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TOPIC | the starwood records [lore]
[left][item=Rose Quartz][item=Morganite][/left] ------- [font=TImes New Roman][size=3]A traveler wanders through the Starwood Strand, not yet ready to admit that they are lost. They are no fool - they have heard the stories and know not to stay out too late. But they have spent just a moment too long here, and now fate has other plans. A small tunnel begins to open in the cliffs, glowing with a soft light. The traveler is hesitant, but driven by a strange energy they cannot explain, they take a single step into the gateway. Uncertainty washes over them, but it is too late. They turn around only to find there is no exit. The forest behind them has disappeared, and all that is left are crystalline tunnels that stretch far into the distance in both directions, with no end in sight. These are the Lucent Caverns. ------ [font=TImes New Roman][size=3]Even the Arcanist himself has never stepped foot into the Lucent Caverns - it is unlikely that he is even aware of their existence. They stretch along the coast and under the cliffs of the Starfall Isles, a series of never-ending crystalline tunnels and vast underground caves with only one entrance and no exit. In the daytime, although much of the sunlight is absorbed by the crystals, the entire complex of caves and tunnels shines and glitters. With the light of the moon, the walls glow with soft, pulsing lights, reflecting the stars and creating an imitation of the night sky above. Icy blue pools and gentle waterfalls run down the walls, reflecting the light of the shining purple crystals that make up the structure of the caves. The immense amount of arcane energy produced by the crystals allows for the growth of greenery and the survival of entire ecosystems in an environment where otherwise nothing could survive. Unique species of both flora and fauna, food and foe alike, make their home within these walls, sustained by powerful arcane forces. Although the dragons who live here do not have access to the rest of Sornieth, the unique ecosystem allows them to be largely self-sufficient in their isolated environment. No one arrives by accident – there is always a reason, a purpose. The existence of these caves to outsiders is merely a legend, a folktale passed around the campfire. Explorers have ventured in search of them, but all have returned empty handed. Occasionally, a hatchling will appear claiming to call the caverns home – but once a hatchling leaves, they are never able to return. For those who are left, they do the best they can, hoping that one day they, too, will be able to leave and return home. The crystals and geodes of the Lucent Caverns are almost alive, pulsing with arcane energy, and it is because of this energy that the clan is able to survive within the confines of these caves. The dragons give energy, knowledge, life, and in return the world of the Lucent Caverns remains bright and hospitable. But for all the crystals give, they must also take, and everything here is not always as it seems. -------- [font=TImes New Roman][size=3]In the center of the caverns, a single dragon sits alone. She is waiting, patiently, attuned to the energy of the crystals. She hardly ever sleeps, for any moment she is not watching the crystals could result in disaster. There is a twinge in the air. She raises her head, and, with a sigh, places the orb on her forehead to the wall in front of her. The wave of energy comes, washes through her, and just as soon as it comes, it is gone. She takes a moment to catch her breath, and returns to her watch. It could be minutes, hours, days until the next, but she must be ready. She is the only one, and she must protect them. In the center of the caverns, a single dragon sits alone, waiting. ------ [font=TImes New Roman][size=3]Miles away, a single crystal flashes. An arcane nocturne looks up from her tome abruptly, quickly hurrying over to the crystal, knocking over several stacks of books on her way. By the time she reaches the single crystal, nestled in the ruins of the city of light, it has returned to the dull glow it held before. She frowns, but writes something down on a long parchment on the wall anyway. As she returns to her desk, picking up the books that fell along the way, she keeps turning back to look at it, perhaps anticipating something more. But there is nothing. She returns to her tome in disappointment. She sits alone, waiting. [/font][/size] ----- [right][item=Kunzite][item=Pink Chalcedony][/right]
Rose Quartz Morganite


A traveler wanders through the Starwood Strand, not yet ready to admit that they are lost. They are no fool - they have heard the stories and know not to stay out too late. But they have spent just a moment too long here, and now fate has other plans. A small tunnel begins to open in the cliffs, glowing with a soft light. The traveler is hesitant, but driven by a strange energy they cannot explain, they take a single step into the gateway. Uncertainty washes over them, but it is too late. They turn around only to find there is no exit. The forest behind them has disappeared, and all that is left are crystalline tunnels that stretch far into the distance in both directions, with no end in sight.

These are the Lucent Caverns.



Even the Arcanist himself has never stepped foot into the Lucent Caverns - it is unlikely that he is even aware of their existence. They stretch along the coast and under the cliffs of the Starfall Isles, a series of never-ending crystalline tunnels and vast underground caves with only one entrance and no exit.
In the daytime, although much of the sunlight is absorbed by the crystals, the entire complex of caves and tunnels shines and glitters. With the light of the moon, the walls glow with soft, pulsing lights, reflecting the stars and creating an imitation of the night sky above.
Icy blue pools and gentle waterfalls run down the walls, reflecting the light of the shining purple crystals that make up the structure of the caves. The immense amount of arcane energy produced by the crystals allows for the growth of greenery and the survival of entire ecosystems in an environment where otherwise nothing could survive. Unique species of both flora and fauna, food and foe alike, make their home within these walls, sustained by powerful arcane forces. Although the dragons who live here do not have access to the rest of Sornieth, the unique ecosystem allows them to be largely self-sufficient in their isolated environment.
No one arrives by accident – there is always a reason, a purpose. The existence of these caves to outsiders is merely a legend, a folktale passed around the campfire. Explorers have ventured in search of them, but all have returned empty handed. Occasionally, a hatchling will appear claiming to call the caverns home – but once a hatchling leaves, they are never able to return. For those who are left, they do the best they can, hoping that one day they, too, will be able to leave and return home.

The crystals and geodes of the Lucent Caverns are almost alive, pulsing with arcane energy, and it is because of this energy that the clan is able to survive within the confines of these caves. The dragons give energy, knowledge, life, and in return the world of the Lucent Caverns remains bright and hospitable. But for all the crystals give, they must also take, and everything here is not always as it seems.



In the center of the caverns, a single dragon sits alone. She is waiting, patiently, attuned to the energy of the crystals. She hardly ever sleeps, for any moment she is not watching the crystals could result in disaster.
There is a twinge in the air. She raises her head, and, with a sigh, places the orb on her forehead to the wall in front of her. The wave of energy comes, washes through her, and just as soon as it comes, it is gone.
She takes a moment to catch her breath, and returns to her watch. It could be minutes, hours, days until the next, but she must be ready. She is the only one, and she must protect them.

In the center of the caverns, a single dragon sits alone, waiting.



Miles away, a single crystal flashes. An arcane nocturne looks up from her tome abruptly, quickly hurrying over to the crystal, knocking over several stacks of books on her way. By the time she reaches the single crystal, nestled in the ruins of the city of light, it has returned to the dull glow it held before. She frowns, but writes something down on a long parchment on the wall anyway.
As she returns to her desk, picking up the books that fell along the way, she keeps turning back to look at it, perhaps anticipating something more. But there is nothing.
She returns to her tome in disappointment. She sits alone, waiting.


Kunzite Pink Chalcedony
JooSuWk.png
--------- [font=times new roman][b]the starwood empire[/b] ---------- [font=times new roman][i]Although one might think the Lucent Caverns to be uninhabitable, the Starwood Empire has made their home work. They are isolated, alone, but there is enough in the caverns for them to sustain themselves. It is a lifestyle much of Sornieth could never dream of, but the clan does their best, and they have yet to lose hope that they will one day escape.[/i] [center][url=http://flightrising.com/main.php?p=lair&id=45385&tab=dragon&did=2959041][img]http://flightrising.com/rendern/coliseum/portraits/29591/2959041.png[/img][/url][url=http://flightrising.com/main.php?p=lair&tab=dragon&id=45385&did=2959042][img]http://flightrising.com/rendern/coliseum/portraits/29591/2959042.png[/img][/url][/center] [font=times new roman][b]Soyu[/b] - The clan’s matriarch. Spends most of her time in isolation at the center of the caverns, so is largely detached from the rest of the clan. Hard-working and determined to keep her clanmates safe. Needs more sleep. [b]Junho[/b] - Soyu’s second in command. Performs most of the day to day functions as clan leader. Very proud and doesn’t like losing control. Has a taste for gold and antagonizing Cantabile. [center][img]http://flightrising.com/rendern/coliseum/portraits/380932/38093141.png[/img][img]http://flightrising.com/rendern/coliseum/portraits/380932/38093141.png[/img][img]http://flightrising.com/rendern/coliseum/portraits/380932/38093141.png[/img][/center] [font=times new roman]Cantabile - A mysterious rogue, the only dragon who was actually able to come looking for the caverns and find them. Is able to come and go freely, but doesn’t spend a lot of time in the caverns. Steals stuff and brings it back to his family. Eunbyul - A gentle and motherly figure. The unexpected dragon behind the secret identity of the “Angel of Death,” an incredibly skilled and mysterious paladin. Serves as the head of protection, but her true identity is unknown to everyone but her family. Seraphina - Spoiled princess. Arrived in the cave as an egg, the first dragon to ever do so. Adopted member of the family, and is adored by her parents. Loves gold and silks, and wishes more than anything to see the Zephyr Steppes. Polaris - Shy and reclusive astronomer. Lives in a cavern with a strange ceiling that allows him to see the sky. Sleeps during the day and spends the entire night staring through his telescope. Doesn’t like interacting with the rest of the clan. Natalie - Victim of crystal poisoning. Although healed by her girlfriend Victoire, she is still recovering and hesitates to use magic again. Generally bright and happy. Eunbi - Bora - Ambitious mage, embraced crystal poisoning willingly. Estranged from her family, she wanders the caverns alone, determined to one day surpass her mother in talent. Jooyeon - Clan guard. The first dragon to arrive in the caverns after Soyu and Junho. Soyu’s best friend. Enthusiastic and energetic about her job and loves to smack up monsters. Juneau - Jooyeon’s daughter. Misses the rest of her family, and is still trying to find her place in the clan. Known for her beauty and has many suitors, but is very quiet and shy and prefers to spend time alone. Reyna - Captain of the clan guard. Appears scary, but has a soft side for hatchlings, and is often found training young warriors. She has immense talent and is well respected. Sua - Priestess of all eleven deities of Sornieth. Old, but that doesn’t stop her from giving monsters some good beatings when she’s not helping at the clan’s temple. Universe - Dream - Hades - Mischievous trickster. Although a Wind dragon, he can cause plenty of trouble, and has both magical and alchemical talents. Super immature and loves fart noises. Ophelia - Victoire - Researcher of crystal poisoning, Natalie’s girlfriend. Her connection to the Shade as a princess of Pendulum allows her to heal, to an extent, the effects of crystal poisoning. Is able to leave the caverns freely, and often travels back and forth between the caverns and Pendulum. Morgan - Talented swordswoman. Loyal and hardworking and listens well to orders, but doesn’t often express herself and much of the clan feels like they hardly know her at all. Cherish - Former black market head. Still has an immense amount of wealth and is incredibly haughty. She loves money and girls, and only money and girls. Wednesday - Cherish’s grumpy assistant. Pretty, but too much of an emo and tends to snap at people. So terribly in love with Morgan it hurts. Minah - Ecologist and gardener. Very enthusiastic about the flora and fauna of the Lucent Caverns, and has her own garden where she grows a wide variety of flowers from the rest of Sornieth. Gentle and warm-hearted. Hani - Explorer. Is able to leave the caverns freely, and spends most of his time wandering. Quiet and mysterious, and is well known to be a phenomenal storyteller. Cares very deeply for his mate, Minah, and brings her a wide variety of treasures from his travels. Eternity - Former researcher, but got too involved into her research into changing time, and was cursed because of it. Doesn’t communicate with anyone. Ink - Librarian, specializes in restoring old parchments and tomes. Very intelligent, but has a sharp tongue and is incredibly strict. Her handwriting is phenomenal. Holland - Ink’s apprentice. He’s a bit awkward but he loves books and is super smart. He’s really nice and even Ink doesn’t have anything mean to say about him. Always - A good, soft and gentle. Baby girl, baby. Nana - Sorceress and vampire. Secretly saps energy from the crystals and uses it to increase the power of her plague magic. Eventually wants to take over the caverns for herself. Viva - Nana’s pawn. Died in the caverns, but was revived by Nana and is now also a vampire. Completely and utterly devoted to Nana and refuses to believe anything but what Nana tells her. Charlotte - Venom researcher. Has a fondness for spiders, and keeps several varieties to use in her research. Pretty but also very scary. Black widow. Verona - Teamaker. A snooty boy, but his tea is so good. It’s divine. Won’t share any of it unless you beg on your knees but it’s worth it. It’s so worth it. Bellamy - Yeseul - Faire - Faye - Minerva - Charmeine - Aonani - Heaven - Solgaleo - Lunala - Power - Maeve - Marius - Velvet - Molten - Apollo - Aeri - Song - Park - Sana - Maybe - Chlorine - Volta - Carina - Perseus - Sonatine - Porter - Ebony - Francis - Chronus - Nebula - A strange and ethereal spirit that inhabits the caverns. Only appears before extreme crystal flares and leaves an odd trail of purple goo behind her.


the starwood empire



Although one might think the Lucent Caverns to be uninhabitable, the Starwood Empire has made their home work. They are isolated, alone, but there is enough in the caverns for them to sustain themselves. It is a lifestyle much of Sornieth could never dream of, but the clan does their best, and they have yet to lose hope that they will one day escape.

2959041.png2959042.png
Soyu - The clan’s matriarch. Spends most of her time in isolation at the center of the caverns, so is largely detached from the rest of the clan. Hard-working and determined to keep her clanmates safe. Needs more sleep.
Junho - Soyu’s second in command. Performs most of the day to day functions as clan leader. Very proud and doesn’t like losing control. Has a taste for gold and antagonizing Cantabile.


38093141.png38093141.png38093141.png
Cantabile - A mysterious rogue, the only dragon who was actually able to come looking for the caverns and find them. Is able to come and go freely, but doesn’t spend a lot of time in the caverns. Steals stuff and brings it back to his family.
Eunbyul - A gentle and motherly figure. The unexpected dragon behind the secret identity of the “Angel of Death,” an incredibly skilled and mysterious paladin. Serves as the head of protection, but her true identity is unknown to everyone but her family.

Seraphina - Spoiled princess. Arrived in the cave as an egg, the first dragon to ever do so. Adopted member of the family, and is adored by her parents. Loves gold and silks, and wishes more than anything to see the Zephyr Steppes.
Polaris - Shy and reclusive astronomer. Lives in a cavern with a strange ceiling that allows him to see the sky. Sleeps during the day and spends the entire night staring through his telescope. Doesn’t like interacting with the rest of the clan.
Natalie - Victim of crystal poisoning. Although healed by her girlfriend Victoire, she is still recovering and hesitates to use magic again. Generally bright and happy.

Eunbi -

Bora - Ambitious mage, embraced crystal poisoning willingly. Estranged from her family, she wanders the caverns alone, determined to one day surpass her mother in talent.

Jooyeon - Clan guard. The first dragon to arrive in the caverns after Soyu and Junho. Soyu’s best friend. Enthusiastic and energetic about her job and loves to smack up monsters.
Juneau - Jooyeon’s daughter. Misses the rest of her family, and is still trying to find her place in the clan. Known for her beauty and has many suitors, but is very quiet and shy and prefers to spend time alone.
Reyna - Captain of the clan guard. Appears scary, but has a soft side for hatchlings, and is often found training young warriors. She has immense talent and is well respected.

Sua - Priestess of all eleven deities of Sornieth. Old, but that doesn’t stop her from giving monsters some good beatings when she’s not helping at the clan’s temple.
Universe -
Dream -

Hades - Mischievous trickster. Although a Wind dragon, he can cause plenty of trouble, and has both magical and alchemical talents. Super immature and loves fart noises.
Ophelia -
Victoire - Researcher of crystal poisoning, Natalie’s girlfriend. Her connection to the Shade as a princess of Pendulum allows her to heal, to an extent, the effects of crystal poisoning. Is able to leave the caverns freely, and often travels back and forth between the caverns and Pendulum.

Morgan - Talented swordswoman. Loyal and hardworking and listens well to orders, but doesn’t often express herself and much of the clan feels like they hardly know her at all.
Cherish - Former black market head. Still has an immense amount of wealth and is incredibly haughty. She loves money and girls, and only money and girls.
Wednesday - Cherish’s grumpy assistant. Pretty, but too much of an emo and tends to snap at people. So terribly in love with Morgan it hurts.

Minah - Ecologist and gardener. Very enthusiastic about the flora and fauna of the Lucent Caverns, and has her own garden where she grows a wide variety of flowers from the rest of Sornieth. Gentle and warm-hearted.
Hani - Explorer. Is able to leave the caverns freely, and spends most of his time wandering. Quiet and mysterious, and is well known to be a phenomenal storyteller. Cares very deeply for his mate, Minah, and brings her a wide variety of treasures from his travels.
Eternity - Former researcher, but got too involved into her research into changing time, and was cursed because of it. Doesn’t communicate with anyone.

Ink - Librarian, specializes in restoring old parchments and tomes. Very intelligent, but has a sharp tongue and is incredibly strict. Her handwriting is phenomenal.
Holland - Ink’s apprentice. He’s a bit awkward but he loves books and is super smart. He’s really nice and even Ink doesn’t have anything mean to say about him.
Always - A good, soft and gentle. Baby girl, baby.

Nana - Sorceress and vampire. Secretly saps energy from the crystals and uses it to increase the power of her plague magic. Eventually wants to take over the caverns for herself.
Viva - Nana’s pawn. Died in the caverns, but was revived by Nana and is now also a vampire. Completely and utterly devoted to Nana and refuses to believe anything but what Nana tells her.
Charlotte - Venom researcher. Has a fondness for spiders, and keeps several varieties to use in her research. Pretty but also very scary. Black widow.

Verona - Teamaker. A snooty boy, but his tea is so good. It’s divine. Won’t share any of it unless you beg on your knees but it’s worth it. It’s so worth it.
Bellamy -
Yeseul -

Faire -
Faye -
Minerva -

Charmeine -
Aonani -
Heaven -

Solgaleo -
Lunala -
Power -

Maeve -
Marius -
Velvet -

Molten -
Apollo -
Aeri -

Song -
Park -
Sana -

Maybe -
Chlorine -
Volta -

Carina -
Perseus -
Sonatine -

Porter -
Ebony -
Francis -

Chronus -
Nebula - A strange and ethereal spirit that inhabits the caverns. Only appears before extreme crystal flares and leaves an odd trail of purple goo behind her.

JooSuWk.png
nope
nope
JooSuWk.png
this is for tht light place tht supposedly exists ig
this is for tht light place tht supposedly exists ig
JooSuWk.png
no way
no way
JooSuWk.png