DID SOMEONE SAY WORLDBUILDING HEADCANONS!?!?
Vulcanatus wrote on 2017-09-07:
I really like worldbuilding so here take a lot of mindless rambling and brainstorming, most of which was thought up on the spot.
The Glowshrooms in the Tangled Wood, while can be poisonous if consumed, are perfectly safe to pick up and carry around. Some dragons (Mostly foreigners) like to collect them, while natives will use them to light up areas that are a bit too dull for them to see naturally. Glowshrooms will continue glowing for several hours after being removed from the ground, but if exposed to proper sunlight will glow even brighter for days, weeks, or even months on end.
Dragons with CryFace, MetAl, and Opal (And too a lesser extent, IriShim and Glimmer) will produce incredible glare when exposed to direct light. While CryFace and Opal dragons are duller and often dapple the ground/walls with beautiful patterns, MetAl dragons can blind others with how reflective their scales are. Dragons with Glimmer and IriShim have a duller shine to them and are generally bearable to look at.
The Scales gene makes Tundras go bald in the places that the scales grow. If they change their tert gene, the fur doesn't usually grow back beyond a slight fuzz.
Likewise, dragons with the Jag/Rose genes grow a thin, mostly invisible lair of fur over their scales. Feathered dragons like Coatls and Wildclaws instead have ridiculously soft feathers. Applying the gene later in life doesn't add the effect, and dragons who remove the gene still have the fur.
While Skydancers can sense emotions of almost any dragon, some Skydancers are born completely without the ability (Normally Skydancers with mixed parents). However, null Skydancers still have their gems and it's very rare to not have one. Skydancers without gems are often shunned by society.
Null Skydancers (Provided they have a gem) can, however learn to sense the emotions of dragons they form close emotional bonds with (Usually partners, but also extremely close friends). Likewise, regular Skydancers have a knack for reading their friends/partners better than strangers, both physically and emotionally.
Female Wildclaws, along with normally being larger than Males, are normally stronger too. Most Wildclaw communities are matriarchal, and females will hold almost all positions of power in a clan.
Dragons cannot naturally be born with two elements or change their eye colors after birth naturally. However, there are times when eye color changes can be forced; normally there is some kind of supernatural force at play when this happens and you should be wary if your friends' eye color changes.
Coatls and Wildclaws both have visible fangs (They actually do on their art). Most have an exaggerated overbite, hence why the fangs stick out slightly. Some Coatls/Wildclaws are born with more naturally set teeth that their lips fall over properly, and some are self-conscious and try to hide them, even though it's natural.
While most Coatls can't understand other dragons well and vice-versa, many Coatls in mixed-species lairs take to learning common Draconic to communicate more easily. Coatls that were raised in mixed-species lairs often don't understand their home tongue as it isn't commonly taught.
Likewise, sometimes Faes learn to express emotion verbally when living in mixed-species communities. Faes born into such communities often learn to express emotions from very young ages and can be scared by Faes who speak in flat tones.
As well, despite the fact that Coatls often don't understand Fae speech because of their flat voices, they can hold entire nonverbal conversations solely through the use of their crests and body language. Coatls and Faes more studious can also learn sign language to communicate that way.
Those are some I've written up before, but here's more!
The Foxfire Bramble is a giant bramble forest that's almost impossible to navigate. The massive thorny vines are more like gigantic, spiraling trees covered in spikes. They're flame retardant, hence why they've never burned down. It's unknown how long the brambles can live, but dragons have managed to cut off small pieces and grow their own without trouble. However, the brambles are likely to wilt under intense sunlight.
Young Pearlcatchers are able to re-swallow their pearls to keep them safe. As adults, their pearls start getting too big to swallow and are instead kept in thick bags to carry them. Sometimes they don't even bother with the bags, and use their tails instead. Their tails are very muscular, and are able to easily wrap around their pearls and carry them.
Spirals, with their boundless energy, can make incredible assassins. It's actually surprisingly easy to put a spiral on a violent streak from a young age. They have a habit of not understanding sympathy and empathy unless explicitly taught. They also take incredibly pride and joy in whatever their profession may be. They often have very single-track minds and it can be hard to change their ways.
Imperials grow up incredibly fast. It was a failsafe to allow Imperials to breed and keep repopulating quickly implemented by the Lightweaver, as she only created a finite amount of them. As such, Imperial numbers can boom very quickly when allowed to breed freely.
The Dragon Auction House is very real. It's not strictly looked down upon, and most dragons for sale were put up there by themselves. The money made by selling themselves is sent back to their old clan before they move into their new homes.
Dragons who put others up for sale, however, are almost always given dirty looks. However, it's an easy way to get rid of unwanted hatchlings and they really don't care what others think.
Likewise, dragons can be forced into sales against their will. This is considered a serious crime and the perpetrators almost always end up killed.
Exalting works in three different ways.
1. Dragons are given a formal farewell as they are taken away by mysterious hooded figures. The figures will always pay a sum of treasure, then take the dragon away to the deities. What happens to the dragons after delivery is a mystery.
2. Dragons are exiled. This is a way of punishment for those who commit crimes against their clan. They are taken to the middle of nowhere and set loose. Most dragons who are exiled end up dying in the wilderness.
3. Dragons are sacrificed to the deities. Some clans try to gain favor with their deity by sacrificing the lives of other flight's dragons. This is generally looked down on by society, and the deities' standing on the matter is unknown.