in a half-sunken market known as the Overground. The Overground was an ancient civilization's market, left untouched for thousands of years. Heavy climate changes resulted in the market sinking, and the community that built it fleeing. No one knows who made the market or who lived there, but research conducted by Commander Blackwire has given some leads that it was made by a non-draconian, non-beastclan society. The Undercity's first line of defense was Outpost Grimshaw, located right at the gates of the Overground. Two agents would always be posted there at the very least. Other agents would be stationed along the market to ward off anyone who wasn't supposed to be there. Clients meeting Agents within the Undercity had to show proof of their identity before being allowed past Outpost Grimshaw. The Undercity was a self-sustaining city with residential areas, commerce, and community facilities including a gym, library, and meeting rooms. The city was centered around a clock tower with a blown out wall, that was turned into the Chain of Command's main meeting area. The Consoleglitch would stay in the clock tower alongside her sister, Blackwire. The supercomputer known as the Console or by its casual name [i]Genesis[/i] was situated in the clock tower as well. [img]https://i.imgur.com/kuYNngE.png[/img] [size=5][i]Location: [emoji=fire rune size=1] - Current Status: Active[/i][/size] Since the commencement of Operation Total Blackout following the siege of the Undercity HQ by Shadow Authorities and Nature's Scout Squadron 6, the Blindsiders have relocated to their third Ashfall HQ, located in the Great Furnace. Ashfall HQ is one of the HQs that is not made public at all. Ashfall HQ is a massive plane that has all necessary facilities. It has less commerce and leisure areas. The plane is docked at a private military airport protected by a private military company known as the Embers, whom the Blindsiders have a deal with and work together with. Ashfall covers both the Embers camp grounds which contains multiple training facilities gun and weapon ranges, an infirmary, and residential areas, but most of the Blindsiders stay on board the Shatterstar, the Blindsiders's plane. The Shatterstar contains most of the Blindsiders's firepower including an armoury, heavy artillery, and a helicopter. The plane also holds residential areas, though space is limited and as such, only the Chain of Command stays on board regularly. The Shatterstar also contains meeting rooms, an infirmary, a well-stocked pantry and a gym for long travels.
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Location: - Current Status: Decommissioned

The Undercity HQ was the first Blindsider HQ and also the largest. It was located underground in the Tangled Wood, a mostly sealed cavern that hid a town. The only way to access it was a single portal hidden in an ancient church, heavily guarded in a half-sunken market known as the Overground.

The Overground was an ancient civilization's market, left untouched for thousands of years. Heavy climate changes resulted in the market sinking, and the community that built it fleeing. No one knows who made the market or who lived there, but research conducted by Commander Blackwire has given some leads that it was made by a non-draconian, non-beastclan society.

The Undercity's first line of defense was Outpost Grimshaw, located right at the gates of the Overground. Two agents would always be posted there at the very least. Other agents would be stationed along the market to ward off anyone who wasn't supposed to be there. Clients meeting Agents within the Undercity had to show proof of their identity before being allowed past Outpost Grimshaw.

The Undercity was a self-sustaining city with residential areas, commerce, and community facilities including a gym, library, and meeting rooms. The city was centered around a clock tower with a blown out wall, that was turned into the Chain of Command's main meeting area. The Consoleglitch would stay in the clock tower alongside her sister, Blackwire. The supercomputer known as the Console or by its casual name Genesis was situated in the clock tower as well.

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Location: - Current Status: Active

Since the commencement of Operation Total Blackout following the siege of the Undercity HQ by Shadow Authorities and Nature's Scout Squadron 6, the Blindsiders have relocated to their third Ashfall HQ, located in the Great Furnace. Ashfall HQ is one of the HQs that is not made public at all.

Ashfall HQ is a massive plane that has all necessary facilities. It has less commerce and leisure areas. The plane is docked at a private military airport protected by a private military company known as the Embers, whom the Blindsiders have a deal with and work together with.

Ashfall covers both the Embers camp grounds which contains multiple training facilities gun and weapon ranges, an infirmary, and residential areas, but most of the Blindsiders stay on board the Shatterstar, the Blindsiders's plane.

The Shatterstar contains most of the Blindsiders's firepower including an armoury, heavy artillery, and a helicopter. The plane also holds residential areas, though space is limited and as such, only the Chain of Command stays on board regularly.

The Shatterstar also contains meeting rooms, an infirmary, a well-stocked pantry and a gym for long travels.
S O K O L
knowledge of comprehension, benevolence, and aesthetics | active | slowly revamping
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[center][img]https://i.imgur.com/QXARlid.png[/img] Below is a list of major operations that took place within the Blindsiders. In order to be considered a major operation, it must have had any of the following: More than 50% of all Blindsider Agents are activated Threat affects more than half of any Flight region Commander Antares declares war Major shift in Blindsiders operations and function An Agent is arrested or killed [img]https://i.imgur.com/1eFuoZF.png[/img] [i]Led by: Commander Consoleglitch[/i] [b]Operation Steel Claws[/b] was the first official operation and the longest running, commencing after the Blindsiders was officially established by Silver Commander Consoleglitch. Steel Claws is not considered a proper activation operation as it just marked the Blindsiders's first era. Steel Claws was not meant to end unless a major siege of the Blindsiders occurred. The operation was ended when Shadow Authorities and Scout Squadron 6 sieged the Undercity and forced all agents to scatter and regroup at Ashfall. [img]https://i.imgur.com/VIgtsln.png[/img] [i]Led by: Commander Antares, Commander Erak "Envy" Invidia[/i] [b]Operation Total Blackout[/b] was commenced after the Undercity HQ was compromised. Total Blackout was planned years ago in case the Blindsiders were compromised and included contingency plans and how to restructure in such a case. While normally the Consoleglitch is the only one who can activate Total Blackout, her absence gave full control to Commanders Antares and Envy who activated the operation. Total Blackout has resulted in a transformation of the Blindsiders from a mercenary organisation into a militia group set on freeing all arrested agents and destroying any proof of the existence of the group until they are forgotten and can return to normal functions. [img]https://i.imgur.com/EEn5KLl.png[/img] [i]Led by: Elite Agent Navire Sanchez[/i] [b]Operation Shadow Prism[/b] was conducted when a major Shadow city was taken over by an unknown force. While the Blindsiders initially did not plan to get involved, a high value target the organisation had their eyes on was also trapped in the city. The enemy, a competing organisation with the Blindsiders, was aware of this and took the target hostage to get information on the Blindsiders. As such, the Shadow Prism was activated to clear out the city and retrieve the target and bring him back safely to the Undercity. Heading the operation was Elite Agent Navire Sanchez. [img]https://i.imgur.com/ef1BSJh.png[/img] [i]Led by: Commander Consoleglitch[/i] [b]Operation Razor Wave[/b] was commenced by Silver Commander Consoleglitch when ally Water clan Zenobia was under attack during the Water vs Ice war. While the Blindsiders normally don't get involved in cross-Flight wars, their alliance with Zenobia prompted the Consoleglitch to activate more than half the organisation to assist Zenobia in chasing off attackers and secure the city. The Blindsiders assisted the entire Water Flight following securing Zenobia and only pulled out after the end of the war. [img]https://i.imgur.com/Z5G3lJI.png[/img] [i]Led by: Commander Erak "Envy" Invidia, Striker Agent Zias, Striker Agent Warden[/i] [b]Operation Red Winter[/b] saw the introduction of Striker Agents Warden and Zias to the Blindsiders. The operation was conducted and led by Commander Erak "Envy" Invidia following the Consoleglitch's disappearance and reveal that she was colluding with the Shade to get data chips to rebuild the supercomputer she was "made' from. When it was revealed that the Consoleglitch had allowed a Shade-infected dragon - The Chancellor - into the Undercity, Envy activated Red Winter to evacuate the Undercity before fighting back. Warden and Zias, dragons of the Edge, joined the Blindsiders to combat the Shade using their Edge powers. [img]https://i.imgur.com/ktKHAFJ.png[/img] [i]Led by: Commander Kanrik[/i] [b]Operation Ashfall[/b], not to be confused with Total Blackout, was commenced when the private military company known as the Embers made a distress call to the Blindsiders when their base of operations was under siege. Commander Kanrik insisted that the Blindsiders respond and assist the Embers and led the operation, taking Elite Agents and Striker Agents with him to the Embers. They successfully managed to secure the base and in a gesture of thanks, the Embers offered their base of operations's utilities to the Blindsiders. Later, the base would become the new HQ for the Blindsiders to fall back to. [img]https://i.imgur.com/ReXli26.png[/img] [i]Led by: Elite Agent Blake Elliot McKenzie, CRT Specialist Tor "Wrecker" Alvasson[/i] [b]Operation Burning Talon[/b] was commenced alongside Operation Total Blackout when the Shadow Authorities (SA) and Arcane Intelligence Service (AIS) teamed up to crack down further on the Blindsiders. Unable to locate the Blindsiders's new HQ, the authorities went after their intelligence center known as the Blackcloud, ran by an associate with the Crisis Response Team. The Blindsiders teamed up with Wind's Airforce 6 and the international Crisis Response Team to force the SA and AIS out and protect the intelligence within the Blackcloud.
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Below is a list of major operations that took place within the Blindsiders. In order to be considered a major operation, it must have had any of the following:

More than 50% of all Blindsider Agents are activated
Threat affects more than half of any Flight region
Commander Antares declares war
Major shift in Blindsiders operations and function
An Agent is arrested or killed

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Led by: Commander Consoleglitch

Operation Steel Claws was the first official operation and the longest running, commencing after the Blindsiders was officially established by Silver Commander Consoleglitch. Steel Claws is not considered a proper activation operation as it just marked the Blindsiders's first era.

Steel Claws was not meant to end unless a major siege of the Blindsiders occurred. The operation was ended when Shadow Authorities and Scout Squadron 6 sieged the Undercity and forced all agents to scatter and regroup at Ashfall.

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Led by: Commander Antares, Commander Erak "Envy" Invidia

Operation Total Blackout was commenced after the Undercity HQ was compromised. Total Blackout was planned years ago in case the Blindsiders were compromised and included contingency plans and how to restructure in such a case. While normally the Consoleglitch is the only one who can activate Total Blackout, her absence gave full control to Commanders Antares and Envy who activated the operation.

Total Blackout has resulted in a transformation of the Blindsiders from a mercenary organisation into a militia group set on freeing all arrested agents and destroying any proof of the existence of the group until they are forgotten and can return to normal functions.


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Led by: Elite Agent Navire Sanchez

Operation Shadow Prism was conducted when a major Shadow city was taken over by an unknown force. While the Blindsiders initially did not plan to get involved, a high value target the organisation had their eyes on was also trapped in the city. The enemy, a competing organisation with the Blindsiders, was aware of this and took the target hostage to get information on the Blindsiders.

As such, the Shadow Prism was activated to clear out the city and retrieve the target and bring him back safely to the Undercity. Heading the operation was Elite Agent Navire Sanchez.

ef1BSJh.png
Led by: Commander Consoleglitch

Operation Razor Wave was commenced by Silver Commander Consoleglitch when ally Water clan Zenobia was under attack during the Water vs Ice war. While the Blindsiders normally don't get involved in cross-Flight wars, their alliance with Zenobia prompted the Consoleglitch to activate more than half the organisation to assist Zenobia in chasing off attackers and secure the city.

The Blindsiders assisted the entire Water Flight following securing Zenobia and only pulled out after the end of the war.

Z5G3lJI.png
Led by: Commander Erak "Envy" Invidia, Striker Agent Zias, Striker Agent Warden

Operation Red Winter saw the introduction of Striker Agents Warden and Zias to the Blindsiders. The operation was conducted and led by Commander Erak "Envy" Invidia following the Consoleglitch's disappearance and reveal that she was colluding with the Shade to get data chips to rebuild the supercomputer she was "made' from.

When it was revealed that the Consoleglitch had allowed a Shade-infected dragon - The Chancellor - into the Undercity, Envy activated Red Winter to evacuate the Undercity before fighting back. Warden and Zias, dragons of the Edge, joined the Blindsiders to combat the Shade using their Edge powers.

ktKHAFJ.png
Led by: Commander Kanrik

Operation Ashfall, not to be confused with Total Blackout, was commenced when the private military company known as the Embers made a distress call to the Blindsiders when their base of operations was under siege. Commander Kanrik insisted that the Blindsiders respond and assist the Embers and led the operation, taking Elite Agents and Striker Agents with him to the Embers.

They successfully managed to secure the base and in a gesture of thanks, the Embers offered their base of operations's utilities to the Blindsiders. Later, the base would become the new HQ for the Blindsiders to fall back to.

ReXli26.png
Led by: Elite Agent Blake Elliot McKenzie, CRT Specialist Tor "Wrecker" Alvasson

Operation Burning Talon was commenced alongside Operation Total Blackout when the Shadow Authorities (SA) and Arcane Intelligence Service (AIS) teamed up to crack down further on the Blindsiders. Unable to locate the Blindsiders's new HQ, the authorities went after their intelligence center known as the Blackcloud, ran by an associate with the Crisis Response Team. The Blindsiders teamed up with Wind's Airforce 6 and the international Crisis Response Team to force the SA and AIS out and protect the intelligence within the Blackcloud.
S O K O L
knowledge of comprehension, benevolence, and aesthetics | active | slowly revamping
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[center][img]https://i.imgur.com/o2zeSbB.png[/img] The Chain of Command, formerly known as the Council, is responsible for overseeing the activity within the Blindsiders. The Chain of Command has five members, each overseeing a different aspect of the Blindsiders. [columns][img]https://i.imgur.com/DJiCfo6.png[/img] [center][b]The Consoleglitch[/b] [i]Silver Commander[/i] The Consoleglitch is the ultimate power over the Blindsiders, holding the rank of the Silver Commander. She has the power to remove or add any agent as she sees fit, though she often does this through a vote with the Chain of Command. She can also activate any agent and her command supersedes all other business. She collected enough data chips from the destroyed supercomputer known as the Console to rebuild a smaller version, now known as Genesis. [nextcol][img]https://i.imgur.com/tyCFXth.png[/img] [center][b]Blackwire[/b] [i]Deputy Commander[/i] Blackwire is the "sister" to the Consoleglitch, both of them Code Dragons who descended from the Console and hold pieces of its knowledge. Unlike her sister, Blackwire hated her link and refused to accept it until much later. The Consoleglitch took her in and healed her when she was wounded, and appointed her as second-in-command. Blackwire fills in for the Consoleglitch when the latter is not available, and is also the head of research. [/columns] [columns][img]https://i.imgur.com/n5Up1M8.png[/img] [center][b]Antares[/b] [i]Head of War[/i] Antares was formerly a Lieutenant in the Wind Army. He led a troop of 20 dragons to scout the shore during the Battle for Windstar Bay, but was ambushed by a group of waiting Arcane soldiers. He was the only survivor of the disastrous scouting mission and was honourably discharged after that. He joined the Blindsiders after meeting the Consoleglitch who offered him a place. [nextcol][img]https://i.imgur.com/6Tsf2E2.png[/img] [center][b]Kanrik[/b] [i]Strategy Commander[/i] Kanrik is the elder of the Blindsiders, having seen much and lived much. He was once exalted, but the Shadowbinder decided he had much left to do, and sent him back. He returned to the Blindsiders and became their Commander of Strategy. He plans all operations for the agents, and works alongside Envy to execute operations. He is also very wise and can be talked to about personal problems. [/columns] [columns][img]https://i.imgur.com/SH4tL2R.png[/img] [center][b]Erak "Envy" Invidia[/b] [i]Scout Commander[/i] Wraith and servant of the Chaosmaker, Envy abandoned his duty to his creator when he became bored and interested in the very society he was made to destroy. He turned his back on the Chaosmaker and while it took the Consoleglitch a long time to trust him, Envy has earned his place among the Blindsiders. He is in charge of recruiting new agents, and scouting ahead of missions to ensure safety and reporting back of any changes. [nextcol][color=transparent]xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx [/columns] [center][img]https://i.imgur.com/3SyzCJN.png[/img] Elite Agents are the best of the best, and hand picked by the Chain of Command though they can be recommended for the title by other members. There are very few of them due to the strict requirements to be an Elite. [columns][img]https://i.imgur.com/cSfvqz3.png[/img] [center][b]Navire Sanchez[/b] [i]CQB Expert, Tracking and Hunting Specialist[/i] Navire is the single-handedly most deadly and efficient agent of the Blindsiders. She has over 4500 confirmed kills and likely thousands unconfirmed, stops at nothing to complete a job, and has maintained a 100% job success rate since day one. She has no limitations on what she'll do minus trafficking dragons. Her rates are also ridiculously high, but those who want a guaranteed success no matter the job are willing to fork over the money. She often works with Elite Agent Blake and splits the profits. [nextcol][img]https://i.imgur.com/VvRPIh7.png[/img] [center][b]Blake Elliot McKenzie[/b] [i]Prototype Weapons Engineer[/i] Blake, while shy and nervous at times, is a lethal force to be reckoned with in combat. He is strategic and always able to think five steps ahead, and he knows how to play the field to his advantage without the enemy even being aware of what he's doing. He can be found in the Ashfall HQ creating a new experimental weapon for a client if he's not on the field. He often follows Navire along for missions even if not requested by her clients, and they split the profits between them. [/columns] [columns][img]https://i.imgur.com/niZFRbq.png[/img] [center][b]Axel Bigarsky[/b] [i]Arsonist, Mass Destruction Specialist[/i] If a client wants someone who can get rid of a lot of evidence or a large compound fast, Axel is the dragon to look for. He is an extremely powerful Fire dragon, even more so than past legends history has seen. He has multiple charges for arson on his name, but they were dropped when he set fire to the prisons and police stations. [nextcol][color=transparent]xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx [/columns] [center][img]https://i.imgur.com/N35Gi0E.png[/img] Striker Agents are the standard trained agents who are versatile and effective in every situation. Most of them have also chosen to specialise beyond their general training. [columns][img]https://i.imgur.com/voqoYVT.png[/img] [center][b]Aequitas[/b] [i]Healing & Light Magic[/i] The last time anyone saw Aequitas was when she was but a pale hatchling who passed away in a blizzard from the cold. Her spirit grew, but she sacrificed even that too to release the Consoleglitch from the Shade's grasp. However, the last bit of her remained, and learned to heal and rebuild. She was given another chance by the universe and brought back as a warrior. [nextcol][img]https://i.imgur.com/12MJz9P.png[/img] [center][b]The Chancellor[/b] [i]Physical Combat, Soul Magic[/i] Once a body hosted by the Shade, the Chancellor (name unknown and forgotten) was released from the Shade with help from Aequitas and Crisis. It took a long time for the Blindsiders to trust him, especially with how well the Shade was able to hide that it was occupying the body, but the Chancellor has earned his place among the organization. [/columns] [columns][img]https://i.imgur.com/87A0hLb.png[/img] [center][b]Alistair Malakai[/b] [i]Field Medic[/i] Once a Field Medic for the Wind Army, Dr. Malakai was the one who saved Antares's life after the disastrous scouting mission. He was honourably discharged from the military a year later after being struck with a Light blade that critically wounded him. When he recovered, Antares reached out to him as the Blindsiders required a medic and he knew Dr. Malakai wasn't quite done fighting. [nextcol][img]https://i.imgur.com/pIn43pK.png[/img] [center][b]Nveryll[/b] [i]Stealth, Track-and-Capture, Intelligence[/i] One of the most senior agents of the Blindsiders, it's surprising that Nveryll is not much of a fighter. She is more passive and prefers capturing over killing, but her skills are invaluable to the Blindsiders hence the choice to keep her on as a track-and-capture specialist. Nveryll is also a professional at intelligence gathering and is quite the tech-wiz. [/columns] [columns][img]https://i.imgur.com/U2AROTX.png[/img] [center][b]Rex[/b] [i]Air Strikes, Infiltration, Speed[/i] Formerly a courier for her speed and talented flying, Rex is the Blindsiders's best flier. As such, she is suitable for infiltration of enemy grounds and if something needs to be done fast, she's the one. She is also trained to perform air strikes on with destructive weapons. [nextcol][img]https://i.imgur.com/ZfGPgH0.png[/img] [center][b]Zanaire[/b] [i]Interrogation, Intelligence[/i] Zanaire was an associate of Zias's and came to know of the Blindsiders through the latter. Zanaire used to work in a special forces as an interrogator and investigator, but was bored with the office work he was doing most of the time. The Blindsiders offered him an excellent opportunity to work on the field more. [/columns] [columns][img]https://i.imgur.com/POHDfaX.png[/img] [center][b]Warden[/b] [i]Physical Combat, Brute Strength[/i] Warden is a monstrously large Gaoler, almost more a monster than a dragon. He excels in brute force and can take on ten enemies alone. He doesn't talk that much and only really interacts with Zias and Zanaire. [nextcol][img]https://i.imgur.com/MlwyBgu.png[/img] [center][b]Zias[/b] [i]Strategy, Assassination[/i] Zias is a professional at strategic planning and works well alone. He, as an Edge dragon, has powers at his command to go invisible and change colours. As such, he's the one to go to for solo missions involving assassination and leaving no trace. [/columns] [center][img]https://i.imgur.com/45icnka.png[/img] Lawless Agents are a specially trained group of agents who are activated in case of a catastrophic event where society falls apart. They work in the dark and in silence and no one outside of the Blindsiders know their identities. [columns][img]https://i.imgur.com/BC31rBK.png[/img] [center][b]The Godhunter[/b] [i]All-Round Anti-Magic Combat[/i] The Godhunter, real name [b][REDACTED][/b], is an anti-magic hunter. She prowls the land for self-proclaimed "Gods" and tears them apart, and believes in no faith. The Godhunter has no mercy for the divine. She is also has no Elemental alignment and her eyes are grey. The Eleven cannot affect her if she has no link to them. [nextcol][img]https://i.imgur.com/3xg8BnE.png[/img] [center][b]Jack Forrest[/b] [i]Artillery, Solo-Assault[/i] Jack is not Blindsider-trained. He comes from the Division and was trained by them, but joined the Blindsiders to spend time while not activated by the Division. He is very much a solo worker and while he has a sister Sierra in the Blindsiders, he doesn't interact with her that much. Their relationship is tense. [/columns] [columns][img]https://i.imgur.com/vGKpCJn.png[/img] [center][b]The Judge[/b] [i]Damage Mitigation[/i] The Judge is a law-abiding citizen, hailing from the wild-west town of Stagpoint. Over there, he was judge, jury, and executioner where he was needed. He had little mercy for those who broke the law, but would never spare any effort in his investigations. He left Stagpoint after the cursed town fell apart and came to the Blindsiders. [nextcol][img]https://i.imgur.com/iSdTYwo.png[/img] [center][b]Julian[/b] [i]Versatile All-Round[/i] Julian came from Stagpoint, once a resident of the cursed town. He embodied the town's curse and carried it with him, bearing the weight and burden of it to save the town from the brunt of it. This gave him enhanced powers in stealth and destruction, which he uses to his advantage on the battlefield. [/columns] [columns][img]https://i.imgur.com/iDSu6Ci.png[/img] [center][b]The Sheriff[/b] [i]Damage Mitigation, Interrogation[/i] The Sheriff, real name Kryzec, came from Stagpoint alongside Julian and the Judge. He was the prime investigator of crimes and unusual happenings within Stagpoint and around the town, but he was also regarded as the general head of the town since they had no specified head. [nextcol][img]https://i.imgur.com/60wF1Fq.png[/img] [center][b]Sierra Forrest[/b] [i]Sniping, Strike Missions[/i] A trained Division Agent alongside her brother Jack, Sierra is a specialist in sniping and solo strike missions. Unlike her brother, she isn't antisocial or a general hater of society. She is in fact, quite sociable. One wouldn't expect her to be anything like her brother. [/columns]
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The Chain of Command, formerly known as the Council, is responsible for overseeing the activity within the Blindsiders. The Chain of Command has five members, each overseeing a different aspect of the Blindsiders.
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The Consoleglitch
Silver Commander

The Consoleglitch is the ultimate power over the Blindsiders, holding the rank of the Silver Commander. She has the power to remove or add any agent as she sees fit, though she often does this through a vote with the Chain of Command. She can also activate any agent and her command supersedes all other business. She collected enough data chips from the destroyed supercomputer known as the Console to rebuild a smaller version, now known as Genesis.
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Blackwire
Deputy Commander

Blackwire is the "sister" to the Consoleglitch, both of them Code Dragons who descended from the Console and hold pieces of its knowledge. Unlike her sister, Blackwire hated her link and refused to accept it until much later. The Consoleglitch took her in and healed her when she was wounded, and appointed her as second-in-command. Blackwire fills in for the Consoleglitch when the latter is not available, and is also the head of research.
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Antares
Head of War

Antares was formerly a Lieutenant in the Wind Army. He led a troop of 20 dragons to scout the shore during the Battle for Windstar Bay, but was ambushed by a group of waiting Arcane soldiers. He was the only survivor of the disastrous scouting mission and was honourably discharged after that. He joined the Blindsiders after meeting the Consoleglitch who offered him a place.
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Kanrik
Strategy Commander

Kanrik is the elder of the Blindsiders, having seen much and lived much. He was once exalted, but the Shadowbinder decided he had much left to do, and sent him back. He returned to the Blindsiders and became their Commander of Strategy. He plans all operations for the agents, and works alongside Envy to execute operations. He is also very wise and can be talked to about personal problems.
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Erak "Envy" Invidia
Scout Commander

Wraith and servant of the Chaosmaker, Envy abandoned his duty to his creator when he became bored and interested in the very society he was made to destroy. He turned his back on the Chaosmaker and while it took the Consoleglitch a long time to trust him, Envy has earned his place among the Blindsiders. He is in charge of recruiting new agents, and scouting ahead of missions to ensure safety and reporting back of any changes.
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Elite Agents are the best of the best, and hand picked by the Chain of Command though they can be recommended for the title by other members. There are very few of them due to the strict requirements to be an Elite.
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Navire Sanchez
CQB Expert, Tracking and Hunting Specialist

Navire is the single-handedly most deadly and efficient agent of the Blindsiders. She has over 4500 confirmed kills and likely thousands unconfirmed, stops at nothing to complete a job, and has maintained a 100% job success rate since day one. She has no limitations on what she'll do minus trafficking dragons. Her rates are also ridiculously high, but those who want a guaranteed success no matter the job are willing to fork over the money. She often works with Elite Agent Blake and splits the profits.
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Blake Elliot McKenzie
Prototype Weapons Engineer

Blake, while shy and nervous at times, is a lethal force to be reckoned with in combat. He is strategic and always able to think five steps ahead, and he knows how to play the field to his advantage without the enemy even being aware of what he's doing. He can be found in the Ashfall HQ creating a new experimental weapon for a client if he's not on the field. He often follows Navire along for missions even if not requested by her clients, and they split the profits between them.
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Axel Bigarsky
Arsonist, Mass Destruction Specialist

If a client wants someone who can get rid of a lot of evidence or a large compound fast, Axel is the dragon to look for. He is an extremely powerful Fire dragon, even more so than past legends history has seen. He has multiple charges for arson on his name, but they were dropped when he set fire to the prisons and police stations.
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Striker Agents are the standard trained agents who are versatile and effective in every situation. Most of them have also chosen to specialise beyond their general training.
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Aequitas
Healing & Light Magic

The last time anyone saw Aequitas was when she was but a pale hatchling who passed away in a blizzard from the cold. Her spirit grew, but she sacrificed even that too to release the Consoleglitch from the Shade's grasp. However, the last bit of her remained, and learned to heal and rebuild. She was given another chance by the universe and brought back as a warrior.
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The Chancellor
Physical Combat, Soul Magic

Once a body hosted by the Shade, the Chancellor (name unknown and forgotten) was released from the Shade with help from Aequitas and Crisis. It took a long time for the Blindsiders to trust him, especially with how well the Shade was able to hide that it was occupying the body, but the Chancellor has earned his place among the organization.
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Alistair Malakai
Field Medic

Once a Field Medic for the Wind Army, Dr. Malakai was the one who saved Antares's life after the disastrous scouting mission. He was honourably discharged from the military a year later after being struck with a Light blade that critically wounded him. When he recovered, Antares reached out to him as the Blindsiders required a medic and he knew Dr. Malakai wasn't quite done fighting.
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Nveryll
Stealth, Track-and-Capture, Intelligence

One of the most senior agents of the Blindsiders, it's surprising that Nveryll is not much of a fighter. She is more passive and prefers capturing over killing, but her skills are invaluable to the Blindsiders hence the choice to keep her on as a track-and-capture specialist. Nveryll is also a professional at intelligence gathering and is quite the tech-wiz.
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Rex
Air Strikes, Infiltration, Speed

Formerly a courier for her speed and talented flying, Rex is the Blindsiders's best flier. As such, she is suitable for infiltration of enemy grounds and if something needs to be done fast, she's the one. She is also trained to perform air strikes on with destructive weapons.
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Zanaire
Interrogation, Intelligence

Zanaire was an associate of Zias's and came to know of the Blindsiders through the latter. Zanaire used to work in a special forces as an interrogator and investigator, but was bored with the office work he was doing most of the time. The Blindsiders offered him an excellent opportunity to work on the field more.
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Warden
Physical Combat, Brute Strength

Warden is a monstrously large Gaoler, almost more a monster than a dragon. He excels in brute force and can take on ten enemies alone. He doesn't talk that much and only really interacts with Zias and Zanaire.
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Zias
Strategy, Assassination

Zias is a professional at strategic planning and works well alone. He, as an Edge dragon, has powers at his command to go invisible and change colours. As such, he's the one to go to for solo missions involving assassination and leaving no trace.
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Lawless Agents are a specially trained group of agents who are activated in case of a catastrophic event where society falls apart. They work in the dark and in silence and no one outside of the Blindsiders know their identities.
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The Godhunter
All-Round Anti-Magic Combat

The Godhunter, real name [REDACTED], is an anti-magic hunter. She prowls the land for self-proclaimed "Gods" and tears them apart, and believes in no faith. The Godhunter has no mercy for the divine. She is also has no Elemental alignment and her eyes are grey. The Eleven cannot affect her if she has no link to them.
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Jack Forrest
Artillery, Solo-Assault

Jack is not Blindsider-trained. He comes from the Division and was trained by them, but joined the Blindsiders to spend time while not activated by the Division. He is very much a solo worker and while he has a sister Sierra in the Blindsiders, he doesn't interact with her that much. Their relationship is tense.
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The Judge
Damage Mitigation

The Judge is a law-abiding citizen, hailing from the wild-west town of Stagpoint. Over there, he was judge, jury, and executioner where he was needed. He had little mercy for those who broke the law, but would never spare any effort in his investigations. He left Stagpoint after the cursed town fell apart and came to the Blindsiders.
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Julian
Versatile All-Round

Julian came from Stagpoint, once a resident of the cursed town. He embodied the town's curse and carried it with him, bearing the weight and burden of it to save the town from the brunt of it. This gave him enhanced powers in stealth and destruction, which he uses to his advantage on the battlefield.
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The Sheriff
Damage Mitigation, Interrogation

The Sheriff, real name Kryzec, came from Stagpoint alongside Julian and the Judge. He was the prime investigator of crimes and unusual happenings within Stagpoint and around the town, but he was also regarded as the general head of the town since they had no specified head.
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Sierra Forrest
Sniping, Strike Missions

A trained Division Agent alongside her brother Jack, Sierra is a specialist in sniping and solo strike missions. Unlike her brother, she isn't antisocial or a general hater of society. She is in fact, quite sociable. One wouldn't expect her to be anything like her brother.
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[center][img]https://i.imgur.com/zCKvBkk.png[/img] The Chancellor is the Blindsiders's record keeper. He's done his best to protect and bring over as many of the records, files, and data over to the Ashfall HQ. Thankfully, most data has been made digital and protected by Genesis. [emoji=black gem size=1] [emoji=yellow gem size=1] [url=http://www1.flightrising.com/forums/cc/2748173/1#post_40744210]Within Dying Light[/url]
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The Chancellor is the Blindsiders's record keeper. He's done his best to protect and bring over as many of the records, files, and data over to the Ashfall HQ. Thankfully, most data has been made digital and protected by Genesis.



Within Dying Light
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Within Dying Light

The Blindsiders have reached a new era - a point of no return. We've changed, we fight, in the hope of going back to how things were before. Our agents have scattered. Some are dead. Others captured. Guess that's what happens when you let a traitor into your ranks.

I admit it was my fault. I didn't check everyone thoroughly. We still don't know who it was that exposed us. Yes, we've recouped as much as possible, but we're still calling into the dark for our agents and hoping they respond. Some are coming to Ashfall, others remain ghostly silent.

The Commander is angry - and well within reason. I made a mistake, and it cost us all her organisation. I wouldn't be surprised if she exiles me.

But never mind that. We're rebuilding, and once the Elite Agents reach us we'll be able to get back on our feet and start planning the release of our imprisoned agents. Can't help but feel that we're living within the shadows of a dying light though.

- Scout Commander, Erak "Envy" Invidia


A wisp of thick smoke slid across the ashy grounds of the Ashfall Waste, almost invisible among the dense smoke muddled with ash. The cloud of darkness weaved between spewing columns of lava, blackened and scarred paved molten rock, and hot, bursting bubbles of volcanic gas. It kept going like a strong wind with a purpose til it reached a fence. To things with physical bodies and mass, the guarded fence would pose a problem. For a moment, a red dot of light flickered towards the cloud of smoke, before the light drifted away and the entity slid through the fence and continued on into a protected base.

It crossed an airfield and towards the hangars where military planes were kept when not in use. A couple of technicians milling around noticed the snaking cloud of smoke but ignored it. It kept going, its purpose unknown to those around it.

When it reached a flight of stairs, it seemed to hesitate, peering down the stairwell before detouring towards the elevators. Despite the closed doors, it squeezed through the gap and headed down the elevator shaft right into the basement. Upon exit, it was greeted by an unmistakable heat as it entered the catacombs below the military base.

Caverns and planes of warm, molten rock were framed by falling cascades of lava. The land had been terraformed by those living down there in the magma caves. A city was carved into the walls, where the remains of a raging, angered, and very dangerous organisation lived.

The cloud headed into the city by the magma falls, finally forming some resemblance of a dragon as the smoke took a more solid form. It shifted and morphed until it became a purple Pearlcatcher, the edges of his wings still fading like wisps of smoke.

A red Imperial came up to him, looking down at the smoky Pearlcatcher.

"Any updates, Envy?" The Imperial asked.

The Pearlcatcher huffed. "I got in contact with all Elite Agents. They said they're on their way here, so they should be here within a day or two. Still haven't gotten a response from five agents, so they're still missing. And you, Antares? Got in contact with the Commander?"

Antares shook his head, a permanent frown seemed to be etched into his face. "Not yet, she hasn't replied to any of my messages. Crisis hasn't either. I reckon I might just go pay her a personal visit to fill her in."
Within Dying Light

The Blindsiders have reached a new era - a point of no return. We've changed, we fight, in the hope of going back to how things were before. Our agents have scattered. Some are dead. Others captured. Guess that's what happens when you let a traitor into your ranks.

I admit it was my fault. I didn't check everyone thoroughly. We still don't know who it was that exposed us. Yes, we've recouped as much as possible, but we're still calling into the dark for our agents and hoping they respond. Some are coming to Ashfall, others remain ghostly silent.

The Commander is angry - and well within reason. I made a mistake, and it cost us all her organisation. I wouldn't be surprised if she exiles me.

But never mind that. We're rebuilding, and once the Elite Agents reach us we'll be able to get back on our feet and start planning the release of our imprisoned agents. Can't help but feel that we're living within the shadows of a dying light though.

- Scout Commander, Erak "Envy" Invidia


A wisp of thick smoke slid across the ashy grounds of the Ashfall Waste, almost invisible among the dense smoke muddled with ash. The cloud of darkness weaved between spewing columns of lava, blackened and scarred paved molten rock, and hot, bursting bubbles of volcanic gas. It kept going like a strong wind with a purpose til it reached a fence. To things with physical bodies and mass, the guarded fence would pose a problem. For a moment, a red dot of light flickered towards the cloud of smoke, before the light drifted away and the entity slid through the fence and continued on into a protected base.

It crossed an airfield and towards the hangars where military planes were kept when not in use. A couple of technicians milling around noticed the snaking cloud of smoke but ignored it. It kept going, its purpose unknown to those around it.

When it reached a flight of stairs, it seemed to hesitate, peering down the stairwell before detouring towards the elevators. Despite the closed doors, it squeezed through the gap and headed down the elevator shaft right into the basement. Upon exit, it was greeted by an unmistakable heat as it entered the catacombs below the military base.

Caverns and planes of warm, molten rock were framed by falling cascades of lava. The land had been terraformed by those living down there in the magma caves. A city was carved into the walls, where the remains of a raging, angered, and very dangerous organisation lived.

The cloud headed into the city by the magma falls, finally forming some resemblance of a dragon as the smoke took a more solid form. It shifted and morphed until it became a purple Pearlcatcher, the edges of his wings still fading like wisps of smoke.

A red Imperial came up to him, looking down at the smoky Pearlcatcher.

"Any updates, Envy?" The Imperial asked.

The Pearlcatcher huffed. "I got in contact with all Elite Agents. They said they're on their way here, so they should be here within a day or two. Still haven't gotten a response from five agents, so they're still missing. And you, Antares? Got in contact with the Commander?"

Antares shook his head, a permanent frown seemed to be etched into his face. "Not yet, she hasn't replied to any of my messages. Crisis hasn't either. I reckon I might just go pay her a personal visit to fill her in."
S O K O L
knowledge of comprehension, benevolence, and aesthetics | active | slowly revamping
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