= A Legacy of War =
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It is said that, long ago, the Shrieking Citadel was a palace of natural radiance. But this was in a time before the Black Satin Alliance assassinated the old king and queen and culled half the local population. They took the names of the good rulers and made them disappear in smoke. Convinced that their victory was absolute, they celebrated their bloody coup by turning the once-peaceful trading capital of Fyrith into a crooked town where rogues live like royalty; but for the townspeople, to live means fear, and to leave means death -- so proclaims their new dictator, Branwen the Brutal.
Few remember the names of the old monarchs, and those that do are forbidden to say them aloud. But this they do -- the Whisperers hidden in the labyrinthine roots that endlessly shift under the Behemoth. And with them hides the fatal miscalculation of the Black Satin Alliance: the last living heir to the throne.
{*}
This will be the lore thread for my second Legacy of War Challenge, the original rules of which can be found here. However, since events of this run will substantially impact how the story is written, I have some additional or slightly modified versions of the rules which will hopefully make it the best story it can be. For reference, here they are!
Quote:
Mechanical Changes
Lore Rules
The Main Story Progression Rule
The End Game
- The founder must be the cheapest triple-Basic Plentiful Gen One dragon of my element (in this case, Nature) on the Auction House. This ensures that the starting set of colors are random and must be worked with accordingly.
- This is a "Flight unification" legacy. The founder and all heirs will be Nature dragons, but every mate must be from a different element. Once an element is used, I am not allowed to repeat it.
- If applicable, the mate must have one single-tier upgrade in each category (breed + each gene slot), no matter how ugly they may look or how far away their colors are on the FR color wheel from the heir! If such a dragon cannot be found on the Auction House, one category may be a double-tier upgrade, or two categories if no such dragon like that exists, etc.
- After the initial battle(s) to determine who is heir, 1d6 is rolled for every sibling that didn't make it (and also for any coach{es} used, if applicable). If it lands on 1, that dragon must be killed in the lore and I must either exalt-train them or give them away to a follower of this thread.
- Every chapter after the next generation's nest is tested and a new heir is picked, the old heir, their mate, and any siblings that didn't make it (but passed the initial 1d6 test) will face 1d20 roll. If it lands on 1, that dragon must be killed in the lore and I must either exalt-train them or give them away to a follower of this thread.
Lore Rules
- All prospective heirs must receive a random name from ancient Greek or Roman roots which will help inspire their personality.
- Mates that are bought unnamed must receive one that would make sense given the names of their parent dragons.
- All Whisperers will wear a Whisperer's Cowl in chapters where they go on surface missions.
- The founder and all heirs will wear a Daisy Corsage.
- All dragons mentioned in this Legacy of War will get an epithet, a brief description, and a set of three aesthetic or important personal items in the cast list.
- All named dragons in this Legacy of War get at least one chapter to shine as the close third-person narrator! This includes mates or other dragons not directly related to the founder.
- No dragon may be the same third-person close narrator for two consecutive updates.
- I will try to post a chapter at least once a week, no matter how short.
The Main Story Progression Rule
- The "luckiness" of the heir (aka: how many upgrades they received) will correlate to the luck the Whisperers have with their rebellion against the Black Satin Alliance! If the heir made no genetic progress, bad luck will fall upon them; but the more upgrades the heir received, the greater the strides they will make!
The End Game
- In order to overthrow the Black Satin Alliance, the final dragon from this challenge must have equal or greater overall upgrades than the dictator, Branwen the Brutal (who was actually the final heir of my original Legacy of War challenge). But if they haven't upgraded enough... well, we wouldn't want that, now, would we?